beldur Level 1 of the Dungeon (4, -1, D:1) a rat skeleton (5, -11, D:1) a rat skeleton (5, 1, D:1) 3 stones (12, 20, D:1) a rat skeleton (12, 24, D:1) 6 stones (17, -6, D:1) a +0 club a goblin skeleton (17, -2, D:1) a +0 short sword (18, -3, D:1) a +0 club a kobold skeleton (19, 0, D:1) a +0 ring mail (20, -12, D:1) 6 stones (34, 31, D:1) a +0 whip a kobold skeleton (37, -4, D:1) a ball python skeleton (40, -4, D:1) a hobgoblin skeleton (40, 29, D:1) 5 javelins (47, 17, D:1) 2 stones (56, -1, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (1, 3, D:2) an adder corpse (skeletalised by now) (2, 22, D:2) a +0 short sword (8, -1, D:2) a ball python corpse (skeletalised by now) (14, 17, D:2) a ball python corpse (skeletalised by now) (14, 21, D:2) a quokka skeleton (16, 21, D:2) a rat skeleton (19, 19, D:2) a +0 leather armour (21, 11, D:2) a +1 helmet (21, 17, D:2) 3 stones (25, 26, D:2) a hobgoblin skeleton (27, 12, D:2) a +0 ring mail (38, 7, D:2) a +0 dagger a +0 short sword a goblin skeleton (58, 30, D:2) 6 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (5, 8, D:3) a +0 robe (6, 5, D:3) a frilled lizard corpse (skeletalised by now) (17, 9, D:3) an adder skeleton (27, 44, D:3) 4 darts of disjunction (30, 47, D:3) the +3 dagger "Hydrabane" {elec, Fly Int+2 Dex+5 SInv} Fly: It grants you flight. Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. (32, 26, D:3) a jackal skeleton a jackal skeleton (49, 28, D:3) a +0 robe (53, 26, D:3) a +0 club a +0 sling Level 4 of the Dungeon (24, 6, D:4) 3 boomerangs (24, 22, D:4) a +0 dagger a +0 flail (25, 22, D:4) a +0 dagger a +0 robe (26, 22, D:4) a +0 club (27, 12, D:4) a +0 club a +0 leather armour an orc corpse (28, 12, D:4) a +0 whip (29, 12, D:4) a +0 short sword a +0 leather armour a +0 whip a +0 club an orc corpse (31, 9, D:4) a +0 robe