bentocg Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -49, D:1) 4 stones (6, -18, D:1) a quokka corpse (skeletalised by now) (8, -17, D:1) a +0 dagger a kobold corpse (skeletalised by now) (10, -18, D:1) 3 stones (11, -17, D:1) a quokka corpse (skeletalised by now) (12, -43, D:1) a +0 dagger a goblin skeleton (24, -10, D:1) a +0 club (25, -52, D:1) a rat corpse (skeletalised by now) (36, -48, D:1) a ball python corpse (skeletalised by now) (37, -15, D:1) a jackal skeleton (38, -31, D:1) a +0 scale mail (38, -11, D:1) a jackal skeleton (39, -9, D:1) a jackal skeleton (39, -6, D:1) a hobgoblin corpse (skeletalised by now) (44, -8, D:1) a +0 dagger (47, -36, D:1) a frilled lizard corpse (skeletalised by now) (49, -27, D:1) a rat corpse (skeletalised by now) (52, -51, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Gamastre's Weapon Boutique a +0 dagger (20 gold) 8 stones (8 gold) a +0 long sword (35 gold) 4 stones (4 gold) a +0 sling (15 gold) a +0 war axe of electrocution (107 gold) a +2 broad axe of venom (168 gold) 2 stones (2 gold) (0, 0, D:2) a +0 club (8, 8, D:2) a bat corpse (skeletalised by now) (11, 4, D:2) a ball python skeleton (11, 30, D:2) a hobgoblin corpse (skeletalised by now) (12, 4, D:2) a rat skeleton (12, 5, D:2) a +0 robe a +0 dagger (20, 18, D:2) 6 stones (21, 29, D:2) a bat skeleton (24, 34, D:2) a +0 hand axe a +0 chain mail of fire resistance the human skeleton of Terence (31, 0, D:2) a -1 hand axe (31, 2, D:2) a -2 spear (31, 37, D:2) a +0 spear (33, 0, D:2) a -3 dagger (33, 2, D:2) a -3 club (37, 11, D:2) a rat corpse (skeletalised by now) (39, 4, D:2) a +0 short sword (40, 21, D:2) a +0 plate armour (42, 7, D:2) a +0 dagger a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (0, 4, D:3) a +0 dagger a goblin corpse (skeletalised by now) (2, -37, D:3) a rat corpse (skeletalised by now) (2, 2, D:3) a +0 dagger (2, 6, D:3) a bat corpse (skeletalised by now) (9, -1, D:3) a +0 hand axe (12, -19, D:3) a +0 dagger a +0 leather armour a +0 dagger of electrocution a +0 robe an orc skeleton (12, -18, D:3) a +0 whip 2 boomerangs a +0 leather armour a +0 dagger 8 stones an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) (13, -8, D:3) a +0 dagger (15, -8, D:3) a frilled lizard skeleton (25, -12, D:3) the +6 whip "Plog" {holy, Dex-3 SInv Stlth+} Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (26, -40, D:3) 5 stones (26, -12, D:3) a +0 battleaxe a +0 chain mail (28, -42, D:3) a +0 chain mail (30, -8, D:3) 4 stones (32, -42, D:3) 8 stones (33, -42, D:3) a ball python skeleton (33, -30, D:3) a hobgoblin skeleton (39, 3, D:3) a jackal corpse (skeletalised by now) (40, 5, D:3) a +0 dagger a +0 leather armour (43, 2, D:3) a +0 dagger a goblin corpse (skeletalised by now) (44, -42, D:3) an iguana skeleton (44, -4, D:3) a +0 scale mail (44, 7, D:3) a +0 dagger a +0 leather armour of willpower Level 4 of the Dungeon (0, 0, D:4) a +0 club (8, 22, D:4) a +0 short sword a +0 short sword (9, 23, D:4) a +0 scale mail a +0 short sword (15, 21, D:4) a +0 dagger (15, 