Dungeon Crawl Stone Soup version 0.34-a0-648-g849ecb78a7 (webtiles) character file. Game seed: 12073629466598415988 142 beiberbarber the Charlatan (level 5, -3/35 HPs) Began as a Coglin Wanderer on Aug 20, 2025. Killed from afar by an electric eel (6 damage) ... with a bolt of electricity ... on level 3 of the Dungeon. The game lasted 00:10:17 (3187 turns). beiberbarber the Charlatan (Coglin Wanderer) Turns: 3187, Time: 00:10:18 Health: -3/35 AC: 12 Str: 15 XL: 5 Next: 24% Magic: 8/8 EV: 3 Int: 10 God: Gold: 119 SH: 0 Dex: 14 Spells: 8/8 levels left rFire . . . (100%) a - +0 flail {Friðuswiþ} rCold + . . (50%) b - +0 mace "Cekhlefi" {spect, rC+ Stlth+} rNeg . . . (100%) d - +0 plate armour rPois . (100%) (no helmet) rElec . (100%) g - +0 cloak rCorr . (100%) (no gloves) SInv . h - +0 pair of boots Will ..... (no gizmo) Stlth HPRegen 0.25/turn MPRegen 0.11/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) {Friðuswiþ} b - the +0 mace "Cekhlefi" (offhand) {spect, rC+ Stlth+} (You found it on level 3 of the Dungeon) rC+: It protects you from cold. Stlth+: It makes you more stealthy. Missiles c - 7 stones (quivered) Armour d - a +0 plate armour (worn) g - a +0 cloak (worn) h - a +0 pair of boots (worn) Talismans f - a medusa talisman i - a quill talisman j - the quill talisman "Asaijoz" {Rampage Int+3} (You found it on level 3 of the Dungeon) [quill talisman] Rampage: It bestows one free step when moving towards enemies. Int+3: It affects your intelligence (+3). Wands a - a wand of flame (37) Scrolls i - a scroll of identify Potions c - 3 potions of curing a - a potion of ambrosia m - a potion of might g - a potion of magic M - 2 potions of mutation d - a potion of brilliance {unknown} f - a potion of moonshine {unknown} j - 2 potions of cancellation {unknown} Skills: + Level 3.2 Maces & Flails + Level 2.0 Dodging + Level 2.4 Spellcasting + Level 1.7 Invocations + Level 3.6 Evocations + Level 1.8 Shapeshifting You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 4% N/A 100% 1 Lesser Beckoning Tloc 2% N/A 100% 2 Momentum Strike Conj/Tloc 2% 3d8 100% 2 Fugue of the Fallen Necr 1% N/A 100% 3 Volatile Blastmotes Fire/Tloc 2% 2d10 100% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 1 transporter Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Partly explored, unvisited transporter. There is a transporter here. You enter the transporter and appear at another place. a - a wand of flame (37) (gained 14 charges) You open the door. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. There is an open door here. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! You sock the electric eel with your +0 flail! The electric eel is heavily wounded. You barely miss the electric eel with the +0 mace "Cekhlefi". Your +0 mace "Cekhlefi" {spect, rC+ Stlth+} closely misses the electric eel. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the electric eel with the +0 mace "Cekhlefi". The electric eel is heavily wounded. You closely miss the electric eel with your +0 flail. Your +0 mace "Cekhlefi" {spect, rC+ Stlth+} hits the electric eel. You hit the electric eel with the +0 mace "Cekhlefi". The electric eel is heavily wounded. You hit the electric eel but do no damage. Your +0 mace "Cekhlefi" {spect, rC+ Stlth+} barely misses the electric eel. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. * * * LOW HITPOINT WARNING * * * You miss the electric eel with your +0 flail. The electric eel is heavily wounded. You barely miss the electric eel with the +0 mace "Cekhlefi". Your +0 mace "Cekhlefi" {spect, rC+ Stlth+} misses the electric eel. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. You die... #[####.###########.##..# #.. #.####.##.....>#.......#######.. #...##.##........#.##..##..^<..) #.#.##.##.....©....##........... #......##..#######.....##....... ####.#####<.#ß.©.ß#..#.######.... #.......###.#P...P#..#.# #.... #....##.# #.###'###....# #.... #..)..#.# #.#~..@S#..### #.... #.....#.###.#~...(#..# #.... #.....#.....#~~~S~#.## #####.... #....##..##.#~~⌠~~#.# #...####. #.........#.#~~~P~#.# ###.#.##### ###.....#.#.#~~~~~#.# #...#...### #####...#.#~PP~~#.# #.#####.... #####.###+###.# #...#...### #.#P.?.P#.# #...#.#.### You could see 2 electric eels and a friendly +0 mace "Cekhlefi" {spect, rC+ Stlth+}. Vanquished Creatures 3 gnolls (D:3) 5 adders 2 ribbon worms (D:2) 4 dart slugs An orc (D:2) 8 endoplasms 4 hobgoblins 3 jackals (D:1) A quokka (D:2) 5 ball pythons 6 bats 4 frilled lizards 2 giant cockroaches (D:2) 8 goblins 10 kobolds 6 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | beiberbarber the Coglin Wanderer began the quest for the | Orb. 0 | D:1 | beiberbarber set off with the following items: a +0 flail | {Friðuswiþ}, a +0 leather armour, a +0 dagger {Qiang}, a | wand of flame (4), a potion of curing; and the following | spells available to memorise: Lesser Beckoning, Momentum | Strike. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 51 | D:1 | Reached XP level 2. HP: 11/19 MP: 4/4 878 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 1395 | D:3 | Found a transporter. 1598 | D:2 | Reached XP level 4. HP: 25/30 MP: 7/7 2422 | D:3 | Found a transporter. 2527 | D:3 | Identified the +0 mace "Cekhlefi" {spect, rC+ Stlth+} 2820 | D:3 | Identified the +0 robe "Nibbiuq" {Str+2 SInv} 2846 | D:3 | Identified the quill talisman "Asaijoz" {Rampage Int+3} 2881 | D:3 | Reached XP level 5. HP: 9/35 MP: 8/8 3187 | D:3 | Killed from afar by an electric eel Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_basic D:2: layout_basic, minmay_mini_jars D:3: gammafunk_steamed_eel, layout_loops_cross D:4: layout_rooms, minmay_temple_entry_trees Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Evocations | 3 | 3.6 Spellcasting | 2 | 2.4 Maces & Flails | 3 | 3.2 Dodging | 2 | 2.0 Invocations | | 1.7 Shapeshifting | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Flail | 59 | 44 || 103 Dagger | 9 | || 9 Hand axe | 47 | 25 || 72 Mace | | 22 || 22 Use: Scroll | 1 | 6 || 7 Armour: Leather armour | 8 | || 8 Plate armour | 69 | 55 || 124 Dodge: Dodged | 14 | 12 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3210 | 2958 | 252 | 0 | 1658 | 4 | 802.5 | Dungeon | 3210 | 2958 | 252 | 0 | 1658 | 4 | 802.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1221 daAuts D:1: 1113 daAuts D:3: 870 daAuts D:4: 5 daAuts