bendrew64 Level 1 of the Dungeon [Shop] Oklyack's Antique Weapon Emporium a +1 spectral quarterstaff (507 gold) a +0 dagger (52 gold) the +4 mace "Lesk" {freeze, rElec rPois} (1133 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. a +0 mace (78 gold) the +1 shortbow of the Warrior-Mage {heavy, rElec rN+} (743 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 sling (39 gold) a +0 short sword (78 gold) a +0 sling (39 gold) a +0 short sword (78 gold) a +0 club (13 gold) a +0 heavy hand axe (192 gold) [Shop] Uteowo's Antique Weapon Boutique the +9 dagger of the End {vamp, ^Fragile rElec rF+ Stlth+} (1799 gold) ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 longbow (286 gold) a +0 spear (78 gold) a +0 hand axe (78 gold) the +7 flail "Koymastry" {speed, rF++ Dex+2} (1929 gold) rF++: It greatly protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 flail (91 gold) a +0 war axe (91 gold) (0, 0, D:1) a +0 leather armour (3, -8, D:1) a +0 leather armour (3, 10, D:1) a scroll of noise (10, 2, D:1) a +0 club (11, -9, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (11, -7, D:1) a bat skeleton (12, -8, D:1) a ball python skeleton (13, 10, D:1) a rat corpse (skeletalised by now) (18, -17, D:1) a rat skeleton (18, 3, D:1) a +0 dagger (22, 9, D:1) a +0 dagger a goblin skeleton (24, -14, D:1) a +0 ring mail (24, 5, D:1) a rat skeleton (29, 6, D:1) a +0 club (30, -12, D:1) a +0 helmet (34, -8, D:1) a +0 club (36, -8, D:1) a +0 short sword (38, 17, D:1) a +0 whip (42, -18, D:1) a +0 leather armour Level 2 of the Dungeon (0, 26, D:2) a quokka corpse (skeletalised by now) (11, 37, D:2) a +0 helmet (13, 11, D:2) a +0 dagger (14, 13, D:2) a +0 pair of boots (26, 25, D:2) a rat corpse (skeletalised by now) (28, 30, D:2) a +0 dagger (33, 3, D:2) a +0 dagger (35, 43, D:2) a +0 mace (38, 25, D:2) a +0 whip (40, 20, D:2) a +0 whip (41, 43, D:2) a +0 dagger (55, 12, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of noise (17, 2, D:3) a bombardier beetle corpse (17, 24, D:3) a +0 short sword an orc corpse (skeletalised by now) (22, 31, D:3) a rat corpse (skeletalised by now) (27, 14, D:3) a +0 club (28, -12, D:3) a +0 trident a +0 leather armour an orc corpse (28, 2, D:3) a +0 leather armour (34, 4, D:3) a +0 dagger a goblin corpse (skeletalised by now) (38, -9, D:3) a hobgoblin corpse (38, -2, D:3) a +0 whip (43, 8, D:3) the +7 Kryia's mail coat {PotionHeal*2 rC+} PotionHeal*2: Potions heal its wearer twice as much. rC+: It protects you from cold. It cannot be enchanted further. (48, 0, D:3) a +0 leather armour (48, 3, D:3) a +0 spear