Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 2428652814547972020 49 beldur the Conjurer (level 3, 26/26 HPs) Began as a Draconian Conjurer on July 19, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:06:45 (2612 turns). beldur the Conjurer (Draconian Conjurer) Turns: 2612, Time: 00:06:45 Health: 26/26 AC: 8 Str: 9 XL: 3 Next: 53% Magic: 6/6 EV: 11 Int: 20 God: Gold: 50 SH: 0 Dex: 9 Spells: 5/6 levels left rFire + . . g - +3 dagger (drain) rCold x . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . h - +2 pair of boots SInv . (no amulet) Will ..... j - ring of fire Stlth ++ k - +4 ring of slaying HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1, poor constitution 1, inhibited regeneration, time-warped blood 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons b - a +0 dagger g - a +3 dagger of draining (weapon) Missiles m - 3 poisoned darts (quivered) Armour h - a +2 pair of boots (worn) Jewellery j - a ring of fire (worn) k - a +4 ring of slaying (worn) Wands f - a wand of flame (16) Scrolls l - 2 scrolls of teleportation o - a scroll of enchant armour Potions a - 2 potions of magic d - a potion of lignification {unknown} e - a potion of enlightenment {unknown} i - a potion of attraction {unknown} Skills: + Level 2.3 Dodging + Level 2.4 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Inner Flame Hex/Fire 3% N/A 41% 3 Flame Wave Conj/Fire 16% 2d7 52% 4 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Sticky Flame Fire/Alch 3% 2d4 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? D:2 = Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Your body sometimes grows weak upon taking damage. You do not regenerate when monsters are visible. Your blood hastes a few of your allies when you are sufficiently damaged. Message History There is an open door here. You see here a +0 mace. You now have 50 gold pieces (gained 4). l - 3 scrolls labelled MIRAUR HAQUNO (gained 1) p - a scroll labelled RIENIFA OFAHE Done exploring. Done exploring. As you read the scroll labelled MIRAUR HAQUNO, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The air fills with toxic fumes! As you read the scroll labelled URPHUT VUAREIREA, it crumbles to dust. It was a scroll of poison. Blink to where? Press: ? - help, Dir - move target Okay, then. As you read the scroll labelled RIENIFA OFAHE, it crumbles to dust. It was a scroll of blinking. Your surroundings suddenly seem different. You start waiting. Done waiting. Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? Your movement speed is average. Your attack delay is about 1.0. Your damage rating with your +3 dagger of draining is about 10 (Base 4 x 97% (Dex) x 100% (Skill) + 7 (Ench + Slay)). You feel extremely strange. You feel your constitution weaken. Your regeneration stops near monsters. The flow of your blood desyncs from the flow of time itself. Done exploring. Done exploring. No target in view! Done exploring. No target in view! No target in view! No target in view! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### ###.. #.... #.... ####### #.... ########...@.# #.... #............# #.†.. #............###########.... ##............'.............. #####.............############### #.................#######......## #.####.........................## #.##.......##..................## #.##.......##.####.........###### There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs A ribbon worm (D:2) 4 endoplasms (D:2) 3 hobgoblins A quokka (D:2) 6 ball pythons 2 bats (D:1) 3 frilled lizards 5 giant cockroaches 3 goblins (D:1) 4 kobolds 4 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | beldur the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 409 | D:1 | Reached XP level 2. HP: 19/20 MP: 1/5 799 | D:1 | Found Vaadas Evvu's Magic Scroll Emporium. 1480 | D:2 | Reached XP level 3. HP: 22/25 MP: 1/6 1611 | D:2 | Found Pebrudoeg's Jewellery Shop. 2611 | D:2 | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 2611 | D:2 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 2611 | D:2 | Gained mutation: Your blood hastes a few of your allies | when you are sufficiently damaged. [potion of mutation] 2612 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic, serial_shops, shop D:2: layout_basic, serial_shops, nicolae_shop_tiny_statue_garden, kennysheep_generic_room_2 Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.3 Stealth | 2 | 2.4 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 15 Dagger || 15 Tailslap || 4 Throw: Dart || 1 Cast: Magic Dart || 71 Use: Scroll || 9 Potion || 1 Armour: Skin || 20 Dodge: Dodged || 19