bentocg Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (5, -12, D:1) a parchment of Hailstorm (6, -20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, 10, D:1) a +0 club (9, 14, D:1) a frilled lizard skeleton (11, 23, D:1) a +0 short sword a rat corpse (skeletalised by now) (13, -4, D:1) a stone (13, -2, D:1) a stone (14, -3, D:1) 3 stones (14, -2, D:1) 3 stones (14, -1, D:1) a stone (15, -3, D:1) 4 stones (15, -2, D:1) 4 stones (15, -1, D:1) a stone (15, 1, D:1) a stone (16, -5, D:1) a stone (16, -4, D:1) 4 stones (16, -1, D:1) 3 stones (17, -19, D:1) a +0 short sword a kobold skeleton (17, -4, D:1) 4 stones (17, -2, D:1) 2 stones (17, -1, D:1) 3 stones (18, -20, D:1) a +0 dagger a goblin skeleton (18, -4, D:1) a stone (18, -3, D:1) a stone (19, -3, D:1) a stone (20, -3, D:1) a stone (24, 3, D:1) a +0 trident (29, -10, D:1) a +0 club a kobold corpse (skeletalised by now) (29, -9, D:1) a frilled lizard skeleton (31, -10, D:1) a +0 whip (32, 25, D:1) a +0 club (38, -18, D:1) a +0 hand axe (40, 2, D:1) a +0 club (46, -8, D:1) a bat corpse (skeletalised by now) (48, -22, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (5, 34, D:2) a hobgoblin corpse (skeletalised by now) (13, -4, D:2) a +0 dagger (14, -4, D:2) a +0 dagger (24, 5, D:2) a +0 short sword (25, -1, D:2) a +0 club a goblin skeleton (26, 0, D:2) a bat skeleton (30, 43, D:2) a ball python skeleton (35, 2, D:2) a +0 dagger 4 stones a ring of wizardry a kobold skeleton (35, 32, D:2) a ball python skeleton (36, 2, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (49, 33, D:2) a +0 hand axe Level 3 of the Dungeon (6, -28, D:3) an adder corpse (skeletalised by now) (6, -27, D:3) an adder corpse (skeletalised by now) (13, 19, D:3) a +0 leather armour (14, -16, D:3) a bat corpse (skeletalised by now) (15, -15, D:3) a +0 short sword 3 poisoned darts (16, 11, D:3) a quill talisman (17, -24, D:3) a ball python corpse (skeletalised by now) (17, -11, D:3) a rat corpse (skeletalised by now) (17, 13, D:3) a +0 leather armour a +0 whip (18, -24, D:3) a +0 spear (18, -22, D:3) a +0 flail (18, -19, D:3) a +0 hand axe (19, -5, D:3) a +0 dagger (23, 13, D:3) 4 boomerangs (28, 4, D:3) a +0 club (34, -2, D:3) a +0 whip a stone a kobold corpse (skeletalised by now) (35, 6, D:3) a rat skeleton (38, -2, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 4, D:4) a hobgoblin skeleton (5, 7, D:4) a +0 ring mail (7, -4, D:4) an adder skeleton (7, 0, D:4) a +0 hand axe (19, 13, D:4) a +0 battleaxe (22, 15, D:4) a +0 whip (29, 28, D:4) a ball python skeleton (32, 22, D:4) an orb of pyromania (33, -8, D:4) a parchment of Hailstorm (39, 33, D:4) a +0 spear (45, 12, D:4) a +0 short sword 2 poisoned darts (56, -9, D:4) a ring of wizardry (57, 1, D:4) an adder skeleton Level 5 of the Dungeon (14, 16, D:5) a +0 spear (21, -18, D:5) a bullfrog corpse (skeletalised by now) (22, 2, D:5) a quokka skeleton (30, -34, D:5) a +0 chain mail (31, 9, D:5) a +0 scale mail (31, 10, D:5) an adder skeleton (33, 17, D:5) a +0 mace (34, -2, D:5) an iguana skeleton (37, -22, D:5) a hound corpse (skeletalised by now) (44, 8, D:5) an adder skeleton (48, 4, D:5) an adder skeleton (49, 5, D:5) an adder skeleton Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet "Diquh Nule" {Chemistry Str+2} (4120 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Str+2: It affects your strength (+2). the +1 pair of gloves "Herolik" {rPois Int+5 Dex+3} (3750 gold) rPois: It protects you from poison. Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +4 ring mail "Goas" {Will+ rCorr Dex+2} (4640 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +3 leather armour of Calculation {Int+7 Dex-3} (3240 gold) Int+7: It affects your intelligence (+7). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. the ring of Vics {rElec MP+9 Int+4 Dex+2} (4660 gold) [ring of magical power] rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). the +0 cloak "Regut" {*Silence rCorr Str+4} (1990 gold) *Silence: It may silence you when you take damage. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It cannot be enchanted further. the +2 hand axe of Conservatism {freeze, +Blink rCorr} (3500 gold) +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the granite talisman "Qeymp" {+Inv Str+5} (12320 gold) [granite talisman] +Inv: It lets you turn invisible. Str+5: It affects your strength (+5). the +1 robe of Rypiw {+Inv MP+10 Dex-2} (3670 gold) +Inv: It lets you turn invisible. MP+10: It affects your magic capacity (+10). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. the conjuration staff "Ducam" {rF+ Conj} (3900 gold) [staff of conjuration] rF+: It protects you from fire. Conj: It increases the power of your Conjurations spells. Trog disapproves of the use of such an item. the +3 spear of Wrongful Imprisonment {freeze, rCorr Str-3 Int+3 Dex+3} (3930 gold) rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the medusa talisman of the Arcane {+Blink rElec rC-} (3650 gold) [medusa talisman] +Blink: It lets you blink. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. the +10 sling of Haunted Punishment {heavy, Will+ Str+7} (8000 gold) Will+: It increases your willpower. Str+7: It affects your strength (+7). It cannot be enchanted further. the amulet "Venlisuc" {Faith Regen+ Dex+2} (5120 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). the cold staff "Ipuhaeve" {*Corrode rPois rC+ Will+ Str+3 Ice} (4250 gold) [staff of cold] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. Str+3: It affects your strength (+3). Ice: It increases the power of your Ice spells. Trog disapproves of the use of such an item. the +4 ring mail of Tuadi {Str+2 Int+6 Dex+3 Stlth-} (5270 gold) Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. the +0 leather armour of the True Pharaoh {rF- rN+ Regen+} (620 gold) rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the +2 chain mail of Sunlight {Ponderous, rElec rCorr} (1060 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +3 robe of the Special Spirits {Fly Will+} (3060 gold) Fly: It grants you flight. Will+: It increases your willpower. It cannot be enchanted further. the +9 short sword "Eptigg" {protect, ^Contam Fly Dex+3} (5840 gold) ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (0, 0, D:6) 4 large rocks a troll corpse (skeletalised by now) (0, 1, D:6) a +0 whip a +0 short sword (7, 16, D:6) 3 javelins (12, 9, D:6) a +0 chain mail (17, 4, D:6) the human corpse of Prince Ribbit (skeletalised by now) (20, -27, D:6) a +1 battleaxe of venom a +0 robe the orc skeleton of Blorkula the orcula (21, -30, D:6) a +3 flail of protection a +7 chain mail of ponderousness (25, -12, D:6) a +0 spear a gnoll skeleton (25, -11, D:6) a +0 whip a +0 club (25, -10, D:6) a +0 halberd a gnoll skeleton (52, 8, D:6) a +6 ring of intelligence (53, 1, D:6) a +0 chain mail Level 7 of the Dungeon (2, -11, D:7) a +0 rapier (2, -6, D:7) a +0 helmet (2, 0, D:7) a +0 shortbow a centaur corpse (skeletalised by now) (2, 1, D:7) a bullfrog skeleton (7, -2, D:7) a +0 flail a +0 plate armour (13, -16, D:7) a +0 mace a +0 dagger a +0 robe an orc skeleton an orc skeleton (14, -16, D:7) a +0 dagger a +0 robe (15, -16, D:7) a +0 club an orc skeleton (18, 2, D:7) a +1 dagger of draining (18, 3, D:7) a +0 dagger a +0 dagger a +0 robe a +0 whip a +2 dagger of venom a +0 robe an orc skeleton an orc skeleton (19, 15, D:7) a +3 short sword of venom a +0 leather armour the elf corpse of Duvessa (skeletalised by now) (19, 17, D:7) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (25, -14, D:7) a +0 flail a +0 club a +0 whip a +0 leather armour a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (28, -12, D:7) a +0 leather armour (35, 28, D:7) a wyvern skeleton (43, 22, D:7) a +0 robe a +0 robe (44, 23, D:7) a +0 robe a +3 halberd (49, 4, D:7) a +0 short sword (51, -16, D:7) a parchment of Sigil of Binding (55, -3, D:7) a bullfrog skeleton (55, 2, D:7) a parchment of Sandblast Level 8 of the Dungeon (5, -6, D:8) a +0 whip a +0 chain mail an orc skeleton (6, -6, D:8) a +0 dagger a +0 robe (6, -5, D:8) a +0 club a +0 dagger a +0 robe an orc skeleton (8, 15, D:8) a +0 dagger 3 poisoned darts (8, 18, D:8) a +0 dagger a kobold skeleton (10, 20, D:8) a +0 club an orc corpse (skeletalised by now) (11, 20, D:8) a +0 whip 4 stones a +0 whip a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) (11, 21, D:8) a +0 flail a +0 spear (11, 22, D:8) a +0 halberd a gnoll corpse (skeletalised by now) (11, 23, D:8) a +0 flail a +0 club a +0 scale mail a gnoll corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, 20, D:8) a +1 war axe of freezing a +0 ring mail an orc corpse (skeletalised by now) (17, 30, D:8) a +0 dagger a +0 robe (22, 19, D:8) a +0 leather armour (36, 22, D:8) 5 large rocks a cyclops skeleton (40, 33, D:8) a +0 club a +0 dagger a +0 robe an orc skeleton (41, 32, D:8) a +0 mace a +0 ring mail an orc skeleton (41, 33, D:8) a +0 mace a +0 leather armour an orc skeleton (45, 7, D:8) 3 javelins Level 9 of the Dungeon [Shop] Jeegrosi's Armour Emporium an orb of energy (308 gold) a +0 plate armour (252 gold) a +0 chain mail (84 gold) a +0 leather armour (28 gold) a +0 robe (12 gold) a +0 scale mail (56 gold) a +0 helmet (63 gold) a +0 leather armour (28 gold) a +0 buckler (63 gold) the +1 robe of Miracles {Rampage Int+4} (298 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (2, -1, D:9) a +0 club a +1 flail of protection (2, 1, D:9) a +0 chain mail a +0 short sword a bullfrog skeleton (3, -1, D:9) a curare-tipped dart a +0 dagger a +0 plate armour a +0 long sword an orc skeleton (3, 0, D:9) a +0 dagger a +0 chain mail a +0 short sword a cane toad skeleton a kobold skeleton (3, 1, D:9) 5 stones a +0 club (8, 10, D:9) a black bear skeleton (10, -21, D:9) a +0 cloak (10, -20, D:9) a +0 scale mail (10, -15, D:9) a +0 ring mail (10, 8, D:9) a yak skeleton (11, -7, D:9) a +0 ring mail (15, -20, D:9) 3 poisoned darts (15, -11, D:9) a +0 flail a +0 orcbow a centaur skeleton (15, -10, D:9) a +0 dagger a +0 chain mail a +0 dagger a +0 robe a +0 shortbow the +2 robe "Dyunlaug" {Int+3 Archmagi} Int+3: It affects your intelligence (+3). