bendrew64 Level 1 of the Dungeon (6, -37, D:1) a bat corpse (skeletalised by now) (16, -33, D:1) a +0 trident (21, -20, D:1) a frilled lizard skeleton (22, -35, D:1) a bat corpse (skeletalised by now) (26, -16, D:1) a +0 leather armour (29, 4, D:1) an orb of mesmerism (31, -28, D:1) a +0 hand axe (34, -48, D:1) a bat corpse (skeletalised by now) (34, -16, D:1) a +0 club (37, -55, D:1) a +0 ring mail (38, -5, D:1) 2 flux baubles (42, -53, D:1) a bat corpse (skeletalised by now) (47, -27, D:1) a +0 short sword (49, -26, D:1) a +0 short sword Level 2 of the Dungeon (2, -8, D:2) a quokka corpse (skeletalised by now) (5, -32, D:2) a ball python skeleton (6, 3, D:2) a +0 dagger (9, -26, D:2) a frilled lizard skeleton (11, -5, D:2) a +0 dagger 5 stones (13, -16, D:2) a +0 whip a +0 robe (16, -40, D:2) a ball python corpse (skeletalised by now) (19, 5, D:2) a hobgoblin corpse (skeletalised by now) (33, -46, D:2) a rat skeleton (33, -25, D:2) a +0 club (34, -17, D:2) a quokka skeleton (36, -47, D:2) a +0 dagger (36, -46, D:2) a +0 dagger a +0 robe the human skeleton of Jessica (37, -36, D:2) a +0 dagger (37, -9, D:2) a bat corpse (skeletalised by now) (40, -45, D:2) a +0 club a +0 leather armour (40, 4, D:2) a +0 whip 5 stones (43, -16, D:2) a bat corpse (skeletalised by now) (44, -17, D:2) an adder corpse (skeletalised by now) (45, -17, D:2) a ball python corpse (skeletalised by now) (45, -9, D:2) a ball python corpse (skeletalised by now) (48, -8, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Peqitso's Antique Weapon Emporium a +0 short sword (66 gold) a +0 shortbow (66 gold) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} (965 gold) Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. a +0 club (11 gold) a +0 falchion (66 gold) the +9 staff of Olgreb {rPois∞} (2200 gold) Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. It cannot be enchanted further. a +0 sling (33 gold) a +2 flail of protection (356 gold) the +10 shortbow "bendrew64's Regret" {elec, ^Drain Int+3 Dex+7} (1757 gold) ^Drain: It drains your maximum health when unequipped. Int+3: It affects your intelligence (+3). Dex+7: It affects your dexterity (+7). It cannot be enchanted further. a +0 scimitar (132 gold) a +0 great mace (220 gold) (0, 0, D:3) a +0 dagger (6, -3, D:3) a +0 club a goblin skeleton (14, 20, D:3) a +0 dagger a goblin corpse (skeletalised by now) (14, 22, D:3) a +0 dagger (21, -13, D:3) a +0 whip (32, -11, D:3) a +0 short sword (36, 1, D:3) a +0 spear (36, 17, D:3) a +0 spear (37, 2, D:3) a +0 mace (41, -6, D:3) a +0 robe (42, -12, D:3) a +0 robe (44, -4, D:3) an adder skeleton (49, -11, D:3) a hobgoblin corpse (skeletalised by now) (56, 6, D:3) an adder corpse (skeletalised by now) (63, 20, D:3) the +5 ring mail of Sif Muna's Envy {Rampage rElec rF- Will+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. It cannot be enchanted further. (70, 21, D:3) a +0 spear Level 4 of the Dungeon (27, 21, D:4) a +0 halberd a gnoll skeleton (28, 6, D:4) a +0 giant spiked club (28, 22, D:4) a +0 spear (29, 21, D:4) a +0 flail (31, 25, D:4) a +0 quarterstaff (40, 2, D:4) a +0 club (40, 18, D:4) a hobgoblin skeleton (43, -8, D:4) a +0 club (48, 6, D:4) an orb of energy (54, -2, D:4) a +2 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (55, -2, D:4) a +0 hammer Level 5 of the Dungeon (0, 0, D:5) a +0 kite shield (13, 4, D:5) an iguana corpse (skeletalised by now) (17, -12, D:5) a +0 falchion (33, -28, D:5) a +0 flail a +0 leather armour (52, -47, D:5) a +6 vampiric scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (61, -35, D:5) a parchment of Magic Dart Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (6, -23, D:6) a parchment of Metabolic Englaciation (10, -20, D:6) an iguana corpse (12, 5, D:6) the orb "Ixkomor" {Energy, Harm rN+ Will- Regen+ SInv} Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. (16, -26, D:6) a +0 giant club a +0 giant spiked club (16, -14, D:6) 2 potions of attraction (16, 0, D:6) a water moccasin corpse (skeletalised by now) (17, 12, D:6) a +0 robe (22, -33, D:6) a sky beast corpse (29, -19, D:6) a +0 club a +0 hand axe an orc corpse (30, -19, D:6) a +0 hand axe (30, -18, D:6) a +0 club a +0 chain mail (31, -21, D:6) a +0 dagger a +0 robe an orc corpse (33, 6, D:6) an iguana corpse (skeletalised by now) (36, -6, D:6) an iguana skeleton (38, -4, D:6) a +0 war axe (39, -6, D:6) a +0 hand axe (40, -6, D:6) a +0 dagger (41, -5, D:6) a +0 leather armour a +0 whip 2 boomerangs a +0 whip an orc skeleton an orc skeleton