bentocg Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 3 stones (5, -12, D:1) a +0 dagger (6, 4, D:1) a +0 club a kobold corpse (skeletalised by now) (8, -13, D:1) a jackal skeleton (9, -9, D:1) a jackal skeleton (11, 23, D:1) a rat skeleton a rat skeleton (12, 21, D:1) a rat skeleton (21, -11, D:1) a hobgoblin skeleton (22, -11, D:1) 2 stones (23, 22, D:1) a stone (37, -11, D:1) a +0 short sword 5 stones a kobold skeleton (37, 5, D:1) a +0 hand axe (38, -3, D:1) a quokka corpse (skeletalised by now) a quokka corpse (skeletalised by now) (38, -1, D:1) a +0 club 3 stones a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 14, D:2) 3 stones (4, 22, D:2) an adder corpse (skeletalised by now) (6, 8, D:2) a hobgoblin corpse (skeletalised by now) (7, -16, D:2) a +0 whip a kobold corpse (skeletalised by now) (7, 16, D:2) a +0 leather armour (14, 13, D:2) a +0 club a goblin corpse (skeletalised by now) (25, -17, D:2) 7 stones (33, 18, D:2) 5 stones (34, 8, D:2) a +0 robe (36, 15, D:2) a +0 whip 2 stones (49, -26, D:2) 7 stones (53, 18, D:2) the +7 chain mail of the Lute {Slay+3 Stlth+} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. (55, 18, D:2) a bat corpse (skeletalised by now) (61, -8, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Sijusch's Distillery a potion of curing (42 gold) 2 potions of heal wounds (140 gold) a potion of magic (unknown) (112 gold) a potion of curing (42 gold) a potion of lignification (42 gold) a potion of lignification (42 gold) a potion of berserk rage (70 gold) (0, 0, D:3) a +0 dagger (1, 5, D:3) a bat skeleton (5, 18, D:3) an adder corpse (skeletalised by now) (7, 14, D:3) a +0 flail (25, -9, D:3) a hobgoblin skeleton (27, -1, D:3) a dragon-coil talisman (28, -9, D:3) a rat skeleton (31, -2, D:3) 6 stones (34, 13, D:3) a +0 hand axe (36, -8, D:3) a +0 war axe 8 stones a +4 ring mail the human corpse of Terence (skeletalised by now) (43, 17, D:3) a +0 club (48, -9, D:3) a +0 hand axe (49, 30, D:3) a quokka corpse (skeletalised by now) (51, 38, D:3) a +0 falchion (57, -16, D:3) a +0 dagger (57, -10, D:3) a ball python corpse (skeletalised by now) (59, -7, D:3) a +0 whip an orc corpse (skeletalised by now) (60, -13, D:3) 8 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (9, 0, D:4) a +0 ring mail (10, -12, D:4) a +0 war axe (11, -17, D:4) a +0 whip (12, -18, D:4) a +0 leather armour a +0 flail (13, -45, D:4) a hound skeleton (14, -18, D:4) a +0 club (17, 1, D:4) a +0 dagger (25, -52, D:4) a serpent talisman (26, -48, D:4) a hobgoblin skeleton (30, -37, D:4) a hound skeleton (32, -48, D:4) a +0 whip an orc corpse (skeletalised by now) (35, 1, D:4) a +0 hand axe (38, -25, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Itoqolo's Jewellery Emporium a ring of positive energy (220 gold) a blade talisman (330 gold) a +6 ring of intelligence (396 gold) an amulet of magic regeneration (unknown) (330 gold) an amulet of magic regeneration (unknown) (330 gold) an amulet of faith (440 gold) a +5 ring of evasion (unknown) (396 gold) a +4 ring of protection (unknown) (396 gold) (4, 34, D:5) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (5, 33, D:5) a +0 flail a +0 leather armour a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (5, 35, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (7, 4, D:5) a +0 giant club (8, 1, D:5) an adder corpse (skeletalised by now) (8, 17, D:5) a +0 giant club an ogre skeleton (12, 32, D:5) a +0 dagger (15, 33, D:5) a +0 hand axe of electrocution (16, 8, D:5) 5 stones (17, 12, D:5) a +0 club (24, 23, D:5) a +0 shortbow a centaur skeleton (31, -5, D:5) a +0 war axe (34, 7, D:5) a +0 whip (38, 19, D:5) 3 stones (42, 28, D:5) 7 stones (43, 14, D:5) a +0 dagger Level 6 of the Dungeon (1, -14, D:6) a +0 scale mail (4, -12, D:6) a +0 ring mail (5, 24, D:6) a +0 club (8, -15, D:6) a howler monkey skeleton (8, -14, D:6) a hound skeleton (22, -4, D:6) a +0 whip (24, -3, D:6) 4 stones (27, -14, D:6) a +0 robe (27, 10, D:6) a +0 shortbow (29, -19, D:6) a +0 short sword (30, 12, D:6) a +0 long sword (32, 19, D:6) a water moccasin skeleton (33, 8, D:6) a potion of moonshine a potion of lignification (38, -14, D:6) 8 stones (49, -16, D:6) a +0 falchion (51, -23, D:6) a +0 halberd of venom a +2 halberd of protection a gnoll skeleton (51, -22, D:6) a +0 whip a gnoll skeleton (58, 1, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 hammer (0, 1, D:7) a +0 hammer (1, -3, D:7) a +0 hammer (1, -2, D:7) a +2 