Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 764744602075206919 158107 bendrew64 the Severer (level 16, -11/226 HPs) Began as a Minotaur Fighter on Apr 27, 2026. Was the Champion of Okawaru. Mangled by a naga warrior ... wielding a +0 battleaxe (16 damage) ... on level 3 of the Snake Pit. The game lasted 01:13:07 (31303 turns). bendrew64 the Severer (Minotaur Fighter) Turns: 31303, Time: 01:13:08 Health: -11/226 AC: 28 Str: 32 XL: 16 Next: 86% Magic: 31/31 EV: 0 Int: 5 God: Okawaru [******] Gold: 1053 SH: 19 Dex: 12 Spells: 13/15 levels left rFire x . . (150%) a - +4 war axe (spect) rCold . . . (100%) E - +1 tower shield rNeg . . . (100%) H - melded +8 orange crystal plate armour {Archmagi, Int+3 Clar} rPois + (33%) K - melded +0 hat of Vufoimme {rCorr Slay+2} rElec . (100%) J - melded +0 cloak {rPois} rCorr . (100%) n - melded +0 pair of gloves SInv . (boots unavailable) Will ++++. k - amulet of dissipation Stlth + b - ring of poison resistance HPRegen 0.57/turn P - ring of Nureusto {*Corrode rF- Will+++ MP+9 Str+5} MPRegen 0.22/turn %: corrode self (3%) @: lethally poisoned (-11 -> -12), tree-form, constricted, studying Hexes A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (horns 2), (retaliatory headbutt) }: 1/15 runes: barnacled a: Renounce Religion (0%), Heroism (0%), Finesse (1%), Duel (14%) You were on level 3 of the Snake Pit. You worshipped Okawaru. Okawaru was exalted by your worship. You were a tree. You visited 5 branches of the dungeon, and saw 26 of its levels. You collected 1928 gold pieces. You spent 875 gold pieces at shops. Inventory: Hand Weapons a - a +4 spectral war axe (weapon) c - the +5 executioner's axe of Slime {antimagic, rElec Will+ Int-3} (Okawaru gifted it to you on level 2 of the Lair of Beasts) rElec: It insulates you from electricity. Will+: It increases your willpower. Int-3: It affects your intelligence (-3). It cannot be enchanted further. j - a +0 mace of holy wrath o - a +4 trident of draining u - a +2 hand axe of freezing B - a +0 broad axe of flaming D - a +0 vampiric broad axe Missiles f - 3 atropa-tipped darts g - 17 poisoned darts q - 24 javelins r - 3 throwing nets x - 6 darts of disjunction z - 15 silver javelins L - 24 boomerangs (quivered) Armour m - a scarf of invisibility n - a +0 pair of gloves (melded) A - the +1 pair of gloves of Uskayaw, Imbibing {-Tele rPois Dex+4} (You found it on level 12 of the Dungeon) -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. E - a +1 tower shield (worn) G - a scarf of resistance H - the +8 orange crystal plate armour (melded) {Archmagi, Int+3 Clar} (Okawaru gifted it to you on level 2 of the Lair of Beasts) Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. J - a +0 cloak of poison resistance (melded) K - the +0 hat of Vufoimme (melded) {rCorr Slay+2} (You acquired it on level 3 of the Shoals) rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. Magical Staves e - a staff of necromancy s - a staff of air t - a staff of earth Jewellery b - a ring of poison resistance (worn) d - a ring of positive energy h - a +6 ring of dexterity i - a ring of flight k - an amulet of dissipation (worn) l - a ring of wizardry p - a +4 ring of protection v - a +6 ring of dexterity w - a ring of wizardry y - a ring of resist corrosion C - a ring of protection from fire F - a +4 ring of slaying I - a +6 ring of strength M - the ring of Maiguliywk {*Corrode rElec Wiz Str+4 Int+2} (You found it on level 4 of the Shoals) [ring of wizardry] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Wiz: It increases the success rate of your magical spells. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). N - a ring of protection from fire O - a +5 ring of evasion P - the ring of Nureusto (worn) {*Corrode rF- Will+++ MP+9 Str+5} (You took it off a merfolk javelineer on level 4 of the Shoals) [ring of magical power] *Corrode: It may corrode you when you take damage. rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. MP+9: It affects your magic capacity (+9). Str+5: It affects your strength (+5). Q - a ring of magical power R - an amulet of chemistry Wands c - a wand of iceblast (4) a - a wand of flame (48) p - a wand of polymorph (20) b - a wand of quicksilver (7) e - a wand of paralysis (11) d - a wand of digging (17) f - a wand of mindburst (9) Scrolls t - 7 scrolls of