benj Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (1, 4, D:1) a +0 pair of gloves (2, 17, D:1) a +0 ring mail (3, -8, D:1) a rat skeleton (3, 30, D:1) a frilled lizard corpse (skeletalised by now) (3, 31, D:1) a +0 club (6, 22, D:1) a ball python skeleton (10, 34, D:1) a +0 club (10, 36, D:1) a hobgoblin skeleton (14, 20, D:1) a +0 club (17, 39, D:1) a quokka skeleton (18, 0, D:1) a +0 club a kobold corpse (skeletalised by now) (22, -3, D:1) a +0 whip 2 stones (22, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (23, 39, D:1) a +0 ring mail (24, 32, D:1) a frilled lizard skeleton (24, 33, D:1) a bat skeleton (25, 37, D:1) a +0 dagger (26, 35, D:1) a +0 club (30, -3, D:1) a +0 short sword (37, 20, D:1) a rat skeleton (40, 2, D:1) a +0 mace (42, -5, D:1) a +0 scale mail (44, 18, D:1) a +0 club a quokka corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 5 stones (10, -9, D:2) a +0 long sword (17, -11, D:2) a hobgoblin skeleton (18, -16, D:2) a +0 whip (18, -14, D:2) a +0 short sword a kobold skeleton (21, -32, D:2) a ball python skeleton (21, -2, D:2) a +0 dagger a goblin skeleton (23, -7, D:2) a +0 spear (24, -37, D:2) a rat skeleton (24, -7, D:2) a +0 club a +0 whip a gnoll skeleton (26, -37, D:2) a +0 whip (36, -35, D:2) a +0 club (36, -34, D:2) a +0 short sword 3 stones a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (39, -36, D:2) a +0 robe (56, -13, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (57, -14, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Xuulerche's Magic Scroll Emporium a scroll of amnesia (52 gold) a scroll of enchant armour (97 gold) a scroll of revelation (97 gold) a scroll of immolation (52 gold) a scroll of brand weapon (123 gold) (14, -10, D:3) a +0 club a +0 flail a gnoll skeleton (26, 21, D:3) a ball python corpse (skeletalised by now) (29, 15, D:3) an adder corpse (skeletalised by now) (35, 0, D:3) 4 stones (41, -3, D:3) a frilled lizard skeleton (52, 35, D:3) a quokka skeleton Level 4 of the Dungeon (30, 30, D:4) a +0 dagger a goblin skeleton Level 5 of the Dungeon (11, -27, D:5) a +0 rapier a +0 leather armour (12, -26, D:5) a +0 hand axe an orc skeleton (13, -29, D:5) a +0 whip (20, 7, D:5) a +0 giant club an ogre corpse (skeletalised by now) (27, 17, D:5) a +0 pair of gloves (34, -31, D:5) a +0 flail a +0 club a +0 club (34, -30, D:5) a quokka corpse (skeletalised by now) (35, 7, D:5) a +0 short sword an orc corpse (skeletalised by now) (36, -7, D:5) a +0 club an orc corpse (skeletalised by now) (44, -1, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 orcbow a centaur corpse (skeletalised by now) Level 7 of the Dungeon (9, 5, D:7) a hound corpse (skeletalised by now) (17, 8, D:7) a +0 ring mail (21, -30, D:7) a +0 dagger a +0 robe a +0 morningstar a +0 whip an orc corpse (skeletalised by now) (21, -29, D:7) a +0 dagger an orc corpse (skeletalised by now) (54, -13, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) the +2 ring mail of Hammim {Harm Rampage rElec rF-} Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. (7, 1, D:8) a +0 dagger (18, -12, D:8) a +0 club (18, -3, D:8) a +0 hand axe (56, -48, D:8) a +0 spear (63, -2, D:8) a +0 dagger (63, 1, D:8) a +0 dagger a +0 robe (64, 2, D:8) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (65, -42, D:8) 2 potions of moonshine (65, 0, D:8) a +0 club Level 9 of the Dungeon (6, -2, D:9) a +0 short sword a +0 robe (16, -16, D:9) a +0 quarterstaff (17, -13, D:9) a +0 robe Level 10 of the Dungeon Level 11 of the Dungeon (15, 10, D:11) a +0 quarterstaff (22, 1, D:11) 3 stones (24, -33, D:11) the +10 great sword "Xairul" {drain, *Noise rCorr Int+5} *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). (27, 1, D:11) a stone (32, -32, D:11) a +0 scale mail Level 12 of the Dungeon [Shop] Qohuygil's Distillery a potion of mutation (132 gold) a potion of might (66 gold) a potion of curing (49 gold) a potion of moonshine (16 gold) a potion of curing (49 gold) 2 potions of brilliance (132 gold) a potion of experience (826 gold) a potion of curing (49 gold) 2 potions of curing (99 gold) a potion of resistance (165 gold) (0, 0, D:12) a +0 mace (1, -13, D:12) a +0 leather armour (2, 18, D:12) the scarab talisman of Intuition {rN+ Slay+3} [scarab talisman] rN+: It protects you from negative energy. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Level 13 of the Dungeon [Shop] Etaonouse's Armour Boutique a +0 chain mail (108 gold) a +0 leather armour of fire resistance (162 gold) a +0 chain mail (108 gold) a +0 chain mail (108 gold) a +0 scale mail (72 gold) a +3 leather armour (342 gold) a +0 leather armour of poison resistance (108 gold) a +0 ring mail (72 gold) (0, 0, D:13) a +0 war axe (0, 16, D:13) a +0 shortbow (0, 17, D:13) a +0 orcbow (3, 36, D:13) a +0 scale mail (6, 44, D:13) a +0 orcbow (40, 22, D:13) 5 large rocks (49, 12, D:13) a +0 shortbow (54, 37, D:13) 2 stones Level 14 of the Dungeon Level 15 of the Dungeon (0, 0, D:15) an ugly thing corpse (skeletalised by now) (3, -3, D:15) a +0 long sword (21, 19, D:15) a wolf corpse (skeletalised by now) (38, 19, D:15) a +2 great mace a +0 chain mail a human corpse (skeletalised by now) (45, 20, D:15) a wolf skeleton (58, 20, D:15) a wolf skeleton Level 1 of the Orcish Mines (2, 7, Orc:1) a +0 mace a +0 hand axe a +0 dagger an orc skeleton (2, 8, Orc:1) a +1 short sword of electrocution (3, 7, Orc:1) a +0 mace (4, 7, Orc:1) a +0 chain mail a +0 trident (5, 4, Orc:1) a +0 chain mail a +0 dire flail (5, 7, Orc:1) a +0 chain mail a +0 great sword (5, 8, Orc:1) a +0 chain mail a +0 flail of protection an orc skeleton (6, 5, Orc:1) a +0 chain mail a +0 battleaxe (6, 6, Orc:1) a +0 club a +0 chain mail a +0 glaive a +0 plate armour a +0 great sword an orc skeleton an orc skeleton an orc skeleton (7, 5, Orc:1) a +0 chain mail a +0 battleaxe a troll skeleton (7, 6, Orc:1) a +0 leather armour a +0 club an orc skeleton (8, 6, Orc:1) a +0 robe a +0 dagger of draining (8, 7, Orc:1) a +0 chain mail a +0 battleaxe an orc skeleton (9, 8, Orc:1) a +0 chain mail a +0 scimitar an orc skeleton (10, 5, Orc:1) a +0 arbalest (11, 1, Orc:1) a +0 club a +0 robe a +0 dagger (12, 5, Orc:1) a +0 arbalest (12, 6, Orc:1) a +0 leather armour a +0 mace an orc skeleton (12, 8, Orc:1) a +0 arbalest (13, 5, Orc:1) a +0 mace (13, 6, Orc:1) a +1 chain mail of cold resistance a +0 scimitar a +0 arbalest a kobold skeleton (14, 5, Orc:1) a +0 short sword (14, 10, Orc:1) a +0 plate armour a +2 halberd (15, 9, Orc:1) a +0 scale mail a +0 long sword (16, 7, Orc:1) a +0 short sword (16, 12, Orc:1) a warg skeleton (17, 5, Orc:1) a +0 robe a +0 dagger (17, 7, Orc:1) a +0 flail a +0 scale mail a +0 club an orc skeleton (17, 10, Orc:1) a +0 chain mail a +1 war axe an orc skeleton (18, 1, Orc:1) a +0 hand axe an orc