Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 14677212262005011511 17 beldur the Grasshopper (level 2, -1/26 HPs) Began as a Gnoll Warper on Sept 15, 2025. Slain by Terence ... wielding a +0 falchion of freezing (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:26 (1035 turns). beldur the Grasshopper (Gnoll Warper) Turns: 1035, Time: 00:01:27 Health: -1/26 AC: 0 Str: 10 XL: 2 Next: 62% Magic: 7/7 EV: 14 Int: 12 God: Gold: 54 SH: 0 Dex: 11 Spells: 10/10 levels left rFire . . . a - melded +0 hand axe rCold . . . (offhand unavailable) rNeg . . . o - melded +0 ring mail rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . n - melded +0 pair of gloves SInv . (boots unavailable) Will ..... g - amulet of regeneration Stlth + (ring unavailable) HPRegen 1.04/turn (ring unavailable) MPRegen 0.10/turn %: no passive effects @: pig-form, very quick A: very fast, weak attacks, no casting, small, (fangs 1), treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You were a filthy swine. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (melded) Missiles d - 4 darts of disjunction (quivered) k - 2 poisoned darts Armour b - a +0 leather armour n - a +0 pair of gloves (melded) o - a +0 ring mail (melded) Jewellery e - an amulet of magic regeneration g - an amulet of regeneration (worn) Scrolls c - 2 scrolls of blinking h - a scroll of teleportation {unknown} i - 4 scrolls of identify {unknown} m - a scroll of enchant weapon {unknown} Potions f - a potion of lignification {unknown} j - a potion of haste {unknown} Skills: + Level 4.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 4.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 2.5 Throwing + Level 2.5 Armour + Level 4.5 Dodging + Level 0.5 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.3 Conjurations + Level 0.3 Hexes + Level 0.3 Summonings + Level 0.3 Necromancy + Level 5.3 Translocations + Level 0.3 Forgecraft + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Alchemy + Level 0.6 Invocations + Level 0.5 Evocations + Level 0.4 Shapeshifting You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 30% N/A 3% 2 Lesser Beckoning Tloc 30% N/A 3% 2 Maxwell's Portable Pile Tloc 15% (3-9)d3 7% 3 Teleport Other Tloc 15% N/A 7% 3 Vhi's Electric Charge Tloc/Air 18% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You are a filthy swine. You cover ground very quickly. Your unarmed attacks are very weak. You cannot cast spells. You are incapable of wielding weapons or throwing items. Your auxiliary armour is melded. (You have very sharp teeth.) You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Terence closely misses you. Terence barely misses you. Terence attacks as he pursues you! Terence barely misses you. You condense into your normal self. Your +0 hand axe, +0 pair of gloves, amulet of regeneration and +0 ring mail unmeld from your body. You float gracefully downwards. You hit Terence. Terence is moderately wounded. Terence misses you. You barely miss Terence. Terence is moderately wounded. Terence barely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 falchion of freezing. Terence freezes you. You hit Terence but do no damage. Your bite misses Terence. Terence is moderately wounded. Terence zaps a wand. You turn into a filthy swine. Your +0 hand axe, +0 pair of gloves and +0 ring mail meld into your body. You closely miss Terence. Terence is moderately wounded. Terence closely misses you. You closely miss Terence. Terence is moderately wounded. Terence hits you with a +0 falchion of freezing. Terence freezes you. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 falchion of freezing. * * * LOW HITPOINT WARNING * * * Terence freezes you. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 falchion of freezing. * * * LOW HITPOINT WARNING * * * Terence freezes you. You die... Terence says, "Win and live. Lose and die. It's the rule of life." .........#.## #.........# ### ........)..#≈# #.........# ## ...........#≈≈##.........###≈# ..........##≈≈≈#.........'≈#≈# ..........# #≈≈≈≈~~......#~≈# ..........# #≈≈≈≈≈~~≈≈~~.##~# ..........# ##≈≈≈≈≈≈≈≈≈~≈##~## .........## ###≈~≈≈≈≈≈≈≈≈##~# .##.....## #h~~~~~≈≈≈≈≈#~# ######### #@.....≈~~≈≈~## #.........#≈~## #.........#~≈≈# #.........#~~≈# #.........#~~≈# #.........#~≈## #>†......<'~## ############# You could see Terence. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A giant cockroach (D:2) 2 hobgoblins (D:1) 2 quokkas 2 ball pythons (D:1) A bat (D:2) 3 kobolds (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | beldur the Gnoll Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 271 | D:1 | Reached XP level 2. HP: 22/26 MP: 7/7 985 | D:2 | Noticed Terence 1035 | D:1 | HP: 1/26 [Terence/+0 falchion of freezing (5)] 1035 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_passageway, layout_rooms, st_stairs_10, minmay_stone_trees_medium D:2: layout_basic, basic_altar, chequers_serial_rivers_marsh, uniq_terence Action || total ---------------------------++------- Melee: Hand axe || 51 Bite || 4 Unarmed || 25 Use: Potion || 3 Armour: Leather armour || 18 Skin || 12 Ring mail || 6 Dodge: Dodged || 55