teleportation T - 4 scrolls of torment I - 3 scrolls of immolation f - 6 scrolls of fear x - 6 scrolls of amnesia N - a scroll of noise V - 6 scrolls of vulnerability i - 9 scrolls of identify r - 2 scrolls of revelation g - a scroll of fog p - a scroll of poison Potions m - 2 potions of might M - 3 potions of mutation d - 3 potions of moonshine c - 3 potions of curing h - a potion of haste A - 5 potions of attraction a - 4 potions of ambrosia r - 4 potions of resistance i - 2 potions of invisibility b - 4 potions of brilliance Miscellaneous g - a +0 phantom mirror Skills: + Level 15.8 Fighting + Level 19.4 Axes + Level 9.6 Throwing + Level 15.6 Armour + Level 15.5 Shields + Level 10.1 Invocations + Level 5.0 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 0% N/A 83% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 71% 1 Foxfire Conj/Fire 0% 2x1d4 71% 1 Freeze Ice 0% 1d3 71% 1 Magic Dart Conj 0% 1d3 71% 1 Sandblast Erth 0% 2d4 71% 1 Shock Conj/Air 0% 1d3 71% 1 Slow Hex 0% N/A 71% 1 Construct Spike Launche Frge 0% 2d3 83% 2 Mercury Arrow Conj/Alch 0% 2d5 83% 2 Scorch Fire 0% 2d5 83% 2 Searing Ray Conj 0% 2d4 83% 2 Static Discharge Conj/Air 0% 3-3/arc 83% 2 Sublimation of Blood Necr 0% N/A 83% 2 Confusing Touch Hex 0% N/A 97% 3 Frozen Ramparts Ice 0% 1d1 97% 3 Gloom Hex/Necr 0% N/A 97% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 97% 3 Passwall Erth 0% N/A 97% 3 Sigil of Binding Hex 0% N/A 97% 3 Stone Arrow Conj/Erth 0% 3d7 97% 3 Vampiric Draining Necr 0% 2d6 97% 3 Airstrike Air 0% 2d(0-16) 100% 4 Brom's Barrelling Bould Conj/Erth 0% 2d4 100% 4 Cause Fear Hex 0% N/A 100% 4 Flame Wave Conj/Fire 0% 2d4 100% 4 Ignite Poison Fire/Alch 0% N/A 100% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 100% 4 Passage of Golubria Tloc 0% N/A 100% 4 Sticky Flame Fire/Alch 0% 2d4 100% 4 Vhi's Electric Charge Tloc/Air 0% N/A 100% 4 Detonation Catalyst Fire/Alch 0% 2d5 100% 5 Fireball Conj/Fire 0% 3d3 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Diamond Sawblades Frge 0% 4d4 100% 7 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Discord Hex 0% N/A 100% 8 Forge Lightning Spire Air/Frge Unusable 3d4 N/A 4 Hoarfrost Cannonade Ice/Frge Unusable 3d6/3d12 N/A 5 Summon Cactus Giant Summ Unusable N/A N/A 6 Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Temple (1/1) D:5 Lair (5/5) D:8 Shoals (4/4) Lair:3 Snake (3/4) Lair:2 Slime (0/5) Lair:4 Orc (0/2) D:12 Vaults (0/5) D:13 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 ( D:10 [ D:12 ( Shoals:4 [:=:? Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You have a pair of horns on your head.) (You reflexively headbutt those who attack you in melee.) Message History You resist. * * * LOW HITPOINT WARNING * * * The black mamba bites you but does no damage. You slash the naga warrior! The naga warrior is moderately wounded. You slash the black mamba! You kill the black mamba! Okawaru accepts your kill. Your dancing +4 spectral war axe hits the naga warrior! You feel very sick. You block the naga warrior's attack. The naga warrior hits your dancing +4 spectral war axe with a +0 battleaxe! Your spectral weapon shares its damage with you! * * * LOW HITPOINT WARNING * * * You block the naga warrior's attack. You slash the naga warrior! The naga warrior is heavily wounded. Your dancing +4 spectral war axe hits the naga warrior. Your dancing +4 spectral war axe closely misses the naga warrior. You feel sick. The naga warrior hits you with a +0 battleaxe!! * * * LOW HITPOINT WARNING * * * The naga warrior closely misses your dancing +4 spectral war axe. The naga warrior grabs you. The naga warrior constricts you. * * * LOW HITPOINT WARNING * * * You feel better. Your dancing +4 spectral war axe disappears. You block the naga warrior's attack. The naga warrior constricts you. The guardian serpent gestures with its tail at you. You hear an angry hiss. You hear a shout! You feel better. The naga warrior no longer looks unusually strong. The black mamba bites you! * * * LOW HITPOINT WARNING * * * The naga ritualist prays to its god. The naga ritualist begins to radiate toxic energy. You are poisoned. The black mamba bites you but does no damage. The naga warrior hits you with a +0 battleaxe! You die... . .. ... .#.. .....## #.....S### .. #N♣N####.... #..##NS....... #... ##N####... #.# #........ # ##SS##.... #