31, D:4) a +0 dagger (16, 19, D:4) a +0 robe (22, 23, D:4) a +0 short sword 2 stones (24, 23, D:4) a +0 short sword (31, 33, D:4) a +0 ring mail (32, 19, D:4) a +2 dagger of venom 6 poisoned darts (39, 9, D:4) a +0 flail (39, 11, D:4) a +0 short sword (52, 29, D:4) a +0 dagger Level 5 of the Dungeon (9, 4, D:5) a +0 scale mail (15, 20, D:5) a +0 war axe (16, 9, D:5) 7 stones (16, 10, D:5) 2 poisoned darts (18, 18, D:5) a +0 hand axe (19, -12, D:5) a +0 giant club a +0 giant spiked club (23, -12, D:5) a +0 flail (25, -12, D:5) a +0 robe a +0 dagger Level 6 of the Dungeon [Shop] Zohohy's Antique Armour Emporium a scarf of invisibility (300 gold) a +3 plate armour of cold resistance (1125 gold) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (3612 gold) Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. a +2 plate armour of poison resistance (925 gold) the +10 Black Knight's barding {ponderous, rPois rN+} (1585 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. the +3 plate armour of the Pirate {rC+ Will+ Dex+3 SInv} (1702 gold) rC+: It protects you from cold. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the +7 Kryia's mail coat {PotionHeal*2 rC+} (1500 gold) PotionHeal*2: Potions heal its wearer twice as much. rC+: It protects you from cold. (3, -6, D:6) a +0 ring mail a +0 club (13, -28, D:6) a +0 dagger (17, -16, D:6) 5 stones (31, -8, D:6) a +0 dagger (31, -2, D:6) a +0 rapier (31, 2, D:6) a +0 leather armour (32, -35, D:6) a +0 hand axe (33, -33, D:6) a +3 dagger a +0 scale mail a +0 flail (36, -29, D:6) a +0 falchion (41, -2, D:6) a +0 dagger a +2 robe of cold resistance (46, -9, D:6) a +0 flail (50, -11, D:6) 2 stones Level 7 of the Dungeon (0, 0, D:7) a +0 spear (1, -18, D:7) a +1 long sword of draining (3, -19, D:7) a +0 whip of flaming (3, -1, D:7) a +0 giant spiked club (18, -27, D:7) a +0 leather armour (20, -13, D:7) a +0 club (22, -21, D:7) a +0 quarterstaff (22, -15, D:7) a +0 spear (22, -14, D:7) a +0 whip a +0 leather armour (23, -15, D:7) a +0 club a +0 flail a +0 club (26, -35, D:7) a +3 spear (29, -35, D:7) a +0 giant spiked club (39, -43, D:7) a dragon-coil talisman (41, -43, D:7) a +0 chain mail Level 8 of the Dungeon [Shop] Jichomou's Jewellery Shoppe an amulet of regeneration (unknown) (420 gold) a ring of positive energy (unknown) (280 gold) a sanguine talisman (840 gold) a ring of willpower (unknown) (350 gold) a +5 ring of evasion (unknown) (504 gold) a ring of protection from cold (unknown) (350 gold) a granite talisman (840 gold) a ring of willpower (unknown) (350 gold) a ring of protection from cold (unknown) (350 gold) a maw talisman (420 gold) (2, 11, D:8) a +0 leather armour (23, -2, D:8) a +0 hand axe (26, 35, D:8) a +0 flail (27, 28, D:8) a +0 sling (27, 34, D:8) a +0 short sword of draining (29, 34, D:8) a +0 robe (33, 40, D:8) a +0 mace (34, 42, D:8) a +0 robe a +0 dagger (35, -1, D:8) 6 stones (35, 36, D:8) a +0 flail a +0 ring mail (35, 40, D:8) a +0 plate armour a +0 dire flail (36, 37, D:8) a +0 whip (38, 32, D:8) a +0 robe of cold