bendrew64 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (9, -39, D:1) a rat corpse (skeletalised by now) (9, -17, D:1) a +0 buckler (11, 3, D:1) a +0 ring mail (21, -40, D:1) a +0 whip (29, 3, D:1) a +0 sling of freezing (35, -23, D:1) a quokka skeleton (36, -26, D:1) a +0 ring mail (36, -24, D:1) a +0 scale mail (37, -19, D:1) a +0 club (38, -13, D:1) a ball python skeleton (40, -14, D:1) a +0 club (41, -25, D:1) a +0 dagger (43, -20, D:1) a +0 dagger (44, -20, D:1) a quokka skeleton a bat skeleton (46, -26, D:1) a quill talisman (51, -15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (0, 6, D:2) a +0 chain mail (5, -19, D:2) a +0 leather armour (8, -21, D:2) a +0 club (10, -26, D:2) 2 flux baubles (12, -25, D:2) a jackal corpse (skeletalised by now) (25, -30, D:2) a ball python corpse (skeletalised by now) (33, -23, D:2) a +0 mace (38, -3, D:2) a parchment of Swiftness (39, -28, D:2) a bat skeleton (53, -38, D:2) a +0 short sword 2 stones Level 3 of the Dungeon [Shop] Ilayluve's Armour Emporium a +0 robe (11 gold) a +0 pair of gloves of fire (279 gold) a +0 leather armour (26 gold) a +0 scale mail (52 gold) a +0 ring mail (52 gold) a +2 plate armour of cold resistance (455 gold) a +0 ring mail (52 gold) (9, -13, D:3) a rat corpse (skeletalised by now) (13, -13, D:3) a quokka corpse (skeletalised by now) (13, 1, D:3) an orb of guile (27, -15, D:3) a +0 club a goblin corpse (skeletalised by now) (28, 24, D:3) a bat skeleton (29, 15, D:3) a quokka skeleton (37, -1, D:3) a bat skeleton (37, 1, D:3) a +0 ring mail (38, -2, D:3) a hobgoblin skeleton (40, 7, D:3) a +0 falchion (41, 25, D:3) a +0 whip a kobold skeleton (45, 2, D:3) a ball python skeleton (46, 7, D:3) a +0 dagger a goblin skeleton Level 4 of the Dungeon [Shop] Nuatual's Antique Armour Boutique a +0 plate armour (432 gold) the +8 chain mail of Hatog {rF+ Will++ Str-5 Dex+3} (1675 gold) rF+: It protects you from fire. Will++: It greatly increases your willpower. Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 robe (21 gold) a +0 pair of gloves (108 gold) a +0 ring mail (96 gold) a +2 plate armour of willpower (840 gold) the +0 ring mail of the Zebrataur {+Inv Will+ Slay+2} (768 gold) +Inv: It lets you turn invisible. Will+: It increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. a +0 chain mail (144 gold) (1, -9, D:4) a +0 helmet (14, 6, D:4) an orb of mayhem (24, -8, D:4) a +0 hammer (26, -21, D:4) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (27, -23, D:4) a +0 dagger 2 stones (28, -22, D:4) a +0 dagger (28, -17, D:4) an adder corpse (skeletalised by now) (29, -19, D:4) a +0 morningstar an orc corpse (skeletalised by now) (29, 14, D:4) a jackal skeleton (29, 15, D:4) an adder skeleton (29, 16, D:4) an adder skeleton (30, 14, D:4) a jackal skeleton (38, 5, D:4) a +0 robe (43, -29, D:4) a +0 club (45, -2, D:4) a +0 dagger (47, -13, D:4) a ball python corpse (skeletalised by now) (47, -2, D:4) a quokka corpse (skeletalised by now) the Ecumenical Temple