bendrew64 Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) a hobgoblin skeleton a hobgoblin skeleton (0, 18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (7, -2, D:1) a +0 club 2 stones (8, -20, D:1) a +0 spear (10, 7, D:1) a +0 short sword (19, 1, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (19, 2, D:1) a +0 whip 2 stones (20, -16, D:1) a -1 hand axe (22, 20, D:1) a rat corpse (skeletalised by now) (23, -19, D:1) a +0 dagger of venom (24, 12, D:1) a +0 leather armour (27, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (40, -30, D:1) a +0 dagger (42, 20, D:1) a quokka corpse (skeletalised by now) (46, 3, D:1) a +0 dagger (46, 8, D:1) a hobgoblin corpse (skeletalised by now) (54, -31, D:1) a +0 leather armour (55, 9, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club 3 stones a kobold corpse (skeletalised by now) (9, -23, D:2) a +0 dagger a +2 sling of freezing a goblin corpse (skeletalised by now) (11, -20, D:2) a +0 spear (14, -11, D:2) an adder skeleton (21, -31, D:2) a hobgoblin skeleton (21, 1, D:2) a +0 ring mail (31, 4, D:2) a +0 dagger (31, 5, D:2) a +0 dagger 4 stones (39, -33, D:2) a rat skeleton (42, 0, D:2) a +0 spear (51, -20, D:2) an adder skeleton (53, -22, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Pysoi's Antique Weapon Shop a +0 spear of flaming (222 gold) the +6 dagger of Guozeint {flame, rElec Str-2 Int+3} (1491 gold) rElec: It insulates you from electricity. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 flail (105 gold) a +0 partisan of protection (312 gold) a +0 whip of electrocution (246 gold) a +0 rapier (165 gold) the +7 dagger of the Spider Nest {holy, rN+++ Str-5 Stlth+} (1767 gold) rN+++: It renders you almost immune to negative energy. Str-5: It affects your strength (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +8 great sword "Osmul" {flame, rF+++} (3000 gold) rF+++: It renders you almost immune to fire. It cannot be enchanted further. a +0 dagger (60 gold) a +0 mace (90 gold) a +3 vampiric great sword (1410 gold) (5, 9, D:3) a +0 whip (6, 9, D:3) a +0 short sword (8, 14, D:3) a +0 robe (17, 16, D:3) a +0 dagger (17, 29, D:3) a +0 scale mail (20, 17, D:3) a rat corpse (skeletalised by now) (20, 36, D:3) a +1 war axe of venom (21, 18, D:3) a +0 halberd (21, 19, D:3) a bat corpse (skeletalised by now) (21, 29, D:3) an adder skeleton (23, 14, D:3) a +0 leather armour (23, 20, D:3) a +0 sling (24, 14, D:3) a +0 short sword (25, 11, D:3) a +0 club (27, 28, D:3) a +0 dagger (30, 19, D:3) an adder corpse (skeletalised by now) (33, 19, D:3) a +0 chain mail (38, -5, D:3) a frilled lizard corpse (skeletalised by now) (41, -7, D:3) a +0 orcbow Level 4 of the Dungeon [Shop] Xuocituw's Weapon Shop the +5 sling "Honioziy" {flame, Stlth+} (525 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 morningstar (84 gold) a +0 glaive (140 gold) a +1 heavy hand axe (173 gold) the +4 mace "Ofuiq" {heavy, ^Fragile rF+ rN+} (532 gold) ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 club (7 gold) a +0 club (7 gold) [Shop] Nakiome's Magic Scroll Shoppe 3 scrolls of identify (84 gold) a scroll of identify (28 gold) a scroll of brand weapon (133 gold) a scroll of fear (56 gold) a scroll of blinking (133 gold) a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) a scroll of noise (14 gold) a scroll of revelation (105 gold) a scroll of enchant armour (unknown) (105 gold) [Shop] Egyep's Armour Shoppe a +0 robe (10 gold) a +0 ring mail (48 gold) a +0 buckler (54 gold) a +0 chain mail (72 gold) a +0 scale mail (48 gold) a +0 ring mail (48 gold) a +0 robe (10 gold) a +0 scale mail (48 gold) [Shop] Sokh's Magic Scroll Shop a scroll of teleportation (36 gold) a scroll of fog (48 gold) a scroll of teleportation (36 gold) a scroll of poison (unknown) (48 gold) a scroll of enchant armour (unknown) (90 gold) a scroll of summoning (114 gold) a scroll of revelation (90 gold) (0, 0, D:4) an adder corpse (skeletalised by now) (5, -24, D:4) a +0 hand axe a +0 hand axe a +2 dagger of protection a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (5, -23, D:4) a +0 short sword (7, -16, D:4) a +0 sling (9, -42, D:4) a hobgoblin corpse (skeletalised by now) (14, -8, D:4) a +0 club a goblin corpse (skeletalised by now) (23, -11, D:4) a +0 leather armour (24, -42, D:4) an adder skeleton (28, -46, D:4) a +0 sling (31, -34, D:4) a +0 mace of draining (31, -29, D:4) a +0 club (35, -14, D:4) a +0 trident a +0 leather armour an orc skeleton (36, -17, D:4) a +0 flail a +0 leather armour an orc skeleton a ball python skeleton (36, -16, D:4) a +0 dagger a +0 robe an orc skeleton (36, -15, D:4) a +0 whip a +0 ring mail (37, -17, D:4) a +0 club an orc skeleton (51, -39, D:4) a +0 ring mail (52, -49, D:4) the +7 mace "Oboant" {freeze, rElec rF- Int+8} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int+8: It affects your intelligence (+8). It cannot be enchanted further. (53, 3, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (1, 9, D:5) a +0 giant club (4, 14, D:5) a +0 mace a +0 hand axe a +0 dagger an orc skeleton (4, 15, D:5) a +0 dagger a +0 robe (15, 40, D:5) a parchment of Dimensional Bullseye (16, 14, D:5) a +0 giant spiked club an ogre skeleton (18, 10, D:5) a +0 giant spiked club an ogre skeleton (20, 34, D:5) a +0 great sword (35, 5, D:5) a +0 war axe (36, 40, D:5) a +0 dagger (37, 40, D:5) a +1 falchion of draining a +0 chain mail a +0 hand axe a +0 chain mail an orc skeleton an orc skeleton (38, 40, D:5) a +0 short sword (45, 42, D:5) an adder corpse (skeletalised by now) (53, 24, D:5) a +0 chain mail (58, 40, D:5) a +0 giant club (63, 16, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) a +0 robe (1, 11, D:6) a +0 plate armour (3, -4, D:6) a +0 club (4, -4, D:6) a +0 club a boomerang a +0 leather armour an orc skeleton (4, -3, D:6) a +0 falchion a +0 club an orc skeleton an orc skeleton (12, 2, D:6) a +0 leather armour (13, 7, D:6) a +0 helmet of intelligence (21, 4, D:6) a +0 shortbow (22, 7, D:6) a +0 falchion (25, 7, D:6) a hound corpse (skeletalised by now) (25, 8, D:6) a hound corpse (skeletalised by now) (28, -6, D:6) a +0 quarterstaff (29, -9, D:6) a +2 whip of electrocution (33, -25, D:6) the +9 war axe of Skirmishing {freeze, rPois rC- rN+ SInv} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (36, -8, D:6) a +0 dagger a +0 robe an orc skeleton (36, -7, D:6) a +0 whip an orc skeleton (37, -8, D:6) a +0 short sword a +0 leather armour (37, -7, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe a kobold skeleton (38, -8, D:6) a +0 dagger a +0 robe (48, -3, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 robe a +1 great sword a +0 robe (0, 1, D:7) a +7 spear a +0 robe (1, 0, D:7) a +1 scimitar of electrocution a +0 robe (2, -2, D:7) a +0 robe a +0 long sword (4, 10, D:7) a bullfrog corpse (skeletalised by now) (10, 11, D:7) a black bear corpse (skeletalised by now) (14, 32, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (16, 27, D:7) a +0 dagger a +0 robe (17, 27, D:7) a +0 war axe a +0 leather armour a +0 dire flail a +0 chain mail an orc corpse (skeletalised by now) (22, 9, D:7) a +0 leather armour (47, 8, D:7) a +0 dagger a +0 leather armour an orc skeleton (48, 13, D:7) a +0 leather armour (51, 8, D:7) a +0 trident a +0 robe the orc skeleton of Blorkula the orcula (52, 2, D:7) a bullfrog skeleton (52, 3, D:7) a bullfrog skeleton (53, 21, D:7) a +0 mace Level 8 of the Dungeon (7, -8, D:8) a +0 quarterstaff (15, 34, D:8) a +1 spear a +0 animal skin the gnoll corpse of Grum (skeletalised by now) (16, 34, D:8) a wolf corpse (skeletalised by now) (16, 35, D:8) a steam dragon corpse (skeletalised by now) (28, -13, D:8) a +0 falchion of electrocution (30, 36, D:8) a +0 dagger (33, 34, D:8) a +0 whip 3 stones a kobold corpse (skeletalised by now) (34, 34, D:8) a +0 short sword a +0 short sword a +0 short sword a +0 whip a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (35, 34, D:8) a +0 dagger a +0 club a curare-tipped dart a kobold corpse (skeletalised by now) a basilisk skeleton (42, -2, D:8) a +0 shortbow a centaur skeleton (45, -2, D:8) a +0 club a +0 short sword a +0 short sword 6 stones a +0 whip a +0 short sword a +0 whip a kobold skeleton a kobold skeleton a kobold skeleton a kobold skeleton (49, 5, D:8) a +0 long sword (53, 8, D:8) a +0 leather armour (54, 17, D:8) a +0 plate armour (56, -2, D:8) a +0 whip Level 9 of the Dungeon (8, -1, D:9) 13 gold pieces (9, -2, D:9) a yak corpse the Ecumenical Temple