Dungeon Crawl Stone Soup version 0.33.1-4-g5a2043f66b (webtiles) character file. Game seed: 10258212962306749920 479 benjikog the Conjurer (level 6, 0/33 HPs) Began as a Deep Elf Conjurer on Sept 24, 2025. Slain by an iguana (12 damage) ... on level 5 of the Dungeon. The game lasted 00:31:14 (3972 turns). benjikog the Conjurer (Deep Elf Conjurer) Turns: 3972, Time: 00:31:15 Health: 0/33 AC: 3 Str: 4 XL: 6 Next: 86% Magic: 11/17 EV: 11 Int: 27 God: Gold: 252 SH: 0 Dex: 13 Spells: 3/17 levels left rFire x . . p - +12 hammer "Hellblazer" {drain, Int+2 Stlth+} rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . C - +0 pair of boots Will ..... (no amulet) Stlth +++ j - ring of flight HPRegen 0.25/turn w - ring of ice MPRegen 0.30/turn %: no passive effects @: flying A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 252 gold pieces. Inventory: Hand Weapons p - the +12 hammer "Hellblazer" (weapon) {drain, Int+2 Stlth+} (You found it on level 2 of the Dungeon) Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. r - a +0 short sword of freezing x - a +2 orcbow of draining Missiles d - 12 poisoned darts f - 49 stones v - 3 atropa-tipped darts Armour a - a +0 robe (worn) m - a +0 kite shield n - a +0 buckler o - a +0 robe C - a +0 pair of boots (worn) Jewellery i - a +6 ring of dexterity j - a ring of flight (worn) w - a ring of ice (worn) Wands D - a wand of polymorph (7) Scrolls h - 2 scrolls of silence k - a scroll of amnesia l - a scroll of noise q - 2 scrolls of enchant armour {unknown} s - 2 scrolls of enchant weapon t - a scroll of teleportation {unknown} y - a scroll of butterflies {unknown} B - a scroll of immolation {unknown} F - a scroll of identify Potions b - a potion of magic c - a potion of haste {unknown} e - a potion of cancellation g - 2 potions of mutation {unknown} u - 2 potions of curing {unknown} z - a potion of invisibility {unknown} A - a potion of attraction {unknown} Talismans E - a quill talisman Skills: + Level 0.7 Fighting + Level 0.4 Maces & Flails + Level 2.9 Dodging + Level 4.0 Stealth + Level 6.3 Spellcasting + Level 6.7 Conjurations + Level 0.4 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 c - Maxwell's Portable P Tloc 10% (3-9)d3 16% 3 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 14% 4 e - Fulminant Prism Conj/Alch 13% 3d9 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magnavolt Erth/Air 4% 4d9 100% 7 Maxwell's Capacitive Co Air 4% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. There is an open door here. There is an open door here. You reach down and open the door. An iguana comes into view. There is an open door here. The magic dart hits the iguana. The iguana is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (lightly wounded, 84% to hit) You focus your ray upon the iguana. The searing ray hits the iguana! The iguana is heavily wounded. (Press . to maintain the ray.) The searing ray hits the iguana! The iguana is almost dead. The searing ray misses the iguana. The iguana bites you! The searing ray hits the iguana but does no damage. The iguana is almost dead. You finish channelling your searing ray. The iguana bites you! The iguana bites you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (almost dead, 84% to hit) You focus your ray upon the iguana. The searing ray misses the iguana. (Press . to maintain the ray.) The iguana bites you! You die... #.##........####≈##~..~~.. #........#### #≈≈≈≈≈~~~~~ #.##.###.# ##≈≈≈≈≈≈~~~ #.##.# #.# #+####.....~~ #.##.# #.# #...#...#~~... #.##.# #.# #......####..## #>##.###.##....... ##..# #........#....... ####... ####.....>.@l...... +...... #..<......##....... ###<#.. #.####.##.# #...... ##... #.# #.##.# #..... ###. #.# ##.##.# #...# ## #.# #..##. #####+## #.# #..... ...#.# #.# #..##.# #.#.##### #.###..##.####.).....# You could see an iguana. Vanquished Creatures An ice beast (D:5) A black bear (D:4) A phantom (D:4) A bombardier beetle (D:4) An orc priest (D:4) A sleepcap (D:5) An orc wizard (D:4) 4 adders A shadow imp (D:5) 4 ufetubi (D:5) A dart slug (D:2) 2 orcs (D:4) 2 endoplasms 3 giant cockroaches 6 hobgoblins 4 quokkas 4 ball pythons 6 bats 2 frilled lizards 9 goblins 6 kobolds 5 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | benjikog the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 322 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 325 | D:1 | Learned a level 2 spell: Searing Ray 962 | D:2 | Identified the +12 hammer "Hellblazer" {drain, Int+2 | Stlth+} 1012 | D:2 | Reached skill level 5 in Conjurations 1047 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/10 1286 | D:2 | Learned a level 3 spell: Maxwell's Portable Piledriver 1397 | D:2 | Found a faded altar of an unknown god. 1556 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 1687 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2178 | D:4 | Found a glowing golden altar of the Shining One. 2231 | D:4 | Noticed a black bear 2261 | D:4 | Killed a black bear 2262 | D:4 | Reached XP level 5. HP: 19/28 MP: 1/14 2350 | D:4 | Reached skill level 5 in Spellcasting 2730 | D:4 | Reached XP level 6. HP: 33/33 MP: 3/16 2889 | D:4 | Learned a level 4 spell: Fulminant Prism 3354 | D:5 | Entered Level 5 of the Dungeon 3972 | D:5 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_loops_ring D:2: layout_rooms, shapermc_ecumenical_altar_petra, minmay_hexomino_p4, uniq_crazy_yiuf_cottage D:3: layout_rooms D:4: layout_gridville, amcnicky_altar_gilded D:5: layout_loops_corners, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_a, chequers_serial_rivers_small_3, chequers_serial_rivers_room_b, chequers_serial_rivers_room_b Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.7 Stealth | 3 4 | 4.0 Spellcasting | 4 5 6 | 6.3 Fighting | | 0.7 Maces & Flails | | 0.4 Dodging | | 2.9 Translocations | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Mace | 11 | 5 || 16 Cast: Magic Dart | 78 | 52 || 130 Searing Ray | | 13 || 13 Iskenderun's Myst | | 4 || 4 Maxwell's Portabl | | 1 || 1 Fulminant Prism | | 1 || 1 Use: Potion | 1 | || 1 Scroll | | 4 || 4 Armour: Robe | 9 | 16 || 25 Dodge: Dodged | 14 | 16 || 30