Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 9790313912209706690 58 bendrew64 the Conjurer (level 3, -2/26 HPs) Began as a Draconian Conjurer on Apr 8, 2026. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:06 (1582 turns). bendrew64 the Conjurer (Draconian Conjurer) Turns: 1582, Time: 00:03:07 Health: -2/26 AC: 9 Str: 9 XL: 3 Next: 75% Magic: 0/6 EV: 11 Int: 20 God: Gold: 44 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (cloak unavailable) rElec . (100%) (gloves unavailable) rCorr . (100%) (boots unavailable) SInv + (no amulet) Will ..... a - ring of see invisible Stlth ++ c - +4 ring of protection HPRegen 0.24/turn b - quill talisman MPRegen 0.10/turn %: no passive effects @: quill-form A: quills, AC +5, unfitting armour, cold-blooded, armoured tail 1 a: Convert to Beogh (0%) You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Jewellery a - a ring of see invisible (worn) c - a +4 ring of protection (worn) Talismans b - a quill talisman (worn) Scrolls c - a scroll of summoning {unknown} e - a scroll of vulnerability {unknown} h - a scroll of poison {unknown} j - a scroll of teleportation {unknown} k - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of mutation {unknown} Skills: + Level 2.4 Dodging - Level 2.2 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 4% 2d2 22% 2 Lesser Beckoning Tloc 4% N/A 22% 2 Maxwell's Portable Pile Tloc 2% (3-9)d2 41% 3 Teleport Other Tloc 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dimensional Bullseye Hex/Tloc 1% N/A 83% 4 Summon Seismosaurus Egg Summ/Erth 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ru Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The adder bites you but does no damage. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, slightly transparent, 100% to hit) Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 war axe and wearing a +0 leather armour of fire resistance (78% to hit) You focus your ray upon the orc. The searing ray hits the adder. The adder is heavily wounded. The searing ray hits the orc wizard! The orc wizard is almost dead. The searing ray hits the orc. The orc is moderately wounded. (Press . to maintain the ray.) You feel sick. The adder bites you but does no damage. Without enough magic to sustain it, your Searing Ray dissipates. You feel sick. The adder is struck by your quills. The adder bites you but does no damage. x2 You feel sick. The adder misses you. You are too injured to fight recklessly! You barely miss the orc wizard. The orc wizard is almost dead. You feel sick. The orc wizard hits you but does no damage. The adder bites you but does no damage. The orc barely misses you. You barely miss the orc wizard. The orc wizard is almost dead. You feel sick. You are no longer poisoned. The adder bites you. You die... #.....................S......)... #....#####.#)####......########.. #..<.## ##...# ##.###### #... ####..###..### #..# ##.## ##......#####)## #..## ###........†.## ##.## ##..#......o.## ####..# # #..........So.###≈ #..#.#### ##..#......o@..##≈≈≈#........ #####...~~..~~.~.~~#≈≈≈≈#....#### ......≈≈~~~~~~≈~~~≈~≈≈≈≈#..### .....~≈≈~~~~~.~~~~~~.≈≈~...###### ....~≈≈~≈~~~.~≈~.~≈~≈~~.......... ...#~.~~~~~..~.≈~~~~≈~.~......... ####≈.≈≈#...~~..~~~~~.~....###### #≈≈≈≈#..........######### #≈≈≈≈#..........# You could see an orc priest, an orc wizard (invisible), an adder and an orc. Vanquished Creatures 2 adders (D:2) 3 dart slugs (D:1) An orc (D:2) 7 endoplasms 2 hobgoblins (D:2) 2 jackals (D:2) A quokka (D:1) 4 ball pythons 7 bats 5 frilled lizards A goblin (D:2) 2 kobolds (D:1) 4 rats (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bendrew64 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 173 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 252 | D:1 | Learned a level 2 spell: Searing Ray 982 | D:2 | Reached XP level 3. HP: 16/26 MP: 6/6 1104 | D:2 | Found a sacrificial altar of Ru. 1582 | D:2 | HP: 1/26 [poisoned by an adder] 1582 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_square_statues, layout_basic D:2: layout_rooms, shapermc_ecumenical_altar_gd, basic_altar, kennysheep_generic_room_5, chequers_serial_rivers_large_a Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Dodging | 2 | 2.4 Spellcasting | | 2.6 Conjurations | | 4.4 Action || total ---------------------------++------- Attack: Normal || 57 Melee: Unarmed || 57 Tailslap || 3 Cast: Magic Dart || 69 Searing Ray || 1 Armour: None || 53 Dodge: Dodged || 33 Form: Quill || 1