Dungeon Crawl Stone Soup version 0.33-a0-1066-gd3ab83ea69 (webtiles) character file. Game seed: 15538428063790833425 32 bentocg the Chiller (level 3, 21/21 HPs) Began as a Poltergeist Ice Elementalist on Mar 9, 2025. Safely got out of the dungeon. The game lasted 00:01:24 (1176 turns). bentocg the Chiller (Poltergeist Ice Elementalist) Turns: 1176, Time: 00:01:24 Health: 21/21 AC: 1 Str: 6 XL: 3 Next: 8% Magic: 6/6 EV: 11 Int: 17 God: Gold: 101 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . e - +0 whip rCold + . . (no offhand) rNeg + + + a - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons e - a +0 whip (weapon) Armour a - a +0 cloak (haunted) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of teleportation {unknown} Potions b - a potion of magic f - a potion of enlightenment {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 2.3 Spellcasting + Level 5.3 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 80% 1d9 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 40% 1d7 6% 3 Ozocubu's Armour Ice 20% N/A 6% 3 Summon Ice Beast Ice/Summ 11% N/A 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (100% to hit) You freeze the jackal. The jackal is heavily wounded. The jackal splashes around in the water. The jackal closely misses you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) You freeze the jackal. The jackal is almost dead. The jackal closely misses you. The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) You freeze the jackal! You kill the jackal! The jackal splashes around in the water. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (100% to hit) You freeze the jackal! You kill the jackal! Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line That would be overly suicidal. Okay, then. Unknown command. You see here a rat skeleton. You see here a hobgoblin skeleton. Found an escape hatch in the floor. There is an escape hatch in the floor here. There is a staircase leading out of the dungeon here. You have escaped! .# #...........##....#.#.......## .#.....#.#.>...##....#.#......... .#.#.#.#........#....#.#.#.#.#### .#.#.#.#.............#...#.#.#### .#.#.#.#.###..................(.. ...)...#...........#.#.#.#.#.#### ...................#.#.#.#.#.###. ...###.###.###.###...#.#.#.#÷#... ...# #.#.#.#@#.....#...#.#.#. #..# ### # #.###.#........##.#.#. #..# .>. #..>..#.#.####.##..... #..###.# ###.###.#.# #.##..... †....#.# #.#...#.# #.#...... ...###.#######.###.#.####+#...⌠.. ÷#.#......>......#.#.##.......... .#.#.#####.#####.#.#..+.......... ...# #...#.#...#.#.####.....#.#.# There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 5 goblins (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 2 kobolds (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 4 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bentocg the Poltergeist Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 369 | D:1 | Reached XP level 2. HP: 8/17 MP: 3/5 465 | D:1 | Reached skill level 5 in Ice Magic 1112 | D:1 | Reached XP level 3. HP: 15/21 MP: 6/6 1176 | D:$ | Safely got out of the dungeon. Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic, minmay_misc_feat_roman, chequers_big_river, dreamdust_wishing_well Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 5 | 5.3 Dodging | | 2.1 Stealth | | 3.0 Spellcasting | | 2.3 Action || total ---------------------------++------- Melee: Whip || 62 Unarmed || 7 Cast: Freeze || 18 Armour: Skin || 46 Dodge: Dodged || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1181 | 1122 | 59 | 173 | 740 | 1 | 1181.0 | Dungeon | 1181 | 1122 | 59 | 173 | 740 | 1 | 1181.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1181 daAuts