Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 6909278166147122669 882 bentocg the Cleaver (level 7, 0/67 HPs) Began as a Mountain Dwarf Berserker on Oct 14, 2025. Was a Believer of Trog. Slain by a water moccasin (7 damage) ... on level 5 of the Dungeon. The game lasted 00:06:43 (4775 turns). bentocg the Cleaver (Mountain Dwarf Berserker) Turns: 4775, Time: 00:06:44 Health: 0/67 AC: 10 Str: 21 XL: 7 Next: 76% Magic: 7/7 EV: 7 Int: 8 God: Trog [**....] Gold: 210 SH: 0 Dex: 9 Spells: 6/6 levels left rFire . . . (100%) a - +0 hand axe rCold . . . (100%) (no offhand) rNeg + . . (50%) h - +0 chain mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth f - ring of positive energy HPRegen 1.31/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -4), strong-willed, regenerating A: runic magic, artefact enchanting, robust 1 a: Renounce Religion, Berserk, Trog's Hand You were on level 5 of the Dungeon. You worshipped Trog. Trog was pleased with you. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 210 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) e - the +4 sling of Largesse {freeze, ^Fragile rPois Str+5} (You found it on level 2 of the Dungeon) ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. Str+5: It affects your strength (+5). Missiles g - 2 curare-tipped darts (quivered) Armour b - a +0 animal skin c - a +0 buckler d - a +0 ring mail h - a +0 chain mail (worn) i - the +0 helmet of Complete Protection {Harm rCorr Int+2 SInv} (You found it on level 4 of the Dungeon) Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Jewellery f - a ring of positive energy (worn) j - the ring of Soag Aklel {rPois rC- Int+2 Slay+4} (You took it off an orc on level 5 of the Dungeon) [ring of slaying] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Scrolls c - a scroll of poison {unknown} d - a scroll of amnesia {unknown} e - a scroll of summoning {unknown} h - a scroll of brand weapon {unknown} k - a scroll of fog {unknown} l - a scroll of teleportation {unknown} j - a scroll of silence {unknown} m - a scroll of vulnerability {unknown} o - 2 scrolls of noise {unknown} q - a scroll of immolation {unknown} Potions C - a potion of cancellation c - 2 potions of curing n - a potion of might {unknown} f - a potion of moonshine {unknown} p - a potion of enlightenment {unknown} s - a potion of lignification {unknown} g - a potion of magic t - a potion of haste {unknown} Skills: + Level 5.4 Fighting + Level 8.2 Axes + Level 5.8 Armour - Level 1.3 Dodging You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 71% 2 Inner Flame Hex/Fire 0% N/A 90% 3 Stone Arrow Conj/Erth 0% 3d7 90% 3 Dispel Undead Necr 0% 3d6 100% 4 Petrify Alch/Erth 0% N/A 100% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 100% 4 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. You are robust. (+10% HP) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin barely misses you. You completely miss the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin barely misses you. You hit the water moccasin but do no damage. The water moccasin is severely wounded. You feel sick. The water moccasin closely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you but does no damage. Your skin crawls. You feel strong-willed. You feel sick. The water moccasin completely misses you. You closely miss the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The water moccasin bites you! You die... ####### ....... #### ####......# .... #..+......# ......## #.##......# #...#.#. #...S.....###...#.#. #..@.......##...#... #....#.....##...#... #.####.....##...#.## #.#####.#.......###...#.## #..........<.............. ########.#.#.......#.#)#### +......#.#.#.#...#:#.)))... ######.....#.#...#.....#### #...#.#.#...#.....# You could see a water moccasin. Vanquished Creatures Pikel (D:5) A scorpion (D:5) A howler monkey (D:3) A bombardier beetle (D:5) A jelly (D:4) A gnoll bouda (D:5) A sleepcap (D:4) A clockroach (D:5) An orc wizard (D:5) 5 gnolls 5 adders A white imp (D:5) A dart slug (D:3) 2 ribbon worms (D:2) 3 orcs (D:5) 6 endoplasms 6 hobgoblins 3 jackals (D:2) 2 quokkas 16 ball pythons 7 bats 3 frilled lizards 9 goblins 9 kobolds 7 rats 94 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bentocg the Mountain Dwarf Berserker began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 285 | D:1 | Reached skill level 4 in Axes 285 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 442 | D:1 | Reached ** piety under Trog 993 | D:2 | Identified the +4 sling of Largesse {freeze, ^Fragile rPois | Str+5} 1126 | D:2 | Reached XP level 3. HP: 22/33 MP: 3/3 1255 | D:2 | Found a faded altar of an unknown god. 1919 | D:3 | Reached skill level 5 in Axes 1919 | D:3 | Reached XP level 4. HP: 21/40 MP: 4/4 3005 | D:4 | Identified the +0 helmet of Complete Protection {Harm rCorr | Int+2 SInv} 3023 | D:4 | Reached XP level 5. HP: 11/47 MP: 5/5 3415 | D:4 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 3803 | D:5 | Entered Level 5 of the Dungeon 3805 | D:5 | Noticed Pikel 3826 | D:5 | Killed Pikel 3827 | D:5 | Reached skill level 5 in Fighting 3827 | D:5 | Reached skill level 7 in Axes 3827 | D:5 | Reached skill level 5 in Armour 3827 | D:5 | Reached XP level 6. HP: 61/61 MP: 6/6 3827 | D:5 | Reached XP level 7. HP: 67/67 MP: 7/7 4192 | D:5 | Reached skill level 8 in Axes 4240 | D:5 | Identified the ring of Soag Aklel {rPois rC- Int+2 Slay+4} 4262 | D:5 | Reached *** piety under Trog 4775 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_loops_ring, hangedman_decor_points D:2: layout_loops_ring, chequers_ecumenical_altar_twisty D:3: layout_loops_ring, palyth_stone_intersect D:4: layout_gridville, minmay_three_crescents D:5: minmay_octagon_keep, layout_basic, serial_curves, eino_curves_01, eino_curves_04, corexii_item_surrounded_by_moat, lemuel_flamethrower_2, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Axes | 4 5 7 8 | 8.2 Fighting | 4 5 | 5.4 Armour | 3 5 | 5.8 Dodging | | 1.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 158 | 118 | 86 || 362 Melee: Hand axe | 184 | 138 | 122 || 444 Invoke: Berserk | | 3 | 1 || 4 Trog's Hand | | | 1 || 1 Drink: Mutation | | 1 | || 1 Read: Identify | 2 | 2 | || 4 Armour: Animal skin | 52 | | || 52 Ring mail | 70 | 58 | || 128 Chain mail | | 41 | 77 || 118 Dodge: Dodged | 92 | 74 | 29 || 195 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4813 | 4650 | 163 | 570 | 3317 | 5 | 962.6 | Dungeon | 4813 | 4650 | 163 | 570 | 3317 | 5 | 962.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1131 daAuts D:5: 977 daAuts D:2: 965 daAuts D:1: 932 daAuts D:3: 806 daAuts