bentocg Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (1, 2, D:1) a jackal corpse (skeletalised by now) (1, 3, D:1) a jackal corpse (skeletalised by now) (32, 12, D:1) a +0 club (34, -20, D:1) 4 stones (35, -30, D:1) a +0 club a goblin corpse (skeletalised by now) (37, -22, D:1) 7 stones (39, -29, D:1) a +0 leather armour (43, -15, D:1) a flux talisman (43, 3, D:1) 3 poisoned darts (44, -19, D:1) a ring of flight (54, -6, D:1) a +0 ring mail (57, -12, D:1) a +0 club (64, -4, D:1) a +0 dagger 4 stones Level 2 of the Dungeon (0, 0, D:2) the felid corpse of Natasha (skeletalised by now) (1, -34, D:2) 4 stones (2, 4, D:2) a bat corpse (skeletalised by now) (5, 13, D:2) a +0 short sword a kobold corpse (skeletalised by now) (6, 12, D:2) a +0 whip (8, 8, D:2) 4 stones (13, -9, D:2) a +0 dagger a jackal skeleton a goblin skeleton a jackal skeleton (16, -15, D:2) a jackal skeleton (21, 2, D:2) a +0 ring mail (25, 2, D:2) a +0 club 5 stones (26, -2, D:2) a +0 robe (26, 1, D:2) a +0 mace (32, 1, D:2) a +0 dagger (34, -7, D:2) a +0 robe (40, -17, D:2) a quokka skeleton an adder skeleton a rat skeleton (40, -15, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a serpent talisman (2, -46, D:3) a sanguine talisman (2, -9, D:3) a +0 antimagic whip 6 poisoned darts a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (7, -41, D:3) a rat skeleton (8, -40, D:3) a hound skeleton (9, -48, D:3) a bat skeleton (11, -37, D:3) an adder skeleton (13, -17, D:3) a +0 hand axe a +0 club an orc corpse (skeletalised by now) (15, -17, D:3) a +2 hand axe of venom a boomerang a +0 ring mail a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (20, -20, D:3) a rat skeleton (21, -37, D:3) a +0 hand axe (28, -9, D:3) a +0 hand axe (36, -43, D:3) a +0 dagger (37, -45, D:3) a jackal skeleton a jackal skeleton (37, -44, D:3) a jackal skeleton (38, -45, D:3) a jackal skeleton (40, -25, D:3) a quokka skeleton (41, -25, D:3) a quokka skeleton (42, -32, D:3) a river rat skeleton (42, -21, D:3) a +0 hand axe (43, -39, D:3) a +0 dagger a goblin skeleton (44, -53, D:3) a hobgoblin corpse (skeletalised by now) (46, -39, D:3) a +0 scale mail (47, -51, D:3) a +0 chain mail (47, -40, D:3) a +0 vampiric dagger (49, -39, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (49, -20, D:3) a +0 ring mail (50, -38, D:3) a +0 dagger a +0 hand axe a +0 short sword an orc corpse (skeletalised by now) (50, -20, D:3) a +0 robe Level 4 of the Dungeon [Shop] Ruokkah's Antique Armour Shop the +10 plate armour of Activism {Slay+3} (2315 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +0 scale mail of cold resistance (275 gold) a +4 scale mail of positive energy (700 gold) the +6 chain mail of the Marlin {Rampage} (1037 gold) Rampage: It bestows one free step when moving towards enemies. the +1 plate armour "Zefutup" {-Cast rPois rC- SInv} (735 gold) -Cast: It prevents spellcasting. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. a +1 leather armour of fire resistance (350 gold) (1, -11, D:4) a +0 club (8, -11, D:4) a +0 leather armour (11, 16, D:4) 5 large rocks (19, 10, D:4) 4 stones (19, 18, D:4) the scarf of Hadjma {harm, rCorr} rCorr: It protects you from acid and corrosion. (20, 22, D:4) a +0 sling (23, 23, D:4) a +0 war axe (26, 14, D:4) a jackal skeleton (29, 7, D:4) a jackal corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 orcbow (1, 1, D:5) 2 potions of moonshine (4, 14, D:5) a +0 club (12, 15, D:5) a +0 club a +0 ring mail a +0 flail (13, 16, D:5) a +0 club 3 boomerangs a +0 chain mail (15, -2, D:5) 5 large rocks (25, 3, D:5) a +0 robe a +0 whip (36, 4, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 14 gold pieces (20, 1, D:6) a scroll of fog (20, 2, D:6) 5 stones (24, 34, D:6) a +7 short sword the Ecumenical Temple