bentocg Level 1 of the Dungeon (0, 22, D:1) a +0 robe (1, 17, D:1) a +0 club (2, 15, D:1) a rat skeleton (6, 5, D:1) a bat corpse (skeletalised by now) (8, 20, D:1) a +0 cloak (16, 14, D:1) a frilled lizard skeleton (20, 32, D:1) a bat skeleton (21, 16, D:1) a +0 cloak (24, -1, D:1) a +0 leather armour (29, 26, D:1) a +0 mace (32, 36, D:1) a ball python skeleton (42, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, 0, D:1) a hobgoblin corpse (skeletalised by now) (46, 3, D:1) a +1 antimagic whip (47, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (10, -10, D:2) a hobgoblin corpse (skeletalised by now) (14, 26, D:2) a +0 whip (19, 18, D:2) a +0 club a goblin corpse (skeletalised by now) (21, 14, D:2) a +0 long sword (31, 8, D:2) a +0 club a goblin skeleton (44, 16, D:2) a +0 club a goblin corpse (skeletalised by now) (64, 32, D:2) a +0 hammer (64, 42, D:2) a +1 hammer of draining (unseen) (64, 43, D:2) a +0 hammer (64, 44, D:2) a +2 hammer of protection (64, 45, D:2) a +0 hammer (65, 41, D:2) a +0 hammer (65, 44, D:2) the +2 hammer "Acarineslayer" {flame, rC- Int+4 Dex+3} rC-: It makes you vulnerable to cold. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (66, 4, D:2) a +0 mace (66, 41, D:2) a +0 hammer (66, 42, D:2) a +0 hammer (66, 43, D:2) a +0 hammer (66, 44, D:2) the +4 hammer of Yredelemnul's Grace {elec, rPois rC- Str+5 Int+2} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (66, 45, D:2) a +0 hammer (67, 42, D:2) a +0 hammer (67, 43, D:2) a +0 hammer (67, 44, D:2) a +0 hammer