bentocg Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (3, -25, D:1) a hobgoblin skeleton (3, -8, D:1) a +0 spear (7, 17, D:1) a +0 whip (11, -22, D:1) a +0 dagger (11, -6, D:1) a +0 dagger (13, -25, D:1) a ball python skeleton (23, -18, D:1) 7 stones (23, 13, D:1) a frilled lizard corpse (skeletalised by now) (26, -19, D:1) a scarf of harm (28, 19, D:1) a +0 club (31, -5, D:1) a quill talisman (32, 13, D:1) a +0 dagger a stone (32, 20, D:1) a +0 scale mail (34, 9, D:1) a bat skeleton (34, 25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (36, -6, D:1) a rat corpse (skeletalised by now) (39, -14, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (51, -10, D:1) a +1 whip of venom 3 stones (51, 2, D:1) a ball python corpse (skeletalised by now) (56, 0, D:1) a +0 mace Level 2 of the Dungeon (0, 2, D:2) a +0 scale mail (1, 7, D:2) an adder corpse (skeletalised by now) (5, 14, D:2) a +0 dagger a +0 sling (10, 2, D:2) a +0 club 5 stones a +0 leather armour (15, -18, D:2) an adder corpse (skeletalised by now) (15, 17, D:2) a +0 plate armour (24, -21, D:2) a quokka corpse (skeletalised by now) (26, 18, D:2) a bat corpse (skeletalised by now) (41, -16, D:2) a ball python corpse (skeletalised by now) (47, -14, D:2) a frilled lizard corpse (skeletalised by now) (49, -12, D:2) a +0 short sword a kobold corpse (skeletalised by now) (53, -4, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (10, 0, D:3) a +0 club a gnoll skeleton (10, 1, D:3) a +0 spear a gnoll skeleton (11, 0, D:3) a +0 whip a gnoll skeleton (13, 1, D:3) a bat skeleton (15, 26, D:3) a ball python corpse (skeletalised by now) (15, 27, D:3) a +0 whip a boomerang a +0 leather armour an orc corpse (skeletalised by now) (16, -10, D:3) a +0 mace (16, 27, D:3) a +0 short sword a kobold corpse (skeletalised by now) (18, 26, D:3) a ball python corpse (skeletalised by now) (19, 25, D:3) a +0 short sword (19, 26, D:3) a quokka corpse (skeletalised by now) (20, 25, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (26, 17, D:3) a +0 hand axe (33, 19, D:3) a hobgoblin skeleton (36, -2, D:3) a +0 quarterstaff a +0 leather armour an orc skeleton (37, 3, D:3) a +0 spear (39, 9, D:3) a quill talisman (41, 13, D:3) a +0 hand axe (46, -1, D:3) a +0 spear a gnoll skeleton (46, 0, D:3) a +0 spear (47, -2, D:3) a +0 flail (47, 19, D:3) a scarf of shadows (54, -4, D:3) 19 gold pieces (56, 10, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin skeleton a hound skeleton (0, 1, D:4) a +0 whip a goblin skeleton (0, 7, D:4) a +0 club (3, -4, D:4) a +2 demon trident of venom (8, -13, D:4) a +0 dagger (14, -42, D:4) a +0 ring mail (17, -25, D:4) a hobgoblin skeleton (24, -41, D:4) a +0 whip (25, 12, D:4) a +2 dagger of electrocution (35, -6, D:4) an adder corpse (skeletalised by now) (36, -24, D:4) a +0 whip a +0 leather armour (40, -25, D:4) a +0 club a +0 leather armour a +0 falchion an orc corpse (skeletalised by now) (42, -25, D:4) a +0 whip a +3 leather armour Level 5 of the Dungeon (5, 5, D:5) a +0 rapier (7, 2, D:5) a +0 quarterstaff (10, -5, D:5) an adder skeleton (24, 5, D:5) a +0 robe (25, -22, D:5) a +0 whip (32, 15, D:5) a potion of moonshine (32, 16, D:5) a potion of moonshine (33, 15, D:5) a potion of moonshine (36, -4, D:5) a +0 chain mail a +0 falchion (37, -7, D:5) a +0 heavy halberd (37, 14, D:5) a +0 short sword 4 poisoned darts (38, -8, D:5) a +0 halberd a gnoll skeleton (39, -8, D:5) a +0 robe a +0 club (40, -8, D:5) a +0 halberd (40, 15, D:5) a potion of moonshine (41, 15, D:5) a potion of moonshine (41, 16, D:5) a potion of moonshine (42, -4, D:5) a quokka skeleton (48, -25, D:5) a +0 dagger a +0 leather armour (48, 1, D:5) a +0 mace a +0 chain mail a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (49, 1, D:5) a +0 hand axe (53, 2, D:5) a +0 short sword an orc corpse (skeletalised by now) Level 6 of the Dungeon (6, 12, D:6) a +0 mace (16, 31, D:6) a +2 quarterstaff of chaos a +0 cloak of poison resistance (16, 32, D:6) a +0 hammer (17, -9, D:6) a parchment of Cigotuvi's Putrefaction (18, -8, D:6) a +0 leather armour (22, -8, D:6) a +0 leather armour (22, 27, D:6) a +0 dagger a +0 robe (22, 28, D:6) a +0 dagger a +0 robe (22, 29, D:6) a +0 morningstar a +1 leather armour of fire resistance (23, 27, D:6) a +0 dagger a +0 leather armour (31, 0, D:6) a +0 flail (31, 20, D:6) a +0 short sword a +0 dagger (32, 19, D:6) a +0 whip (32, 20, D:6) a +0 dagger (34, 20, D:6) a +0 whip 4 stones (38, 17, D:6) a +2 dagger of venom (43, 10, D:6) 6 gold pieces (still there?) a +1 scythe of entangling (still there?) (47, 10, D:6) 20 gold pieces (47, 11, D:6) 19 gold pieces (51, 13, D:6) 11 gold pieces Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (6, 52, D:7) a +0 dagger a +0 robe (7, 11, D:7) a +0 trident a +0 short sword (10, 11, D:7) a +0 morningstar (15, 20, D:7) a +2 flail of protection (17, -3, D:7) a +0 sling (17, 2, D:7) a +0 dagger a +0 robe (37, 54, D:7) a +2 heavy flail (43, 22, D:7) a +0 scale mail (45, 27, D:7) a +0 hand axe (45, 51, D:7) a +0 club a +0 flail a +0 spear (45, 52, D:7) a +4 spear of venom a +0 ring mail a +0 kite shield (52, 21, D:7) a +0 falchion a +0 leather armour (53, 19, D:7) a +0 club a +0 leather armour a +0 scimitar a +0 chain mail Level 8 of the Dungeon [Shop] Ziocsaadd's Assorted Antiques the +2 robe of Snakes and Ladders {^Drain rN+ Str+5 Int+2} (624 gold) ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). It cannot be enchanted further. a lightning rod (4/4) (800 gold) a phantom mirror (800 gold) a condenser vane (800 gold) a condenser vane (800 gold) a scroll of vulnerability (80 gold) a potion of attraction (60 gold) a wand of iceblast (2) (96 gold) [Shop] Uchul's Weapon Boutique 2 atropa-tipped darts (28 gold) a +0 giant club (33 gold) a +6 whip of venom (560 gold) 5 poisoned darts (48 gold) a +0 flail (56 gold) a +0 hand axe (48 gold) a +0 hand axe (48 gold) a +0 quarterstaff (80 gold) 4 boomerangs (128 gold) a +0 dagger (32 gold) (3, 5, D:8) a wand of light (13) (10, 2, D:8) a +0 whip (11, 1, D:8) a +0 helmet of ice (13, 5, D:8) a +0 whip (13, 6, D:8) a +0 whip (14, 5, D:8) a +0 spear (14, 6, D:8) a +0 spear (15, 5, D:8) a +2 vampiric spear a +0 scale mail (19, 15, D:8) a +0 dagger a +0 robe (20, 14, D:8) a +0 short sword a +0 robe (20, 15, D:8) a +0 great sword a +0 robe a +0 short sword a +0 robe (21, 15, D:8) a +0 war axe a +0 robe (29, 19, D:8) a +0 chain mail (30, 25, D:8) a +0 dagger (31, 25, D:8) a +0 mace a +0 leather armour (31, 36, D:8) 2 potions of moonshine (33, -2, D:8) a +0 robe a +2 dagger of electrocution (35, 25, D:8) a +0 dagger a +0 robe (36, 18, D:8) a +0 flail a +0 chain mail (37, 18, D:8) a +0 dagger a +0 leather armour a +0 short sword a +0 leather armour (38, 6, D:8) a +0 quarterstaff (45, -17, D:8) a +0 quarterstaff (45, -12, D:8) a +0 ring mail (48, -3, D:8) a +0 leather armour a +0 whip (59, -3, D:8) a +2 vampiric falchion (60, -1, D:8) a potion of moonshine (64, 4, D:8) a +0 falchion Level 9 of the Dungeon [Shop] Umuonwab's Weapon Boutique a +1 war axe of holy wrath (186 gold) a +2 shortbow of electrocution (273 gold) a +0 morningstar (84 gold) 4 datura-tipped darts (50 gold) 3 boomerangs (84 gold) 5 poisoned darts (42 gold) (5, -27, D:9) a +0 ring mail (5, -8, D:9) a +0 morningstar (6, -8, D:9) a +0 club 4 stones a +0 club 2 poisoned darts (6, -7, D:9) a +0 whip a +0 whip a +0 dagger (6, -6, D:9) a +0 club a stone (7, -7, D:9) a +0 whip a +2 whip of venom (13, 14, D:9) a +0 robe (24, 15, D:9) a +0 whip (24, 16, D:9) a +0 club (27, 16, D:9) a +0 flail (43, 15, D:9) a +0 sling (44, 12, D:9) a +0 spear a +0 scale mail (48, 15, D:9) a +0 halberd (49, 13, D:9) a +0 quarterstaff (49, 16, D:9) a +0 club (50, -23, D:9) a +0 ring mail (59, 3, D:9) a +0 shortbow Level 10 of the Dungeon [Shop] Laroir's General Store a scroll of blinking (221 gold) a wand of light (4) (392 gold) a parchment of Foxfire (80 gold) a +0 ring mail (80 gold) a +0 scale mail (80 gold) a potion of might (93 gold) a +0 mace (60 gold) a scroll of amnesia (93 gold) [Shop] Ocetroxi's Tremendous Tomes the Incunabulum of Air and Bombardment (1214 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Forge Lightning Spire Air/Forgecraft 4 c - Airstrike Air 4 d - Fulminant Prism Conjuration/Alchemy 4 e - Vhi's Electric Charge Translocation/Air 4 f - Spellspark Servitor Conjuration/Forgecraft 7 g - Maxwell's Capacitive Coupling Air 8 h - Fulsome Fusillade Conjuration/Alchemy 8 the Spellbook of Calcination and Energy (763 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Momentum Strike Conjuration/Translocation 2 c - Searing Ray Conjuration 2 d - Mephitic Cloud Conjuration/Alchemy/Air 3 e - Iskenderun's Battlesphere Conjuration/Forgecraft 4 f - Freezing Cloud Conjuration/Ice/Air 5 g - Detonation Catalyst Fire/Alchemy 5 h - Yara's Violent Unravelling Hexes/Alchemy 5 the Treatise on the Fifth Circle and Formation (1370 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Mercury Arrow Conjuration/Alchemy 2 c - Freezing Cloud Conjuration/Ice/Air 5 d - Bombard Conjuration/Earth 6 e - Orb of Destruction Conjuration 7 f - Haunt Necromancy/Summoning 7 g - Summon Horrible Things Summoning 8 h - Chain Lightning Conjuration/Air 9 Vv's Spellbook of Iced Cinders (1353 gold) Spells Type Level a - Scorch Fire 2 b - Hailstorm Conjuration/Ice 3 c - Flame Wave Conjuration/Fire 4 d - Freezing Cloud Conjuration/Ice/Air 5 e - Plasma Beam Fire/Air 6 f - Ozocubu's Refrigeration Ice 7 g - Fire Storm Conjuration/Fire 9 h - Polar Vortex Ice 9 the Almanac of Anthracomancy and Exhalation (984 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Static Discharge Conjuration/Air 2 c - Swiftness Air 3 d - Mephitic Cloud Conjuration/Alchemy/Air 3 e - Airstrike Air 4 f - Freezing Cloud Conjuration/Ice/Air 5 g - Silence Hexes/Air 5 h - Chain Lightning Conjuration/Air 9 Sif Muna's Cyclopedia of the Chilling Pyre (851 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Inner Flame Hexes/Fire 3 d - Summon Ice Beast Ice/Summoning 3 e - Ozocubu's Armour Ice 3 f - Sticky Flame Fire/Alchemy 4 g - Plasma Beam Fire/Air 6 h - Ozocubu's Refrigeration Ice 7 the Disquisition on Formation (1213 gold) Spells Type Level a - Call Imp Summoning 2 b - Martyr's Knell Necromancy/Summoning 4 c - Summon Seismosaurus Egg Summoning/Earth 4 d - Eringya's Surprising Crocodile Summoning 4 e - Summon Mana Viper Hexes/Summoning 5 f - Malign Gateway Summoning/Translocation 7 g - Summon Hydra Summoning 7 h - Summon Horrible Things Summoning 8 Meaxuh's Almanac of Quicksand (1061 gold) Spells Type Level a - Sandblast Earth 1 b - Leda's Liquefaction Alchemy/Earth 4 c - Brom's Barrelling Boulder Conjuration/Earth 4 d - Summon Seismosaurus Egg Summoning/Earth 4 e - Lee's Rapid Deconstruction Earth 5 f - Borgnjor's Vile Clutch Necromancy/Earth 5 g - Bombard Conjuration/Earth 6 h - Hellfire Mortar Fire/Earth/Forgecraft 7 (3, -10, D:10) 27 gold pieces (12, -46, D:10) a +0 spear (12, -45, D:10) a +0 flail (13, -45, D:10) a +2 vampiric trident a +0 ring mail (13, -15, D:10) a +0 robe a +0 dagger (14, -45, D:10) a +0 flail (14, -44, D:10) a +0 flail (14, -16, D:10) a +0 whip (14, -15, D:10) 5 poisoned darts a +0 short sword a +0 robe a +0 dagger (14, -14, D:10) a +0 shortbow (16, -22, D:10) a +0 short sword (23, -25, D:10) a +2 plate armour of willpower (23, -24, D:10) a +1 leather armour of fire resistance (23, -23, D:10) a staff of conjuration (23, -14, D:10) 5 large rocks a staff of necromancy a +0 orcbow (24, -25, D:10) a staff of earth (24, -23, D:10) a staff of cold (24, -13, D:10) a +0 giant club a +0 giant club a +0 trident a +0 scale mail (25, -25, D:10) the +10 plate armour "Gyathrupu" {Will+ Slay+2 Stlth+} Will+: It increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (25, -11, D:10) a +0 dagger a +0 robe (27, -12, D:10) a +0 robe (34, -10, D:10) a +0 club (34, -9, D:10) a +0 short sword a +0 whip (34, -8, D:10) a +0 dagger a +0 robe (35, -10, D:10) a +0 club (39, -45, D:10) a +0 whip (44, -17, D:10) a parchment of Momentum Strike (55, -46, D:10) a +0 ring mail (55, -45, D:10) a +0 ring mail (55, 3, D:10) an orb of attunement (57, -44, D:10) a +0 whip a +0 shortbow a +0 robe (58, -6, D:10) a +0 giant spiked club a +0 giant club (60, -45, D:10) a +0 hand axe Level 11 of the Dungeon (6, 9, D:11) a +0 mace (13, -25, D:11) the +0 ring mail of Nyckealu {rF+ Str+2 Int-3 Dex+2} rF+: It protects you from fire. Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (16, -3, D:11) a +0 giant club a +0 giant club (40, 20, D:11) 2 poisoned darts (48, -2, D:11) a +0 cloak Level 12 of the Dungeon [Shop] Delimp's Jewellery Emporium a ring of positive energy (340 gold) an amulet of faith (680 gold) an amulet of dissipation (510 gold) the ring of the Locust {rC+ rN+ Int+2} (649 gold) [ring of positive energy] rC+: It protects you from cold. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). a fortress talisman (255 gold) an amulet of regeneration (510 gold) a ring of poison resistance (340 gold) a ring of protection from fire (425 gold) the amulet "Nottoas" {Faith *Slow rC+ Str+2 Stlth+} (941 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. *Slow: It may slow you when you take damage. rC+: It protects you from cold. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. a ring of magical power (340 gold) [Shop] Maduceur's Distillery a potion of berserk rage (65 gold) a potion of cancellation (104 gold) a potion of curing (39 gold) a potion of mutation (104 gold) a potion of invisibility (104 gold) a potion of lignification (39 gold) a potion of curing (39 gold) 2 potions of curing (78 gold) (1, -20, D:12) a +0 robe a +0 dagger (14, -8, D:12) a +1 heavy flail (34, 12, D:12) a ring of magical power a +5 ring of evasion a +6 ring of dexterity a +6 ring of intelligence a ring of protection from cold a ring of magical power an amulet of chemistry a +6 ring of strength a ring of resist corrosion a +4 ring of slaying the +8 partisan "Kores" {elec, Str+6} Str+6: It affects your strength (+6). It cannot be enchanted further. the +9 longbow of the Shrinking Gods {elec, Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. an orb of mesmerism a +2 kite shield a +0 hat a +0 buckler (40, -14, D:12) a +0 quarterstaff (41, -30, D:12) 19 gold pieces (41, -5, D:12) a parchment of Blink (42, -33, D:12) 13 gold pieces (still there?) a +2 demon whip of pain (still there?) (43, -31, D:12) 6 large rocks (44, -33, D:12) 6 gold pieces (44, -32, D:12) 6 gold pieces (45, -27, D:12) 5 gold pieces (46, -28, D:12) 19 gold pieces (51, -9, D:12) 3 poisoned darts a +0 whip a +0 robe a +0 dagger (52, -9, D:12) a +0 short sword a +0 robe a +0 dagger Level 13 of the Dungeon (4, -5, D:13) a +0 chain mail (15, 31, D:13) a +0 giant spiked club a +0 giant club (16, 32, D:13) a +0 ring mail a +0 long sword (17, -4, D:13) a +0 orcbow (17, -3, D:13) a +0 shortbow (19, 29, D:13) a +0 robe a +0 dagger (20, 28, D:13) a +0 club (20, 29, D:13) a +0 giant club a +0 giant club (23, 31, D:13) a +0 leather armour (26, 13, D:13) a +0 ring mail (28, 28, D:13) a +0 leather armour (30, 27, D:13) 4 poisoned darts (35, -5, D:13) a +1 scimitar of flaming (41, 31, D:13) a +0 cloak of willpower (42, 36, D:13) a +2 scimitar of flaming (42, 40, D:13) a +0 dagger a +0 robe (43, 35, D:13) a +0 pair of boots of stealth (45, 30, D:13) a +0 orcbow (46, 28, D:13) a +0 mace (46, 29, D:13) a +0 orcbow (46, 30, D:13) a +0 orcbow (47, 29, D:13) a +0 orcbow (49, 35, D:13) the +10 dagger of Jaodawuo {holy, rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (50, 17, D:13) a +0 ring mail Level 14 of the Dungeon (1, -1, D:14) a potion of moonshine (22, 10, D:14) a +2 scimitar of flaming (35, -2, D:14) a +0 orcbow (50, -22, D:14) a +0 dagger a +0 robe Level 15 of the Dungeon (8, 11, D:15) a +0 battleaxe a +0 flail (10, 15, D:15) a +1 flail of protection (11, 20, D:15) a +0 robe a +0 whip (11, 21, D:15) a +0 giant spiked club a +0 giant spiked club a +0 dire flail a +0 giant club (12, 13, D:15) 3 large rocks (12, 19, D:15) a +0 giant club a +0 giant club (12, 20, D:15) a +0 dire flail a +0 giant club (12, 21, D:15) a +0 giant club a +0 giant spiked club (12, 22, D:15) a +0 giant club a +0 giant club (20, 12, D:15) a +0 war axe (22, 10, D:15) a parchment of Fortress Blast (22, 11, D:15) a +0 arbalest (22, 12, D:15) a +0 arbalest (25, 15, D:15) a +0 arbalest (29, -1, D:15) a +0 trident a +0 robe (29, 0, D:15) a +0 dagger a +2 robe (29, 1, D:15) a +0 dagger a +2 robe (29, 2, D:15) a +0 whip a +0 robe (30, -5, D:15) a +1 trident of protection (30, -3, D:15) a +0 dagger a +0 robe (32, 33, D:15) a +0 shortbow (45, 16, D:15) a +0 robe (48, 24, D:15) a +0 dagger (50, 22, D:15) a +0 orcbow (57, 25, D:15) 3 large rocks (59, 30, D:15) a +0 scale mail the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Laluodyt's General Store a parchment of Arcjolt (312 gold) the +7 plate armour "Hireoret" {*Silence Will+ Str+4 Int+2} (1234 gold) *Silence: It may silence you when you take damage. Will+: It increases your willpower. