bendrew64 Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (5, 34, D:1) a parchment of Slow (5, 37, D:1) a +0 leather armour (5, 42, D:1) a parchment of Scorch (6, 11, D:1) 4 poisoned darts (6, 43, D:1) a Grand Grimoire (6, 45, D:1) a frilled lizard corpse (skeletalised by now) (14, -1, D:1) a +0 dagger (15, 13, D:1) a +0 club a stone a kobold skeleton (16, 23, D:1) a jackal skeleton (20, 19, D:1) a jackal skeleton (22, 33, D:1) a parchment of Apportation (24, 1, D:1) a parchment of Teleport Other (27, 33, D:1) a +0 club (28, 12, D:1) a +0 pair of boots (36, 35, D:1) a +0 robe (39, 8, D:1) a hobgoblin skeleton (39, 10, D:1) a ball python skeleton (51, 26, D:1) a +0 whip (52, 46, D:1) a +0 dagger a goblin skeleton (58, 4, D:1) a parchment of Call Imp (63, 7, D:1) a +0 club a goblin skeleton (63, 15, D:1) a +0 trident (63, 17, D:1) a +0 dagger 4 stones Level 2 of the Dungeon [Shop] Ximun's Antique Weapon Shop a +2 vampiric long sword (472 gold) a +0 long sword of protection (130 gold) a +0 quarterstaff (105 gold) a +0 dagger (42 gold) a +0 quarterstaff (105 gold) a +0 trident (73 gold) a +0 mace (63 gold) a +0 dagger of venom (92 gold) the +7 shortbow of Indignation {heavy, rN+ rCorr} (1201 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (6, -21, D:2) a +0 short sword 2 stones (7, -19, D:2) a +0 ring mail (8, -5, D:2) an adder skeleton (14, -9, D:2) a parchment of Jinxbite (16, -4, D:2) a parchment of Death's Door (16, 5, D:2) a +0 hand axe (18, -10, D:2) a parchment of Enfeeble (24, 17, D:2) a +0 short sword 4 stones (28, 8, D:2) a bat skeleton (30, -6, D:2) a ball python skeleton (31, -6, D:2) a +0 short sword a +0 dagger a goblin skeleton (33, 11, D:2) a frilled lizard skeleton (34, -6, D:2) a rat skeleton (44, -13, D:2) a +0 whip (47, -7, D:2) a hobgoblin skeleton (51, -7, D:2) a parchment of Shock Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 dagger "Goblinbane" {elec, Will+} (1760 gold) Will+: It increases your willpower. It cannot be enchanted further. the +0 helmet of the Spider Nest {+Blink Fly Slay-3} (800 gold) +Blink: It lets you blink. Fly: It grants you flight. Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). It cannot be enchanted further. the amulet "Rapehyav" {rN+ RegenMP+} (4120 gold) [amulet of magic regeneration] rN+: It protects you from negative energy. RegenMP+: It increases your rate of magic regeneration. the ring of Moderation {rCorr MP+9 Str+2} (3680 gold) [ring of magical power] rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Str+2: It affects your strength (+2). the +7 mace of Wumen {vamp, rElec} (5800 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the +2 spear of Gozag's Scorn {freeze, rF- Will+ Int+4} (2940 gold) rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +11 dagger of the Burning Gods {venom, *Slow Str+3 Int+4} (7350 gold) *Slow: It may slow you when you take damage. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +1 robe "Astatu" {rElec} (1990 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the ring of Plog {rF+ rC- Will+ Int+6} (4320 gold) [ring of protection from fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Int+6: It affects your intelligence (+6). the blade talisman "Omuupn" {Rampage Fly Str+5 Dex-5} (6900 gold) [blade talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Fly: It grants you flight. Str+5: It affects your strength (+5). Dex-5: It affects your dexterity (-5). the blade talisman of Piobrixt {rElec rPois rF+} (12500 gold) [blade talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. the spider talisman "Muur" {Will++} (4850 gold) [spider talisman] Will++: It greatly increases your willpower. the +2 leather armour of Hangman {Harm Regen+ Str+2 Dex-5} (1270 gold) Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +2 halberd of venom (1680 gold) the +7 chain mail of Dogmatism {rF++} (6550 gold) rF++: It greatly protects you from fire. It cannot be enchanted further. the necromancy staff of Xaes Aghepuq {rN+ Dex+2 Necro} (3620 gold) [staff of necromancy] rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). Necro: It increases the power of your Necromancy spells. the +1 hand axe of Conscience {flame, rF+ SInv} (2860 gold) rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. the +7 mace of Duty {antimagic, rN+ Will+ Stlth+} (6360 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. the blade talisman of the Glimmering Gods {Harm rF+ Will++ Int-3} (11570 gold) [blade talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). the ring of Makumah {rPois rC++ MP+9 Str-4 Stlth+} (4310 gold) [ring of magical power] rPois: It protects you from poison. rC++: It greatly protects you from cold. MP+9: It affects your magic capacity (+9). Str-4: It affects your strength (-4). Stlth+: It makes you more stealthy. (8, -23, D:3) a scroll of identify (15, 4, D:3) a +0 ring mail (33, -5, D:3) a +0 club (35, -8, D:3) a +0 pair of gloves (35, -5, D:3) a +0 mace (39, 9, D:3) a parchment of Ensorcelled Hibernation