beldur Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, -5, D:1) a hobgoblin corpse (skeletalised by now) (7, 0, D:1) 8 stones (7, 1, D:1) a hobgoblin corpse (skeletalised by now) (10, 16, D:1) 4 stones (12, -13, D:1) a +0 short sword (18, 2, D:1) a +0 dagger a goblin skeleton (19, -8, D:1) a ball python corpse (skeletalised by now) (25, -6, D:1) a +0 whip (27, 11, D:1) a +0 ring mail (37, 8, D:1) a hobgoblin skeleton (39, -7, D:1) a +0 sling (40, 18, D:1) a +0 club a goblin skeleton (46, -9, D:1) a +0 flail Level 2 of the Dungeon (0, 38, D:2) 4 stones (12, 7, D:2) a +0 scythe a +0 robe (18, 14, D:2) a +0 leather armour (19, 1, D:2) a +0 halberd (20, 1, D:2) a +0 flail (20, 2, D:2) a +0 halberd (29, 7, D:2) a hobgoblin skeleton (35, 20, D:2) a bat skeleton (40, 7, D:2) a +0 robe (47, 27, D:2) a frilled lizard skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 glaive (2, -5, D:3) the +1 leather armour "Vooreigg" {-Tele Regen+ Dex+3 SInv} -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (2, -4, D:3) a +0 short sword (10, 15, D:3) a +0 leather armour (13, -11, D:3) a +2 leather armour of cold resistance (18, 15, D:3) 14 gold pieces (20, 13, D:3) an orb of guile (unseen) (33, 9, D:3) a +0 pair of boots (38, 4, D:3) a +0 battleaxe