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +2 chain mail of fire resistance (391 gold) a +3 great sword of electrocution (714 gold) a parchment of Starburst (425 gold) a phantom mirror (680 gold) a lightning rod (4/4) (680 gold) an inkwell talisman (170 gold) a potion of lignification (54 gold) a +1 falchion of protection (180 gold) a lightning rod (4/4) (680 gold) a parchment of Iskenderun's Mystic Blast (221 gold) (9, 0, Orc:1) a +0 plate armour a +0 scimitar (10, 1, Orc:1) a +0 leather armour a +0 flail a +0 giant spiked club (10, 2, Orc:1) a +0 robe a +0 dagger a +0 club a +0 club (20, -6, Orc:1) a +0 leather armour a +0 club a +0 short sword (20, 4, Orc:1) a +0 arbalest (21, -5, Orc:1) a +0 plate armour a +0 flail (23, 5, Orc:1) a +0 arbalest (24, -9, Orc:1) a +0 robe a +0 dagger (24, -8, Orc:1) a +0 club (25, -9, Orc:1) a +0 robe a +0 dagger (26, -8, Orc:1) a +0 club (60, -10, Orc:1) a +0 mace a +0 chain mail (61, -11, Orc:1) a +0 club a +0 ring mail (61, -10, Orc:1) a +0 dagger a +0 robe (61, -9, Orc:1) a +0 club 2 boomerangs a +0 leather armour a +0 mace (61, -8, Orc:1) a +0 flail a +0 chain mail (62, -9, Orc:1) a +0 flail a +0 hand axe a +0 short sword a +0 battleaxe a +0 plate armour (63, -9, Orc:1) a +0 club a +0 leather armour a +0 falchion a +0 leather armour Level 2 of the Orcish Mines [Shop] Uxiatratt's Assorted Antiques a scroll of teleportation (69 gold) a phial of floods (920 gold) a scroll of teleportation (69 gold) a phantom mirror (920 gold) the +1 scimitar of Holaow {antimagic, *Rage Str+9 Int-5 Dex+5} (1076 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Str+9: It affects your strength (+9). Int-5: It affects your intelligence (-5). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. [Shop] Unaoddaba's Armour Shop a +3 plate armour (560 gold) a +0 chain mail (96 gold) a +0 pair of gloves of stealth (184 gold) the +6 chain mail of the Arcane {Death, rF+++ rCorr Str-5 Dex-4} (1115 gold) rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. a +0 scale mail (64 gold) the +0 ring mail "Qalac" {rPois Dex+2} (310 gold) rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 ring mail (64 gold) a +3 scale mail (336 gold) a +0 robe (14 gold) a +2 robe of willpower (286 gold) [Shop] Omashr Ruest's Weapon Shoppe 2 boomerangs (72 gold) 4 poisoned darts (43 gold) a +0 rapier (99 gold) a +2 scimitar of valour (324 gold) a +0 short sword (54 gold) a +4 long sword of holy wrath (509 gold) a +2 eveningstar of protection (799 gold) a +0 war axe (63 gold) [Shop] Igeopn's Antique Armour Shoppe a +0 pair of gloves (103 gold) a +4 chain mail of poison resistance (690 gold) a +0 ring mail (92 gold) a +2 leather armour of fire resistance (437 gold) a +0 plate armour (414 gold) a +0 leather armour (46 gold) a +0 robe (20 gold) a +2 scale mail of death (483 gold) a +0 chain mail (138 gold) a +0 scale mail (92 gold) [Shop] Seov's Jewellery Boutique a ring of flight (262 gold) an amulet of guardian spirit (450 gold) a ring of magical power (300 gold) a ring of wizardry (450 gold) an amulet of regeneration (450 gold) (4, 31, Orc:2) a +0 giant spiked club a +0 giant club (6, -20, Orc:2) a +0 short sword (6, -19, Orc:2) a +0 mace a +0 robe a +0 dagger (7, -19, Orc:2) a +0 flail a +0 chain mail 3 boomerangs a +0 short sword (13, 28, Orc:2) a +0 giant club (13, 29, Orc:2) a +0 dagger a +0 robe (19, 15, Orc:2) a +0 giant club a +0 giant spiked club (20, 3, Orc:2) a +0 giant club a +0 giant club (21, 8, Orc:2) a +0 giant club (22, -8, Orc:2) a +0 giant spiked club (22, -5, Orc:2) a +0 giant club (23, -8, Orc:2) a +0 giant club a +0 giant spiked club (23, 0, Orc:2) a +0 arbalest a +0 giant club (23, 1, Orc:2) a +0 arbalest a +0 giant club (24, 21, Orc:2) a +0 robe a +0 dagger (25, -2, Orc:2) a +0 giant spiked club (25, -1, Orc:2) a +0 arbalest (25, 0, Orc:2) a +0 arbalest (25, 1, Orc:2) a +0 giant club (25, 18, Orc:2) a +0 chain mail a +0 trident (25, 19, Orc:2) a +0 leather armour a +0 club (25, 20, Orc:2) a +0 ring mail a +0 short sword (26, 16, Orc:2) a +0 robe a +0 dagger (36, -19, Orc:2) a +0 giant club a +0 giant spiked club (40, -16, Orc:2) a +0 giant club (41, -12, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club (43, -13, Orc:2) a +0 giant club a +0 robe a +0 flail (43, 6, Orc:2) a +0 giant spiked club (44, -13, Orc:2) a +0 giant club a +0 giant club (44, -10, Orc:2) a +0 dagger (45, -12, Orc:2) a +0 giant club (45, -11, Orc:2) a +0 giant spiked club (45, -10, Orc:2) a +0 whip (46, -10, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant spiked club (46, -8, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 scimitar a +0 giant club a +0 giant club a +0 robe a +0 flail a +0 giant spiked club a +0 robe a +0 flail (47, -10, Orc:2) a +0 giant club (47, -8, Orc:2) a +0 giant spiked club (48, 8, Orc:2) a +0 giant club (49, -5, Orc:2) a +0 giant club (49, 0, Orc:2) a +0 giant club (50, -1, Orc:2) a +0 robe a +0 club a +0 giant spiked club a +0 giant spiked club (51, -3, Orc:2) a +0 giant spiked club (60, 4, Orc:2) a +0 giant club Level 1 of the Elven Halls (3, 10, Elf:1) a +0 orcbow (9, 4, Elf:1) a +0 robe (12, 3, Elf:1) a +0 robe a +0 dagger (16, 7, Elf:1) a +0 robe a +0 dagger (18, 5, Elf:1) a +0 ring mail a +2 long sword of freezing (19, 7, Elf:1) a +0 robe a +0 dagger (19, 9, Elf:1) a +0 buckler a +0 robe a +0 short sword a +0 robe a +0 rapier a +0 buckler a +0 ring mail a +0 short sword (20, 10, Elf:1) a +0 long sword a +0 ring mail (21, 8, Elf:1) a +0 leather armour a +0 long sword (21, 10, Elf:1) a +0 short sword a +0 robe (24, -9, Elf:1) the maw talisman of Shrieking Intercession {rF+ Int+3 Dex+3} [maw talisman] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (37, -20, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (38, -24, Elf:1) a +0 leather armour a +0 dagger a +0 longbow (38, -21, Elf:1) a +0 robe a +0 dagger (41, -25, Elf:1) a +0 buckler a +0 leather armour a +0 short sword (42, -21, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (42, -12, Elf:1) a +0 whip (42, -8, Elf:1) a +0 short sword (45, -22, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow of flaming (48, -9, Elf:1) a +0 rapier a +0 robe (48, -6, Elf:1) a +0 rapier a +0 leather armour (49, -5, Elf:1) a +0 long sword a +0 ring mail (49, -4, Elf:1) a +5 long sword a +0 robe a +0 dagger a +0 leather armour (49, -3, Elf:1) a +0 long sword a +0 robe (50, -8, Elf:1) a +0 scimitar a +0 robe a +0 short sword a +0 robe a +0 buckler (50, -7, Elf:1) a +0 short sword a +0 robe a +2 buckler (50, -5, Elf:1) a +0 rapier a +0 robe (51, -20, Elf:1) a +0 robe (51, -6, Elf:1) a +0 dagger a +0 ring mail (52, -4, Elf:1) a +0 long sword a +0 robe (53, -6, Elf:1) a +0 short sword a +0 leather armour Level 2 of the Elven Halls (0, 0, Elf:2) a +0 plate armour (1, -8, Elf:2) a +0 dagger a +0 robe of fire resistance (1, 34, Elf:2) a +2 long sword of freezing a +0 leather armour (2, -8, Elf:2) a +0 long sword a +0 robe a +0 buckler (3, -8, Elf:2) a +0 long sword a +0 robe a +0 buckler (4, -7, Elf:2) a +0 short sword a +0 robe (7, -8, Elf:2) a +0 longbow a +1 short sword of speed a +0 leather armour (7, -4, Elf:2) a +0 dagger a +0 ring mail (10, 7, Elf:2) a +0 short sword a +0 robe (10, 35, Elf:2) a +0 ring mail a +0 rapier (13, 4, Elf:2) a +0 long sword a +0 robe (13, 5, Elf:2) a +2 dagger of venom a +0 scale mail (14, 2, Elf:2) a +0 rapier a +0 robe (14, 3, Elf:2) a +0 rapier a +0 ring mail a +0 long sword a +0 robe (14, 5, Elf:2) a +0 rapier a +0 ring mail (14, 33, Elf:2) a +0 glaive (14, 41, Elf:2) a +0 quarterstaff (15, 4, Elf:2) a +0 trident a +0 leather armour (16, 34, Elf:2) a +0 rapier a +0 leather armour (17, 