Seeded DCSS version 0.33-a0-855-g853641c8f9 (webtiles) character file. Game seed: 12299165730582441702 (custom seed) 52 beiberbarber the Cutter (level 3, 0/24 HPs) Began as a Coglin Wanderer on Feb 12, 2025. Succumbed to Sigmund's poison ... on level 2 of the Dungeon on Feb 13, 2025. The game lasted 00:05:15 (1203 turns). beiberbarber the Cutter (Coglin Wanderer) Turns: 1203, Time: 00:05:15 Health: 0/24 AC: 10 Str: 16 XL: 3 Next: 85% Magic: 5/5 EV: 8 Int: 9 God: Gold: 70 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . a - +2 short sword {Suthep} rCold . . . d - +0 dagger {Tlalli} rNeg . . . b - +0 scale mail rPois + (no helmet) rElec . l - +3 cloak of Jikuvves {rPois} rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth HPRegen 0.24/turn MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -9), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +2 short sword (weapon) {Suthep} d - a +0 dagger (offhand) {Tlalli} Missiles e - 13 stones Armour b - a +0 scale mail (worn) l - the +3 cloak of Jikuvves (worn) {rPois} (You acquired it on level 2 of the Dungeon) rPois: It protects you from poison. Scrolls c - a scroll of vulnerability j - a scroll of enchant armour m - a scroll of identify Potions g - a potion of ambrosia {unknown} h - 2 potions of enlightenment {unknown} i - a potion of invisibility {unknown} k - a potion of attraction {unknown} Skills: + Level 3.9 Short Blades + Level 2.3 Armour + Level 1.6 Spellcasting + Level 3.1 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 24% 1d4 34% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 3% 3d5 89% 3 Ignite Poison Fire/Alch 0% N/A 100% 4 Sticky Flame Fire/Alch 0% 2d4 100% 4 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Sigmund is heavily wounded. You hit Sigmund but do no damage. Sigmund hits you but does no damage. You closely miss Sigmund with your +0 dagger. Sigmund is heavily wounded. You hit Sigmund with your +2 short sword. You feel sick. You are no longer poisoned. You hit Sigmund but do no damage. Sigmund is heavily wounded. You closely miss Sigmund with your +2 short sword. Sigmund hits you with a +1 scythe of venom. * * * LOW HITPOINT WARNING * * * You hit Sigmund but do no damage. Sigmund is heavily wounded. You closely miss Sigmund with your +2 short sword. You closely miss Sigmund with your +0 dagger. Sigmund is heavily wounded. You hit Sigmund but do no damage. Sigmund barely misses you. You hit Sigmund with your +0 dagger. Sigmund is heavily wounded. You hit Sigmund with your +2 short sword. You hit Sigmund with your +0 dagger. Sigmund is severely wounded. You hit Sigmund but do no damage. Sigmund closely misses you. You hit Sigmund but do no damage. Sigmund is severely wounded. You barely miss Sigmund with your +2 short sword. You hit Sigmund but do no damage. Sigmund is severely wounded. You hit Sigmund but do no damage. Sigmund hits you but does no damage. You are lethally poisoned! You hit Sigmund but do no damage. Sigmund is severely wounded. You hit Sigmund but do no damage. * * * LOW HITPOINT WARNING * * * You feel sick. You hit Sigmund with your +0 dagger. Sigmund is severely wounded. You hit Sigmund with your +2 short sword. You die... .........## ..........##### #########.....# ##...## #.#.## ..###### #.#..# ..#....# #.##.#### # ..#....# #.###...#.##### ..#....# #.# #.#@@w...:. ..#....# #.# #.###...### ..#....# ..# ....# ..#....###.###.# #...# ..'....'.......# .#.. ###...†######### # . ####........ #####.####### #..........# You could see Sigmund and a dart slug. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 8 bats 3 endoplasms A giant cockroach (D:1) 4 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) A goblin (D:1) 2 kobolds (D:1) 4 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | beiberbarber the Coglin Wanderer began the quest for the | Orb. 0 | D:1 | beiberbarber set off with the following items: a +2 short | sword {Suthep}, a +0 scale mail, a scroll of vulnerability, | a +0 dagger {Tlalli}; and the following spell memorised: | Freeze; and the following spells available to memorise: | Hailstorm. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 237 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/3 248 | D:1 | Found a faded altar of an unknown god. 387 | D:1 | Upgraded the game from 0.33-a0-854-g9c2e5f8391 to | 0.33-a0-855-g853641c8f9 396 | D:1 | Reached XP level 3. HP: 23/24 MP: 3/5 1026 | D:2 | Identified a scroll of acquirement 1026 | D:2 | Acquired the +3 cloak of Jikuvves {rPois} 1174 | D:2 | Noticed Sigmund 1203 | D:2 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_ring, ebering_ecumenical_altar_rust, hangedman_decor_clover_reticule, minmay_close_crescents D:2: layout_basic, amcnicky_mini_pool_small, kennysheep_generic_room_6, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_robin D:3: layout_loops_ring, bloody_makhleb, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_paths_b, co_window_corner_a, co_window_paths_a, co_window_corner_b, co_window_cross_4, co_window_paths_c, co_window_paths_d, co_window_paths_e, glass_columns_a, glass_columns_b, glass_columns_c, kennysheep_generic_room_12 Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 2 | 2.3 Ice Magic | 3 | 3.1 Short Blades | | 3.9 Spellcasting | | 1.6 Action || total ---------------------------++------- Melee: Short sword || 118 Dagger || 107 Use: Scroll || 4 Potion || 1 Armour: Scale mail || 90 Dodge: Dodged || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1179 | 952 | 227 | 0 | 450 | 3 | 393.0 | Dungeon | 1179 | 952 | 227 | 0 | 450 | 3 | 393.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 915 daAuts D:2: 262 daAuts D:3: 1 daAuts