Seeded DCSS version 0.33-a0-838-ga4bcbd7fdb (webtiles) character file. Game seed: 9933197570426172829 (custom seed) 14 beiberbarber the Charlatan (level 2, -1/19 HPs) Began as a Coglin Wanderer on Feb 6, 2025. Shot with a sling bullet by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:05 (203 turns). beiberbarber the Charlatan (Coglin Wanderer) Turns: 203, Time: 00:01:06 Health: -1/19 AC: 8 Str: 12 XL: 2 Next: 41% Magic: 5/5 EV: 5 Int: 14 God: Gold: 9 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . i - +0 club {Myungok} rCold . . . j - +0 dagger {Noor} rNeg . . . f - +0 chain mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons i - a +0 club (weapon) {Myungok} j - a +0 dagger (offhand) {Noor} Missiles d - 6 stones Armour f - a +0 chain mail (worn) Wands c - a wand of flame (5) Scrolls a - 2 scrolls of fear g - a scroll of identify {unknown} h - a scroll of poison {unknown} Potions b - a potion of heal wounds e - a potion of berserk rage {unknown} Skills: + Level 1.2 Throwing + Level 2.8 Unarmed Combat + Level 2.8 Spellcasting + Level 1.2 Air Magic + Level 3.0 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 12% 1d2 99% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 3% N/A 100% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You hit the frilled lizard. You kill the frilled lizard! The frilled lizard bites you but does no damage. x2 Found 14 gold pieces. The frilled lizard bites you. Things that are here: a +0 dagger; a goblin corpse You barely miss the frilled lizard. The frilled lizard barely misses you. You closely miss the frilled lizard. The frilled lizard bites you but does no damage. You barely miss the frilled lizard. The frilled lizard bites you. The frilled lizard bites you but does no damage. You closely miss the frilled lizard. The frilled lizard bites you but does no damage. You closely miss the frilled lizard. The frilled lizard bites you but does no damage. You hit the frilled lizard. You kill the frilled lizard! j - a +0 dagger A hobgoblin comes into view. It is wielding a +0 sling. The hobgoblin shouts! You start attuning to your weapon. You continue attuning to your +0 dagger. The hobgoblin shoots a sling bullet. The sling bullet hits you. You continue attuning to your +0 dagger. The hobgoblin shoots a sling bullet. The sling bullet closely misses you. You continue attuning to your +0 dagger. The hobgoblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * You continue attuning to your +0 dagger. The hobgoblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * You continue attuning to your +0 dagger. The hobgoblin shoots a sling bullet. The sling bullet closely misses you. You finish attuning to your +0 dagger. You welcome your +0 dagger "Noor" into your grasp. j - a +0 dagger (offhand) {Noor} Unknown command. The hobgoblin shoots a sling bullet. The sling bullet hits you. You die... ......# #......#>.# #.... ####### ##..####..## #.... ♣♣♣♣♣♣♣♣♣♣♣...###....#### #.... ...<............#........ ..... ♣♣♣♣♣♣♣♣♣♣♣.........##..# ..... ##......### .... ..... #.....#.###..... .###.. #............... #.....@........ #.....#.#.?..## ......#††..##..# .####...g##..... #...... ...## .......K.....# .###........... ......... # #.......... You could see a hobgoblin and a kobold. Vanquished Creatures 4 ball pythons (D:1) 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) A bat (D:1) 2 frilled lizards (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | beiberbarber the Coglin Wanderer began the quest for the | Orb. 0 | D:1 | beiberbarber set off with the following items: 2 scrolls of | fear, a potion of heal wounds, a wand of flame (5), a +0 | robe; and the following spell memorised: Poisonous Vapours; | and the following spells available to memorise: Mephitic | Cloud. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 102 | D:1 | Reached XP level 2. HP: 16/19 MP: 5/5 173 | D:1 | Reached skill level 3 in Evocations 203 | D:1 | Shot with a sling bullet by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_rooms, grunt_decor_cap, minmay_small_reverse_x D:2: layout_loops_ring, minmay_misc_feat_hallway, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Evocations | 3 | 3.0 Throwing | | 1.2 Unarmed Combat | | 2.8 Spellcasting | | 2.8 Air Magic | | 1.2 Action || total ---------------------------++------- Melee: Unarmed || 19 Club || 31 Armour: Robe || 7 Chain mail || 72 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 208 | 208 | 0 | 0 | 23 | 2 | 104.0 | Dungeon | 208 | 208 | 0 | 0 | 23 | 2 | 104.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 206 daAuts D:2: 1 daAuts