Dungeon Crawl Stone Soup version 0.33.0-14-g9563a2e369 (webtiles) character file. Game seed: 8633289461648378449 16 bentocg the Vexing (level 2, 0/18 HPs) Began as a Poltergeist Hexslinger on May 26, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (348 turns). bentocg the Vexing (Poltergeist Hexslinger) Turns: 348, Time: 00:00:37 Health: 0/18 AC: 6 Str: 4 XL: 2 Next: 58% Magic: 1/3 EV: 11 Int: 15 God: Gold: 26 SH: 0 Dex: 16 Spells: 1/3 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: weak-willed, jinxed, flying, trickster (+4 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +1 cloak (haunted) Scrolls b - a scroll of poison d - a scroll of enchant weapon {unknown} f - a scroll of blinking {unknown} Potions e - a potion of mutation {unknown} Skills: - Level 0.8 Fighting - Level 1.5 Ranged Weapons - Level 2.1 Dodging + Level 1.0 Spellcasting + Level 5.6 Hexes - Level 0.8 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 34% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 17% N/A 7% 3 Inner Flame Hex/Fire 10% N/A 19% 3 Cause Fear Hex 8% N/A 24% 4 Dimensional Bullseye Hex/Tloc 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You see here a quokka corpse. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (severely wounded, chance to call a sprite on attack: 67%, 50% to hit) You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The bat hits you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (chance to call a sprite on attack: 67%, 50% to hit) You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you but does no damage. The jackal barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (chance to call a sprite on attack: 67%, 50% to hit) You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet hits the bat but does no damage. You feel bolstered by spreading misfortune. A giggling sprite leaps out and smacks the bat with its own wing. The bat is heavily wounded. A giggling sprite leaps out and makes the jackal trip over its own paws. The jackal is almost dead. The jackal bites you but does no damage. The jackal bites you. You die... #..# #.# #.# #..# #.# ##. #..# #.## #.## #..###..## #.. ##.......# ##. #..##.#.# ####### #. #(.)#...####.....# #. #.#.#.#.)....###†## .# #.#)#.####†...@hb.# # .....#.......###..# #.####.#.####.# ..†.. #. #.# #.# .###... ..# .# .# ##. .. . . .. ## You could see a jackal (very drained) and a bat (very drained). Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 3 jackals (D:1) 3 quokkas (D:1) 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bentocg the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 116 | D:1 | Found a faded altar of an unknown god. 266 | D:1 | Reached skill level 5 in Hexes 269 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 275 | D:1 | Learned a level 2 spell: Jinxbite 348 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_loops_ring, shapermc_ecumenical_altar_starsandcircs, minmay_pentomino_q4 Skill XL: | 1 | ---------------+----+----- Hexes | 5 | 5.6 Fighting | | 0.8 Ranged Weapons | | 1.5 Dodging | | 2.1 Spellcasting | | 1.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 53 Cast: Jinxbite || 2 Armour: Skin || 37 Dodge: Dodged || 40