resistance a +3 trident of venom a +0 orcbow a +0 orcbow (39, 28, D:8) a stone (39, 30, D:8) a +0 orcbow (39, 53, D:8) a +0 whip 5 stones (40, 36, D:8) a +0 plate armour a +0 trident (43, 51, D:8) a +0 club a +0 whip (43, 53, D:8) a +0 short sword 3 poisoned darts (43, 54, D:8) a +0 short sword (47, 32, D:8) a +0 animal skin a +0 spear (55, 52, D:8) a +0 dagger a curare-tipped dart (57, 45, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (1, -11, D:9) a +0 leather armour (13, -27, D:9) 3 stones (19, 2, D:9) a +0 robe a +2 dagger of chaos (19, 3, D:9) a +0 dagger (20, 2, D:9) a +0 whip (21, -41, D:9) a +0 hand axe (21, 3, D:9) a curare-tipped dart a +0 short sword (28, -25, D:9) 6 stones (31, -23, D:9) a +0 robe a +4 great sword a +0 robe (36, -24, D:9) a +1 antimagic long sword a +0 robe a +3 flail of freezing a +0 robe (37, -25, D:9) a +0 mace a +0 robe (38, -25, D:9) a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 mace (40, -10, D:9) a +0 leather armour (44, -25, D:9) a +0 robe (47, 0, D:9) a -2 demon whip of venom (49, -17, D:9) a +1 war axe of electrocution a +0 ring mail (57, -1, D:9) a +0 flail Level 10 of the Dungeon (3, -14, D:10) a +0 shortbow (8, 5, D:10) an amulet of faith (13, 18, D:10) a +0 dagger (17, 10, D:10) a +0 robe (23, -6, D:10) a +0 halberd a +0 spear a +2 heavy trident a +0 scale mail (23, 2, D:10) a +0 leather armour (23, 10, D:10) a +0 dagger (24, 9, D:10) the +6 rapier "Atoed" {holy, rElec Dex+3} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). (25, -2, D:10) 8 stones a +0 halberd a +0 whip (25, 2, D:10) a +0 short sword a +0 chain mail a +0 giant club a +0 giant spiked club a +0 chain mail a +0 great sword a +0 orcbow 2 stones a +0 leather armour a +0 club a +0 battleaxe (26, 3, D:10) a +0 quarterstaff a +0 arbalest a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (26, 4, D:10) a +0 dagger a +0 robe (26, 5, D:10) a +0 robe a +0 club (27, 5, D:10) 3 large rocks (29, 6, D:10) a +0 robe a +0 dagger (30, 6, D:10) a +0 mace a +0 scale mail a +0 flail a +0 orcbow a +0 scimitar 13 stones a +0 plate armour a +0 robe a +0 dagger a +0 plate armour a +0 mace 8 large rocks (31, 6, D:10) a +0 robe a +0 long sword (54, 0, D:10) a +0 sling Level 11 of the Dungeon [Shop] Pivuwias's Antique Armour Shop the +1 robe "Docimuh" {Dex+2} (439 gold) Dex+2: It affects your dexterity (+2). a +4 plate armour of willpower (1300 gold) the +0 ring mail of Deshokh {rC+ Regen+ Int-5 SInv} (304 gold) rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. a +4 chain mail of fire resistance (819 gold) the +0 ring mail "Damnable Contraption" {+Blink Fly Dex+5 Stlth-} (759 gold) +Blink: It lets you blink. Fly: It grants you flight. Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. a +2 robe (330 gold) a +1 plate armour of cold resistance (910 gold) a +1 ring mail of fire resistance (416 gold) (0, 0, D:11) a +0 scale mail (0, 33, D:11) a +0 ring mail (12, 11, D:11) a +0 great mace a +0 giant club a +0 giant spiked club a +0 dire flail (15, 4, D:11) a blade talisman (16, 41, D:11) 7 stones (17, 43, D:11) a +0 ring mail (20, 36, D:11) a +0 short sword (20, 40, D:11) a +0 arbalest (23, 26, D:11) a +0 shortbow (26, 37, D:11) a +0 mace the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (1, -1, Orc:1) a +0 whip a +0 dagger (1, 0, Orc:1) a +0 robe a +0 dagger (1, 1, Orc:1) a +0 flail (1, 2, Orc:1) a +2 trident of flaming a +0 chain mail (2, -14, Orc:1) a boomerang a +0 mace (2, -1, Orc:1) a +0 robe a +0 dagger (3, -14, Orc:1) a +0 mace of draining (3, -2, Orc:1) 2 boomerangs a +0 short sword (4, -3, Orc:1) a +0 plate armour a +0 scimitar a +0 dagger a +0 plate armour a +0 war axe (5, -6, Orc:1) a +0 chain mail a +0 glaive (5, -4, Orc:1) a +0 whip (5, -3, Orc:1) a +0 mace a +0 hand axe (6, -7, Orc:1) a +0 kite shield a +0 plate armour a +3 broad axe (6, -6, Orc:1) a +0 trident (6, -4, Orc:1) a +0 plate armour a +0 war axe a +0 orcbow a +0 whip a +2 robe of positive energy a +0 dagger (7, -6, Orc:1) a +0 flail a +0 flail (7, -5, Orc:1) a +0 chain mail a +0 halberd a +0 giant club a +0 giant club (8, -5, Orc:1) a +0 dagger (16, 3, Orc:1) a +0 dagger a +0 robe (16, 4, Orc:1) a +0 flail a +0 ring mail a +0 mace a +0 chain mail (17, 2, Orc:1) a +0 falchion (18, 3, Orc:1) a +0 club Level 2 of the Orcish Mines [Shop] Xolid's Antique Armour Shoppe a +2 robe of resistance (1017 gold) a +2 leather armour of willpower (513 gold) +1 fire dragon scales (1809 gold) a +0 leather armour of fire resistance (243 gold) +2 ice dragon scales (1944 gold) a +2 troll leather armour (729 gold) the +2 hood of the Assassin {Detect Stab+ Stlth++} (1620 gold) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth++: It makes you much more stealthy. a +2 robe of fire resistance (477 gold) [Shop] Tap Rocu's Armour Boutique (Shop contents are unknown) (0, 21, Orc:2) a +0 robe a +0 dagger (0, 23, Orc:2) a +0 robe a +1 dagger of venom (1, 22, Orc:2) a +0 chain mail a +0 club (1, 23, Orc:2) a +0 robe a +0 dagger (1, 24, Orc:2) a +0 plate armour 2 boomerangs a +1 short sword of draining (2, 22, Orc:2) a +0 trident (2, 23, Orc:2) a +0 scale mail 2 boomerangs a +0 morningstar a +0 robe a +0 dagger (3, 3, Orc:2) a +0 chain mail a +0 battleaxe of electrocution (3, 4, Orc:2) a +0 leather armour a +0 whip (3, 5, Orc:2) a +0 plate armour a +0 battleaxe a +0 chain mail a +0 battleaxe a +0 plate armour a +0 great sword (3, 6, Orc:2) a +0 leather armour a +0 war axe (4, 4, Orc:2) a +0 plate armour a +0 dire flail a +0 leather armour a +0 flail (5, 5, Orc:2) a +0 plate armour a +0 trident (7, 6, Orc:2) a +0 chain mail a +0 heavy glaive (28, 44, Orc:2) a +0 hand axe (29, 44, Orc:2) a +0 leather armour a +0 hand axe a +0 plate armour a +0 dire flail (30, 44, Orc:2) a +0 robe a +2 dagger of draining (41, 30, Orc:2) 14 gold pieces (still there?) a +3 battleaxe of venom (still there?) a +0 chain mail (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) (42, 30, Orc:2) 6 gold pieces a +0 dagger a +0 robe (56, 31, Orc:2) a +1 scimitar of flaming Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 