skeleton (18, 5, Orc:1) a +0 war axe (18, 6, Orc:1) a +0 ring mail a +0 whip a +0 chain mail a +0 glaive a +0 robe a +0 dagger an orc skeleton (18, 9, Orc:1) a +0 troll leather armour a troll skeleton (19, 10, Orc:1) a +0 chain mail a +0 battleaxe an orc skeleton (21, 3, Orc:1) a +0 morningstar (46, 9, Orc:1) a +0 dagger (47, 7, Orc:1) a +0 dagger (49, 8, Orc:1) a +0 chain mail a +2 flail of holy wrath an orc skeleton (49, 9, Orc:1) a +0 leather armour a +0 hand axe an orc skeleton (50, 8, Orc:1) a +0 robe a +0 dagger (53, 17, Orc:1) a stone giant skeleton (56, 12, Orc:1) a +0 plate armour a +0 halberd a +0 chain mail a +0 trident an orc skeleton an orc skeleton (57, 10, Orc:1) a +0 ring mail a +0 whip a +0 robe a +0 dagger an orc skeleton (58, 8, Orc:1) a +0 ring mail a +0 trident an orc skeleton (58, 9, Orc:1) a +0 plate armour a +0 robe a +0 scimitar an orc skeleton an orc skeleton (58, 11, Orc:1) a +0 chain mail a +0 scimitar a +0 giant club an ogre skeleton an orc skeleton (58, 16, Orc:1) a +0 hand axe Level 2 of the Orcish Mines [Shop] Wogugigo's Antique Weapon Shop a +0 shortbow (99 gold) a +0 partisan (231 gold) a +0 dagger (66 gold) a +2 sling of freezing (485 gold) a +0 longbow (363 gold) a +0 quarterstaff (165 gold) the +6 shortbow of Beastly Tender Mercy {antimagic, rN+} (1656 gold) rN+: It protects you from negative energy. a +0 spear (99 gold) a +0 war axe (115 gold) [Shop] Kideuci's Antique Armour Shop a +0 robe of positive energy (83 gold) the +0 robe "Gonelut" {Dex+3} (241 gold) Dex+3: It affects your dexterity (+3). a +0 plate armour (306 gold) a +0 ring mail (68 gold) +1 fire dragon scales (969 gold) a +0 robe (15 gold) a +2 cloak (280 gold) a +0 scale mail (68 gold) a +3 leather armour of willpower (408 gold) [Shop] Lilyhodwuh's Antique Armour Shop a +0 ring mail (112 gold) a +0 leather armour (56 gold) a +0 ring mail (112 gold) a scarf of repulsion (336 gold) a +0 pair of boots (126 gold) the +1 leather armour of Hadjma {+Inv rC+} (784 gold) +Inv: It lets you turn invisible. rC+: It protects you from cold. +0 ice dragon scales (1400 gold) [Shop] Irohap's Book Shoppe a book of Debilitation (396 gold) a book of Callings (504 gold) a book of Armaments (648 gold) a book of Spontaneous Combustion (900 gold) a There-And-Back Book (648 gold) the Tome of the Ageless Dances (864 gold) Spells Type Level a - Kinetic Grapnel Forgecraft 1 b - Hoarfrost Cannonade Ice/Forgecraft 5 c - Diamond Sawblades Forgecraft 7 d - Splinterfrost Shell Ice/Forgecraft 7 Great Wizards, Vol. VII (540 gold) a book of the Tundra (540 gold) (19, 29, Orc:2) a +0 dagger an orc corpse (skeletalised by now) Level 1 of the Elven Halls [Shop] Gullusmu's One-of-a-Kind Books Progressing With Spellwork (1008 gold) Spells Type Level a - Bombard Conjuration/Earth 6 b - Starburst Conjuration/Fire 6 c - Fortress Blast Forgecraft 6 d - Permafrost Eruption Ice/Earth 6 Funaiseu's Folio of Resurrection and the Mountains (828 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Passwall Earth 3 c - Vampiric Draining Necromancy 3 d - Summon Seismosaurus Egg Summoning/Earth 4 e - Bombard Conjuration/Earth 6 Sophisticated Magic (864 gold) Spells Type Level a - Irradiate Conjuration/Alchemy 5 b - Nazja's Percussive Tempering Forgecraft 5 c - Silence Hexes/Air 5 d - Borgnjor's Vile Clutch Necromancy/Earth 5 Atorgh's Information on Weather (756 gold) Spells Type Level a - Forge Lightning Spire Air/Forgecraft 4 b - Conjure Ball Lightning Conjuration/Air 6 c - Maxwell's Capacitive Coupling Air 8 the Compendium of Refulgent Phlogiston (864 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Dazzling Flash Hexes/Fire 3 c - Bombard Conjuration/Earth 6 d - Chain Lightning Conjuration/Air 9 [Shop] Jamepi's General Store a +0 dire flail (105 gold) a potion of moonshine (25 gold) the +10 plate armour "Tatif" {rPois Slay+2} (1839 gold) rPois: It protects you from poison. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring "Ufron" {rF+ rC- Str+4 Dex+2 SInv Fire} (1024 gold) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. a +0 leather armour (42 gold) a +0 plate armour (378 gold) a potion of curing (75 gold) a +2 long sword of holy wrath (384 gold) [Shop] Qoigidu's Book Shoppe the Parchment of Impure Bolts (484 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Stone Arrow Conjuration/Earth 3 c - Brom's Barrelling Boulder Conjuration/Earth 4 a Handbook of Applied Construction (528 gold) a book of Contraptions (924 gold) a book of the Warp (1056 gold) a There-And-Back Book (792 gold) a book of Unlife (616 gold) the Vademecum on the Beaker and Invitation (1012 gold) Spells Type Level a - Petrify Alchemy/Earth 4 b - Martyr's Knell Necromancy/Summoning 4 c - Summon Seismosaurus Egg Summoning/Earth 4 d - Malign Gateway Summoning/Translocation 7 a book of the Wilderness (1056 gold) a manual of Polearms (1760 gold) a book of the Spheres (1364 gold) [Shop] Ynucecwagyk's Magic Scroll Shoppe a scroll of amnesia (48 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of amnesia (48 gold) a scroll of identify (24 gold) [Shop] Homeg's Weapon Emporium a +0 flail (84 gold) 5 stones (12 gold) 5 atropa-tipped darts (108 gold) 6 atropa-tipped darts (129 gold) 4 stones (9 gold) a +0 great mace (240 gold) 6 stones (14 gold) a +1 spear of freezing (297 gold) (0, 0, Elf:1) a +0 leather armour a +0 dagger a +0 longbow (6, 24, Elf:1) a scroll of noise (28, 0, Elf:1) a +0 long sword a +0 ring mail (29, 0, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (30, -1, Elf:1) a +0 scimitar a +0 shortbow a +0 ring mail (30, 0, Elf:1) a +0 rapier a +0 robe (48, 23, Elf:1) a +0 rapier a +0 robe (49, 28, Elf:1) a human corpse (skeletalised by now) (50, 27, Elf:1) a +0 club (51, 0, Elf:1) a staff of earth (52, -1, Elf:1) a staff of death (53, 2, Elf:1) a +0 mace (54, -19, Elf:1) a +0 ring mail a +0 short sword a +0 longbow (54, -2, Elf:1) a +0 long sword a +0 scale mail (55, -18, Elf:1) a +0 leather armour a +0 long sword (55, 1, Elf:1) a +0 long sword a +0 robe (55, 22, Elf:1) a +0 short sword a +0 robe (56, -21, Elf:1) a +0 robe a +0 short sword (56, -20, Elf:1) a +0 ring mail a +0 long sword a +0 robe a +0 long sword (56, 17, Elf:1) a +0 short sword a +0 scale mail (56, 20, Elf:1) a +0 long sword a +0 robe (56, 21, Elf:1) a +3 heavy flail (57, -22, Elf:1) a +0 scale mail a +0 long sword a +0 robe a +2 dagger of holy wrath a +0 ring mail a +0 short sword an elf skeleton (57, -21, Elf:1) a +0 robe a +0 rapier a +0 robe a +0 dagger (57, 0, Elf:1) a +0 dagger a +0 robe (57, 1, Elf:1) a +0 rapier a +0 robe (57, 2, Elf:1) a +0 short sword a +0 robe (58, -21, Elf:1) a +0 long sword a +0 robe a +0 dire flail an orc skeleton (58, 0, Elf:1) a +0 rapier a +0 leather armour (59, 30, Elf:1) 6 stones (63, -20, Elf:1) a +0 scale mail a +0 rapier Level 2 of the Elven Halls (0, 0, Elf:2) a +0 short sword a +0 robe (1, -6, Elf:2) a +0 short sword (3, -1, Elf:2) a +0 rapier a +0 robe (4, -1, Elf:2) a +0 heavy dire flail (6, 16, Elf:2) a +0 heavy war axe (6, 18, Elf:2) a +1 heavy war axe a +1 dire flail of protection (6, 26, Elf:2) a scroll of brand weapon (7, -12, Elf:2) a scroll of identify (8, -3, Elf:2) a wand of paralysis (16) (8, 12, Elf:2) a +1 battleaxe of flaming (8, 28, Elf:2) a scroll of enchant weapon (9, 25, Elf:2) a +0 long sword a +0 shortbow a +0 leather armour (10, 8, Elf:2) a +0 dagger a +0 ring mail (17, -22, Elf:2) a +0 ring mail (17, 27, Elf:2) a +0 scimitar a +0 robe a +0 buckler (18, -23, Elf:2) a +0 short sword of venom a +0 robe (18, -21, Elf:2) a maw talisman (20, -19, Elf:2) a scroll of identify (22, 22, Elf:2) a +0 battleaxe of distortion (24, 26, Elf:2) a +0 scimitar a +0 ring mail an elf skeleton (26, -22, Elf:2) a +5 halberd of protection (27, 8, Elf:2) a +2 battleaxe of flaming (28, -9, Elf:2) a +0 long sword a +0 ring mail (29, 26, Elf:2) a +3 war axe of flaming (30, -9, Elf:2) a +2 partisan of pain a +0 shortbow a +0 ring mail an elf skeleton (30, -8, Elf:2) a +0 short sword a +0 robe a +0 short sword a +0 robe an elf skeleton (30, -7, Elf:2) a +0 shortbow a +0 dagger 3 javelins a +0 leather armour (30, 26, Elf:2) a +1 spectral eveningstar a +0 heavy mace (31, -8, Elf:2) a +3 dagger a +0 ring mail a wand of polymorph (4) a +0 long sword a +0 leather armour an elf skeleton (32, -8, Elf:2) a +0 short sword a +0 longbow a +0 leather armour (33, -8, Elf:2) a +2 rapier of electrocution a +2 cloak a +0 pair of gloves (34, -6, Elf:2) a +5 mace of protection (35, -25, Elf:2) a scroll of identify (35, -23, Elf:2) a book of the Hunter (35, -9, Elf:2) a +0 whip (38, 21, Elf:2) a +0 rapier a +0 robe an elf skeleton (44, -22, Elf:2) a +1 rapier of electrocution a +0 ring mail (44, -18, Elf:2) a potion of berserk rage 7 potions of ambrosia (44, 23, Elf:2) a +0 long sword a +0 robe (44, 24, Elf:2) a +0 long sword a +0 robe (45, -23, Elf:2) a scroll of enchant weapon (45, -19, Elf:2) a scroll of identify (47, 8, Elf:2) a scroll of enchant armour (47, 17, Elf:2) a +0 short sword a +0 robe (47, 22, Elf:2) a +1 double sword of pain (49, 16, Elf:2) a +0 long sword a +0 leather armour a +1 halberd of freezing (51, -20, Elf:2) a +0 leather armour a +0 rapier (52, -13, Elf:2) a +0 leather armour a +0 short sword a +0 longbow (52, 16, Elf:2) a +0 rapier a +0 robe (52, 18, Elf:2) a +0 leather armour an elf skeleton an elf skeleton (52, 19, Elf:2) a +4 mace of holy wrath (53, -18, Elf:2) 4 stones (54, -20, Elf:2) a +0 leather armour a +0 short sword a +0 ring mail a +0 dagger an elf skeleton (54, -19, Elf:2) a +2 glaive of venom (54, 24, Elf:2) a +9 dagger (55, -21, Elf:2) a +2 long sword of distortion (55, -20, Elf:2) a +0 ring mail a +0 short sword an elf skeleton (55, -16, Elf:2) a +0 ring mail a +0 long sword (55, 18, Elf:2) a +0 long sword a +0 robe (56, -20, Elf:2) a +0 robe a +0 long sword a +0 robe a +0 short sword an elf corpse (skeletalised by now) (57, 20, Elf:2) a +8 dagger (60, -16, Elf:2) a +0 great sword Level 3 of the Elven Halls (3, 4, Elf:3) a +0 short sword (5, 4, Elf:3) a staff of fire (13, -7, Elf:3) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. (23, -11, Elf:3) a +0 ring mail (23, -4, Elf:3) a +0 scimitar a +0 shortbow a +0 robe (24, -12, Elf:3) 7 stones (24, -7, Elf:3) the +7 demon blade of Tenacity {elec, rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. (28, -7, Elf:3) a box of beasts (29, -9, Elf:3) a phantom mirror (29, -8, Elf:3) the +1 pair of boots of Responsibility {-Tele *Slow Fly Regen+} -Tele: It prevents most forms of teleportation. *Slow: It may slow you when you take damage. Fly: It grants you flight. Regen+: It increases your rate of health regeneration. (31, -4, Elf:3) the +2 shortbow of Outrage {flame, Int+4} Int+4: It affects your intelligence (+4). (31, -2, Elf:3) Sif Muna's Octavo of Dislocation Spells Type Level a - Dimensional Bullseye Hexes/Translocation 4 b - Vhi's Electric Charge Translocation/Air 4 (31, 14, Elf:3) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (38, -9, Elf:3) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) Level 1 of the Lair of Beasts (3, 44, Lair:1) a rime drake corpse (skeletalised by now) (3, 46, Lair:1) a +0 scimitar (38, 0, Lair:1) the staff "Idaecaer" {rF+ Int+4 Dex+4 Fire} [staff of fire] rF+: It protects you from fire. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). Fire: It increases the power of your Fire spells. the staff "Hogash" {^Fragile rPois rF++ Conj Ice} [staff of conjuration] ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rF++: It greatly protects you from fire. Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. (40, 0, Lair:1) the amulet of Isuru {Spirit rC- rCorr Int+4} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Level 2 of the Lair of Beasts (39, -12, Lair:2) a water moccasin corpse (skeletalised by now) Level 3 of the Lair of Beasts (6, 1, Lair:3) 7 stones (18, 11, Lair:3) a +0 spear (47, 39, Lair:3) 8 stones Level 4 of the Lair of Beasts (52, -19, Lair:4) a water moccasin corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 flail (13, -19, Lair:5) a cane toad skeleton (13, -17, Lair:5) a polar bear skeleton (19, -15, Lair:5) a +0 battleaxe (19, -14, Lair:5) a +0 plate armour (20, -15, Lair:5) a +4 dagger a +2 whip of venom a +2 trident of freezing a +1 dagger of venom a +3 short sword a staff of cold (21, 16, Lair:5) a hell rat corpse (skeletalised by now) (43, -26, Lair:5) a +0 leather armour (50, -10, Lair:5) a komodo dragon skeleton (55, 11, Lair:5) an elephant skeleton Level 1 of the Shoals [Shop] Xabaen's Antique Armour Shoppe a +0 chain mail (162 gold) a +0 plate armour (486 gold) a +0 chain mail (162 gold) a +0 chain mail (162 gold) a +0 leather armour (54 gold) a +2 pair of gloves (445 gold) a +4 scale mail (702 gold) the +7 ring mail of the Dwarven Hall {rN+ Regen+} (1355 gold) rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. a +0 robe (24 gold) (0, 0, Shoals:1) a +0 spear a +0 sling (1, -5, Shoals:1) a +0 sling a +0 quarterstaff (2, -6, Shoals:1) a snapping turtle corpse (skeletalised by now) (2, -5, Shoals:1) a +0 quarterstaff a +0 sling a +0 shortbow (2, -3, Shoals:1) a +0 longbow a +0 spear a satyr corpse (skeletalised by now) (5, 12, Shoals:1) a +0 trident a merfolk corpse (skeletalised by now) (6, 11, Shoals:1) a +0 trident (9, -26, Shoals:1) a +0 trident a merfolk corpse (skeletalised by now) (34, 17, Shoals:1) a +0 spear (49, -12, Shoals:1) a +0 trident the +0 chain mail of Temperance {rC++ Str+3} rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). (52, -14, Shoals:1) a +0 trident (63, -3, Shoals:1) a merfolk skeleton Level 2 of the Shoals [Shop] Soimes's Magic Scroll Shoppe a scroll of teleportation (75 gold) a scroll of enchant weapon (188 gold) a scroll of amnesia (100 gold) a scroll of teleportation (75 gold) a scroll of blinking (238 gold) a scroll of enchant armour (188 gold) a scroll of blinking (238 gold) a scroll of vulnerability (100 gold) a scroll of enchant armour (188 gold) [Shop] Isothrem's Merfolk Weapons a +0 bardiche (300 gold) a +0 rapier (110 gold) a +1 demon trident of electrocution (1390 gold) a +0 partisan (140 gold) a +2 quick blade of flaming (1140 gold) a throwing net (60 gold) 2 silver javelins (360 gold) a +0 glaive (200 gold) [Shop] Isothrem's Visitors' Centre a potion of enlightenment (116 gold) a scroll of teleportation (70 gold) [Shop] Isothrem's Merfolk Armours a +0 cloak (103 gold) a +1 robe of positive energy (227 gold) a +0 robe (20 gold) a +1 pair of boots (264 gold) a +0 hat (92 gold) a +0 robe (20 gold) a +0 pair of gloves (103 gold) a +0 pair of boots of rampaging (264 gold) [Shop] Isothrem's Merfolk Magic the Catalogue of Command (468 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Eringya's Surprising Crocodile Summoning 4 c - Summon Mana Viper Hexes/Summoning 5 an amulet of reflection (540 gold) a ring of see invisible (270 gold) a wand of roots (5) (237 gold) a ring of ice (450 gold) Ysip's Grimoire of Toxicants (864 gold) Spells Type Level a - Ignite Poison Fire/Alchemy 4 b - Detonation Catalyst Fire/Alchemy 5 c - Yara's Violent Unravelling Hexes/Alchemy 5 d - Eringya's Noxious Bog Alchemy 6 a wand of roots (2) (94 gold) (0, 0, Shoals:2) a water nymph corpse (skeletalised by now) (0, 2, Shoals:2) a +0 trident (3, -1, Shoals:2) a +0 trident a +0 trident (10, -43, Shoals:2) a +0 flail (15, -43, Shoals:2) a +0 scale mail (16, 7, Shoals:2) a +0 trident (31, -38, Shoals:2) a +1 trident of freezing (31, 3, Shoals:2) a wind drake skeleton (55, -13, Shoals:2) a +1 short sword of venom (57, -19, Shoals:2) a +0 trident Level 3 of the Shoals (2, 10, Shoals:3) a +0 club a +4 sling (19, 28, Shoals:3) a +0 trident (20, 26, Shoals:3) a +0 club (49, 8, Shoals:3) a +0 trident a merfolk corpse (skeletalised by now) (51, 38, Shoals:3) a harpy corpse (skeletalised by now) Level 4 of the Shoals (9, 37, Shoals:4) a wind drake skeleton (13, 16, Shoals:4) a +0 spear (14, 12, Shoals:4) a +2 rapier of protection a +0 robe (14, 30, Shoals:4) a +3 heavy spear a +0 leather armour a merfolk skeleton (15, -5, Shoals:4) a +3 rapier of venom a +0 robe (15, 14, Shoals:4) a +2 sling of freezing (15, 37, Shoals:4) 10 javelins a +3 demon trident of electrocution a medusa talisman a +7 rapier of speed a +0 robe a water nymph skeleton (15, 38, Shoals:4) a +2 rapier of speed a +0 robe a +0 rapier a +0 robe (16, -4, Shoals:4) a +0 antimagic spear a +0 leather armour (16, -3, Shoals:4) a +3 leather armour of fire resistance a merfolk corpse (skeletalised by now) (16, 14, Shoals:4) the +0 helmet "Wuygyuph" {rElec rC- Will- Int+6} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. Int+6: It affects your intelligence (+6). (16, 19, Shoals:4) a +0 trident (16, 27, Shoals:4) the +6 morningstar "Athryps" {venom, Dex+7} Dex+7: It affects your dexterity (+7). (16, 36, Shoals:4) a +0 trident of protection a +0 robe (16, 37, Shoals:4) a +0 spear of flaming a +0 leather armour (17, 15, Shoals:4) +0 storm dragon scales (19, 27, Shoals:4) a +0 rapier of speed a +0 robe (21, 8, Shoals:4) a +0 plate armour (23, -4, Shoals:4) a ring of resist corrosion (27, 18, Shoals:4) a +1 vampiric trident a +0 robe (33, 1, Shoals:4) a +0 falchion (37, 5, Shoals:4) a +0 trident of venom 2 atropa-tipped darts a +0 leather armour Level 1 of the Spider Nest (0, 0, Spider:1) a +0 chain mail (10, 3, Spider:1) a scroll of noise Level 2 of the Spider Nest (1, 1, Spider:2) a jorogumo skeleton (2, -3, Spider:2) a +0 scale mail (3, -2, Spider:2) a +0 scale mail (5, -7, Spider:2) a +2 flail of distortion Level 3 of the Spider Nest (20, 26, Spider:3) a +0 mace (51, 20, Spider:3) a +0 scale mail Level 4 of the Spider Nest (14, 12, Spider:4) 33 poisoned darts (28, 5, Spider:4) a +0 ring mail (32, 4, Spider:4) a stone (32, 5, Spider:4) a stone (62, -21, Spider:4) a scarf of shadows (62, -20, Spider:4) a scarf of shadows Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the staff "Yxexess" {rF++ rN+ Str-3 Conj Necro Air} [staff of death] rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. (3, 2, Slime:5) the +5 great mace of the Beginning {venom, rPois MP+5 Dex-2} rPois: It protects you from poison. MP+5: It affects your magic capacity (+5). Dex-2: It affects your dexterity (-2). (29, 29, Slime:5) the +1 sling "Giantslayer" {drain, rPois Str+3 Dex+2} rPois: It protects you from poison. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). (31, 31, Slime:5) the +0 scale mail of the Vestibule of Hell {Int+2 Dex+2} Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). (33, -27, Slime:5) the wellspring talisman "Ceocwixke" {rPois rF+ rC- Dex+3} [wellspring talisman] rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). (36, 22, Slime:5) the +2 dagger of Nemelex Xobeh's Regard {antimagic, rElec rPois Int-2} rElec: It insulates you from electricity. rPois: It protects you from poison. Int-2: It affects your intelligence (-2). the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. Level 1 of the Vaults [Shop] Faofosuch's Distillery a potion of curing (75 gold) a potion of attraction (75 gold) a potion of lignification (75 gold) a potion of brilliance (100 gold) a potion of moonshine (25 gold) a potion of berserk rage (126 gold) a potion of heal wounds (201 gold) a potion of curing (75 gold) 2 potions of heal wounds (403 gold) [Shop] Pucvione's General Store a scroll of immolation (108 gold) a potion of curing (81 gold) 4 stones (8 gold) a wand of digging (5) (569 gold) a phial of floods (880 gold) a condenser vane (880 gold) a +3 chain mail of cold resistance (616 gold) a +0 falchion of holy wrath (162 gold) the +4 robe of Taiblugh {rF+ Will+ Int-3 Dex+8} (1122 gold) rF+: It protects you from fire. Will+: It increases your willpower. Int-3: It affects your intelligence (-3). Dex+8: It affects your dexterity (+8). (4, -16, Vaults:1) a +0 arbalest (21, 18, Vaults:1) a +0 great mace a +0 leather armour a +0 troll leather armour a deep troll corpse (skeletalised by now) a human corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (21, 19, Vaults:1) a deep troll corpse (skeletalised by now) (41, -4, Vaults:1) a +0 dagger of venom (unseen) (42, -4, Vaults:1) a +0 whip (43, -8, Vaults:1) a phantom mirror (43, -5, Vaults:1) a phial of floods (44, -8, Vaults:1) a phantom mirror (46, -3, Vaults:1) a book of Battle (46, -2, Vaults:1) a +0 whip (47, -4, Vaults:1) 3 darts of disjunction (49, -45, Vaults:1) a +0 ring mail (54, -43, Vaults:1) a +0 flail a +0 leather armour a +0 arbalest a human corpse (skeletalised by now) (54, -42, Vaults:1) a +3 great mace a +0 ring mail a +0 troll leather armour a deep troll corpse (skeletalised by now) (55, -44, Vaults:1) a +0 scale mail a human corpse (skeletalised by now) (55, -42, Vaults:1) a +2 dire flail of protection a +0 scale mail a human corpse (skeletalised by now) (55, -41, Vaults:1) a +0 morningstar a +0 leather armour a human corpse (skeletalised by now) (55, -40, Vaults:1) a +0 ring mail a human corpse (skeletalised by now) (62, -33, Vaults:1) a +0 troll leather armour a deep troll corpse (skeletalised by now) Level 2 of the Vaults [Shop] Jedus's Jewellery Shoppe a ring of see invisible (300 gold) a spider talisman (500 gold) a ring of fire (unknown) (500 gold) a ring of poison resistance (400 gold) the ring "Umides" {rPois MP-5 Str+3 Dex+6} (708 gold) [ring of poison resistance] rPois: It protects you from poison. MP-5: It affects your magic capacity (-5). Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). an amulet of magic regeneration (600 gold) a ring of poison resistance (400 gold) the serpent talisman of Tocum {rElec rF++ rCorr Dex-3 Stlth-} (2712 gold) [serpent talisman] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). Stlth-: It makes you less stealthy. [Shop] Xopp's Book Boutique a book of Battle (616 gold) a book of the Hunter (364 gold) a book of Debilitation (308 gold) a book of Armaments (504 gold) a book of Contraptions (588 gold) a book of Geomancy (280 gold) a book of Cantrips (224 gold) a book of Debilitation (308 gold) a manual of Ranged Weapons (1120 gold) My Sojourn through Swampland (336 gold) a book of Beasts (644 gold) (4, -47, Vaults:2) a +0 dagger a +0 robe a human corpse (skeletalised by now) (6, -43, Vaults:2) a potion of attraction (8, -47, Vaults:2) a +1 broad axe of venom a +0 plate armour (10, -47, Vaults:2) a +0 dire flail (27, -52, Vaults:2) a scroll of enchant armour (34, -36, Vaults:2) 8 stones (34, -35, Vaults:2) a +0 scale mail (34, -28, Vaults:2) a +0 great mace a +0 ring mail (36, 2, Vaults:2) a +0 scale mail a +0 long sword a +0 arbalest a human corpse (skeletalised by now) (37, -29, Vaults:2) a +0 morningstar a +0 ring mail Level 3 of the Vaults (0, 0, Vaults:3) a +0 chain mail a +2 long sword of venom a human skeleton (1, -1, Vaults:3) a +0 scale mail a +0 flail (1, 1, Vaults:3) a +0 chain mail a +3 long sword (1, 2, Vaults:3) a +0 chain mail a +0 glaive a +0 dire flail (1, 3, Vaults:3) a +0 ring mail (2, 19, Vaults:3) a scroll of identify (3, 47, Vaults:3) the macabre finger necklace {Ring+ rN+ HP+7} [amulet of nothing] Ring+: It enables you to equip an extra ring. rN+: It protects you from negative energy. HP+7: It affects your health (+7). the ring "Dug Husm" {rPois Will++ Int+2} [ring of willpower] rPois: It protects you from poison. Will++: It greatly increases your willpower. Int+2: It affects your intelligence (+2). the ring "Epatir" {rElec EV+5 Dex+3} [ring of evasion] rElec: It insulates you from electricity. EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). the amulet of Liq Xou {Faith rF+ Slay+2 Stlth-} [amulet of faith] Faith: It allows you to gain divine favour quickly. rF+: It protects you from fire. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth-: It makes you less stealthy. (4, 22, Vaults:3) a +0 great mace a +0 leather armour (5, 22, Vaults:3) a +0 dire flail a +0 animal skin (5, 47, Vaults:3) the ring of Daresel {Will+ EV+5 Int+3 Stlth+} [ring of evasion] Will+: It increases your willpower. EV+5: It affects your evasion (+5). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (7, 38, Vaults:3) a +0 animal skin a +0 dire flail (9, 22, Vaults:3) a +0 long sword a +0 scale mail a human corpse (skeletalised by now) (16, -3, Vaults:3) a scroll of identify (25, -3, Vaults:3) a +2 falchion of holy wrath (25, -2, Vaults:3) a +4 trident of venom (26, -4, Vaults:3) a staff of alchemy (26, -2, Vaults:3) a +2 ring mail of cold resistance (28, 49, Vaults:3) the +11 spear "Goynod" {drain, +Blink rElec} +Blink: It lets you blink. rElec: It insulates you from electricity. (38, 34, Vaults:3) the +5 plate armour of Space {Rampage rF+ Dex+4} Rampage: It bestows one free step when moving towards enemies. rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). (40, 3, Vaults:3) a +0 flail a +0 ring mail (50, 56, Vaults:3) a +0 plate armour Level 4 of the Vaults (9, -3, Vaults:4) a +0 chain mail (22, 30, Vaults:4) a +0 arbalest (23, 29, Vaults:4) a +0 dagger a +0 robe (33, 23, Vaults:4) a +0 demon whip of electrocution a +0 robe (39, -30, Vaults:4) a +0 dire flail a +0 leather armour a +0 dagger a +0 robe a human corpse (skeletalised by now) a deep troll corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (40, -31, Vaults:4) a +2 heavy war axe a +2 heavy war axe a +0 scale mail a goblin corpse (skeletalised by now) (40, -30, Vaults:4) a +0 broad axe a +0 broad axe a +0 scale mail a +0 troll leather armour a deep troll corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (51, -13, Vaults:4) the +7 shortbow "Cudum" {elec, rCorr Int+3} rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Level 5 of the Vaults [Shop] Kimodgh's Armour Shop a +0 ring mail (96 gold) a +0 scale mail (96 gold) a +0 pair of gloves (108 gold) a +0 chain mail (144 gold) a +0 ring mail (96 gold) a +0 chain mail (144 gold) (0, 0, Vaults:5) a +1 long sword a +0 arbalest a +0 chain mail (12, 17, Vaults:5) the +12 short sword of Etogiph {drain, rN+ Int+2} rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). the +12 spear "Jifison" {antimagic, Str+4 Dex+3} Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). (12, 20, Vaults:5) a +2 great sword of flaming (14, 15, Vaults:5) 7 stones (16, 13, Vaults:5) a +0 dire flail a +0 dire flail a +0 flail an ettin corpse (skeletalised by now) (16, 21, Vaults:5) a +0 leather armour (24, 37, Vaults:5) a staff of earth (25, 11, Vaults:5) the +3 orcbow "Muveubb" {flame, rPois} rPois: It protects you from poison. (32, 7, Vaults:5) a +0 falchion (32, 11, Vaults:5) a staff of earth (32, 15, Vaults:5) a scroll of poison (32, 19, Vaults:5) a wand of paralysis (4) (33, 16, Vaults:5) a +2 dagger of venom (34, 24, Vaults:5) the +7 hand axe of Fragile Peace {drain, +Blink rPois Stlth+} +Blink: It lets you blink. rPois: It protects you from poison. Stlth+: It makes you more stealthy. (37, 2, Vaults:5) a +2 troll leather armour (39, 12, Vaults:5) 4 stones (39, 22, Vaults:5) a staff of alchemy (41, 2, Vaults:5) a +1 triple sword of protection (43, 20, Vaults:5) the staff of benj's Infinite Pain {rC- MP+5 Conj Forge Fire} [staff of conjuration] rC-: It makes you vulnerable to cold. MP+5: It affects your magic capacity (+5). Conj: It increases the power of your Conjurations spells. Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. (45, 2, Vaults:5) a +1 triple crossbow of electrocution (45, 12, Vaults:5) the amulet "Fesopp" {Spirit Str+4} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+4: It affects your strength (+4). (46, 27, Vaults:5) the +2 dagger "Voantob" {drain, *Noise *Slow rN++ Dex+2 Stlth+} *Noise: It may make a loud noise when swung. *Slow: It may slow you when you take damage. rN++: It greatly protects you from negative energy. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (47, 22, Vaults:5) a +3 spear of flaming (49, 2, Vaults:5) a +2 ring mail of fire resistance (50, 17, Vaults:5) 6 large rocks a stone giant corpse (skeletalised by now) (53, 2, Vaults:5) a condenser vane (56, 13, Vaults:5) a +0 falchion (56, 17, Vaults:5) a staff of fire Level 1 of the Crypt (0, 44, Crypt:1) 3 stones (3, 23, Crypt:1) a +0 robe (4, 46, Crypt:1) a +0 scale mail (9, 39, Crypt:1) a +0 long sword a +0 chain mail (39, 25, Crypt:1) the amulet "Ehaag" {Faith rPois Will- Dex+7 Stlth-} [amulet of faith] Faith: It allows you to gain divine favour quickly. rPois: It protects you from poison. Will-: It decreases your willpower. Dex+7: It affects your dexterity (+7). Stlth-: It makes you less stealthy. (39, 29, Crypt:1) a ring of willpower (41, 25, Crypt:1) 3 stones (43, 21, Crypt:1) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (43, 25, Crypt:1) a +1 great sword of holy wrath (43, 29, Crypt:1) the +1 orcbow "Ragho" {freeze, Dex+3} Dex+3: It affects your dexterity (+3). (44, 39, Crypt:1) a +2 robe of fire resistance a +1 dagger of venom a human skeleton (47, 25, Crypt:1) an amulet of reflection (47, 27, Crypt:1) a +2 robe of cold resistance (47, 29, Crypt:1) a book of Spatial Translocations (62, 37, Crypt:1) 5 atropa-tipped darts Level 2 of the Crypt (0, 0, Crypt:2) a +0 whip (1, 0, Crypt:2) a ghoul corpse (skeletalised by now) (1, 4, Crypt:2) a ghoul corpse (skeletalised by now) (2, 4, Crypt:2) a bog body corpse (skeletalised by now) (27, -17, Crypt:2) the +9 scale mail "Nolarchiv" {Rampage Dex+2} Rampage: It bestows one free step when moving towards enemies. Dex+2: It affects your dexterity (+2). (41, -1, Crypt:2) a bog body corpse (skeletalised by now) (41, 0, Crypt:2) a bog body corpse (skeletalised by now) (41, 1, Crypt:2) a ghoul corpse (skeletalised by now) (41, 2, Crypt:2) a ghoul corpse (skeletalised by now) (41, 4, Crypt:2) a bog body corpse (skeletalised by now) (49, 5, Crypt:2) a book of Lightning (60, 6, Crypt:2) a +0 chain mail Level 3 of the Crypt (0, 0, Crypt:3) a +1 demon whip of pain (6, -50, Crypt:3) a +4 flail of protection (6, -45, Crypt:3) a +1 glaive of protection (7, -49, Crypt:3) a +0 morningstar (7, -45, Crypt:3) a scroll of immolation (9, 3, Crypt:3) a book of Power (12, -44, Crypt:3) a book of Hexes (12, -20, Crypt:3) 5 stones (13, -18, Crypt:3) a +0 shortbow (15, -18, Crypt:3) a +2 demon whip (16, -52, Crypt:3) a book of Beasts (16, -48, Crypt:3) a Young Poisoner's Handbook (32, -50, Crypt:3) a scroll of immolation (33, 8, Crypt:3) a ring of see invisible (41, -13, Crypt:3) a +0 longbow (46, -41, Crypt:3) a +2 robe of willpower (46, -40, Crypt:3) a +1 dire flail a +0 chain mail (48, -37, Crypt:3) a +0 robe (48, -10, Crypt:3) a +0 chain mail (49, -28, Crypt:3) a ring of protection from fire (51, -50, Crypt:3) a ring of resist corrosion (52, -27, Crypt:3) a wand of paralysis (6) (52, -26, Crypt:3) a +2 executioner's axe of draining (52, -25, Crypt:3) a +2 demon whip of venom (52, -18, Crypt:3) a dragon-coil talisman (53, -27, Crypt:3) the +2 battleaxe of the Leaping Ancients {spect, *Slow rF++ Str+3 Stlth+} *Slow: It may slow you when you take damage. rF++: It greatly protects you from fire. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. (53, -26, Crypt:3) a +2 chain mail of poison resistance (54, 4, Crypt:3) a +0 robe a +4 hand axe (55, -50, Crypt:3) the inkwell talisman "Pudag" {rF+ Will+ Str+3 Dex-3} [inkwell talisman] rF+: It protects you from fire. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex-3: It affects your dexterity (-3). (55, -44, Crypt:3) a +1 great mace a +0 chain mail Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a +2 pair of gloves of hurling (5, 19, Tomb:1) a +2 pair of boots (5, 24, Tomb:1) 7 stones (7, -1, Tomb:1) a +0 pair of gloves (10, 13, Tomb:1) a scroll of vulnerability (11, 36, Tomb:1) 5 stones (18, 26, Tomb:1) a scroll of identify (35, 48, Tomb:1) a +0 robe (40, 36, Tomb:1) a scroll of identify (44, 27, Tomb:1) a +0 hand axe (47, 28, Tomb:1) a +0 flail Level 2 of the Tomb of the Ancients Level 3 of the Tomb of the Ancients (3, -14, Tomb:3) the +6 trident "Peimmod" {flame, rElec rPois rN++ Int+2} rElec: It insulates you from electricity. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Int+2: It affects your intelligence (+2). (unseen) (6, -16, Tomb:3) the +6 hand axe of the Lonely Spines {drain, rF+ Dex+4} rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). (7, -18, Tomb:3) the amulet "Nioph" {Spirit rElec rPois Dex-4 Stlth+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. rPois: It protects you from poison. Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. (8, -20, Tomb:3) the lupine talisman "Jisipuxt" {Rampage rF+ Will+ Str+2} [lupine talisman] Rampage: It bestows one free step when moving towards enemies. rF+: It protects you from fire. Will+: It increases your willpower. Str+2: It affects your strength (+2). (9, -20, Tomb:3) the +5 dagger "Rusauz" {drain, *Slow rElec rC+} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rC+: It protects you from cold. the Vestibule of Hell (16, -7, Hell) the ring of the Rabble {Fly rElec rCorr Int+3 Dex+3} [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). the ring of the Meadowlark {Will+ Str+6} [ring of strength] Will+: It increases your willpower. Str+6: It affects your strength (+6). (17, -7, Hell) the ring "Tajis" {*Corrode rPois Will- Str+6 SInv} [ring of strength] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Will-: It decreases your willpower. Str+6: It affects your strength (+6). SInv: It lets you see invisible. (19, 12, Hell) a +0 robe a +0 dagger a human skeleton Level 1 of the Iron City of Dis Level 2 of the Iron City of Dis (0, 0, Dis:2) a +0 flail (4, -12, Dis:2) a +1 heavy morningstar (4, -10, Dis:2) a caustic shrike skeleton (12, 0, Dis:2) a +0 flail (15, -18, Dis:2) a +0 flail (21, 0, Dis:2) a +1 morningstar of protection a +0 dire flail a caustic shrike corpse (skeletalised by now) a caustic shrike corpse (skeletalised by now) (22, -2, Dis:2) a +0 morningstar Level 3 of the Iron City of Dis (0, 0, Dis:3) a +0 flail of draining (unseen) (6, -18, Dis:3) a +3 great mace a +0 chain mail Level 4 of the Iron City of Dis (0, 0, Dis:4) a +2 battleaxe a +0 chain mail (4, 7, Dis:4) a +2 great mace a +0 plate armour (9, 3, Dis:4) a +2 great sword (still there?) a +0 chain mail (still there?) (17, -5, Dis:4) a +0 great mace Level 5 of the Iron City of Dis (0, 0, Dis:5) a +0 plate armour a +2 great mace (3, 0, Dis:5) a +0 plate armour a +2 great mace of freezing Level 6 of the Iron City of Dis (14, 8, Dis:6) a caustic shrike corpse (skeletalised by now) a caustic shrike corpse (skeletalised by now) (15, 8, Dis:6) a caustic shrike corpse (skeletalised by now) (19, -5, Dis:6) a +3 battleaxe (still there?) a +1 chain mail of fire resistance (still there?) Level 7 of the Iron City of Dis (0, 0, Dis:7) the +9 chain mail of Focus {Harm Str+2 Int+2} Harm: It increases damage dealt and taken. