Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 17491505122831879910 464 benj the Ducker (level 7, -8/52 HPs) Began as a Djinni Conjurer on Aug 12, 2025. Mangled by a gnoll ... wielding a +0 flail (9 damage) ... on level 5 of the Dungeon. The game lasted 00:08:21 (3423 turns). benj the Ducker (Djinni Conjurer) Turns: 3423, Time: 00:08:22 Health: -8/52 AC: 3 Str: 6 XL: 7 Next: 29% Gold: 152 EV: 13 Int: 21 God: SH: 0 Dex: 12 rFire + + . q - +0 quarterstaff rCold x . . [offhand occupied] rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . n - +0 pair of gloves SInv . (no amulet) Will ..... d - +4 ring of slaying Stlth ++ (no ring) HPRegen 0.28/turn %: infuse magic (-9 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 152 gold pieces. Inventory: Hand Weapons q - a +0 quarterstaff (weapon) Missiles c - 12 poisoned darts j - 4 boomerangs r - 2 darts of disjunction Armour a - a +0 robe (worn) n - a +0 pair of gloves (worn) Jewellery d - a +4 ring of slaying (worn) p - an amulet of faith Scrolls b - 3 scrolls of teleportation {unknown} f - a scroll of poison {unknown} i - a scroll of torment {unknown} k - 4 scrolls of identify {unknown} l - 2 scrolls of amnesia {unknown} Potions e - 3 potions of invisibility {unknown} g - a potion of enlightenment {unknown} h - 2 potions of haste {unknown} m - a potion of mutation {unknown} o - a potion of moonshine {unknown} Skills: - Level 4.1 Fighting - Level 6.1 Dodging + Level 2.4 Stealth - Level 3.4 Spellcasting - Level 3.4 Conjurations - Level 3.4 Hexes - Level 3.4 Summonings - Level 3.4 Necromancy - Level 3.4 Translocations - Level 3.4 Forgecraft - Level 3.4 Fire Magic - Level 3.4 Ice Magic - Level 3.4 Air Magic - Level 3.4 Earth Magic - Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 30% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 30% 4 e - Soul Splinter Necr 68% N/A 3% 1 f - Scorch Fire 34% 2d6 4% 2 g - Hailstorm Conj/Ice 17% 3d6 10% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Xom Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (78% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast! The ice beast is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ice beast. The ice beast is moderately wounded. The ice beast hits you but does no damage. Your magical contamination has completely faded away. The searing ray hits the ice beast. The ice beast is heavily wounded. The ice beast closely misses you. The searing ray hits the ice beast. The ice beast is heavily wounded. You finish channelling your searing ray. The ice beast hits you but does no damage. The ice beast hits you. The ice beast freezes you! The cold chills you terribly! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (heavily wounded, 78% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The ice beast barely misses you. The gnoll closely misses you. The searing ray hits the ice beast. The ice beast is severely wounded. * * * LOW HITPOINT WARNING * * * The ice beast barely misses you. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. The ice beast misses you. The gnoll hits you with a +0 flail! You die... ##.# #.# ##..# #.# ...# #.# #..# #.# #..# #.##### #..# #)#...## #.#.j######......## #...@Y............# ........#####........# ######.######.)......# #. ...#.#.....## ## #.#.##...## #.).# #.## #..## .# #..# .# #..# You could see an ice beast and a gnoll. Vanquished Creatures A bullfrog (D:6) A hound (D:5) 2 orc wizards (D:2) 3 adders 6 gnolls 2 ribbon worms (D:2) 3 dart slugs An orc (D:2) An endoplasm (D:2) 5 giant cockroaches 2 hobgoblins 4 ball pythons 4 bats 2 frilled lizards 7 goblins A kobold (D:1) 5 rats 50 creatures vanquished. Vanquished Creatures (collateral kills) Grinder (D:3) 1 creature vanquished. Grand Total: 51 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | benj the Djinni Conjurer began the quest for the Orb. 0 | D:1 | benj set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 108 | D:1 | Reached skill level 1 in Fighting 127 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 566 | D:2 | Reached XP level 3. HP: 28/28 MP: 0/0 566 | D:2 | Learned a level 1 spell: Soul Splinter 1150 | D:2 | Found a shimmering altar of Xom. 2094 | D:2 | Reached XP level 4. HP: 33/35 MP: 0/0 2144 | D:2 | Reached XP level 5. HP: 22/41 MP: 0/0 2144 | D:2 | Learned a level 2 spell: Scorch 2691 | D:3 | Noticed Grinder 2707 | D:3 | Killed Grinder 2708 | D:3 | Reached skill level 5 in Dodging 2708 | D:3 | Reached XP level 6. HP: 30/47 MP: 0/0 3122 | D:3 | You are sucked into a shaft and drop 3 floors! 3244 | D:6 | Reached skill level 6 in Dodging 3244 | D:6 | Reached XP level 7. HP: 39/52 MP: 0/0 3244 | D:6 | Learned a level 3 spell: Hailstorm 3317 | D:5 | Entered Level 5 of the Dungeon 3422 | D:5 | HP: 1/52 [gnoll/+0 flail (11)] 3423 | D:5 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_rooms D:2: layout_basic, basic_altar D:3: minmay_evil_eye, layout_rooms, nicolae_vehumet_radiance, uniq_grinder D:5: layout_loops_ring, nicolae_elyvilon_peaceful_grove D:6: layout_loops_ring, dolorous_temple_overflow_order_and_chaos_3 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 4 | 4.1 Dodging | 5 6 | 6.1 Stealth | 2 | 2.4 Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Forgecraft | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Quarterstaff | | 2 | || 2 Cast: Magic Dart | 58 | 16 | || 74 Searing Ray | 6 | 10 | 7 || 23 Soul Splinter | | 1 | || 1 Armour: Robe | 7 | 10 | 8 || 25 Dodge: Dodged | 8 | 5 | 8 || 21