bendrew64 Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (2, -37, D:1) a +0 mace (4, -34, D:1) a rat corpse (skeletalised by now) (5, -21, D:1) a quokka skeleton (5, 16, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (7, -23, D:1) a quokka skeleton (15, -31, D:1) a rat skeleton (19, 3, D:1) a frilled lizard skeleton (19, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (21, -29, D:1) a +0 club (25, -10, D:1) a +0 dagger a goblin skeleton (27, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, -28, D:1) a potion of moonshine (37, -27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (39, 2, D:1) a +0 short sword (40, 3, D:1) a hobgoblin skeleton (40, 15, D:1) a hobgoblin skeleton (42, 19, D:1) a frilled lizard skeleton (44, 2, D:1) a hobgoblin corpse (skeletalised by now) (46, -34, D:1) a +0 dagger a goblin corpse (skeletalised by now) (48, -30, D:1) a +0 dagger (48, -28, D:1) a +0 club (49, -34, D:1) a hobgoblin corpse (skeletalised by now) (49, -26, D:1) a hobgoblin corpse (skeletalised by now) (50, -23, D:1) a potion of moonshine (51, -28, D:1) a potion of moonshine (52, -25, D:1) a potion of moonshine (57, -18, D:1) a +0 short sword (58, -22, D:1) a +0 club Level 2 of the Dungeon [Shop] Niun's Antique Armour Shop a +0 robe (23 gold) a +0 ring mail (104 gold) a +0 robe (23 gold) a +0 ring mail (104 gold) the +4 robe of Folly {Brill Will-∞ Int+8} (1162 gold) Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). It cannot be enchanted further. an orb of energy (286 gold) a +0 scale mail (104 gold) a +6 plate armour of ponderousness (650 gold) a +0 pair of boots (117 gold) a +1 leather armour of poison resistance (286 gold) (0, 0, D:2) a scroll of noise (10, -6, D:2) a +0 dagger (11, 5, D:2) a ball python corpse (skeletalised by now) (19, 3, D:2) a hobgoblin skeleton (21, 23, D:2) a frilled lizard corpse (skeletalised by now) (28, 11, D:2) a +0 dagger (29, 12, D:2) a rat skeleton (30, 0, D:2) a frilled lizard corpse (skeletalised by now) (31, -2, D:2) a +0 whip (32, 33, D:2) a bat corpse (skeletalised by now) (34, 34, D:2) a +0 short sword (36, 22, D:2) a quokka skeleton (37, 19, D:2) a +1 whip of distortion (37, 20, D:2) a +0 dagger a kobold skeleton (44, 36, D:2) 6 curare-tipped darts (51, 5, D:2) a +0 robe (51, 6, D:2) a scroll of noise (52, 27, D:2) a bat corpse (skeletalised by now) (59, 18, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 leather armour a goblin corpse (skeletalised by now) (13, 2, D:3) a quokka skeleton (25, 12, D:3) a +0 dagger (30, 9, D:3) the felid corpse of Natasha (skeletalised by now) (34, -16, D:3) a +0 whip (35, -11, D:3) 6 poisoned darts (36, 2, D:3) a rat skeleton (40, 6, D:3) a +0 dagger a +0 dagger a goblin skeleton (40, 9, D:3) a +0 club a +0 leather armour the human skeleton of Jessica (42, -15, D:3) a +0 club a +0 leather armour (45, 13, D:3) the felid corpse of Natasha (skeletalised by now) (45, 18, D:3) 2 poisoned darts (47, 1, D:3) a +0 sling (48, -5, D:3) a scroll of noise (58, 3, D:3) a +0 robe Level 4 of the Dungeon (12, 0, D:4) a potion of curing (12, 6, D:4) 11 gold pieces (12, 11, D:4) a +3 flail (still there?) a +0 robe (still there?) (13, 1, D:4) a +0 leather armour (13, 10, D:4) a +3 short sword (still there?) a +0 robe (still there?) an amulet of wildshape (still there?) a +0 whip (still there?) an orc corpse (still there?) (14, 5, D:4) 2 potions of haste (14, 10, D:4) a +4 halberd (still there?) a +0 robe (still there?) (15, -1, D:4) a scroll of identify (16, -1, D:4) a potion of curing (16, 4, D:4) a scroll of identify (16, 10, D:4) a +0 club (20, -2, D:4) a +0 robe (29, 10, D:4) 18 gold pieces (33, 17, D:4) an orb of energy (unseen)