stones (1, -2, Lair:1) 4 stones (2, -1, Lair:1) 7 stones (4, -1, Lair:1) a +4 plate armour of cold resistance (17, -14, Lair:1) a +0 leather armour (18, -2, Lair:1) 2 stones (26, 1, Lair:1) a +0 falchion (27, 12, Lair:1) a +0 robe (34, -11, Lair:1) 2 poisoned darts (51, -1, Lair:1) 6 stones Level 2 of the Lair of Beasts (7, -15, Lair:2) a +3 war axe of flaming (21, 18, Lair:2) 5 stones (35, -8, Lair:2) a +0 dagger (36, -18, Lair:2) a +0 trident (36, 3, Lair:2) +0 steam dragon scales (44, -22, Lair:2) +0 swamp dragon scales (46, -2, Lair:2) a +0 trident (56, -28, Lair:2) a +0 short sword (57, 5, Lair:2) 5 stones (59, 11, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts [Shop] Agarphuin's Assorted Antiques a +0 phantom mirror (1320 gold) a +2 plate armour of fire resistance (1320 gold) 2 potions of lignification (198 gold) a +1 bardiche of flaming (765 gold) a scroll of revelation (247 gold) a wand of charming (5) (396 gold) a +2 robe of positive energy (485 gold) (10, 0, Lair:3) a +0 ring mail (18, 10, Lair:3) a +1 helmet (30, -10, Lair:3) a staff of death (33, 8, Lair:3) 5 stones (34, 28, Lair:3) a +0 helmet (36, 1, Lair:3) a +0 robe (41, -7, Lair:3) a +0 barding (50, -6, Lair:3) a +0 battleaxe (56, 0, Lair:3) a +0 robe a +0 dire flail (56, 21, Lair:3) 7 stones (56, 23, Lair:3) a +0 plate armour (60, 9, Lair:3) a +0 dire flail (62, 8, Lair:3) a +0 flail Level 4 of the Lair of Beasts [Shop] Zuocs's Jewellery Shoppe a ring of willpower (unknown) (450 gold) a ring of see invisible (unknown) (270 gold) a ring of protection from cold (unknown) (450 gold) the ring "Xahe" {rElec Wiz Int+2} (867 gold) [ring of wizardry] rElec: It insulates you from electricity. Wiz: It increases the success rate of your magical spells. Int+2: It affects your intelligence (+2). an amulet of faith (720 gold) a ring of poison resistance (unknown) (360 gold) the dragon-coil talisman of Whack-A-Mole {*Slow rC++} (3036 gold) [dragon-coil talisman] *Slow: It may slow you when you take damage. rC++: It greatly protects you from cold. the ring "Puelexont" {AC+4 Int+3} (887 gold) [ring of protection] AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). (52, 3, Lair:4) a +0 chain mail (56, 14, Lair:4) 4 stones (56, 39, Lair:4) a +0 scale mail (59, -15, Lair:4) a +0 quarterstaff Level 5 of the Lair of Beasts [Shop] Otri's Weapon Shoppe a +1 orcbow of freezing (226 gold) a +1 morningstar of protection (200 gold) a +4 sling (399 gold) a +2 orcbow of freezing (311 gold) the +6 spear "Qiptag" {flame, rF+ Int-4 Dex+6} (911 gold) rF+: It protects you from fire. Int-4: It affects your intelligence (-4). Dex+6: It affects your dexterity (+6). a +0 shortbow of freezing (125 gold) a +0 short sword of electrocution (161 gold) a +2 whip of electrocution (309 gold) (0, 0, Lair:5) a +1 war axe of draining (1, -20, Lair:5) a +0 sling (12, -3, Lair:5) a +0 robe a +0 dagger (20, -57, Lair:5) a +0 partisan (27, -48, Lair:5) a +0 cloak (31, 1, Lair:5) 3 stones (45, -12, Lair:5) a +0 rapier (48, -45, Lair:5) a +2 trident of freezing