Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 15542362779292652380 73 bentocg the Vexing (level 4, -2/27 HPs) Began as a Poltergeist Hexslinger on May 20, 2025. Killed from afar by Terence (10 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:02:44 (1972 turns). bentocg the Vexing (Poltergeist Hexslinger) Turns: 1972, Time: 00:02:44 Health: -2/27 AC: 6 Str: 10 XL: 4 Next: 27% Magic: 3/6 EV: 11 Int: 15 God: Gold: 128 SH: 0 Dex: 18 Spells: 4/6 levels left rFire . . . g - +0 long sword rCold + . . (no offhand) rNeg + + + c - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr + (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.24/turn n - ring of resist corrosion MPRegen 0.10/turn f - +6 ring of strength %: no passive effects @: weak-willed, jinxed, flying, trickster (+4 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 128 gold pieces. Inventory: Hand Weapons a - a +1 sling g - a +0 long sword (weapon) Armour c - a +1 cloak (haunted) Jewellery f - a +6 ring of strength (worn) n - a ring of resist corrosion (worn) Scrolls b - a scroll of poison d - a scroll of amnesia e - a scroll of enchant weapon {unknown} j - a scroll of identify {unknown} m - a scroll of fog {unknown} Potions h - a potion of resistance {unknown} i - a potion of brilliance {unknown} k - a potion of haste {unknown} l - a potion of curing {unknown} Skills: - Level 0.8 Fighting - Level 1.5 Ranged Weapons - Level 2.1 Dodging + Level 1.6 Spellcasting + Level 6.8 Hexes - Level 0.8 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 42% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 21% N/A 4% 3 Sigil of Binding Hex 21% N/A 4% 3 Inner Flame Hex/Fire 12% N/A 14% 3 Cause Fear Hex 10% N/A 14% 4 Kiss of Death Conj/Necr 4% 2d5 24% 1 Dimensional Bullseye Hex/Tloc 5% N/A 50% 4 Summon Ice Beast Ice/Summ 1% N/A 56% 3 Dispel Undead Necr 1% 3d6 93% 4 Summon Seismosaurus Egg Summ/Erth 1% N/A 93% 4 Summon Mana Viper Hex/Summ 11% N/A 83% 5 Sphinx Sisters Hex/Summ 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 * Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History A giggling sprite leaps out and doodles on Terence's face. Terence is heavily wounded. A giggling sprite leaps out and ties the adder's tail in a knot. You kill the adder! The jinxing sprites lose interest in you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence zaps a wand. The puff of flame hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Jinxbite (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Terence zaps a wand. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * You unwield your +1 sling. g - a +0 long sword (weapon) Terence closely misses you. You hit Terence. Terence is heavily wounded. A giggling sprite leaps out and bonks Terence with his +0 falchion. Terence is severely wounded. Terence closely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence completely misses you. You barely miss Terence. Terence is severely wounded. Terence hits you but does no damage. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence misses you. You barely miss Terence. Terence is severely wounded. A giggling sprite leaps out and doodles on Terence's face. Terence is almost dead. Terence zaps a wand. The puff of flame hits you! You die... Terence says, "Finally, peace and quiet." ..# #....#### ..# #.......## ... #.......†#######. ### #...###........... .....## ###..#####. ###.. ##.### ### #...# ###.# #@# #.#####@## #......†.# #######.># #..# #∩...†#.# #.......# #.....#.. #.....##.. You could see Terence (very drained). Vanquished Creatures 3 adders A dart slug (D:2) 2 ribbon worms (D:2) 2 giant cockroaches (D:1) 3 hobgoblins 4 jackals (D:1) 7 ball pythons 3 bats 6 endoplasms 4 frilled lizards 7 goblins 3 kobolds (D:2) A quokka (D:1) 3 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bentocg the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 77 | D:1 | Reached skill level 5 in Hexes 86 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 89 | D:1 | Learned a level 2 spell: Jinxbite 300 | D:1 | Found a faded altar of an unknown god. 591 | D:1 | Reached XP level 3. HP: 22/22 MP: 4/4 860 | D:2 | Reached skill level 6 in Hexes 1684 | D:2 | Reached XP level 4. HP: 27/27 MP: 6/6 1953 | D:3 | Found Zopufamp's General Store. 1955 | D:3 | Noticed Terence 1972 | D:3 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_12_columns, layout_basic, shapermc_ecumenical_altar_flowoftime, hangedman_abyss_or_decor_lesser_grid, nicolae_titane D:2: kb_forest_paths, layout_loops_corners, st_stairs_5 D:3: layout_rooms, nicolae_ru_great_annihilating_truth, amcnicky_altar_gilded, jmf_multi_god_temple2, serial_shops, shop, minmay_surrounded, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 5 6 | 6.8 Fighting | | 0.8 Ranged Weapons | | 1.5 Dodging | | 2.1 Spellcasting | | 1.6 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | | 4 || 4 Fire: Sling | 115 | 12 || 127 Cast: Jinxbite | 8 | 4 || 12 Use: Scroll | | 1 || 1 Armour: Skin | 30 | 13 || 43 Dodge: Dodged | 31 | 5 || 36