Dungeon Crawl Stone Soup version 0.34.0-21-g137ed264d3 (webtiles) character file. Game seed: 1527687978337977920 18 bendrew64 the Conjurer (level 2, -2/13 (20) HPs) Began as a Draconian Conjurer on Feb 23, 2026. Slain by Terence ... wielding a +1 flail of draining (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:39 (749 turns). bendrew64 the Conjurer (Draconian Conjurer) Turns: 749, Time: 00:02:39 HP: -2/13 (20) AC: 4 Str: 9 XL: 2 Next: 51% MP: 3/5 EV: 11 Int: 18 God: Gold: 64 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.09/turn %: no passive effects @: very heavily drained A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 5 javelins Scrolls c - a scroll of vulnerability {unknown} e - 3 scrolls of teleportation {unknown} h - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} f - a potion of curing {unknown} j - 2 potions of mutation {unknown} k - a potion of berserk rage {unknown} Skills: + Level 2.0 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting * Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 flail of draining and wearing a +0 chain mail (asleep, 100% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is moderately wounded. Terence shouts! (Press . to maintain the ray.) The searing ray hits Terence. Terence is moderately wounded. The searing ray hits Terence. Terence is heavily wounded. Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" You hit Terence but do no damage. You tail-slap Terence. Terence is severely wounded. You stop channelling your searing ray. Terence hits you with a +1 flail of draining. You feel drained. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +1 flail of draining! You feel drained. You are too injured to fight recklessly! Terence attacks as he pursues you! Terence hits you but does no damage. You feel heavily drained. Terence attacks as he pursues you! Terence hits you but does no damage. You feel heavily drained. Terence closely misses you. Terence attacks as he pursues you! Terence hits you but does no damage. You feel very heavily drained. You see here a +0 ring mail. Terence attacks as he pursues you! Terence barely misses you. Terence attacks as he pursues you! Terence barely misses you. Terence attacks as he pursues you! Terence hits you with a +1 flail of draining. You feel very heavily drained. Terence attacks as he pursues you! Terence closely misses you. Terence attacks as he pursues you! Terence hits you with a +1 flail of draining! Ouch! That really hurt! You die... Terence says, "And stay out!" #### ...############### ############## .........[......># #.<........... ...######..###.### #.#####....... ...# #......#.# #....#..~†~~.. #'## #.#...##.# ####.#..~~~†~. #.# #.#......########.#.†~~~~~. #.# #.#.#....@@..÷÷...#.~~~~~~. #.# #.#.#.#############..~~~~.. ... #.#...............#.......# #.# #.###.###########.#..#.#### .# #.......# ####......# #####.#.# #.....#.### #...#.# ###.###.#.# #.###.# #.......#.###### #.....# #.#.#####.#..[.# You could see Terence. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) A bat (D:1) 12 frilled lizards A goblin (D:1) 3 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bendrew64 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 315 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 489 | D:1 | Learned a level 2 spell: Searing Ray 725 | D:2 | Encountered Terence 749 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_rooms D:2: layout_basic, minmay_lizard_pond, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | | 2.2 Conjurations | | 4.2 Action || total ---------------------------++------- Attack: Normal || 20 Melee: Unarmed || 12 Tailslap || 3 Dagger || 8 Cast: Magic Dart || 23 Searing Ray || 1 Stab: Distracted || 1 Armour: None || 13 Dodge: Dodged || 15