Dungeon Crawl Stone Soup version 0.33-a0-1476-g11d99efb1b (webtiles) character file. Game seed: 13921003374888777348 44 bentocg the Conjurer (level 3, -4/21 HPs) Began as an Octopode Conjurer on Apr 23, 2025. Slain by an orc ... wielding a +0 falchion (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:53 (1867 turns). bentocg the Conjurer (Octopode Conjurer) Turns: 1867, Time: 00:01:54 Health: -4/21 AC: 1 Str: 6 XL: 3 Next: 60% Magic: 3/6 EV: 12 Int: 22 God: Gold: 79 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . l - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . b - +4 ring of slaying rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons l - a +2 dagger of venom (weapon) Jewellery b - a +4 ring of slaying (worn) Scrolls c - a scroll of revelation {unknown} d - a scroll of fear {unknown} g - a scroll of teleportation {unknown} j - 2 scrolls of identify {unknown} k - a scroll of fog {unknown} Potions a - a potion of magic e - 3 potions of curing {unknown} f - 2 potions of might {unknown} h - 2 potions of resistance {unknown} i - 2 potions of lignification {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting + Level 5.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History (press Y on the ability menu to convert to Beogh) The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! There is a stone staircase leading up here. The orc throws a boomerang. The boomerang completely misses you. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. You start resting. Magic restored. You climb downwards. The orc closely misses you. The orc hits you with a +0 falchion! There is a stone staircase leading up here. The orc hits you with a +0 falchion. The orc hits you but does no damage. You climb upwards. There is a stone staircase leading down here. You completely miss the orc. Your grab misses the orc. The orc misses you. The orc hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 scale mail (82% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) The orc closely misses you. The orc hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc. You kill the orc! The orc hits you with a +0 falchion. You die... #.####### #.# ### #.......#####.# #.. #######.##....# #.# #.##.#### #######.# #.##.# #........ #.##.# #.#####.# ###.##.# #.# #.# #.....)#######.# #.# #....@.........# #.# #.....o.######.# #.# #.....#.# #.# #.. #.....#.# #.# ### #######.# #.# #.# #.# #.# #.# #.# #.####### #.# #........ You could see an orc. Vanquished Creatures An adder (D:2) 2 orcs A ribbon worm (D:2) 6 endoplasms (D:1) A giant cockroach (D:1) 3 hobgoblins 6 quokkas 2 ball pythons A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) 3 kobolds (D:1) 5 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bentocg the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 167 | D:1 | Reached XP level 2. HP: 15/17 MP: 5/5 514 | D:1 | Learned a level 2 spell: Searing Ray 626 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1590 | D:2 | Reached skill level 5 in Conjurations 1867 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_basic, serial_glass, glass_columns_c, glass_columns_c, minmay_strange_pillars, due_unseen_surprise, chequers_serial_rivers_marsh D:2: layout_loops_ring D:3: layout_rooms, nicolae_overflow_hidden_temple, nicolae_vehumet_altar_sigil, amethyst_killhole Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.3 Action || total ---------------------------++------- Melee: Unarmed || 22 Constrict || 10 Tentacles || 4 Punch || 2 Dagger || 1 Cast: Magic Dart || 33 Searing Ray || 5 Armour: Skin || 11 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1867 | 1790 | 77 | 37 | 1581 | 3 | 622.3 | Dungeon | 1867 | 1790 | 77 | 37 | 1581 | 3 | 622.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 930 daAuts D:2: 922 daAuts D:3: 14 daAuts