bellflower3007 Level 1 of the Dungeon [Shop] Enguor's Armour Shoppe a +3 plate armour of willpower (440 gold) a +0 pair of gloves (49 gold) a +0 ring mail (44 gold) the +1 plate armour "Qyoshref" {-Tele rPois rN+++ Stlth-} (514 gold) -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 leather armour (22 gold) a +0 pair of gloves (49 gold) the +5 ice dragon scales "Misukh" {rElec rF- rC++ Int+6 Stlth-} (1101 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Int+6: It affects your intelligence (+6). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 cloak (49 gold) a +1 helmet of light (181 gold) a +2 cloak of willpower (236 gold) (4, 4, D:1) 3 stones a +0 club (5, 4, D:1) 3 stones a +0 short sword (6, 3, D:1) a +0 club a kobold corpse (skeletalised by now) (10, -29, D:1) a rat corpse (skeletalised by now) (13, -19, D:1) a jackal corpse (skeletalised by now) (15, -13, D:1) 4 stones a ball python corpse (skeletalised by now) (15, -12, D:1) a ball python corpse (skeletalised by now) (15, -11, D:1) a frilled lizard corpse (skeletalised by now) (16, -11, D:1) a frilled lizard skeleton (17, -32, D:1) a rat corpse (skeletalised by now) (17, -23, D:1) a bat skeleton (18, -23, D:1) 2 stones a +0 short sword a kobold skeleton (25, -6, D:1) a +0 dagger a goblin skeleton a rat skeleton (42, 5, D:1) a +0 sling (44, -25, D:1) a +0 ring mail Level 2 of the Dungeon (5, -20, D:2) a +0 robe (13, 5, D:2) a +0 scale mail (15, 0, D:2) a +0 short sword (20, -18, D:2) a bat skeleton (22, 0, D:2) a hobgoblin skeleton (23, -13, D:2) an adder corpse (skeletalised by now) (24, -13, D:2) a frilled lizard corpse (skeletalised by now) (27, -12, D:2) a bat skeleton (29, -21, D:2) a hobgoblin skeleton (31, -20, D:2) a frilled lizard skeleton (32, -21, D:2) a ball python skeleton (35, -4, D:2) a +0 flail a gnoll corpse (skeletalised by now) (38, 10, D:2) a +0 club a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 whip (1, -11, D:3) a +0 club (2, 8, D:3) a +0 club (5, 25, D:3) a hobgoblin skeleton (8, 23, D:3) a +0 halberd (12, -11, D:3) a +0 flail a gnoll corpse (skeletalised by now) (13, -8, D:3) a frilled lizard corpse (skeletalised by now) (13, 22, D:3) a +0 dagger a goblin skeleton (13, 36, D:3) a +0 club (14, 10, D:3) a +0 dagger a kobold corpse (skeletalised by now) (15, 12, D:3) a hobgoblin corpse (skeletalised by now) (21, -10, D:3) a +0 club (22, -3, D:3) a quokka skeleton (22, 23, D:3) a rat corpse (skeletalised by now) (23, -5, D:3) a quokka skeleton (25, 38, D:3) a ball python skeleton (37, 10, D:3) a +0 dagger a goblin corpse (skeletalised by now) (39, 6, D:3) a hobgoblin corpse (skeletalised by now) (39, 11, D:3) a +0 dagger 7 poisoned darts (61, 21, D:3) a +0 chain mail Level 4 of the Dungeon (5, -14, D:4) 7 gold pieces (8, 21, D:4) a +0 dagger 8 poisoned darts (11, -9, D:4) a +0 short sword an orc corpse (skeletalised by now) (12, -7, D:4) a +0 dagger 3 boomerangs a +0 ring mail an orc corpse (skeletalised by now) (25, 2, D:4) an iguana corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a parchment of Searing Ray (2, -5, D:5) a potion of attraction (2, 3, D:5) 4 javelins (4, 2, D:5) a ring of wizardry (9, 0, D:5) a scroll of identify (11, -11, D:5) a potion of enlightenment (15, -14, D:5) a potion of mutation (17, -12, D:5) a staff of cold (unseen) (28, 0, D:5) a +0 ring mail the Necropolis (0, 0, Necropolis) a stone (0, 4, Necropolis) 11 gold pieces (0, 5, Necropolis) 6 gold pieces (0, 6, Necropolis) a staff of earth (unseen) (0, 7, Necropolis) the +5 dire flail of Rotation {vamp, +Blink rCorr Dex-2 SInv} +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (0, 8, Necropolis) 14 gold pieces (0, 9, Necropolis) 10 gold pieces (0, 13, Necropolis) a stone (5, 0, Necropolis) a stone (5, 13, Necropolis) a stone (21, 13, Necropolis) 5 large rocks (21, 18, Necropolis) a stone (22, 16, Necropolis) the +12 dire flail of Qiucih {holy, rPois rN+ rCorr} rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (unseen) (23, 18, Necropolis) a potion of enlightenment (26, 17, Necropolis) a stone (27, 13, Necropolis) a large rock (27, 17, Necropolis) 9 gold pieces (39, 5, Necropolis) a book of Air (43, 12, Necropolis) a +4 long sword of flaming (unseen) (45, 6, Necropolis) 91 gold pieces (46, 1, Necropolis) a +2 war axe of freezing (unseen) (50, 8, Necropolis) a staff of earth (unseen)