beldur Level 1 of the Dungeon (0, 0, D:1) a +5 ring of evasion (10, -9, D:1) a ring of positive energy (14, -19, D:1) a +0 club (34, -29, D:1) a +0 short sword 3 stones (34, -28, D:1) a jackal corpse (skeletalised by now) a quokka corpse (skeletalised by now) (41, -47, D:1) a ball python corpse (skeletalised by now) (42, -42, D:1) a bat corpse (skeletalised by now) (51, -23, D:1) a quokka corpse (skeletalised by now) (53, -9, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Deugehar's Book Shoppe a parchment of Call Imp (69 gold) a parchment of Dispersal (300 gold) a parchment of Passage of Golubria (156 gold) a manual of Translocations (960 gold) a parchment of Grave Claw (69 gold) a parchment of Scorch (69 gold) a parchment of Summon Ice Beast (105 gold) a parchment of Borgnjor's Revivification (501 gold) (4, -9, D:2) a quokka skeleton (16, -7, D:2) a +0 leather armour (18, 25, D:2) a hobgoblin corpse (skeletalised by now) (19, -10, D:2) a +0 whip (19, -4, D:2) a rat skeleton (19, -3, D:2) a hobgoblin skeleton (19, -1, D:2) a bat skeleton (19, 0, D:2) a +0 spear (19, 3, D:2) a +0 morningstar (22, -7, D:2) a +0 club (24, -13, D:2) a +0 whip (24, 13, D:2) a bat skeleton (24, 14, D:2) a +0 short sword 5 stones a +2 dagger of flaming a kobold skeleton (27, -25, D:2) a +0 dagger a goblin corpse (skeletalised by now) (27, -21, D:2) a jackal corpse (skeletalised by now) (28, -19, D:2) a +0 club a goblin corpse (skeletalised by now) (31, -20, D:2) a jackal corpse (skeletalised by now) (31, 7, D:2) a +0 robe (38, -6, D:2) 3 poisoned darts (50, -6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 scale mail (11, -8, D:3) an adder corpse (skeletalised by now) (15, 22, D:3) a +0 dagger a goblin corpse (skeletalised by now) (19, -12, D:3) a +0 dagger (19, 22, D:3) a +0 leather armour (23, 16, D:3) a +0 whip (26, 17, D:3) a +0 robe (29, 0, D:3) a bat skeleton (32, -20, D:3) 3 poisoned darts (34, -32, D:3) an adder corpse (skeletalised by now) (39, -7, D:3) a quokka corpse (skeletalised by now) (53, -11, D:3) a +0 club (53, 1, D:3) a +0 war axe an orb of attunement Level 4 of the Dungeon (0, 0, D:4) a howler monkey corpse (skeletalised by now) (0, 24, D:4) a +0 club a +0 sling (2, -1, D:4) the +6 hand axe of Traps {reap, *Noise rF- rC+++ Str+4} *Noise: It may make a loud noise when swung. rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Str+4: It affects your strength (+4). It cannot be enchanted further. (6, -1, D:4) the felid corpse of Natasha (skeletalised by now) a quokka corpse (skeletalised by now) (10, 13, D:4) a +0 giant club (10, 24, D:4) a +0 leather armour (29, -2, D:4) a +0 club (30, -2, D:4) a jackal skeleton (32, 25, D:4) a ball python corpse (37, -15, D:4) a quokka corpse (skeletalised by now) (40, 24, D:4) an amulet of dissipation (40, 28, D:4) a +0 spear (43, -7, D:4) a +0 club (48, 20, D:4) a +0 ring mail (61, 4, D:4) a +0 great sword Level 5 of the Dungeon (2, -8, D:5) a bombardier beetle corpse (2, -5, D:5) a +0 robe (2, -3, D:5) 11 gold pieces