0, Elf:2) a +0 dagger a +0 robe (17, 33, Elf:2) a +0 long sword a +0 scale mail (17, 34, Elf:2) a +0 dagger a +0 robe (19, -1, Elf:2) a +0 mace a +0 robe (19, 46, Elf:2) a +0 shortbow (20, 46, Elf:2) a +0 dagger a +0 robe (27, -7, Elf:2) a +0 rapier a +0 robe (27, 48, Elf:2) a blade talisman (29, 4, Elf:2) a +0 dagger of speed (29, 6, Elf:2) a +2 dagger of speed a +0 leather armour a +0 short sword a +0 robe (31, -9, Elf:2) a +0 short sword a +0 ring mail (31, 17, Elf:2) a +0 short sword a +0 ring mail (31, 36, Elf:2) a +3 long sword of protection a +0 robe a +0 buckler (32, 19, Elf:2) the serpent talisman "Kophoeqe" {Rampage rN++ Str-2 Stlth+} [serpent talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN++: It greatly protects you from negative energy. Str-2: It affects your strength (-2). Stlth+: It makes you more stealthy. (32, 36, Elf:2) a +0 scimitar a +0 robe a +0 buckler (33, 19, Elf:2) a +0 short sword of speed a +0 shortbow a +0 robe (37, 23, Elf:2) a +0 shortbow a +0 scimitar a +0 scale mail (37, 24, Elf:2) a +0 dagger a +0 leather armour a +0 short sword a +0 robe a +1 rapier of flaming a +0 robe (37, 29, Elf:2) a +0 short sword a +0 leather armour (38, 24, Elf:2) a +2 short sword of venom a +0 robe a +0 long sword a +0 robe (39, -4, Elf:2) a +0 ring mail a +0 short sword a +0 longbow (39, -1, Elf:2) a +0 leather armour a +0 short sword (39, 25, Elf:2) a +0 scimitar a +0 ring mail (40, 27, Elf:2) a +0 short sword a +0 ring mail (42, 4, Elf:2) a +0 ring mail a +2 vampiric scimitar a +0 longbow (44, -1, Elf:2) a +0 ring mail a +0 long sword (44, 0, Elf:2) a +0 leather armour a +0 short sword (45, 1, Elf:2) a +0 ring mail a +0 long sword (47, 0, Elf:2) a +0 robe a +2 rapier of venom (51, 2, Elf:2) a +0 rapier a +0 robe (55, 6, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour (57, 4, Elf:2) a spider talisman (61, 22, Elf:2) a +0 scimitar a +0 shortbow a +0 robe (62, 20, Elf:2) a +0 scimitar a +0 robe a +0 buckler of positive energy Level 3 of the Elven Halls [Shop] Liquidecs's Antique Weapon Boutique the +1 morningstar of Lyzaf {heavy, rN++} (466 gold) rN++: It greatly protects you from negative energy. It cannot be enchanted further. the +2 longbow "Hydraslayer" {freeze, ^Fragile rC++ Dex+2} (740 gold) ^Fragile: It will be destroyed if unequipped. rC++: It greatly protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +2 glaive of entangling (308 gold) the +0 rapier of Ellust {holy, rC+ rCorr} (413 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +1 spear of venom (148 gold) a +0 antimagic demon trident (1078 gold) the +8 Vampire's Tooth {megavamp} (840 gold) It cannot be enchanted further. a +3 flail of draining (326 gold) (0, 0, Elf:3) a potion of moonshine (2, -8, Elf:3) a +0 dagger (3, -9, Elf:3) a +0 scimitar (3, -7, Elf:3) a +0 dagger (4, -8, Elf:3) a staff of conjuration (7, -18, Elf:3) a parchment of Olgreb's Toxic Radiance (7, -13, Elf:3) a +0 robe a +0 long sword (8, -17, Elf:3) a +0 leather armour a +0 shortbow the ring "Fuasel" {rN+ EV+5 Stlth+} [ring of evasion] rN+: It protects you from negative energy. EV+5: It affects your evasion (+5). Stlth+: It makes you more stealthy. the ring "Usmao" {*Corrode rElec Wiz Str+2} [ring of wizardry] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Wiz: It increases the success rate of your magical spells. Str+2: It affects your strength (+2). an amulet of reflection a ring of protection from fire (9, -11, Elf:3) a +0 robe a +0 robe a +0 rapier the +9 war axe "Lunyvvei" {pain, Bane rPois rF++ Int-5} Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. rF++: It greatly protects you from fire. Int-5: It affects your intelligence (-5). It cannot be enchanted further. (11, -5, Elf:3) the +8 dire flail "Paiq Hea" {concuss, rCorr Int+3} rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +3 shortbow a +0 leather armour (12, -2, Elf:3) a +0 cloak of air a +0 pair of gloves (16, -2, Elf:3) a +0 scale mail (18, 15, Elf:3) a storm talisman (21, -3, Elf:3) a +1 leather armour of cold resistance a +0 short sword a +0 longbow (27, -29, Elf:3) a +0 tower shield a +0 chain mail a +6 demon trident of electrocution (31, -13, Elf:3) a +0 robe a +0 dagger (32, -14, Elf:3) a +0 robe a +1 dagger of flaming (34, -7, Elf:3) a +0 leather armour (35, -16, Elf:3) a +0 robe a +0 long sword of distortion (38, -6, Elf:3) a +0 long sword +2 acid dragon scales (38, -5, Elf:3) a +0 robe a +0 long sword a +0 ring mail a +2 mace of concussion (38, -4, Elf:3) a +0 robe a +0 hand axe (39, -5, Elf:3) a +0 ring mail a +0 long sword (40, -4, Elf:3) a +0 leather armour a +0 long sword of holy wrath a +0 ring mail a +0 long sword an amulet of chemistry (41, -4, Elf:3) a +0 robe a +0 longbow a +0 robe a +0 short sword a +0 robe a +0 scimitar a +3 halberd of distortion (42, 19, Elf:3) a staff of fire (42, 20, Elf:3) a +0 short sword (43, -4, Elf:3) a +0 robe a +0 leather armour a +0 long sword a +0 robe a +0 scimitar a +2 scimitar of protection (43, 10, Elf:3) a +0 robe (43, 11, Elf:3) a staff of cold (43, 19, Elf:3) a +0 short sword (43, 20, Elf:3) a +0 robe (44, -4, Elf:3) a +0 ring mail a +0 vampiric long sword a +0 leather armour a +0 longbow a +0 leather armour a +0 long sword a +0 robe a staff of necromancy (44, 13, Elf:3) a +0 cloak (44, 19, Elf:3) a staff of necromancy (44, 21, Elf:3) a +0 ring mail (45, -5, Elf:3) a +0 robe a +0 long sword (45, -4, Elf:3) a +0 robe a +0 long sword (45, -3, Elf:3) a +0 leather armour a +0 longbow (45, 9, Elf:3) a +0 dagger of holy wrath (45, 20, Elf:3) a +0 lajatang of venom a +0 leather armour (46, -4, Elf:3) a +0 leather armour a +0 rapier a +0 robe a +2 bardiche of venom (46, -3, Elf:3) a +0 robe a +0 vampiric partisan (46, 8, Elf:3) the fortress talisman of Winter {Int+3 Dex+3} [fortress talisman] Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (46, 10, Elf:3) a staff of earth (46, 20, Elf:3) a +0 robe (47, -5, Elf:3) a +0 long sword of protection a +0 chain mail of fire resistance (47, -4, Elf:3) a +0 robe a +0 scimitar (48, 8, Elf:3) a staff of necromancy (48, 21, Elf:3) a staff of necromancy (48, 23, Elf:3) a staff of fire (49, -2, Elf:3) a +0 leather armour the +12 flail of Ucwof {drain, *Corrode Str+6} *Corrode: It may corrode you when you take damage. Str+6: It affects your strength (+6). It cannot be enchanted further. a +1 orcbow of electrocution (49, 7, Elf:3) a +0 club (50, -1, Elf:3) a +0 kite shield a +2 chain mail of cold resistance a +0 morningstar a +0 robe a +0 long sword (50, 22, Elf:3) a +0 rapier (51, -7, Elf:3) a +0 leather armour a +0 shortbow a staff of air (51, -2, Elf:3) a +0 robe a +4 trident of freezing (51, 0, Elf:3) a +3 chain mail a +2 robe of cold resistance a +0 long sword of protection (52, 1, Elf:3) a +0 long sword a +5 longbow of draining +1 shadow dragon scales (52, 3, Elf:3) a +0 ring mail a +0 long sword of electrocution (53, 6, Elf:3) a +0 robe a +0 long sword (54, 5, Elf:3) a +0 robe a +0 rapier (54, 6, Elf:3) a +0 longbow the +0 chain mail "Ovvac" {Regen+ rCorr} Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (57, 24, Elf:3) a +0 dagger (58, 8, Elf:3) a +2 pair of boots of stealth (58, 23, Elf:3) a +0 short sword (60, 23, Elf:3) a parchment of Airstrike (61, 22, Elf:3) a +0 helmet of light (63, 16, Elf:3) a +0 robe (63, 20, Elf:3) a +0 short sword (64, 10, Elf:3) a +0 robe (64, 21, Elf:3) a staff of conjuration (65, 11, Elf:3) a maw talisman (65, 20, Elf:3) a +0 long sword (66, 10, Elf:3) a +0 dagger (66, 19, Elf:3) a +0 dagger (66, 20, Elf:3) a +0 rapier Level 1 of the Lair of Beasts [Shop] Effust's Antique Armour Boutique a +0 leather armour of poison resistance (144 gold) a +2 ring mail of cold resistance (504 gold) a +2 leather armour of fire resistance (456 gold) a +0 leather armour of cold resistance (216 gold) +2 swamp dragon scales (1368 gold) a +1 helmet of ice (636 gold) a +2 robe (309 gold) (16, 21, Lair:1) a staff of fire (16, 24, Lair:1) a +0 quarterstaff (26, 41, Lair:1) a potion of moonshine (37, 11, Lair:1) a staff of cold a +1 robe of cold resistance (41, 10, Lair:1) a +0 short sword (48, 22, Lair:1) a +0 war axe (59, 9, Lair:1) a +0 kite shield Level 2 of the Lair of Beasts (6, 0, Lair:2) an orb of attunement (14, -13, Lair:2) a +0 hand axe (15, -14, Lair:2) a +0 short sword (16, -15, Lair:2) a +2 halberd of protection (18, -13, Lair:2) a +0 dire flail (23, -8, Lair:2) a +0 leather armour (29, -15, Lair:2) a +0 robe (29, -14, Lair:2) a +0 trident (30, -20, Lair:2) a +0 leather armour (32, -8, Lair:2) a +0 glaive (35, 7, Lair:2) a +0 robe (47, -1, Lair:2) a +0 leather armour (47, 5, Lair:2) 5 gold pieces (49, -43, Lair:2) a +0 ring mail (49, -29, Lair:2) a potion of moonshine (53, 6, Lair:2) the +1 robe of the Marlin {Will+ Int+3} Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (61, -5, Lair:2) a +0 bardiche Level 3 of the Lair of Beasts (21, -26, Lair:3) a potion of moonshine (28, -37, Lair:3) a +0 leather armour (29, -14, Lair:3) a +0 rapier (44, -18, Lair:3) a +0 leather armour (47, -17, Lair:3) a +0 robe Level 4 of the Lair of Beasts (17, -7, Lair:4) a parchment of Brom's Barrelling Boulder (40, 37, Lair:4) a +0 spear (53, -1, Lair:4) a +0 leather armour (54, 39, Lair:4) a +0 pair of boots Level 5 of the Lair of Beasts [Shop] Ynigorph's General Store a parchment of Dragon's Call (1404 gold) a phial of floods (1080 gold) a parchment of Haunt (885 gold) a +4 heavy broad axe (1031 gold) a +0 leather armour of cold resistance (243 gold) 2 scrolls of revelation (567 gold) a parchment of Shock (108 gold) a phial of floods (1080 gold) a condenser vane (1080 gold) (17, -17, Lair:5) a potion of moonshine (19, -15, Lair:5) a +0 scale mail (20, 13, Lair:5) a +2 spectral giant spiked club (20, 14, Lair:5) a staff of alchemy (21, 13, Lair:5) a staff of air (21, 14, Lair:5) a +0 sling (32, 4, Lair:5) a +0 buckler (42, 16, Lair:5) a +0 robe (45, 20, Lair:5) an orb of energy (47, 16, Lair:5) a +0 pair of boots (65, -7, Lair:5) a +0 chain mail Level 1 of the Shoals (0, 0, Shoals:1) a +0 sling a +0 spear (1, -8, Shoals:1) a +0 spear (3, 0, Shoals:1) a +0 quarterstaff a +0 sling (4, 1, Shoals:1) a +0 spear (4, 2, Shoals:1) a +0 club a +0 sling (5, -9, Shoals:1) 2 large rocks (6, -49, Shoals:1) a +0 spear (11, -22, Shoals:1) a +0 leather armour (11, -7, Shoals:1) a +0 great mace (12, -15, Shoals:1) a +0 morningstar (18, -36, Shoals:1) 2 boomerangs a +0 trident (25, -12, Shoals:1) a +0 ring mail (28, -39, Shoals:1) a +0 shortbow (28, -17, Shoals:1) a staff of alchemy (33, -49, Shoals:1) a +1 demon trident of draining a +0 leather armour (34, 2, Shoals:1) a +0 trident 2 boomerangs (36, 2, Shoals:1) a +1 rapier of holy wrath a +0 robe (40, -15, Shoals:1) a +0 spear a +0 sling (41, 2, Shoals:1) a +0 club a +0 sling (42, -34, Shoals:1) a +0 scimitar (42, 2, Shoals:1) a +0 sling a +0 spear (43, -1, Shoals:1) a +0 spear (55, -24, Shoals:1) 6 atropa-tipped darts (61, -34, Shoals:1) a +3 trident of protection a +0 leather armour Level 2 of the Shoals (2, 20, Shoals:2) a +0 trident (10, 24, Shoals:2) a +0 ring mail (18, -14, Shoals:2) a +0 buckler (33, -17, Shoals:2) a +0 trident (46, -24, Shoals:2) a +0 leather armour (49, -16, Shoals:2) a +0 spear Level 3 of the Shoals [Shop] Zoggos's Weapon Boutique a +0 flail (73 gold) a +0 quarterstaff (105 gold) the +8 mithril axe "Arga" {speed, Will+} (1671 gold) Will+: It increases your willpower. It cannot be enchanted further. a +0 dagger (42 gold) a +0 mace of protection (117 gold) a +0 dire flail (105 gold) 3 silver javelins (567 gold) (0, 0, Shoals:3) 4 large rocks (11, -3, Shoals:3) a +1 cloak (12, -18, Shoals:3) a +0 trident (26, -4, Shoals:3) a +0 orcbow (29, 13, Shoals:3) a +0 mace (31, 15, Shoals:3) a +0 ring mail (39, 5, Shoals:3) a +0 ring mail (40, 9, Shoals:3) a +0 cloak (45, 11, Shoals:3) 4 large rocks (46, 11, Shoals:3) a +0 sling a +0 spear (47, 13, Shoals:3) a +0 sling a +0 spear (48, 11, Shoals:3) a +0 sling a +0 club (48, 12, Shoals:3) a +0 longbow a +0 quarterstaff (49, 13, Shoals:3) a +0 spear a +0 sling (49, 14, Shoals:3) 4 large rocks Level 4 of the Shoals (0, 0, Shoals:4) a +0 trident (2, 4, Shoals:4) a parchment of Anguish (4, 25, Shoals:4) a +0 trident (6, 37, Shoals:4) a +0 trident a +0 robe (8, 26, Shoals:4) a +0 trident (9, 7, Shoals:4) 6 poisoned darts (10, 36, Shoals:4) a parchment of Fulminant Prism (11, 7, Shoals:4) a +1 trident of flaming 3 boomerangs (12, 0, Shoals:4) the conjuration staff of the Last Ears {^Contam rCorr Int+3 Conj Air} [staff of conjuration] ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. (12, 6, Shoals:4) a +2 demon trident of venom a +0 robe (13, 4, Shoals:4) a +0 trident (13, 5, Shoals:4) 12 large rocks (13, 6, Shoals:4) a +0 spear (14, 1, Shoals:4) a +0 longbow a +0 club (17, 10, Shoals:4) a +1 robe of fire resistance (18, 14, Shoals:4) a +0 longbow a +0 club (20, 36, Shoals:4) the +5 long sword of Buyrroapal {elec, rC+ Dex+5} rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (22, 40, Shoals:4) a +0 trident a boomerang (24, 35, Shoals:4) a +0 longbow a +0 club (25, 11, Shoals:4) a +0 trident a +0 leather armour (26, 10, Shoals:4) a +0 trident a +0 robe (27, 11, Shoals:4) a +0 trident a boomerang (28, 2, Shoals:4) a +0 chain mail (30, 12, Shoals:4) a storm talisman (31, 34, Shoals:4) a +0 trident (33, 33, Shoals:4) a +0 falchion (34, 34, Shoals:4) a +0 trident (34, 35, Shoals:4) a +0 rapier a +0 robe (35, 36, Shoals:4) a +0 trident 3 boomerangs (36, 6, Shoals:4) a +0 chain mail (39, -2, Shoals:4) a +0 spear (40, 35, Shoals:4) a potion of moonshine (41, 40, Shoals:4) the necromancy staff of the Leaping Harvestman {rC- rN+ Str+2 Dex+5 SInv Necro} [staff of necromancy] rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. (45, 35, Shoals:4) a +0 trident a +0 cloak (45, 38, Shoals:4) a +2 spear of entangling a javelin a +0 leather armour (45, 39, Shoals:4) a +0 spear a +0 leather armour (46, 37, Shoals:4) a +0 trident a +0 leather armour (46, 39, Shoals:4) a +0 spear 2 javelins a +0 leather armour (47, 38, Shoals:4) a +3 trident of venom a +0 robe (47, 39, Shoals:4) a +3 heavy spear a javelin a +0 leather armour (50, 47, Shoals:4) a +0 trident (50, 48, Shoals:4) a +0 trident (51, 48, Shoals:4) a +1 rapier of draining a +0 robe (56, 46, Shoals:4) a +0 spear a +0 sling (57, 30, Shoals:4) a +0 trident (57, 47, Shoals:4) a +0 spear a +0 sling (57, 48, Shoals:4) a +0 spear a +0 sling (58, 49, Shoals:4) a +0 longbow a +0 spear (59, 47, Shoals:4) a +0 trident Level 1 of the Snake Pit (0, 0, Snake:1) a +0 dagger (1, 3, Snake:1) a +0 robe (2, 20, Snake:1) a +0 dagger (7, 17, Snake:1) a +0 club (9, -5, Snake:1) a +0 short sword (9, -3, Snake:1) a +0 spear (10, 13, Snake:1) a +0 leather armour (11, -5, Snake:1) a +0 club (11, -3, Snake:1) a +0 hand axe (13, -7, Snake:1) a +0 trident a +0 robe (20, 17, Snake:1) a +0 short sword (21, 17, Snake:1) a +0 robe a +0 falchion a +0 mace (22, 8, Snake:1) a +0 shortbow (22, 17, Snake:1) a +0 short sword a +0 whip (23, -2, Snake:1) a +1 mace of draining (24, -2, Snake:1) a +0 scimitar a +0 kite shield (28, -6, Snake:1) an amulet of chemistry (32, 17, Snake:1) a parchment of Fireball (38, 8, Snake:1) a +0 club a +0 robe a +0 glaive (39, 7, Snake:1) a +0 robe a +0 hand axe a +0 shortbow (40, 9, Snake:1) a +0 battleaxe a +0 shortbow (41, 6, Snake:1) a +0 morningstar (41, 7, Snake:1) a +0 spear a +0 hand axe (41, 10, Snake:1) a +0 robe a +0 battleaxe a +0 shortbow (42, 7, Snake:1) a +0 robe (47, 27, Snake:1) a +0 halberd (49, 24, Snake:1) a +0 mace (49, 25, Snake:1) a +0 hand axe Level 2 of the Snake Pit (0, 0, Snake:2) a +0 quick blade (9, -8, Snake:2) a +0 dagger (12, -19, Snake:2) a +0 mace (15, -6, Snake:2) a +0 shortbow of flaming (15, -5, Snake:2) a +0 robe a +0 quarterstaff (15, -4, Snake:2) a +0 robe a +0 halberd (15, -3, Snake:2) a ring of flight a +0 trident (16, -6, Snake:2) a +0 club a +0 robe a +0 trident (17, -6, Snake:2) a +0 robe a +2 dire flail of draining (18, -6, Snake:2) a +0 halberd (20, -6, Snake:2) a +0 halberd (22, -12, Snake:2) a +0 hand axe a +1 kite shield of positive energy a +0 scimitar a +1 long sword of protection (22, -9, Snake:2) a +0 spear a +0 flail (23, -16, Snake:2) a +0 robe a +0 spear (23, -9, Snake:2) a +0 halberd a +0 robe a +0 robe a +0 halberd (24, 7, Snake:2) a parchment of Brom's Barrelling Boulder (25, 8, Snake:2) a +0 long sword a +0 robe (27, 10, Snake:2) a +0 mace (31, -11, Snake:2) a +0 robe a +0 