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. an orc skeleton a centaur skeleton (16, -15, D:9) a quill talisman (17, -11, D:9) a +0 dagger (26, 17, D:9) a ring of protection from cold (28, -1, D:9) a +0 leather armour (29, -9, D:9) a +0 shortbow (36, -4, D:9) a +0 leather armour (40, -8, D:9) a +0 long sword (40, -7, D:9) a +0 orcbow a howler monkey skeleton (43, -9, D:9) a +0 shortbow a centaur skeleton (46, 3, D:9) a parchment of Fugue of the Fallen Level 10 of the Dungeon (6, 6, D:10) a +0 dagger 2 poisoned darts a +2 short sword of venom 5 stones a +0 short sword a kobold corpse (skeletalised by now) (7, 4, D:10) a +0 short sword (7, 5, D:10) a +0 battleaxe a curare-tipped dart a kobold corpse (skeletalised by now) (7, 6, D:10) a +0 short sword 2 stones (8, 6, D:10) an acid dragon corpse (skeletalised by now) (9, 4, D:10) a +0 short sword 3 poisoned darts a +0 club 4 stones a kobold corpse (skeletalised by now) (11, 15, D:10) a +0 dagger (12, -7, D:10) a yak skeleton (12, -6, D:10) a yak skeleton (12, -5, D:10) a yak skeleton (13, -6, D:10) a yak skeleton (16, -16, D:10) a +0 dagger a +1 robe the human skeleton of Josephine (17, 19, D:10) a +0 dagger (20, 27, D:10) a +0 orcbow (22, -4, D:10) a +6 ring of intelligence (23, -7, D:10) a scroll of noise (29, -20, D:10) a parchment of Confusing Touch (31, -3, D:10) a +0 dagger a +0 robe (31, -2, D:10) a +0 hand axe 2 boomerangs (32, -11, D:10) a parchment of Diamond Sawblades (33, -1, D:10) a +0 club a boomerang a +0 leather armour (38, -11, D:10) a parchment of Mercury Arrow (46, -22, D:10) a +0 club a +0 short sword a +0 chain mail an orc skeleton (47, -23, D:10) a +0 dagger a +0 robe (47, -22, D:10) a +0 mace a +0 plate armour an orc skeleton (47, 0, D:10) a +3 heavy quarterstaff a +0 sling a +0 leather armour (47, 9, D:10) 9 stones (47, 11, D:10) 6 stones (48, 8, D:10) a +0 spear (50, -21, D:10) a +0 dagger a +0 robe a kobold skeleton (52, 5, D:10) 5 stones Level 11 of the Dungeon (0, 8, D:11) a +0 short sword 6 poisoned darts a kobold corpse (skeletalised by now) (1, 6, D:11) a +0 dagger a kobold corpse (skeletalised by now) (1, 7, D:11) a +0 dagger a kobold corpse (skeletalised by now) (1, 8, D:11) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (12, -9, D:11) a +0 trident (14, 12, D:11) a +0 war axe (23, 10, D:11) a +0 giant club a +0 giant club (24, -23, D:11) a parchment of Metabolic Englaciation (28, -14, D:11) a yak skeleton a yak skeleton (46, -25, D:11) a +0 flail a +0 chain mail a +0 mace a +0 plate armour an orc corpse (46, -24, D:11) 8 gold pieces a +2 battleaxe a +0 plate armour (47, -27, D:11) a +0 battleaxe a +0 plate armour an orc corpse (48, -27, D:11) a +0 dire flail a +0 plate armour (49, -26, D:11) a +0 giant club a +0 dire flail (53, -18, D:11) a +0 trident (64, -10, D:11) a +0 trident (65, -10, D:11) a +3 trident