bentocg Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (3, 1, D:1) a +0 whip (8, 1, D:1) 3 stones (15, -12, D:1) a ball python skeleton (15, -3, D:1) a +0 leather armour (20, -25, D:1) a jackal corpse (skeletalised by now) (22, -4, D:1) a +0 robe (28, -25, D:1) a rat skeleton (29, -27, D:1) a ball python corpse (skeletalised by now) (43, -11, D:1) a +0 club 4 stones (48, -25, D:1) 3 large rocks a hobgoblin corpse (skeletalised by now) (51, -31, D:1) an amulet of wildshape (52, 1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 4 stones a kobold skeleton (1, -6, D:2) a hobgoblin skeleton (4, 15, D:2) a +0 dagger a goblin corpse (skeletalised by now) (10, 4, D:2) a +0 whip (24, -1, D:2) a +0 club a +0 club (24, 0, D:2) a jackal skeleton (24, 3, D:2) a +0 short sword a kobold skeleton (28, -3, D:2) a quokka skeleton (42, 6, D:2) a rat corpse (skeletalised by now) (48, 0, D:2) a +0 dagger (67, -20, D:2) the +0 robe of Bad Feelings {rPois MP+8 Str-3 Int+7} rPois: It protects you from poison. MP+8: It affects your magic capacity (+8). Str-3: It affects your strength (-3). Int+7: It affects your intelligence (+7). Level 3 of the Dungeon (3, -41, D:3) a bat corpse (skeletalised by now) (10, -20, D:3) a +0 dagger a +0 club a goblin skeleton a goblin skeleton (12, -20, D:3) a +0 club a goblin skeleton (13, -21, D:3) a +0 club a +0 sling (13, -20, D:3) a +0 club a goblin skeleton (13, -19, D:3) a +0 dagger a +0 sling a goblin skeleton a hobgoblin skeleton (14, -3, D:3) a +0 dagger (16, 3, D:3) a bat corpse (skeletalised by now) (17, -21, D:3) a +0 sling a +0 dagger (17, -16, D:3) a bat skeleton (18, -20, D:3) a jackal skeleton (19, -37, D:3) a +0 hand axe (19, -35, D:3) a rat skeleton (22, -21, D:3) a +0 giant spiked club (24, 4, D:3) a +1 hammer of holy wrath (25, 1, D:3) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (30, -49, D:3) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (30, -48, D:3) a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (33, -41, D:3) 9 stones (39, -24, D:3) the +2 robe of Midsummer {rPois Regen+ Slay+2 Archmagi} rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Archmagi: It increases the power of your magical spells. (44, -24, D:3) a +0 spear (45, -44, D:3) a +0 club a goblin skeleton (45, -42, D:3) a +0 club (53, -37, D:3) a hobgoblin skeleton (56, -36, D:3) a maw talisman Level 4 of the Dungeon (0, 0, D:4) a +0 mace (0, 5, D:4) a ring of positive energy (4, 3, D:4) a +0 scale mail a +0 flail an orc skeleton (8, 19, D:4) a +0 halberd a gnoll skeleton (8, 21, D:4) a +0 whip a +0 flail a gnoll skeleton (9, 21, D:4) a +2 spear of freezing (13, 12, D:4) a +0 rapier of draining (26, 7, D:4) a +0 leather armour a +4 dire flail of protection (27, -2, D:4) a hound corpse (skeletalised by now) (27, 16, D:4) a +0 halberd (29, 18, D:4) a +0 short sword a +2 leather armour of cold resistance the elf corpse of Duvessa (skeletalised by now) (30, 3, D:4) a +0 chain mail (33, 16, D:4) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (54, -4, D:4) a +0 rapier (57, -10, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a ring of positive energy (3, 9, D:5) a +0 ring mail (6, 18, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (10, 23, D:5) 2 poisoned darts (11, -20, D:5) a ring of positive energy (11, -4, D:5) a human skeleton (11, 4, D:5) a goblin skeleton (12, -2, D:5) a rat skeleton (12, 0, D:5) a goblin skeleton (12, 4, D:5) a bat skeleton (15, 1, D:5) a rat skeleton (15, 3, D:5) a hobgoblin skeleton (16, 2, D:5) a +0 short sword a kobold corpse (skeletalised by now) a goblin skeleton (21, 1, D:5) a +0 club (22, 18, D:5) a +0 dagger a +0 robe an orc skeleton (23, -20, D:5) a ring of poison resistance (23, -11, D:5) a +0 mace (25, 20, D:5) a +0 whip an orc skeleton (26, 18, D:5) a +0 club a +0 ring mail an orc skeleton (30, 9, D:5) a +0 lajatang a stone (31, 17, D:5) a +0 whip 3 stones (32, -14, D:5) a +0 robe (33, 4, D:5) a +0 short sword 4 stones a +0 scale mail a kobold skeleton (34, 5, D:5) a +0 whip a kobold skeleton (42, -1, D:5) a +0 robe Level 6 of the Dungeon (12, -4, D:6) a +0 rapier a +3 leather armour of willpower the human skeleton of Eustachio (22, 16, D:6) a +0 scale mail (26, -27, D:6) a +3 trident of draining a +0 robe the barachi skeleton of Jeremiah (30, 1, D:6) 2 poisoned darts (39, 4, D:6) a +0 robe a +1 whip of freezing the kobold skeleton of Pikel (44, -6, D:6) 4 darts of disjunction (53, -31, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (55, -29, D:6) a +0 spear (57, -27, D:6) a +0 spear of venom (60, -12, D:6) a +0 club a +0 shortbow (64, 12, D:6) an iguana corpse (skeletalised by now) (69, 7, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (2, -3, D:7) a +0 short sword (2, -2, D:7) a +0 club an orc skeleton (12, -8, D:7) a +0 arbalest a +5 short sword (14, -21, D:7) a +0 hand axe an orc skeleton (25, 0, D:7) a +0 hand axe (26, -34, D:7) a hound skeleton (27, -26, D:7) a +0 orcbow (35, -13, D:7) a +0 flail (37, -26, D:7) a +0 robe a +3 spear a +0 robe a +0 flail (37, -12, D:7) a +0 whip an orc skeleton (38, -26, D:7) a +0 robe a +0 hand axe a +0 robe a +0 war axe an iguana skeleton (38, -11, D:7) a +0 leather armour a +3 short sword an orc skeleton (39, -10, D:7) a +0 robe a +0 dagger (48, 3, D:7) a +0 morningstar +0 swamp dragon scales the human corpse of Maggie (skeletalised by now) Level 8 of the Dungeon (21, -2, D:8) a +0 sling a +1 heavy quarterstaff a +0 leather armour the human corpse of Joseph (skeletalised by now) (22, -41, D:8) a +0 trident (23, -21, D:8) a wyvern skeleton (23, -14, D:8) a bullfrog corpse (skeletalised by now) (31, -17, D:8) a +0 quarterstaff (32, -41, D:8) a +0 falchion (35, -4, D:8) a +0 leather armour (36, -25, D:8) a bullfrog skeleton (41, -40, D:8) a +0 dagger (42, 3, D:8) a +0 war axe (42, 6, D:8) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (43, 6, D:8) a +0 hand axe a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (44, -30, D:8) a +0 spear (45, 6, D:8) a +0 flail a +0 ring mail (48, -41, D:8) a yak corpse (skeletalised by now) (49, -40, D:8) a yak corpse (skeletalised by now) (53, -35, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 club (3, 37, D:9) a +0 flail a +0 ring mail an orc skeleton (6, 37, D:9) a yak skeleton (13, 29, D:9) a +0 war axe a +0 plate armour (14, 42, D:9) a +0 whip an orc skeleton a yak skeleton (16, 6, D:9) a +0 trident a +0 robe (16, 39, D:9) a +0 hand axe a +0 leather armour an orc skeleton (20, 8, D:9) a +0 long sword a +0 robe (22, 9, D:9) a +5 falchion a +0 robe (24, 11, D:9) a +0 dire flail a +0 robe (25, 35, D:9) a +0 giant club a +0 giant spiked club (26, 35, D:9) a yak skeleton (28, 45, D:9) a +0 broad axe a +0 robe a +1 morningstar a +0 robe (30, 31, D:9) a +1 short sword of freezing (30, 45, D:9) a howler monkey corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) (31, 45, D:9) a boomerang (34, 9, D:9) a parchment of Awaken Armour (37, 33, D:9) a +0 short sword (38, 7, D:9) a +0 giant club a +0 giant club (39, 31, D:9) a +0 morningstar a +0 robe (40, -1, D:9) a water moccasin corpse (skeletalised by now) (40, 17, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (40, 34, D:9) a ring of willpower (41, 18, D:9) a +0 dagger a +0 robe (42, 19, D:9) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (42, 32, D:9) a +0 scimitar a +0 robe (43, 32, D:9) a +1 spear a +0 robe (44, 20, D:9) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (44, 32, D:9) a +0 long sword a +0 robe (46, 43, D:9) a +0 flail (49, 2, D:9) a ring of poison resistance (53, 9, D:9) a yak corpse (skeletalised by now) (53, 11, D:9) a yak corpse (skeletalised by now) Level 10 of the Dungeon (4, 20, D:10) a +0 scale mail (8, -9, D:10) a +0 long sword (17, -8, D:10) a yak skeleton (17, -7, D:10) a black bear skeleton (18, -7, D:10) a yak skeleton a yak skeleton a yak skeleton a yak skeleton (24, 5, D:10) a yak skeleton (36, 40, D:10) 4 poisoned darts (43, 32, D:10) the +1 robe of Spaghetti {^Contam Rampage Int+3 Slay+3} ^Contam: It causes magical contamination when unequipped. Rampage: It bestows one free step when moving towards enemies. Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a komodo dragon corpse (skeletalised by now) (5, -7, Lair:1) a blink frog corpse (skeletalised by now) (7, -14, Lair:1) a ring of positive energy (9, -3, Lair:1) a cane toad corpse (skeletalised by now) a rime drake corpse (skeletalised by now) (14, 5, Lair:1) a bullfrog corpse (skeletalised by now) (21, -20, Lair:1) a wyvern skeleton (21, 14, Lair:1) a yak skeleton (32, -15, Lair:1) a parchment of Vhi's Electric Charge (36, 8, Lair:1) a bullfrog corpse (skeletalised by now) (39, -18, Lair:1) a bullfrog skeleton (39, -17, Lair:1) a water moccasin skeleton (43, 20, Lair:1) an elephant skeleton (45, 20, Lair:1) an elephant skeleton (46, 20, Lair:1) 2 darts of disjunction (49, 12, Lair:1) an elephant skeleton (52, 26, Lair:1) a +2 heavy scimitar (53, 26, Lair:1) a bullfrog skeleton (55, -25, Lair:1) a +1 hat Level 2 of the Lair of Beasts (1, 49, Lair:2) the rimehorn talisman of the Shore {rPois Str+3} [rimehorn talisman] rPois: It protects you from poison. Str+3: It affects your strength (+3). (5, 33, Lair:2) a +0 tower shield (17, 30, Lair:2) a water moccasin corpse (skeletalised by now) (28, 45, Lair:2) a rime drake skeleton (41, 22, Lair:2) a stone (42, 19, Lair:2) a stone (44, 24, Lair:2) a stone (46, 23, Lair:2) a wolf skeleton (47, 19, Lair:2) a stone (47, 22, Lair:2) a yak skeleton a yak skeleton (47, 24, Lair:2) a wolf skeleton (48, 0, Lair:2) a +0 scale mail (48, 22, Lair:2) a catoblepas skeleton a yak skeleton a yak skeleton (50, 17, Lair:2) a +1 whip of electrocution (59, 15, Lair:2) 3 curare-tipped darts (64, 2, Lair:2) a basilisk corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) an elephant skeleton (1, 0, Lair:3) an elephant skeleton (7, -23, Lair:3) a wolf skeleton (7, -22, Lair:3) a wolf skeleton (8, -28, Lair:3) a hell rat corpse (skeletalised by now) a hell rat corpse (skeletalised by now) (8, -22, Lair:3) a wolf skeleton (8, 9, Lair:3) a +0 sling (9, -27, Lair:3) a hell rat corpse (skeletalised by now) a hell rat corpse (skeletalised by now) (10, 4, Lair:3) the +6 sling "Mocviol" {flame, Fly rCorr Str-5 Dex+4} Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Dex+4: It affects your dexterity (+4). (11, 9, Lair:3) a +0 dagger a +0 robe a human skeleton (15, 10, Lair:3) a basilisk skeleton (17, 7, Lair:3) an electric eel skeleton (20, 12, Lair:3) a cane toad skeleton (20, 13, Lair:3) a water moccasin skeleton a cane toad skeleton (23, 28, Lair:3) a +0 mace (36, -1, Lair:3) a +0 dagger (37, -2, Lair:3) a death yak skeleton (37, 12, Lair:3) a komodo dragon skeleton (37, 13, Lair:3) a boomerang (38, -3, Lair:3) a javelin (40, 10, Lair:3) a +0 mace Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 mace (4, 14, Lair:4) a +0 robe (11, 13, Lair:4) a blink frog skeleton (21, 15, Lair:4) a blink frog skeleton (21, 37, Lair:4) a +0 long sword (22, 17, Lair:4) a blink frog skeleton (22, 25, Lair:4) a +0 mace (30, 16, Lair:4) a komodo dragon skeleton (33, 30, Lair:4) a +0 pair of gloves of parrying (35, -16, Lair:4) a death yak skeleton (36, -15, Lair:4) a blink frog skeleton (37, -15, Lair:4) a yak skeleton (37, -14, Lair:4) a yak skeleton (37, -13, Lair:4) a blink frog skeleton (38, -13, Lair:4) a blink frog skeleton (38, 2, Lair:4) a +0 scimitar (45, 16, Lair:4) a dream sheep corpse (skeletalised by now) (46, 15, Lair:4) a dream sheep corpse (skeletalised by now) (51, 32, Lair:4) a +0 chain mail (57, 17, Lair:4) 2 flux baubles (59, -10, Lair:4) a +0 kite shield (59, 13, Lair:4) a +0 club (60, -15, Lair:4) a komodo dragon corpse (skeletalised by now) (64, 4, Lair:4) a water moccasin corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) a wolf corpse (1, 1, Lair:5) a warg corpse the Necropolis (0, 0, Necropolis) a stone (0, 5, Necropolis) a stone (5, 2, Necropolis) 13 gold pieces (5, 3, Necropolis) the +1 dire flail of Peace {drain, rPois Will- Dex+3 Stlth+} rPois: It protects you from poison. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (unseen) (7, 2, Necropolis) a +4 heavy quarterstaff (unseen) (8, 2, Necropolis) 27 gold pieces (13, 0, Necropolis) a stone (13, 5, Necropolis) a stone (22, 28, Necropolis) a +0 rapier (22, 30, Necropolis) a +0 battleaxe (23, 28, Necropolis) 17 gold pieces (23, 30, Necropolis) a +0 rapier (24, 28, Necropolis) 28 gold pieces (24, 29, Necropolis) a scarf of resistance (unseen) (24, 30, Necropolis) a scroll of noise (33, 4, Necropolis) a +2 war axe of freezing (unseen) (37, -3, Necropolis) a scarab talisman (38, 2, Necropolis) 84 gold pieces (40, 8, Necropolis) a staff of air (unseen) (44, 1, Necropolis) a +1 crystal plate armour