Dungeon Crawl Stone Soup version 0.33-a0-1133-gf708817d99 (webtiles) character file. Game seed: 15484326923724724499 41 bentocg the Vexing (level 3, -7/22 HPs) Began as a Poltergeist Hexslinger on Mar 26, 2025. Killed from afar by Sigmund (10 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:18 (958 turns). bentocg the Vexing (Poltergeist Hexslinger) Turns: 958, Time: 00:01:18 Health: -7/22 AC: 2 Str: 4 XL: 3 Next: 52% Magic: 4/4 EV: 11 Int: 15 God: Gold: 45 SH: 0 Dex: 18 Spells: 2/4 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +1 cloak (haunted) Scrolls b - a scroll of poison f - 2 scrolls of fog {unknown} j - a scroll of teleportation Potions d - 2 potions of brilliance {unknown} e - a potion of enlightenment {unknown} g - a potion of curing {unknown} h - a potion of mutation {unknown} i - a potion of heal wounds {unknown} Skills: - Level 0.8 Fighting - Level 1.5 Ranged Weapons - Level 2.1 Dodging + Level 1.1 Spellcasting + Level 6.4 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 40% N/A 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 20% N/A 5% 3 Inner Flame Hex/Fire 11% N/A 16% 3 Cause Fear Hex 10% N/A 17% 4 Dimensional Bullseye Hex/Tloc 5% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History No target in view! An endoplasm comes into view. An endoplasm is nearby! You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! No target in view! f - 2 scrolls labelled FEAHAU HESE (gained 1) j - a scroll of teleportation Sigmund and an adder come into view. Okay, then. Casting: Jinxbite (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet barely misses Sigmund. You feel bolstered by spreading misfortune. A giggling sprite leaps out and makes Sigmund trip over his own feet. Sigmund is lightly wounded. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. No target in view! The sprites lose interest in your situation. You see here 6 poisoned darts. A magic dart appears from out of thin air! The magic dart hits you! You feel your existence waver again. You start resting. Magic restored. Something hits you. Something hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel your willpower return. A puff of flame appears from out of thin air! The puff of flame hits you! You die... #....#...#..# ...########.# #..# #{#### #..# #....# #### ####{# ####.### #.. #......# #.# #...##.# #.# #####...##@###.# ...............# #####...##.##..##### #...##........>#### #...####..........# #...# #..#........# ##.## #)##).......# #. #.##<######## #. #.##.# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) An adder (D:2) 3 endoplasms A giant cockroach (D:1) 3 hobgoblins A quokka (D:1) 4 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards 3 kobolds A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bentocg the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 100 | D:1 | Reached skill level 5 in Hexes 118 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 121 | D:1 | Learned a level 2 spell: Jinxbite 492 | D:1 | Reached XP level 3. HP: 22/22 MP: 1/4 534 | D:1 | Reached skill level 6 in Hexes 922 | D:2 | Noticed Sigmund 951 | D:2 | HP: 1/22 [something (12)] 958 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic, minmay_misc_feat_more_columns D:2: cheibrodos_pilgrimage, layout_rooms, basic_altar, hangedman_decor_push, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 5 6 | 6.4 Fighting | | 0.8 Ranged Weapons | | 1.5 Dodging | | 2.1 Spellcasting | | 1.1 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 45 Cast: Jinxbite || 7 Use: Scroll || 1 Armour: Skin || 8 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 972 | 952 | 20 | 6 | 802 | 2 | 486.0 | Dungeon | 972 | 952 | 20 | 6 | 802 | 2 | 486.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 862 daAuts D:2: 110 daAuts