Dungeon Crawl Stone Soup version 0.33-a0-1066-gd3ab83ea69 (webtiles) character file. Game seed: 9647023527760842317 9 bentocg the Chiller (level 2, -2/17 HPs) Began as a Poltergeist Ice Elementalist on Mar 9, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (299 turns). bentocg the Chiller (Poltergeist Ice Elementalist) Turns: 299, Time: 00:00:43 Health: -2/17 AC: 1 Str: 4 XL: 2 Next: 3% Magic: 0/5 EV: 11 Int: 17 God: Gold: 10 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . - Nothing wielded rCold + . . (no offhand) rNeg + + + a - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 cloak (haunted) Scrolls c - a scroll of identify {unknown} d - 2 scrolls of immolation {unknown} Potions b - a potion of magic Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 2.1 Spellcasting + Level 4.8 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 36% 1d6 8% 3 Ozocubu's Armour Ice 18% N/A 8% 3 Summon Ice Beast Ice/Summ 10% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The jackal bites you but does no damage. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) You freeze the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. You hit the jackal. You kill the jackal! You have reached level 2! You hit the jackal but do no damage. The jackal completely misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. You hit the jackal but do no damage. The jackal closely misses you. The jackal barely misses you. You closely miss the jackal. You punch the jackal. The jackal is lightly wounded. The jackal closely misses you. You closely miss the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. You punch the jackal, but do no damage. The jackal bites you but does no damage. You barely miss the jackal. Your off-hand punch misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (100% to hit) You freeze the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal stops to sniff the ground. The jackal bites you. You die... ################ #......†.......# #.############@# #.# #h# #.# #.# #.# #.# #.# ######'## ### #.# #.......# ######.. #.# #..h...^+ ........ #.# #.......# ...###' #.# ...>.....?# #ß.. You could see a jackal. Vanquished Creatures A ball python (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bentocg the Poltergeist Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 290 | D:1 | Reached XP level 2. HP: 7/17 MP: 0/5 299 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 27 Punch || 2 Cast: Freeze || 10 Armour: Skin || 20 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 299 | 299 | 0 | 27 | 200 | 1 | 299.0 | Dungeon | 299 | 299 | 0 | 27 | 200 | 1 | 299.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 299 daAuts