Dungeon Crawl Stone Soup version 0.33-a0-838-ga4bcbd7fdb (webtiles) character file. Game seed: 6276374376583630577 2 beiberbarber the Magician (level 1, -1/15 HPs) Began as a Coglin Wanderer on Feb 6, 2025. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (46 turns). beiberbarber the Magician (Coglin Wanderer) Turns: 46, Time: 00:00:17 Health: -1/15 AC: 5 Str: 14 XL: 1 Next: 30% Magic: 4/4 EV: 9 Int: 9 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . a - +0 club {Theodoric} rCold . . . e - +0 mace {Mizue} rNeg . . . b - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) {Theodoric} e - a +0 mace (offhand) {Mizue} Armour b - a +0 ring mail (worn) Scrolls c - a scroll of teleportation Skills: + Level 1.0 Fighting + Level 1.8 Armour + Level 1.4 Shields + Level 2.7 Spellcasting + Level 1.8 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 4% 1d4 52% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 1% N/A 88% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The quokka closely misses you. x2 You miss the frilled lizard with your +0 mace. You hit the frilled lizard with your +0 club. You kill the frilled lizard! The quokka barely misses you. You hit the quokka with your +0 mace. The quokka is severely wounded. You hit the quokka but do no damage. The quokka bites you. x2 The frilled lizard misses you. You closely miss the quokka with your +0 club. The quokka is severely wounded. You hit the quokka but do no damage. The quokka bites you. The frilled lizard barely misses you. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the frilled lizard with your +0 club. You closely miss the frilled lizard with your +0 mace. The frilled lizard bites you but does no damage. The quokka bites you but does no damage. You barely miss the frilled lizard with your +0 mace. You closely miss the frilled lizard with your +0 club. The quokka bites you but does no damage. The frilled lizard barely misses you. The quokka barely misses you. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * You barely miss the frilled lizard with your +0 club. You closely miss the frilled lizard with your +0 mace. The quokka completely misses you. The frilled lizard barely misses you. The quokka closely misses you. You barely miss the frilled lizard with your +0 mace. You hit the frilled lizard but do no damage. The frilled lizard closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You miss the frilled lizard with your +0 club. You hit the frilled lizard with your +0 mace. You kill the frilled lizard! The quokka barely misses you. The quokka bites you. You die... ######.######### ...............## .......#..[...#.# ......#......#..# #....#.#.#..#...# . #..#...#..#....# ##.. ##...#.##.....# ..... ..#...#...#.....##....#. #...#.....#....@†...... .#.<...#.#...#r...~~~ #.#...#......#....~~~ #...#.#.#.....##..~~~~ #.#...#...#....# ..~~~~ #...#...#...#...# #..~~~ .....#.......#..# ..... .. ..#.......#.# ..... .. .. ... You could see a quokka. Vanquished Creatures 4 frilled lizards (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | beiberbarber the Coglin Wanderer began the quest for the | Orb. 0 | D:1 | beiberbarber set off with the following items: a +0 club | {Theodoric}, a +0 ring mail, a scroll of teleportation, a | +2 buckler; and the following spell memorised: Kinetic | Grapnel; and the following spells available to memorise: | Launch Clockwork Bee. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 46 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_rooms, minmay_lizard_pond Action || total ---------------------------++------- Melee: Club || 12 Mace || 10 Armour: Ring mail || 14 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 47 | 47 | 0 | 0 | 11 | 1 | 47.0 | Dungeon | 47 | 47 | 0 | 0 | 11 | 1 | 47.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 47 daAuts