benj Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, 11, D:1) a +0 dagger (16, -7, D:1) a +0 short sword a kobold corpse (skeletalised by now) (19, -6, D:1) a +3 short sword 5 stones a kobold skeleton (23, 29, D:1) a hobgoblin corpse (skeletalised by now) (27, 29, D:1) 6 stones (35, -14, D:1) a +0 dagger (35, 32, D:1) a +0 club (38, 0, D:1) a +0 leather armour (38, 22, D:1) 3 stones (39, 3, D:1) a +0 dagger a goblin skeleton (40, 3, D:1) a hobgoblin skeleton (44, 3, D:1) a +0 leather armour (45, -5, D:1) a +0 robe (51, 4, D:1) a +0 dagger (52, 8, D:1) a +0 rapier (53, 6, D:1) 2 stones (53, 26, D:1) a +0 leather armour (56, -8, D:1) a bat corpse (skeletalised by now) (56, -7, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ocick's Armour Shoppe a +0 pair of gloves (49 gold) a +0 scale mail (44 gold) a +0 barding (253 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) (1, -1, D:2) a +0 short sword (6, 1, D:2) a +0 club (7, 35, D:2) a +0 chain mail (9, 36, D:2) a +0 hand axe (12, 16, D:2) a +0 short sword a kobold skeleton (14, 16, D:2) a frilled lizard skeleton (19, 9, D:2) a +0 sling (26, 0, D:2) the -2 helmet "Ecedoip" {^Drain rN+ rCorr} ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (26, 25, D:2) a +0 dagger (30, 6, D:2) a hobgoblin corpse (skeletalised by now) (31, 15, D:2) a +0 dagger a goblin skeleton a quokka skeleton (36, 26, D:2) a +0 ring mail (37, 14, D:2) a +0 whip 4 stones a hobgoblin skeleton (40, 28, D:2) a +0 hand axe 5 poisoned darts (42, 15, D:2) a +0 sling (43, 26, D:2) a +0 dagger (55, -7, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +6 chain mail "Miemaesa" {rC+ Stlth+} (5280 gold) rC+: It protects you from cold. Stlth+: It makes you more stealthy. the amulet "Weyth" {Acrobat rElec rPois rCorr Int+3} (6010 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). the +0 helmet of the Maze {Int+5} (2200 gold) Int+5: It affects your intelligence (+5). the +7 short sword "Tagosoxt" {venom, rCorr Str+2 Int+3} (6170 gold) rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). (0, 0, D:3) a +0 pair of gloves (5, 32, D:3) a frilled lizard corpse (skeletalised by now) (6, 6, D:3) a rat corpse (skeletalised by now) (6, 8, D:3) a hobgoblin corpse (skeletalised by now) (16, 1, D:3) a +0 trident (19, 25, D:3) a +0 short sword 2 stones (20, 24, D:3) a +0 dagger 8 stones a kobold skeleton (21, 39, D:3) a +0 whip a +0 chain mail (23, 4, D:3) a +0 leather armour (27, 5, D:3) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (28, 6, D:3) a +0 short sword (28, 28, D:3) a +0 dagger (29, 6, D:3) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (29, 48, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (2, 0, D:4) a hobgoblin corpse (skeletalised by now) (4, 19, D:4) a +0 leather armour (6, 37, D:4) a +0 leather armour (8, 5, D:4) an adder corpse (skeletalised by now) (13, 26, D:4) a quokka skeleton (21, 24, D:4) a +0 dagger (23, 33, D:4) a +0 leather armour (24, 11, D:4) a +0 dagger (30, 16, D:4) a +0 whip (31, 8, D:4) a +0 whip (31, 9, D:4) a +0 club a goblin skeleton (32, 18, D:4) a +0 dagger a goblin skeleton (32, 19, D:4) a +0 trident (35, 40, D:4) 3 stones (36, 32, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Rasoer Vatz's Distillery a potion of brilliance (48 gold) a potion of berserk rage (unknown) (60 gold) a potion of lignification (36 gold) a potion of invisibility (unknown) (96 gold) a potion of ambrosia (96 gold) a potion of heal wounds (96 gold) a potion of curing (36 gold) a potion of curing (36 gold) (0, 0, D:5) a +0 scale mail (3, 40, D:5) an adder corpse (skeletalised by now) (4, -1, D:5) a hound skeleton (5, 6, D:5) a hound corpse (skeletalised by now) (12, -8, D:5) a +0 dagger (21, 28, D:5) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (22, 2, D:5) a +0 robe (25, -8, D:5) 5 stones (26, 17, D:5) a +0 cloak (27, 2, D:5) a hound skeleton (27, 24, D:5) a +0 dagger (35, -16, D:5) a +0 leather armour (37, 5, D:5) an adder skeleton (40, 0, D:5) a +0 robe (40, 2, D:5) a water moccasin skeleton (41, 2, D:5) a +0 whip (42, -2, D:5) a potion of moonshine (43, 23, D:5) a +0 whip an orc skeleton (46, 19, D:5) a +0 trident an orc skeleton (48, -6, D:5) a +0 whip (48, 19, D:5) a +0 plate armour a +0 battleaxe an orc skeleton (52, 5, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a wand of digging (7) (1, -9, D:6) a potion of curing (4, -13, D:6) 17 gold pieces (8, -1, D:6) a hound corpse (17, -13, D:6) a potion of mutation (18, -14, D:6) a hound corpse the Ecumenical Temple