Dungeon Crawl Stone Soup version 0.34-a0-648-g849ecb78a7 (webtiles) character file. Game seed: 13197534503859025488 80 beiberbarber the Cutter (level 4, -1/34 HPs) Began as a Coglin Wanderer on Aug 20, 2025. Slain by a river rat (6 damage) ... in a sewer. The game lasted 00:05:04 (1181 turns). beiberbarber the Cutter (Coglin Wanderer) Turns: 1181, Time: 00:05:05 Health: -1/34 AC: 11 Str: 13 XL: 4 Next: 39% Magic: 7/7 EV: 2 Int: 14 God: Gold: 113 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . (100%) f - +0 war axe {Rabni} rCold . . . (100%) b - +1 whip (elec) {Javier} rNeg . . . (100%) c - +0 plate armour rPois . (100%) (no helmet) rElec . (100%) e - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: revved, very slow A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 113 gold pieces. Inventory: Hand Weapons b - a +1 whip of electrocution (offhand) {Javier} f - a +0 war axe (weapon) {Rabni} Missiles d - 11 stones Armour c - a +0 plate armour (worn) e - a +0 cloak (worn) Scrolls c - a scroll of teleportation {unknown} Potions c - 2 potions of curing f - a potion of attraction {unknown} d - a potion of mutation {unknown} Baubles g - 3 flux baubles Skills: + Level 2.5 Fighting + Level 3.0 Short Blades + Level 1.8 Dodging + Level 1.7 Stealth + Level 2.1 Spellcasting + Level 1.7 Summonings You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 24% N/A 100% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 2% N/A 100% 2 Sublimation of Blood Necr 1% N/A 100% 2 Call Canine Familiar Summ 6% N/A 100% 3 Awaken Armour Erth/Frge 2% N/A 100% 4 Cigotuvi's Putrefaction Necr/Air 1% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Your unstable footing causes you to fumble your attack. The rat splashes around in the water. The river rat bites you. The rat splashes around in the water. Your unstable footing causes you to fumble your attack. x2 The river rat bites you. The rat bites you but does no damage. You hit the rat with your +1 whip of electrocution. You kill the rat! You completely miss the river rat with your +0 war axe. The river rat bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The river rat bites you. * * * LOW HITPOINT WARNING * * * The river rat barely misses you. You see here a rat corpse. You hit the river rat with your +1 whip of electrocution. The river rat is moderately wounded. You barely miss the river rat with your +0 war axe. The river rat bites you. * * * LOW HITPOINT WARNING * * * You hit the river rat with your +1 whip of electrocution. The river rat is severely wounded. You closely miss the river rat with your +0 war axe. The river rat bites you. * * * LOW HITPOINT WARNING * * * The river rat bites you. * * * LOW HITPOINT WARNING * * * Your unstable footing causes you to fumble your attack. x2 The river rat bites you but does no damage. Your unstable footing causes you to fumble your attack. You hit the river rat but do no damage. The river rat barely misses you. A rat comes into view. The rat squeaks loudly. x2 You hit the river rat with your +0 war axe. The river rat is almost dead. Your unstable footing causes you to fumble your attack. The river rat bites you. You die... ## ..##### .......## ###### r.......## ##....## #r......# #......# #......## #..∩∩..# #......# #......# ##.r@.## #.~..~.# #≈≈≈~≈≈# #≈≈≈~≈≈# #≈≈≈~≈≈# #≈≈≈~≈≈# #≈≈≈~≈≈# #≈≈~≈≈≈# #≈≈~≈≈≈# #≈≈~≈≈≈# #≈#~≈≈≈# #≈≈~≈≈≈# #≈~#≈≈≈# #≈≈~≈≈≈# #≈~≈≈≈≈# #≈≈≈~≈≈# #~≈≈≈≈≈# #≈≈≈~.≈# You could see a river rat and 2 rats. Vanquished Creatures A gnoll (D:1) 2 adders (D:3) A ribbon worm (D:2) 2 dart slugs 5 endoplasms 2 giant cockroaches (D:1) 5 hobgoblins 3 jackals (D:1) 2 quokkas (D:1) 7 ball pythons 3 bats (D:1) A frilled lizard (D:2) A goblin (D:1) 6 kobolds 13 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | beiberbarber the Coglin Wanderer began the quest for the | Orb. 0 | D:1 | beiberbarber set off with the following items: a +3 short | sword {Daichi}, a +0 robe, a +0 dagger {Bangon}, a potion | of curing; and the following spell memorised: Summon Small | Mammal; and the following spells available to memorise: | Call Canine Familiar. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 117 | D:1 | Reached XP level 2. HP: 22/22 MP: 4/4 350 | D:1 | Reached XP level 3. HP: 27/27 MP: 5/5 1008 | D:3 | Found a glowing drain. 1015 | D:3 | Reached skill level 3 in Short Blades 1022 | D:3 | Reached XP level 4. HP: 26/34 MP: 7/7 1096 | Sewer | Entered a sewer 1181 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_ring, minmay_tromino_v7 D:2: layout_basic, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, xom_butterflies, portal_sewer_entry_a, uniq_grinder Sewer: sewer_minmay_w Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.1 Short Blades | 3 | 3.0 Fighting | | 2.5 Dodging | | 1.8 Stealth | | 1.7 Summonings | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 57 | || 57 Dagger | 23 | || 23 Hand axe | 16 | || 16 Whip | 26 | 30 || 56 War axe | 12 | 27 || 39 Use: Scroll | 2 | || 2 Potion | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 19 | || 19 Plate armour | 37 | 54 || 91 Dodge: Dodged | 20 | 4 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1189 | 1189 | 0 | 83 | 547 | 4 | 297.2 | Dungeon | 1078 | 1078 | 0 | 83 | 514 | 3 | 359.3 | Sewer | 111 | 111 | 0 | 0 | 33 | 1 | 111.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 907 daAuts Sewer: 111 daAuts D:3: 93 daAuts D:2: 77 daAuts