Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 348903317254201332 46 benj the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on June 24, 2025. Slain by a gnoll ... wielding a +0 halberd (6 damage) ... on level 3 of the Dungeon. The game lasted 00:11:21 (1636 turns). benj the Conjurer (Deep Elf Conjurer) Turns: 1636, Time: 00:11:21 Health: -3/19 AC: 3 Str: 4 XL: 3 Next: 46% Magic: 7/9 EV: 13 Int: 24 God: Gold: 143 SH: 0 Dex: 19 Spells: 5/8 levels left rFire . . . e - +0 whip rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . l - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ m - +6 ring of dexterity HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 143 gold pieces. Inventory: Hand Weapons d - a +0 spear e - a +0 whip (weapon) g - a +0 quarterstaff Missiles c - 25 stones Armour a - a +0 robe (worn) l - a +0 cloak (worn) Magical Staves j - a staff of air Jewellery m - a +6 ring of dexterity (worn) Scrolls h - a scroll of vulnerability {unknown} o - a scroll of fog {unknown} Potions b - a potion of magic f - a potion of curing k - a potion of brilliance {unknown} n - a potion of enlightenment {unknown} Baubles i - 5 flux baubles Skills: + Level 3.7 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting + Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. You kill the gnoll! (Press . to maintain the ray.) You start resting. You stop channelling your searing ray. A gnoll comes into view. It is wielding a +0 spear. The gnoll hits you with a +0 spear. A gnoll comes into view. It is wielding a +0 halberd. The gnoll hits you with a +0 spear! Things that are here: a +0 whip; a gnoll corpse The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You see here a frilled lizard corpse. The gnoll shouts! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd. You die... ..# #.#.# #.# .# #.#### #.#.# # #.##.. . #.# #.##.# # #.# # #.##.# #.####.### #.##.#####......... #.##.##...>.....## #.....j)..∩.##### #..<@.j.#..## ##....####.## #.....# #.# #.....# #.# #.###.# #j# #.###.# #.# #.....# #.# #.##### #.# #.# #.# You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:3) 2 hobgoblins 4 jackals (D:1) A quokka (D:1) 4 ball pythons A bat (D:1) 5 endoplasms 3 frilled lizards A giant cockroach (D:2) A goblin (D:1) 4 kobolds (D:1) 4 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | benj the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 207 | D:1 | Found a faded altar of an unknown god. 241 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 726 | D:1 | Learned a level 2 spell: Searing Ray 1537 | D:3 | Found Ocikhawk's Jewellery Boutique. 1604 | D:3 | Reached XP level 3. HP: 19/19 MP: 4/9 1636 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_rooms, ebering_ecumenical_altar_webs, kennysheep_minor_cross D:2: layout_loops_ring D:3: layout_loops_ring, nicolae_overflow_hallway_of_the_gods, serial_shops, shop, corexii_leaking_fountain Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.7 Spellcasting | | 3.0 Conjurations | | 4.9 Action || total ---------------------------++------- Melee: Spear || 7 Unarmed || 4 Whip || 14 Cast: Magic Dart || 41 Searing Ray || 7 Use: Scroll || 2 Stab: Sleeping || 1 Armour: Robe || 24 Dodge: Dodged || 24