Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 13352332776096779263 26 belafias the Grave Robber (level 2, 0/19 HPs) Began as a Mummy Necromancer on Jan 19, 2026. Slain by a hobgoblin (1 damage) ... on level 2 of the Dungeon. The game lasted 00:05:35 (1064 turns). belafias the Grave Robber (Mummy Necromancer) Turns: 1064, Time: 00:05:35 Health: 0/19 AC: 2 Str: 11 XL: 2 Next: 89% Magic: 2/6 EV: 11 Int: 14 God: Gold: 9 SH: 0 Dex: 12 Spells: 4/7 levels left rFire x . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) e - a +0 chain mail Scrolls c - a scroll of teleportation {unknown} d - a scroll of immolation {unknown} f - a scroll of fog {unknown} g - a scroll of identify {unknown} Skills: + Level 0.0 Short Blades + Level 0.0 Armour + Level 1.8 Dodging * Level 2.2 Stealth + Level 3.1 Spellcasting * Level 4.2 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 3% 1 b - Grave Claw Necr 42% 2d10 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 21% 2d7 11% 3 Slow Hex 8% N/A 22% 1 Animate Dead Necr 21% N/A 36% 4 Confusing Touch Hex 2% N/A 54% 3 Tukima's Dance Hex 2% N/A 54% 3 Cigotuvi's Putrefaction Necr/Air 12% N/A 65% 4 Dimensional Bullseye Hex/Tloc 1% N/A 91% 4 Rending Blade Conj/Frge 2% 2d6 91% 4 Curse of Agony Necr 21% N/A 71% 5 Platinum Paragon Frge 1% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The jackal is heavily wounded. The jackal barely misses you. x2; The jackal closely misses you. The adder bites your soul wisp but does no damage. The jackal bites you. The jackal bites you but does no damage. The jackal bites you. Your soul wisp touches the jackal. You hit the jackal. You kill the jackal! The adder bites your soul wisp but does no damage. The jackal bites you. x2; Your soul wisp barely misses the adder. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The adder bites your soul wisp but does no damage. The jackal closely misses you. The adder barely misses your soul wisp. The jackal bites you. Your soul wisp touches the adder. You see here 2 scrolls labelled UXYADI LUNK. You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. x2 You hit the jackal. You kill the jackal! The jackal closely misses you. Something bites your soul wisp. Your soul wisp closely misses the jackal. You hit the jackal. The jackal is almost dead. The jackal barely misses you. Something bites your soul wisp. Your soul wisp is destroyed! Your soul wisp disappears in a puff of smoke! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the hobgoblin. The hobgoblin is lightly wounded. The jackal closely misses you. The hobgoblin hits you. You die... .# ####+#+#.#### ## #......#.... #. #.........# #.####+##.........# #.................# ###...............# ###......###......##### ...##....# #....@g....# ##.##..).# ######hS...# #.##....########.....# #!...................+ ########....####.....# #.......# #.....# #.......# #.....# #.......# ##..... #.......# .###.. You could see an adder, a jackal and a hobgoblin. Vanquished Creatures A dart slug (D:1) 4 endoplasms (D:1) A hobgoblin (D:1) 2 jackals (D:2) 3 quokkas (D:1) A bat (D:1) 3 goblins (D:1) 2 kobolds (D:1) 3 rats (D:1) 20 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:2) A jackal (D:2) 2 goblins (D:1) 4 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | belafias the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 249 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 481 | D:1 | Learned a level 2 spell: Grave Claw 1064 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_rooms, minmay_misc_feat_doors, minivault_26, st_stairs_6, hangedman_decor_opposing, glass_columns_a D:2: layout_basic, shapermc_ecumenical_altar_acropolis, minivault_4 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Spellcasting | 3 | 3.1 Dodging | | 1.8 Necromancy | | 4.2 Action || total ---------------------------++------- Melee: Dagger || 101 Cast: Soul Splinter || 12 Armour: Robe || 62 Chain mail || 19 Dodge: Dodged || 75