Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 7997698932900882945 56 beldur the Apothecary (level 3, -2/21 HPs) Began as an Octopode Alchemist on Aug 16, 2025. Splashed by a jelly's acid (8 damage) ... on level 1 of the Dungeon. The game lasted 00:05:10 (1912 turns). beldur the Apothecary (Octopode Alchemist) Turns: 1912, Time: 00:05:10 Health: -2/21 AC: 1 Str: 7 XL: 3 Next: 95% Magic: 1/6 EV: 12 Int: 19 God: Gold: 127 SH: 0 Dex: 18 Spells: 4/7 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . e - amulet of the acrobat rElec . l - +6 ring of dexterity rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: acrobat @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 127 gold pieces. Inventory: Jewellery e - an amulet of the acrobat (worn) l - a +6 ring of dexterity (worn) m - a ring of ice Scrolls c - 2 scrolls of enchant armour i - a scroll of enchant weapon k - a scroll of teleportation Potions a - a potion of magic d - a potion of moonshine {unknown} f - a potion of attraction {unknown} g - a potion of ambrosia {unknown} h - a potion of brilliance {unknown} j - a potion of enlightenment {unknown} n - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting + Level 1.0 Conjurations + Level 1.4 Air Magic * Level 4.4 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 52% 1d2 4% 1 b - Mercury Arrow Conj/Alch 24% 2d7 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 11% N/A 19% 3 Olgreb's Toxic Radiance Alch 19% N/A 26% 4 Sticky Flame Fire/Alch 10% 2d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Nothing appears to happen. You kill the giant cockroach! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You climb downwards. The jelly misses you. The kobold misses you. The jelly hits you. You are splashed with acid! The kobold misses you. There is a stone staircase leading up, spattered with blood here. The jelly misses you. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You climb upwards. There is a stone staircase leading down here. The kobold misses you. The jelly attacks as it pursues you! The jelly misses you. Aiming: Poisonous Vapours (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a kobold, wielding a +0 whip Okay, then. Casting: Poisonous Vapours (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (chance to weaken: 100%) The glob of mercury hits the jelly. The jelly looks weaker. The mercury splashes! The kobold looks weaker. The jelly is lightly wounded. The jelly hits you but does no damage. The kobold barely misses you. Casting: Mercury Arrow (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (lightly wounded, weak, chance to weaken: 100%) The glob of mercury hits the jelly. The jelly looks even weaker. The mercury splashes! The kobold looks even weaker. The jelly is lightly wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... #..# ##...## #.##.## #.. ##.# ##'## #.##.####.. #.# ######.### #.......... #.# #........# ####.#####. #.# #.####.#.# #.# #. #.######.###....# #.# ## #.............†># #.# ########.#....KJ#########.# #.......@#.........# ###.#......######### #.##..#### #.....# ####### #######.## #..<..# #.......# #.....# #.#####.# #.....# ##### #.# #.##############'### #..[###.#####...#~~~~~~~~~~~.~~~ You could see a jelly (weak) and a kobold (weak). Vanquished Creatures 2 adders (D:2) 3 giant cockroaches (D:1) 7 hobgoblins 4 quokkas 5 ball pythons A bat (D:1) 2 endoplasms (D:1) 4 frilled lizards (D:1) 4 goblins 5 kobolds 4 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | beldur the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 355 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 796 | D:1 | Reached skill level 1 in Air Magic 867 | D:1 | Reached skill level 4 in Alchemy 1060 | D:1 | Reached XP level 3. HP: 13/21 MP: 3/6 1905 | D:1 | Learned a level 2 spell: Mercury Arrow 1912 | D:1 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_loops_corners, minivault_24, minmay_three_crescents D:2: layout_rooms, kennysheep_jessica_study Skill XL: | 1 2 | ---------------+-------+----- Air Magic | 1 | 1.4 Alchemy | 4 | 4.4 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.5 Conjurations | | 1.0 Action || total ---------------------------++------- Melee: Unarmed || 33 Constrict || 13 Tentacles || 13 Cast: Poisonous Vapours || 56 Mercury Arrow || 2 Use: Scroll || 3 Stab: Sleeping || 2 Armour: Skin || 32 Dodge: Dodged || 57