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). (1, 51, Dis:7) a +0 flail of draining a +2 battleaxe of draining a +0 plate armour (2, 3, Dis:7) a +0 battleaxe a +0 chain mail (2, 51, Dis:7) a +1 battleaxe of draining a +4 chain mail of ponderousness (43, 13, Dis:7) a staff of air (unseen) (44, 59, Dis:7) a +0 great mace a +0 chain mail (46, 34, Dis:7) a +7 great sword (46, 60, Dis:7) a scroll of identify (47, 34, Dis:7) a +1 battleaxe a +0 chain mail (47, 60, Dis:7) 5 stones (48, 23, Dis:7) a +4 great mace (48, 60, Dis:7) a scroll of identify (49, 23, Dis:7) a +0 great sword of flaming a +0 plate armour (49, 60, Dis:7) a +0 plate armour (54, 6, Dis:7) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). (57, 60, Dis:7) a +2 heavy sling (unseen) (58, 9, Dis:7) a +0 giant club a +8 battleaxe (58, 10, Dis:7) a +5 great mace (58, 60, Dis:7) a staff of cold (unseen) (59, 58, Dis:7) a box of beasts (59, 59, Dis:7) a +0 spear of venom (unseen) (59, 60, Dis:7) a +0 flail of venom (unseen) Level 1 of Gehenna Level 2 of Gehenna (7, -16, Geh:2) a +0 great sword of flaming a fire giant corpse (skeletalised by now) (9, -18, Geh:2) a hellephant skeleton (9, -17, Geh:2) a +0 demon whip of electrocution a hell hog skeleton (10, -19, Geh:2) a +2 great sword of flaming a fire giant corpse (skeletalised by now) Level 3 of Gehenna (6, -27, Geh:3) a +2 glaive of flaming (still there?) +0 fire dragon scales (still there?) (6, -24, Geh:3) +0 fire dragon scales a +3 glaive of flaming (6, -18, Geh:3) a +1 great sword of flaming (still there?) a fire giant skeleton (still there?) (7, -18, Geh:3) a juggernaut skeleton (8, -34, Geh:3) a +4 great sword of flaming (unseen) (8, -33, Geh:3) a juggernaut skeleton (8, -32, Geh:3) a +2 glaive of flaming +1 fire dragon scales (8, -28, Geh:3) a juggernaut skeleton (8, -27, Geh:3) a titan skeleton (8, -26, Geh:3) a titan skeleton (8, -17, Geh:3) +0 fire dragon scales a +1 bardiche of flaming (8, -10, Geh:3) a +2 great sword of flaming a fire giant corpse (skeletalised by now) (9, -30, Geh:3) a titan skeleton (10, -16, Geh:3) +0 fire dragon scales (still there?) a +1 glaive of flaming (still there?) Level 4 of Gehenna (3, 4, Geh:4) a hellephant corpse (skeletalised by now) (5, 8, Geh:4) a +2 demon whip of freezing (8, 7, Geh:4) a +0 demon whip of venom (15, 13, Geh:4) a +0 demon whip (16, 12, Geh:4) a hellephant corpse (skeletalised by now) Level 5 of Gehenna (13, 13, Geh:5) a +2 demon whip of electrocution Level 6 of Gehenna Level 7 of Gehenna (0, 0, Geh:7) +0 fire dragon scales a +2 glaive of flaming an oni skeleton (1, -2, Geh:7) a +0 mace of protection (3, -26, Geh:7) the +1 leather armour "Wuakhleqa" {Str+2} Str+2: It affects your strength (+2). (7, -45, Geh:7) a +3 demon whip of flaming (15, -26, Geh:7) a +1 demon whip of draining (16, -26, Geh:7) a staff of death (21, -44, Geh:7) a +0 demon whip (21, -29, Geh:7) a staff of cold (unseen) (21, -22, Geh:7) the +13 sceptre of Asmodeus Fire Summon: It may summon demons of flame and damnation when striking foes. (22, -45, Geh:7) a ring of positive energy (22, -39, Geh:7) a +0 great sword of flaming a fire giant skeleton (22, -33, Geh:7) a +2 spectral quarterstaff (22, -32, Geh:7) a +1 vampiric demon whip (23, -21, Geh:7) a +1 demon whip of flaming (27, -27, Geh:7) a manual of Armour (27, -26, Geh:7) a +2 ring mail of cold resistance (28, -27, Geh:7) a +0 demon whip of draining (34, -29, Geh:7) a salamander skeleton (37, -28, Geh:7) a +0 demon whip (40, -27, Geh:7) a staff of death (40, -26, Geh:7) Sif Muna's Textbook on Wispy Mechanisms Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Awaken Armour Earth/Forgecraft 4 c - Forge Blazeheart Golem Fire/Forgecraft 4 d - Forge Phalanx Beetle Forgecraft 6 Level 1 of Cocytus Level 2 of Cocytus Level 3 of Cocytus Level 4 of Cocytus Level 5 of Cocytus (0, 0, Coc:5) a shard shrike corpse a shard shrike corpse (4, -2, Coc:5) a titan corpse Level 6 of Cocytus Level 1 of Tartarus Level 2 of Tartarus Level 3 of Tartarus Level 4 of Tartarus (5, -21, Tar:4) a +3 whip (5, -20, Tar:4) a +3 demon whip of electrocution (11, -14, Tar:4) a doom hound corpse (skeletalised by now) (13, -14, Tar:4) a +2 demon whip of pain Level 5 of Tartarus Level 6 of Tartarus Level 7 of Tartarus (0, 0, Tar:7) a +2 trident of flaming (unseen) (0, 1, Tar:7) a scarf of harm (0, 16, Tar:7) a book of Party Tricks (0, 17, Tar:7) the staff "Locudiw" {Str+2 Conj} [staff of conjuration] Str+2: It affects your strength (+2). Conj: It increases the power of your Conjurations spells. (1, 0, Tar:7) a +5 ring of evasion (1, 1, Tar:7) a +4 ring of protection (2, 0, Tar:7) a manual of Short Blades (2, 1, Tar:7) a +2 falchion of protection (unseen) (2, 11, Tar:7) 8 large rocks a tainted leviathan skeleton a tainted leviathan skeleton (2, 16, Tar:7) a +2 dagger of venom (2, 17, Tar:7) a +6 long sword of holy wrath (3, 0, Tar:7) a +0 spear of flaming (unseen) (3, 1, Tar:7) the +1 mace "Porarph" {heavy, rC- rCorr Str+5 SInv} rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). SInv: It lets you see invisible. (unseen) (3, 6, Tar:7) 4 large rocks a tainted leviathan corpse (skeletalised by now) (4, -17, Tar:7) the +5 dagger of the Thoughtful Hells {antimagic, Dex+2} Dex+2: It affects your dexterity (+2). (unseen) (4, -16, Tar:7) +2 fire dragon scales (4, 0, Tar:7) a staff of cold (unseen) (4, 1, Tar:7) a +3 scale mail of poison resistance (4, 5, Tar:7) 3 large rocks a tainted leviathan corpse (skeletalised by now) (5, -17, Tar:7) the +1 scale mail of the Pleiades {rF- rN+++ Dex-4 Stlth+} rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. (5, -16, Tar:7) the +0 chain mail of Ethics {+Inv rElec Slay+5} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (6, -17, Tar:7) a +2 pair of boots of flying (6, -16, Tar:7) a staff of earth (unseen) (10, 16, Tar:7) the +6 long sword of Niloemin {flame, *Slow rElec Str+3 