belenus Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (1, 35, D:1) a rat skeleton (1, 37, D:1) a +0 club a goblin skeleton (3, 36, D:1) a jackal corpse (skeletalised by now) (4, 37, D:1) a jackal corpse (skeletalised by now) (5, 19, D:1) a +0 dagger (5, 24, D:1) a +0 dagger (12, 28, D:1) a +0 club a goblin skeleton (16, 7, D:1) a jackal skeleton (18, 4, D:1) a jackal skeleton (20, 40, D:1) a +0 dagger 3 stones (34, 29, D:1) 3 stones (40, 10, D:1) a +0 dagger a goblin skeleton (40, 13, D:1) a +2 short sword of draining (40, 31, D:1) a +0 war axe (43, 15, D:1) a frilled lizard skeleton (45, 4, D:1) a hobgoblin skeleton Level 2 of the Dungeon [Shop] Rehikh's Distillery a potion of invisibility (112 gold) 2 potions of enlightenment (140 gold) a potion of mutation (112 gold) a potion of might (56 gold) a potion of attraction (42 gold) a potion of degeneration (14 gold) [Shop] Vuylemut's Magic Scroll Shoppe a scroll of identify (28 gold) a scroll of amnesia (56 gold) a scroll of amnesia (56 gold) a scroll of summoning (133 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of enchant armour (105 gold) a scroll of identify (28 gold) a scroll of amnesia (56 gold) [Shop] Arghech's Jewellery Emporium a ring of poison resistance (240 gold) a flux talisman (300 gold) a serpent talisman (360 gold) an amulet of regeneration (360 gold) a ring of see invisible (180 gold) the amulet "Uxycad" {Spirit Harm rC+ Dex-2 Stlth+} (511 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex-2: It affects your dexterity (-2). rC+: It protects you from cold. Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. a ring of willpower (300 gold) an amulet of regeneration (360 gold) a +4 ring of protection (432 gold) a ring of fire (300 gold) (3, -4, D:2) a +0 mace (5, 29, D:2) a +0 mace (9, -5, D:2) 4 boomerangs (12, -15, D:2) 7 stones (16, 5, D:2) a +0 robe (19, 12, D:2) 7 stones (22, -24, D:2) a +0 long sword (33, 15, D:2) a bat skeleton (37, -3, D:2) a +0 club a +0 battleaxe (37, -2, D:2) a hobgoblin skeleton (38, 11, D:2) 7 stones (38, 27, D:2) a +0 whip (39, -7, D:2) a +0 whip 5 stones a kobold skeleton (39, 1, D:2) a +0 club a kobold skeleton (39, 7, D:2) a +0 robe (40, -23, D:2) a +0 dagger (41, 6, D:2) a maw talisman (41, 22, D:2) a +0 club (46, 4, D:2) a +0 club (53, -9, D:2) a +0 short sword 5 curare-tipped darts Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (skeletalised by now) (17, 21, D:3) 6 javelins (18, 9, D:3) a +0 dagger (30, 20, D:3) a bat skeleton (31, -8, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) a scroll of teleportation (2, -1, D:4) 7 stones (3, 0, D:4) a +0 sling