quarterstaff of chaos (2, -4, D:7) a +0 hammer (2, -1, D:7) a +0 hammer (2, 0, D:7) a +0 hammer (3, -8, D:7) a +1 hammer of protection (12, 2, D:7) an amulet of faith (14, -8, D:7) a +0 robe a +0 trident (15, -17, D:7) a +0 dagger a +0 club (16, -17, D:7) a +0 robe a +0 dagger a +0 robe a +0 dagger (17, -11, D:7) a +1 vampiric short sword (18, 4, D:7) a +0 robe (20, -12, D:7) a +0 hand axe (20, 2, D:7) 7 stones (21, -12, D:7) a +0 hand axe a +0 club (23, -12, D:7) a +0 mace (28, -12, D:7) 2 poisoned darts (29, -3, D:7) a +0 robe (38, -2, D:7) 5 poisoned darts (51, -25, D:7) a +0 rapier (51, -20, D:7) a +0 club (51, -18, D:7) 6 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a +0 mace (1, 2, D:8) a +0 short sword (3, 5, D:8) a +0 partisan a +0 plate armour of cold resistance (5, -8, D:8) a +3 war axe (9, -19, D:8) 3 stones (11, 5, D:8) 5 large rocks (13, -8, D:8) a +0 club a +0 leather armour (14, -6, D:8) a +0 spear a +0 robe (15, -6, D:8) a +3 flail a +0 robe (16, -6, D:8) a +3 spear a +0 robe (17, -11, D:8) a curare-tipped dart a +0 short sword (17, -7, D:8) a +2 robe of positive energy a +4 flail a +0 robe (18, -4, D:8) a +0 dagger a +0 robe a +0 falchion a +0 mace a +0 plate armour (18, 0, D:8) a +0 shortbow (23, -12, D:8) a +0 dagger (24, 3, D:8) a +0 club (27, -18, D:8) a +0 mace (27, -17, D:8) a +0 club a +0 leather armour a +0 club (27, 2, D:8) a +1 orcbow of freezing a ring of positive energy (27, 16, D:8) a +0 orcbow (29, -19, D:8) 5 poisoned darts (31, 4, D:8) the +3 long sword "Pian" {antimagic, ^Drain rElec SInv Stlth+} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (34, -20, D:8) a +0 flail (34, -18, D:8) a +0 dagger (35, -20, D:8) a +1 heavy flail (36, -21, D:8) a +0 spear a +0 ring mail a +6 spear of pain (37, -22, D:8) a +0 whip (45, 29, D:8) a +0 dagger a +0 short sword 7 poisoned darts a +0 dagger Level 9 of the Dungeon [Shop] Ferer's Armour Shop a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +0 kite shield (58 gold) the +0 pair of boots of the Vanishing Songs {+Inv} (240 gold) +Inv: It lets you turn invisible. a +0 robe (9 gold) a +0 ring mail (52 gold) a +0 chain mail (58 gold) a +2 ring mail of cold resistance (273 gold) [Shop] Wotois's Assorted Antiques a +3 plate armour of cold resistance (945 gold) a +2 morningstar of flaming (403 gold) a scroll of blinking (157 gold) the +0 scale mail "Wuthaz" {rElec Regen+ Int+4 Dex+4} (730 gold) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). a +0 phantom mirror (840 gold) a wand of paralysis (4) (201 gold) a +0 tin of tremorstones (2/2) (840 gold) a wand of paralysis (3) (151 gold) (0, 0, D:9) 4 stones (0, 15, D:9) a +0 ring mail (7, 33, D:9) a +0 mace (20, 18, D:9) 7 stones (23, 19, D:9) a potion of lignification (25, -11, D:9) a +0 dagger (25, -10, D:9) a +0 hand axe 3 boomerangs a +0 plate armour (30, -7, D:9) a +0 hand axe (34, 41, D:9) a +0 scale mail (63, 16, D:9) a +0 scimitar (66, -8, D:9) a +0 plate armour Level 10 of the Dungeon [Shop] Numil's Jewellery Shop a granite talisman (1080 gold) the dragon-coil talisman of Absence {rElec} (2673 gold) [dragon-coil talisman] rElec: It insulates you from electricity. a +4 ring of slaying (unknown) (648 gold) a talisman of death (1440 gold) a ring of protection from cold (unknown) (450 gold) a ring of fire (450 gold) an amulet of guardian spirit (unknown) (540 gold) (12, 8, D:10) a +0 shortbow (14, 19, D:10) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club (16, 19, D:10) a +0 giant club a +0 great mace (19, 1, D:10) a +0 flail (26, 13, D:10) a +0 leather armour (31, 19, D:10) the +6 hand axe of Grontol {heavy, ^Drain rC+ Dex+5} ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). a +0 robe (35, 32, D:10) a +0 long sword (54, 13, D:10) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (4, -5, Lair:1) 5 gold pieces (29, 14, Lair:1) a scroll of amnesia (37, -3, Lair:1) 14 gold pieces a volcano (0, 0, Volcano) a +1 dagger of protection a +0 leather armour a +0 dagger a +0 leather armour (2, 0, Volcano) a +0 rapier a +0 ring mail (3, 0, Volcano) a +0 long sword a +0 robe (4, 0, Volcano) a +0 short sword a +0 robe (7, -3, Volcano) a +0 long sword a +0 robe (7, -2, Volcano) a +1 short sword of venom a +0 ring mail (9, -2, Volcano) a +1 short sword of flaming a +1 shortbow of flaming a +1 leather armour of fire resistance (12, -1, Volcano) 5 gold pieces a +0 long sword a +0 robe (15, 1, Volcano) 11 gold pieces a +0 dagger a +0 ring mail