Int+5} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). (10, 17, Tar:7) the +8 mace of the Frog {holy, Int+2 Dex+2} Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). (11, 16, Tar:7) a +1 morningstar of protection (11, 17, Tar:7) a ring of poison resistance (32, 14, Tar:7) a +2 cloak of stealth (32, 15, Tar:7) the +11 spear "Uhotwioc" {venom, rN+ Int+3} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (32, 16, Tar:7) the +8 chain mail of the Ward {rPois} rPois: It protects you from poison. (33, 14, Tar:7) the +3 dire flail "Ogalust" {venom, rN+ rCorr} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (33, 16, Tar:7) a staff of air (43, 16, Tar:7) the Precepts of Hexing and Cohobation Spells Type Level a - Jinxbite Hexes 2 b - Leda's Liquefaction Alchemy/Earth 4 (44, 16, Tar:7) a +1 ring mail of fire resistance (45, 16, Tar:7) a scroll of amnesia 8 curare-tipped darts (47, 16, Tar:7) a +1 leather armour of poison resistance (48, 16, Tar:7) a ring of protection from cold Level 1 of the Depths (10, 32, Depths:1) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (11, 26, Depths:1) the ring of Daohig {*Slow rElec rCorr Slay+4 SInv} [ring of slaying] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. (13, 24, Depths:1) a +1 great sword of flaming (21, -4, Depths:1) a tengu corpse (skeletalised by now) (28, 30, Depths:1) 8 stones (41, -7, Depths:1) a +0 falchion (47, 21, Depths:1) a box of beasts (57, 7, Depths:1) 6 large rocks a very ugly thing corpse (skeletalised by now) (58, 6, Depths:1) a +1 great sword of flaming a fire giant skeleton (58, 7, Depths:1) a very ugly thing skeleton (59, 7, Depths:1) a +0 long sword a +0 robe (70, 5, Depths:1) a +0 troll leather armour a deep troll corpse (skeletalised by now) (70, 6, Depths:1) a +0 troll leather armour a deep troll corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (70, 7, Depths:1) a +0 troll leather armour 2 stones a deep troll corpse (skeletalised by now) Level 2 of the Depths (23, 6, Depths:2) a +2 great sword of flaming a fire giant corpse (skeletalised by now) (30, -4, Depths:2) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (32, -6, Depths:2) a wand of mindburst (4) (32, -5, Depths:2) a deep troll corpse (skeletalised by now) (32, -4, Depths:2) a +0 troll leather armour a deep troll corpse (skeletalised by now) (38, 19, Depths:2) a +0 leather armour (61, -16, Depths:2) a +0 demon whip of venom Level 3 of the Depths (13, -23, Depths:3) a +0 quarterstaff a +0 robe (27, -35, Depths:3) a +0 dagger a +0 robe a human corpse (skeletalised by now) (27, -33, Depths:3) a +4 scimitar of electrocution (28, -25, Depths:3) 2 scrolls of vulnerability a +0 chain mail (41, -9, Depths:3) the ring of Jejedeel {rPois rF- rC+ Ice} [ring of ice] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Ice: It increases the power of your Ice spells. (42, -25, Depths:3) a potion of lignification (44, -20, Depths:3) a +0 great sword (45, -21, Depths:3) the blade talisman "Iset" {rElec Dex+3} [blade talisman] rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). (53, -31, Depths:3) the lupine talisman "Wichulax" {Str+3 Int+2} [lupine talisman] Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). (58, -25, Depths:3) a +1 scythe of venom (62, -35, Depths:3) a ring of flight (62, -34, Depths:3) 3 scrolls of amnesia (62, -33, Depths:3) a +5 scythe of venom (63, -35, Depths:3) a staff of fire (63, -34, Depths:3) a +0 leather armour (63, -33, Depths:3) a scroll of enchant weapon (64, -35, Depths:3) a +4 scale mail of willpower (64, -34, Depths:3) a +0 spear (65, -35, Depths:3) the +9 hand axe "Rishrow" {pain, rC+} rC+: It protects you from cold. (65, -34, Depths:3) a +0 mace (66, -35, Depths:3) a +2 plate armour of cold resistance Level 4 of the Depths [Shop] Intajij's Book Emporium a book of Unlife (728 gold) a Compendium of Siegecraft (1352 gold) a book of Minor Magic (416 gold) a book of Dangerous Friends (1092 gold) a Codex of Conductivity (1040 gold) a book of Winter (728 gold) a manual of Polearms (2080 gold) a book of Displacement (572 gold) [Shop] Ilipoff's Jewellery Boutique a ring of willpower (700 gold) the amulet "Kynga" {Acrobat +Inv Int+6} (1584 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. +Inv: It lets you turn invisible. Int+6: It affects your intelligence (+6). a ring of poison resistance (560 gold) a ring of poison resistance (560 gold) a ring of flight (490 gold) a +6 ring of strength (1008 gold) a ring of willpower (700 gold) the ring of the Postmodern Souls {EV+5 Str+2} (1321 gold) [ring of evasion] EV+5: It affects your evasion (+5). Str+2: It affects your strength (+2). a ring of ice (700 gold) a +6 ring of dexterity (1008 gold) [Shop] Saomealu's Book Emporium a Necronomicon (1188 gold) a Grand Grimoire (748 gold) a book of the Fortress (836 gold) a book of Hexes (792 gold) a book of Cryoformation (924 gold) a book of Duality (1012 gold) Zyiwnyoss's Grimoire of the Glacier and Angles (836 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Ozocubu's Armour Ice 3 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Permafrost Eruption Ice/Earth 6 a book of Unlife (616 gold) (0, 0, Depths:4) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (1, -1, Depths:4) a +6 ring of strength (5, 53, Depths:4) a +0 trident a green draconian corpse (skeletalised by now) (6, 2, Depths:4) a +1 battleaxe a +0 chain mail a human corpse (skeletalised by now) (7, 2, Depths:4) a +0 dagger a +0 robe a human corpse (skeletalised by now) (8, 4, Depths:4) a +3 war axe of pain a +0 plate armour a human corpse (skeletalised by now) (9, 4, Depths:4) a +2 great sword of flaming a +0 chain mail a human corpse (skeletalised by now) (10, 4, Depths:4) a +0 partisan a +0 plate armour (13, 37, Depths:4) the +5 long sword of Indignation {freeze, rPois Int+5 SInv} rPois: It protects you from poison. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. (17, 27, Depths:4) the +1 trident of Big Damage {heavy, Dex+2} Dex+2: It affects your dexterity (+2). (18, 1, Depths:4) a +0 chain mail (38, 4, Depths:4) an ugly thing corpse (skeletalised by now) (47, 24, Depths:4) a +0 troll leather armour a +0 troll leather armour a deep troll skeleton a deep troll skeleton (48, 24, Depths:4) a +3 battleaxe of freezing a deep troll skeleton a frost giant skeleton (49, 22, Depths:4) a +0 dire flail a +0 dire flail an ettin skeleton (53, 21, Depths:4) a deep troll skeleton (54, 3, Depths:4) a very ugly thing corpse (skeletalised by now) (55, 3, Depths:4) an ugly thing corpse (skeletalised by now) a very ugly thing corpse (skeletalised by now) (55, 4, Depths:4) a very ugly thing corpse (skeletalised by now) (56, 4, Depths:4) a +0 trident (57, 3, Depths:4) an ugly thing corpse (skeletalised by now) (59, 22, Depths:4) 6 poisoned darts