Dungeon Crawl Stone Soup version 0.34-a0-702-g849d61fbae (webtiles) character file. Game seed: 3043904125567920643 0 bentocg the Vexing (level 1, 0/12 HPs) Began as a Poltergeist Hexslinger on Aug 27, 2025. Slain by a kobold ... wielding a +0 whip (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (42 turns). bentocg the Vexing (Poltergeist Hexslinger) Turns: 42, Time: 00:00:11 Health: 0/12 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +1 cloak (haunted) Scrolls p - a scroll of poison Skills: - Level 0.8 Fighting - Level 1.5 Ranged Weapons - Level 2.1 Dodging + Level 1.0 Spellcasting + Level 4.4 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 26% 2d2 6% 2 Sigil of Binding Hex 13% N/A 12% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 6% N/A 38% 4 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Passage of Golubria Tloc 0% N/A 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 whip and quivering stones (severely wounded, 50% to hit) You shoot a sling bullet. The sling bullet closely misses the kobold. You hear a shout! A kobold comes into view. It is wielding a +0 short sword. The kobold closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 whip and quivering stones (severely wounded, 50% to hit) You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 whip and quivering stones (severely wounded, 50% to hit) You shoot a sling bullet. The sling bullet barely misses the kobold. The kobold hits you with a +0 whip. x2 You die... ################## #................. #.################ #.# #.# #.# #@# .....lKK..# ......#...# ............ ..... ##....# ..... ###.# .... .# .... # You could see 2 kobolds and a frilled lizard. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bentocg the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 42 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_rooms, minivault_24, minmay_vboxes Action || total ---------------------------++------- Fire: Sling || 7 Armour: Skin || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 43 | 43 | 0 | 0 | 34 | 1 | 43.0 | Dungeon | 43 | 43 | 0 | 0 | 34 | 1 | 43.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 43 daAuts