bendrew64 Level 1 of the Dungeon (0, 0, D:1) a +0 spear (2, -28, D:1) a +0 club a kobold corpse (skeletalised by now) (3, -32, D:1) a +0 club a goblin corpse (skeletalised by now) (3, -27, D:1) a +0 spear (3, 0, D:1) a ball python corpse (skeletalised by now) (5, -33, D:1) a +0 club a +0 spear a gnoll corpse (skeletalised by now) (6, -24, D:1) a +0 sling (7, -14, D:1) a +0 dagger a kobold corpse (skeletalised by now) (8, -10, D:1) a ball python skeleton (10, -10, D:1) a +0 mace (10, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, -11, D:1) 2 flux baubles (17, -38, D:1) a +0 tower shield (17, -10, D:1) a ball python skeleton (27, -17, D:1) a ball python corpse (skeletalised by now) (36, 1, D:1) a bat skeleton (37, -26, D:1) a +0 whip (40, -8, D:1) a +0 whip (43, -25, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (1, 8, D:2) a ball python skeleton (4, 9, D:2) a rat skeleton (5, 3, D:2) a quill talisman a +0 war axe (7, 22, D:2) a rat corpse (skeletalised by now) (8, 23, D:2) a quokka corpse (skeletalised by now) (11, 33, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (14, 5, D:2) a ball python corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (18, 20, D:2) the +7 short sword of the Lamprey {devious, *Noise Will+ rCorr Dex+3} *Noise: It may make a loud noise when swung. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +1 helmet "Jamoy" {+Inv rPois Will+ Dex+3} +Inv: It lets you turn invisible. rPois: It protects you from poison. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (20, 6, D:2) a frilled lizard corpse (skeletalised by now) (21, 4, D:2) a +0 dagger (21, 29, D:2) a +0 leather armour (23, 29, D:2) a +0 short sword of draining (25, 32, D:2) an adder skeleton (33, 14, D:2) a +0 robe (33, 16, D:2) a +3 dagger a +0 sling (35, 19, D:2) an adder skeleton (36, 15, D:2) an inkwell talisman Level 3 of the Dungeon (0, 0, D:3) a +0 flail (5, 1, D:3) a +0 trident (6, 12, D:3) a +0 club (6, 16, D:3) a +0 club a kobold corpse (skeletalised by now) (12, -8, D:3) a frilled lizard skeleton (15, -24, D:3) a quokka skeleton (20, 6, D:3) a +0 short sword (25, -22, D:3) a +0 short sword a +0 club an adder skeleton (31, 9, D:3) a +0 dagger a goblin corpse (skeletalised by now) (34, -14, D:3) a +0 leather armour (35, -14, D:3) a +0 short sword (39, -9, D:3) a rat skeleton (41, 12, D:3) a frilled lizard skeleton (50, 8, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 robe (5, -13, D:4) a +0 club a kobold corpse (skeletalised by now) (7, -8, D:4) a +0 whip (7, 7, D:4) a +0 whip a +3 hand axe a +0 scale mail a +0 club a +0 flail of pain a parchment of Grave Claw an orc corpse (skeletalised by now) an orc skeleton (20, 23, D:4) a +0 club a goblin corpse (skeletalised by now) (27, 30, D:4) a +0 giant spiked club (29, -5, D:4) an iguana skeleton (29, -4, D:4) an iguana skeleton (37, 22, D:4) a +0 dagger (40, 15, D:4) a +0 club a goblin skeleton (44, 5, D:4) a +0 club an orc corpse (skeletalised by now) (53, 14, D:4) a +2 dagger of draining Level 5 of the Dungeon (0, 21, D:5) the medusa talisman of Inaction {rC+ Str+2} [medusa talisman] rC+: It protects you from cold. Str+2: It affects your strength (+2). (3, 20, D:5) a +0 leather armour (11, 20, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (34, 22, D:5) a +0 short sword a stone a kobold corpse (skeletalised by now) (38, 7, D:5) a +0 club a +0 scale mail a +0 dagger an orc corpse (skeletalised by now) (39, 7, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 giant club an ogre corpse (1, 1, D:6) +0 steam dragon scales a steam dragon corpse (7, 7, D:6) a +0 helmet the Ecumenical Temple