battleaxe (45, 0, Snake:2) a ring of resist corrosion (45, 1, Snake:2) 2 poisoned darts (46, 11, Snake:2) a +0 robe a +0 war axe of distortion a +0 shortbow Level 3 of the Snake Pit [Shop] Xolet's Jewellery Boutique a ring of protection from cold (425 gold) a +6 ring of dexterity (612 gold) a ring of positive energy (340 gold) a ring of magical power (340 gold) an amulet of chemistry (510 gold) an amulet of guardian spirit (510 gold) a ring of resist corrosion (340 gold) a +4 ring of slaying (612 gold) a +6 ring of dexterity (612 gold) a ring of poison resistance (340 gold) [Shop] Seto's Jewellery Shop a ring of flight (280 gold) a +4 ring of slaying (576 gold) a ring of resist corrosion (320 gold) a granite talisman (480 gold) an amulet of faith (640 gold) a ring of protection from fire (400 gold) an amulet of faith (640 gold) the amulet of Uzxyes {Dissipate Rampage Str+2} (659 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+2: It affects your strength (+2). [Shop] Keytt's Book Emporium a parchment of Bombard (500 gold) a parchment of Lesser Beckoning (116 gold) a parchment of Freezing Cloud (368 gold) a parchment of Magic Dart (80 gold) a parchment of Cigotuvi's Putrefaction (260 gold) a parchment of Forge Monarch Bomb (500 gold) a manual of Armour (1600 gold) a parchment of Ozocubu's Refrigeration (656 gold) a parchment of Metabolic Englaciation (368 gold) a parchment of Sigil of Binding (176 gold) a parchment of Dragon's Call (1040 gold) a parchment of Forge Blazeheart Golem (260 gold) a parchment of Curse of Agony (368 gold) a parchment of Alistair's Walking Alembic (368 gold) a parchment of Gloom (176 gold) [Shop] Nibb's Jewellery Shop a blade talisman (570 gold) a +6 ring of dexterity (684 gold) an amulet of wildshape (570 gold) a ring of resist corrosion (380 gold) an amulet of faith (760 gold) an amulet of reflection (570 gold) a +5 ring of evasion (684 gold) the ring "Guimuagimm" {Will++ rCorr Dex+3} (898 gold) [ring of resist corrosion] Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). a ring of flight (332 gold) (0, 0, Snake:3) a +0 mace (0, 2, Snake:3) a +0 shortbow of flaming (0, 28, Snake:3) 3 poisoned darts (1, 1, Snake:3) a +0 short sword (1, 19, Snake:3) a +0 battleaxe a +0 robe (2, -1, Snake:3) a +0 spear (2, 1, Snake:3) a +0 trident a +0 robe (3, 30, Snake:3) a +0 glaive (5, -4, Snake:3) a +0 scimitar a +0 robe (14, 33, Snake:3) a +0 shortbow a +0 scimitar a +0 robe (20, 18, Snake:3) a +0 glaive a +0 robe (20, 27, Snake:3) an orb of stardust (29, 46, Snake:3) a +0 dire flail a +0 longbow (30, 43, Snake:3) a +0 mace a +0 shortbow (30, 44, Snake:3) a +0 robe a +0 flail (40, 14, Snake:3) a +0 spear (40, 15, Snake:3) a +0 robe a +0 scimitar a +0 robe a +0 flail (41, 14, Snake:3) a +0 vampiric war axe a +0 shortbow (41, 15, Snake:3) a +0 battleaxe (46, 23, Snake:3) 2 poisoned darts (48, 51, Snake:3) a +0 leather armour (51, 35, Snake:3) a +0 flail of concussion (52, 17, Snake:3) a +0 great sword of valour (52, 34, Snake:3) a +0 shortbow of flaming (57, 43, Snake:3) a +0 robe a +0 halberd (60, 0, Snake:3) a +0 halberd (60, 2, Snake:3) a +0 scale mail (63, 40, Snake:3) a +0 long sword a +0 robe a +0 spear (66, -13, Snake:3) a parchment of Grave Claw (67, 5, Snake:3) a +2 antimagic great sword (68, 41, Snake:3) a +0 great sword Level 4 of the Snake Pit [Shop] Ruajul's Jewellery Shoppe a ring of see invisible (315 gold) a ring of willpower (525 gold) a ring of poison resistance (420 gold) a ring of positive energy (420 gold) an amulet of regeneration (630 gold) a ring of flight (367 gold) a +6 ring of intelligence (756 gold) a blade talisman (630 gold) [Shop] Qiahuge's Magic Scroll Emporium a parchment of Alistair's Intoxication (349 gold) a scroll of fog (86 gold) a scroll of amnesia (86 gold) a scroll of teleportation (64 gold) a scroll of fear (86 gold) a scroll of identify (43 gold) a scroll of identify (43 gold) [Shop] Estruott's Weapon Shoppe a +1 halberd of holy wrath (255 gold) 3 darts of disjunction (48 gold) a +0 mace (54 gold) a +0 spear (54 gold) a +0 flail (63 gold) a +2 hand axe of venom (280 gold) a +0 club (9 gold) a +1 dagger of electrocution (216 gold) the +9 quarterstaff of the Omega Point {flame, Will+ Str+3} (1312 gold) Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 dagger (36 gold) (0, 0, Snake:4) a +0 leather armour (0, 9, Snake:4) a +1 heavy battleaxe (4, -5, Snake:4) a +0 partisan (5, -4, Snake:4) a +1 glaive of venom (5, -3, Snake:4) a +0 robe a +0 scimitar a +0 robe a +0 flail (5, -1, Snake:4) a +0 robe a +0 long sword (8, 16, Snake:4) a +0 war axe (9, 16, Snake:4) a +0 battleaxe (9, 17, Snake:4) a +0 hand axe (9, 18, Snake:4) a +2 halberd of freezing a +0 robe (10, 17, Snake:4) a +0 partisan (13, -6, Snake:4) a +0 pair of boots of stealth (14, 22, Snake:4) a +0 hand axe a +0 robe (17, 28, Snake:4) a +1 scale mail of cold resistance (19, 4, Snake:4) a +0 glaive (20, 3, Snake:4) a +0 robe a +0 hand axe a +0 war axe a +0 shortbow of flaming (21, 3, Snake:4) a +0 trident a +0 shortbow (22, 0, Snake:4) a +0 robe a +0 scimitar (22, 4, Snake:4) a ring of protection from cold an amulet of magic regeneration (27, 32, Snake:4) a +0 mace (35, 32, Snake:4) the +3 trident of Patterns {drain, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (40, 3, Snake:4) a +0 giant club (41, -16, Snake:4) a +0 spear a +0 robe (43, 26, Snake:4) a +0 whip (44, 2, Snake:4) a +0 glaive a +0 robe (45, 25, Snake:4) a +0 short sword a +0 short sword a +0 robe (45, 26, Snake:4) a +0 club (47, 15, Snake:4) a +0 shortbow a +0 long sword (47, 24, Snake:4) a +0 battleaxe (47, 25, Snake:4) a +0 dire flail a +0 trident a +0 robe (48, -5, Snake:4) a +1 heavy flail a +0 robe (48, 2, Snake:4) a +0 club a +0 robe (49, -6, Snake:4) a +0 mace a +0 robe (49, -3, Snake:4) a +0 scimitar a +0 flail a +0 robe (49, -2, Snake:4) a +0 halberd a +0 war axe (49, 0, Snake:4) a +0 halberd a +0 halberd a +0 robe (49, 1, Snake:4) a +0 glaive (49, 2, Snake:4) a +0 trident (49, 24, Snake:4) a +3 heavy flail a +0 robe (50, -4, Snake:4) a +0 scimitar (50, -3, Snake:4) a +0 mace (50, -2, Snake:4) a +0 flail a +0 robe a +0 halberd (50, 0, Snake:4) a +0 mace a +0 robe a +0 shortbow a +0 dire flail (50, 22, Snake:4) a +0 mace (50, 23, Snake:4) a +0 hand axe (51, 1, Snake:4) a +0 long sword a +0 robe (51, 19, Snake:4) a +0 flail (51, 20, Snake:4) a +0 halberd a +0 robe (51, 21, Snake:4) a +0 dire flail a +0 robe (52, 10, Snake:4) a +0 short sword (52, 20, Snake:4) a +0 club a +0 robe (53, -11, Snake:4) a +0 trident (53, -6, Snake:4) a +0 club (53, 19, Snake:4) a +0 shortbow a +0 trident (54, -6, Snake:4) a +0 halberd (54, 15, Snake:4) a +0 flail (55, -8, Snake:4) a +0 dire flail a +0 robe (55, 15, Snake:4) a +1 arbalest of flaming a +0 halberd of venom (57, -7, Snake:4) a +0 battleaxe a +0 trident (58, -8, Snake:4) a +0 scimitar (64, 6, Snake:4) a +0 long sword (64, 8, Snake:4) a +0 trident (65, 7, Snake:4) a +0 shortbow a +0 short sword a +0 robe Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (16, 25, Slime:5) 2 darts of disjunction (17, 25, Slime:5) a ring of poison resistance (17, 28, Slime:5) a +3 sling (17, 30, Slime:5) a parchment of Summon Seismosaurus Egg (18, 27, Slime:5) a +2 morningstar of holy wrath (18, 28, Slime:5) a +0 whip (18, 29, Slime:5) a parchment of Silence (18, 31, Slime:5) a +0 pair of gloves of fire (19, 30, Slime:5) the +2 robe of the Dice {Str+7} Str+7: It affects your strength (+7). It cannot be enchanted further. (19, 31, Slime:5) a +4 plate armour (20, 29, Slime:5) a ring of protection from fire (20, 30, Slime:5) a +6 mace of pain (20, 32, Slime:5) a +0 ring mail (20, 33, Slime:5) a +0 battleaxe (21, 33, Slime:5) a parchment of Fireball (22, 31, Slime:5) a +1 great sword of draining (23, 32, Slime:5) a parchment of Spellspark Servitor (23, 33, Slime:5) a +0 war axe (24, 33, Slime:5) a parchment of Conjure Ball Lightning (24, 34, Slime:5) a staff of necromancy (25, 32, Slime:5) a parchment of Detonation Catalyst (25, 34, Slime:5) a parchment of Spellspark Servitor (26, 32, Slime:5) a +1 falchion of flaming (28, 31, Slime:5) a staff of fire (28, 34, Slime:5) a parchment of Sculpt Simulacrum (29, 32, Slime:5) a parchment of Freezing Cloud (30, 30, Slime:5) a +2 spectral quarterstaff (30, 33, Slime:5) a +0 battleaxe (31, 28, Slime:5) a staff of necromancy (31, 29, Slime:5) a +3 ring mail of cold resistance (31, 31, Slime:5) a staff of conjuration (32, 26, Slime:5) a +0 buckler of protection (32, 27, Slime:5) a +0 mace of holy wrath (33, 28, Slime:5) a parchment of Brom's Barrelling Boulder (33, 30, Slime:5) a +0 quarterstaff Level 1 of the Vaults [Shop] Waneck's Book Shoppe a parchment of Maxwell's Capacitive Coupling (877 gold) a parchment of Rending Blade (273 gold) a parchment of Fulsome Fusillade (877 gold) a parchment of Death Channel (525 gold) a parchment of Fugue of the Fallen (184 gold) a parchment of Hoarfrost Cannonade (386 gold) a parchment of Flame Wave (273 gold) a parchment of Summon Seismosaurus Egg (273 gold) a parchment of Blink (121 gold) a parchment of Summon Horrible Things (877 gold) a manual of Evocations (1680 gold) a parchment of Ensorcelled Hibernation (121 gold) a parchment of Eringya's Surprising Crocodile (273 gold) a parchment of Leda's Liquefaction (273 gold) [Shop] Caepleti's Magic Scroll Shop 3 scrolls of enchant weapon (566 gold) a scroll of poison (100 gold) a scroll of teleportation (75 gold) a scroll of revelation (188 gold) a scroll of silence (238 gold) a scroll of identify (50 gold) a scroll of teleportation (75 gold) a scroll of identify (50 gold) a scroll of fear (100 gold) a scroll of identify (50 gold) [Shop] Xychol's General Store a potion of curing (42 gold) a +0 quarterstaff of draining (154 gold) a phantom mirror (560 gold) a box of beasts (560 gold) a parchment of Gell's Gavotte (350 gold) a staff of cold (350 gold) a +0 falchion (42 gold) a phantom mirror (560 gold) a scroll of teleportation (42 gold) a parchment of Disjunction (585 gold) a scroll of teleportation (42 gold) a +0 sling (21 gold) [Shop] Lomitek's Jewellery Shoppe a +6 ring of dexterity (540 gold) a +6 ring of dexterity (540 gold) an amulet of regeneration (450 gold) an amulet of guardian spirit (450 gold) a ring of protection from cold (375 gold) the riddle talisman of Temperance {Harm Will+ Str+6 Stlth+} (1981 gold) [riddle talisman] Harm: It increases damage dealt and taken. Will+: It increases your willpower. Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. a +4 ring of slaying (540 gold) a ring of resist corrosion (300 gold) a +6 ring of intelligence (540 gold) an amulet of dissipation (450 gold) [Shop] Heipti Juill's Assorted Antiques a +0 short sword (111 gold) a lightning rod (4/4) (1480 gold) a +0 short sword (111 gold) a scroll of identify (74 gold) a +0 chain mail (222 gold) a scroll of enchant weapon (277 gold) a +0 pair of gloves (166 gold) a +2 cloak of willpower (795 gold) [Shop] Getub's Weapon Shoppe the +6 hand axe of Fear {vamp, rF+ rCorr Dex+3} (1492 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 arbalest (172 gold) a +6 morningstar of holy wrath (984 gold) a +0 rapier (126 gold) 3 boomerangs (138 gold) a +0 morningstar (138 gold) a +0 spear (69 gold) a +0 dagger (46 gold) (0, 0, Vaults:1) a +0 scale mail a +1 falchion of holy wrath (3, -37, Vaults:1) a parchment of Fulminant Prism (4, -40, Vaults:1) the spider talisman of Action {rElec rC- Will- Stlth+} [spider talisman] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. (4, -34, Vaults:1) a +0 ring mail a +0 great mace (5, -2, Vaults:1) a +0 club (10, -49, Vaults:1) a +0 trident a +0 trident a +0 scale mail (12, 4, Vaults:1) a +0 ring mail (19, -53, Vaults:1) a +0 sling (19, -45, Vaults:1) a +1 scale mail of willpower (20, -53, Vaults:1) a +0 long sword (20, -49, Vaults:1) a +0 dire flail a +0 animal skin (20, -45, Vaults:1) a +0 broad axe (21, -53, Vaults:1) a +0 long sword (21, -45, Vaults:1) a +0 falchion (22, -53, Vaults:1) a +0 mace (22, -45, Vaults:1) a +0 bardiche (23, -53, Vaults:1) a +0 longbow (23, -45, Vaults:1) a +0 robe (24, -24, Vaults:1) a +0 scale mail a +0 falchion (25, -50, Vaults:1) a +0 shortbow (25, -47, Vaults:1) a +0 dire flail a +0 ring mail (34, -43, Vaults:1) a +0 animal skin a +0 demon whip (35, -15, Vaults:1) a +0 arbalest a +1 robe of positive energy (35, -14, Vaults:1) a +0 arbalest (35, -13, Vaults:1) a +0 arbalest (38, -14, Vaults:1) a +0 trident a +0 trident a +0 scale mail (39, -11, Vaults:1) a +0 morningstar a +0 arbalest a +0 ring mail (40, -42, Vaults:1) a +0 arbalest (41, -42, Vaults:1) a +0 whip (43, -7, Vaults:1) a +0 arbalest (46, -31, Vaults:1) a +0 whip of venom a +0 animal skin a +0 arbalest a +2 rapier of draining (46, -30, Vaults:1) a +0 arbalest (46, -9, Vaults:1) a +0 arbalest (47, -30, Vaults:1) a +0 long sword a +0 chain mail (48, -51, Vaults:1) a +0 scale mail (57, -52, Vaults:1) the maw talisman of the Pleiades {rF+ Int+4} [maw talisman] rF+: It protects you from fire. Int+4: It affects your intelligence (+4). (64, -31, Vaults:1) a parchment of Anguish (65, -45, Vaults:1) a +0 dire flail a +0 ring mail (66, -46, Vaults:1) a +0 scale mail a +0 great mace a +3 chain mail (66, -45, Vaults:1) a +0 arbalest (67, -42, Vaults:1) an inkwell talisman (68, -52, Vaults:1) a parchment of Petrify (68, 3, Vaults:1) a +0 arbalest (69, -51, Vaults:1) a +0 robe (70, -45, Vaults:1) a +0 glaive a +0 chain mail (71, -45, Vaults:1) a +0 arbalest (73, -25, Vaults:1) a +0 broad axe Level 2 of the Vaults [Shop] Affilug's Jewellery Shoppe a ring of protection from fire (625 gold) the amulet "Vaenoopn" {Chemistry rC+} (1100 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rC+: It protects you from cold. a wellspring talisman (312 gold) a ring of magical power (500 gold) a ring of protection from cold (625 gold) a ring of see invisible (375 gold) a +6 ring of strength (900 gold) a ring of willpower (625 gold) a talisman of death (1000 gold) a ring of protection from cold (625 gold) (1, -18, Vaults:2) a +0 chain mail a +0 dire flail a +0 plate armour a +0 broad axe (1, -17, Vaults:2) a +0 leather armour a +0 great mace of protection (2, -16, Vaults:2) a +0 ring mail a +0 great mace a +0 war axe a +0 scale mail a +0 war axe (3, -19, Vaults:2) a +0 ring mail a +0 long sword a +0 arbalest (3, -10, Vaults:2) a +0 ring mail (12, 0, Vaults:2) a +0 chain mail a +0 great sword (17, -4, Vaults:2) a +0 scale mail a +0 morningstar (21, -25, Vaults:2) a +0 dire flail a +0 animal skin (25, -25, Vaults:2) a +0 arbalest (25, -24, Vaults:2) a +0 tower shield a +0 plate armour a +2 long sword (26, -26, Vaults:2) a +0 arbalest a +0 arbalest (26, -25, Vaults:2) a +0 chain mail a +3 great mace of holy wrath (27, -25, Vaults:2) a +0 kite shield a +0 plate armour a +0 long sword a +0 arbalest (27, -24, Vaults:2) a +0 ring mail a +0 morningstar (37, -30, Vaults:2) a +0 battleaxe (39, -18, Vaults:2) a +0 ring mail (39, -2, Vaults:2) a potion of moonshine (39, 1, Vaults:2) a +0 broad axe a +0 plate armour a +0 kite shield (39, 4, Vaults:2) a potion of moonshine (40, 1, Vaults:2) a +0 long sword a +0 scale mail a +0 arbalest (40, 3, Vaults:2) a +0 dagger a +0 robe (42, -1, Vaults:2) a potion of moonshine (45, -29, Vaults:2) a +0 robe a +1 whip of holy wrath (45, 20, Vaults:2) a +0 chain mail a +0 dire flail (45, 21, Vaults:2) a +0 ring mail a +1 dire flail of venom (46, -28, Vaults:2) a +0 robe a +3 sacred scourge of holy wrath (46, 18, Vaults:2) a +0 ring mail a +0 great mace of protection (47, -14, Vaults:2) a +2 cloak (48, -15, Vaults:2) a +0 cloak (57, 5, Vaults:2) a +0 war axe a +2 arbalest of draining (57, 7, Vaults:2) a +0 hand axe a +0 chain mail a +4 battleaxe (58, 3, Vaults:2) a +0 arbalest (58, 5, Vaults:2) a +0 scale mail a +0 war axe of electrocution a +0 trident (59, 3, Vaults:2) a +0 arbalest a +0 arbalest (59, 4, Vaults:2) a +0 chain mail a +0 great sword (60, 3, Vaults:2) a +2 trident of protection a +0 ring mail a +2 trident of protection (60, 5, Vaults:2) a +0 ring mail of willpower a +0 falchion (61, 2, Vaults:2) a +0 arbalest (69, -25, Vaults:2) a +0 ring mail (70, -20, Vaults:2) a +0 scale mail Level 3 of the Vaults (1, -1, Vaults:3) 5 poisoned darts (4, 19, Vaults:3) a +0 spear (6, 32, Vaults:3) a +0 lajatang (7, -7, Vaults:3) a +2 plate armour of poison resistance a +0 short sword (7, -6, Vaults:3) a +0 plate armour a +0 hand axe (8, -5, Vaults:3) a +0 plate armour a +2 heavy long sword (10, -7, Vaults:3) a +0 mace (12, 36, Vaults:3) 6 large rocks (14, 32, Vaults:3) a +1 mace of concussion (14, 38, Vaults:3) a +0 orcbow (21, 47, Vaults:3) a +0 scale mail (22, 0, Vaults:3) a +4 ring of slaying (22, 24, Vaults:3) a +0 great sword a +0 plate armour (22, 25, Vaults:3) a +0 arbalest (22, 47, Vaults:3) a +0 pair of boots of earth (23, 24, Vaults:3) a +0 morningstar a +0 ring mail (25, 46, Vaults:3) a +0 arbalest a +0 arbalest (26, 46, Vaults:3) a +0 arbalest a +0 arbalest a +0 ring mail (27, 46, Vaults:3) a +0 arbalest (29, 1, Vaults:3) a +2 broad axe of freezing (32, 20, Vaults:3) a +0 morningstar a +0 leather armour (33, 1, Vaults:3) a +0 club (35, -3, Vaults:3) a +0 dagger a +0 robe (35, -2, Vaults:3) a +1 scimitar (37, 1, Vaults:3) a +0 war axe (38, 40, Vaults:3) a +2 vampiric partisan a +0 chain mail a +2 kite shield of reflection (38, 41, Vaults:3) a +0 dire flail a +0 animal skin (39, -3, Vaults:3) a +0 great mace a +0 chain mail (39, -2, Vaults:3) a +0 long sword (39, 41, Vaults:3) a +0 long sword a +0 ring mail (40, -3, Vaults:3) a +0 trident (42, 18, Vaults:3) a +0 ring mail (43, 18, Vaults:3) a +0 whip a +0 animal skin (44, -6, Vaults:3) a +0 ring mail (44, -4, Vaults:3) a +0 war axe a +0 ring mail (47, -3, Vaults:3) a +0 arbalest (56, 6, Vaults:3) a +0 chain mail (57, 15, Vaults:3) a +0 arbalest (57, 16, Vaults:3) a +0 arbalest of flaming 6 poisoned darts (58, 15, Vaults:3) a +0 arbalest (58, 19, Vaults:3) a +0 long sword (58, 45, Vaults:3) a +0 arbalest (59, 44, Vaults:3) a +0 arbalest (59, 45, Vaults:3) a +0 arbalest (60, 13, Vaults:3) a +0 flail (60, 19, Vaults:3) a +2 sling of flaming (61, -11, Vaults:3) the +2 dire flail of the Wizarding Gods {pain, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (64, 42, Vaults:3) a +0 dire flail a +0 animal skin (65, 25, Vaults:3) the serpent talisman "Qafuz" {rCorr Dex+2} [serpent talisman] rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). Level 4 of the Vaults [Shop] Pumep's Armour Shop the +0 leather armour of the Undertaker {Harm rPois} (250 gold) Harm: It increases damage dealt and taken. rPois: It protects you from poison. It cannot be enchanted further. a +8 chain mail of ponderousness (437 gold) a +2 robe (245 gold) a +2 pair of boots of rampaging (408 gold) a +0 kite shield of protection (266 gold) a +1 pair of boots of earth (503 gold) a +2 scale mail of fire resistance (399 gold) a +4 plate armour of resonance (855 gold) the +4 ring mail "Leipurewk" {Slay+2} (748 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (0, 0, Vaults:4) a +2 arbalest of flaming (1, 0, Vaults:4) a +1 arbalest of flaming a +0 mace a +2 ring mail of fire resistance (1, 23, Vaults:4) the air staff "Diupim" {rElec Str+5 Dex-3 Hexes Air} [staff of air] rElec: It insulates you from electricity. Str+5: It affects your strength (+5). Dex-3: It affects your dexterity (-3). Hexes: It increases the power of your Hexes spells. Air: It increases the power of your Air spells. (7, -11, Vaults:4) a +0 long sword a +0 robe (8, -12, Vaults:4) a +0 dire flail a +0 animal skin (9, 13, Vaults:4) a +1 great mace of draining a +3 ring mail (9, 17, Vaults:4) a +0 robe (10, 20, Vaults:4) a +2 great sword of flaming (10, 23, Vaults:4) a +3 glaive of pain a +0 plate armour (11, 20, Vaults:4) a +2 long sword of draining a +0 robe (11, 21, Vaults:4) a +2 long sword of electrocution a +0 robe (15, -8, Vaults:4) a +0 robe (15, -5, Vaults:4) a +0 arbalest (16, -7, Vaults:4) a +0 arbalest a +0 arbalest (17, -6, Vaults:4) a +0 great mace a +0 chain mail (18, -6, Vaults:4) a +0 arbalest a +0 arbalest (22, 10, Vaults:4) a +0 great mace a +0 leather armour (23, 16, Vaults:4) a +0 falchion a +0 arbalest a +0 scale mail (24, 11, Vaults:4) a +0 ring mail (24, 12, Vaults:4) a +0 cloak of corrosion resistance (25, 9, Vaults:4) a +0 war axe a +0 war axe a +0 ring mail (28, -22, Vaults:4) a +0 arbalest (28, -19, Vaults:4) a +0 arbalest (28, 8, Vaults:4) a +0 arbalest (29, 8, Vaults:4) a +0 shortbow a +0 robe (30, -20, Vaults:4) a +1 arbalest of freezing a +0 arbalest (30, -19, Vaults:4) a +2 great mace a +0 plate armour (31, -21, Vaults:4) a +0 arbalest (34, -12, Vaults:4) a +0 flail a +0 leather armour (36, 9, Vaults:4) a +0 shortbow (39, -8, Vaults:4) a +0 dagger a +0 robe (40, -21, Vaults:4) a +0 arbalest (40, -20, Vaults:4) a +0 arbalest (41, -19, Vaults:4) a +2 vampiric war axe a +0 plate armour (41, 10, Vaults:4) a +0 shortbow (44, -20, Vaults:4) a +0 dire flail a +0 animal skin (44, 10, Vaults:4) a +0 giant spiked club (44, 25, Vaults:4) a +0 chain mail (45, 1, Vaults:4) a +2 sling of freezing (47, 7, Vaults:4) a +0 flail a +0 ring mail (48, -2, Vaults:4) a +2 heavy battleaxe a +0 leather armour (48, 5, Vaults:4) a +0 arbalest (48, 6, Vaults:4) a +0 scale mail (51, -7, Vaults:4) a +0 flail (51, -3, Vaults:4) a +0 arbalest (51, -2, Vaults:4) a +1 spectral quarterstaff (52, -2, Vaults:4) a +0 arbalest (52, -1, Vaults:4) a +0 arbalest (53, -3, Vaults:4) a +0 battleaxe a +0 plate armour (53, -2, Vaults:4) a +0 mace a +0 scale mail (53, -1, Vaults:4) a +0 dire flail a +0 animal skin (56, 0, Vaults:4) a +0 great mace a +0 ring mail (56, 26, Vaults:4) a +0 leather armour (58, 12, Vaults:4) a +0 robe a +0 dagger (59, -22, Vaults:4) a +0 club (61, -20, Vaults:4) a +0 cloak (61, -18, Vaults:4) a +0 club (61, 25, Vaults:4) a +3 plate armour of fire resistance a +0 great sword (61, 26, Vaults:4) a +0 plate armour a +0 glaive a +0 plate armour a +0 great sword (62, -20, Vaults:4) a +0 arbalest (62, -19, Vaults:4) a +1 heavy dire flail a +0 plate armour (63, -19, Vaults:4) a +0 arbalest (63, 26, Vaults:4) a +0 battleaxe a +0 arbalest a +0 chain mail (66, -21, Vaults:4) a +0 club (67, 4, Vaults:4) a +0 arbalest (68, -17, Vaults:4) a +0 club (68, 1, Vaults:4) a +0 arbalest (68, 2, Vaults:4) a +2 arbalest of electrocution a +0 arbalest (68, 4, Vaults:4) a +0 arbalest Level 5 of the Vaults [Shop] Cyshau's Jewellery Boutique a ring of willpower (425 gold) the ring of Ohuak {Str+5 Int-4 Dex+6} (766 gold) [ring of dexterity] Str+5: It affects your strength (+5). Int-4: It affects your intelligence (-4). Dex+6: It affects your dexterity (+6). a ring of the Octopus King {rN+ HP+2 AC+2 EV+2 SH+2} (958 gold) [ring of positive energy] rN+: It protects you from negative energy. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). a +6 ring of dexterity (612 gold) a ring of protection from cold (425 gold) a ring of see invisible (255 gold) an amulet of the acrobat (510 gold) [Shop] Yraluisu's Jewellery Shoppe a +6 ring of strength (612 gold) a +5 ring of evasion (612 gold) a ring of willpower (425 gold) an amulet of wildshape (510 gold) a +4 ring of slaying (612 gold) the fortress talisman of Aniloum {Int+4} (816 gold) [fortress talisman] Int+4: It affects your intelligence (+4). the amulet "Ruxzakki" {Wildshape Rampage rC+ rCorr} (843 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (0, 0, Vaults:5) a +0 battleaxe a +0 chain mail (0, 3, Vaults:5) a +0 dire flail a +0 leather armour (1, -28, Vaults:5) 3 large rocks (2, 18, Vaults:5) a +0 great mace a +0 scale mail (3, -4, Vaults:5) a +0 war axe a +0 arbalest a +0 plate armour (3, -1, Vaults:5) a +0 great mace a +0 dire flail (4, 11, Vaults:5) a +0 war axe a +0 plate armour (4, 16, Vaults:5) a +0 short sword a +0 leather armour (5, -26, Vaults:5) a parchment of Death's Door (7, -14, Vaults:5) a +0 cloak (12, -15, Vaults:5) a +0 scale mail (12, 2, Vaults:5) a +0 hand axe (12, 4, Vaults:5) a potion of moonshine (12, 7, Vaults:5) a +0 hand axe (12, 19, Vaults:5) a +2 ring mail of cold resistance (12, 20, Vaults:5) a +1 cloak of air (13, -24, Vaults:5) a talisman of death (13, 18, Vaults:5) a +0 plate armour a +3 long sword (14, 16, Vaults:5) a +0 plate armour a +0 orcbow a +0 battleaxe (15, 16, Vaults:5) a +0 arbalest (16, 10, Vaults:5) a +1 plate armour of poison resistance a +3 war axe (16, 11, Vaults:5) a +0 plate armour the +4 morningstar "Foss" {concuss, rPois rC+ Int+2} rPois: It protects you from poison. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (16, 13, Vaults:5) a +3 dire flail of protection a +0 dire flail a +0 leather armour a +0 partisan (16, 14, Vaults:5) 2 large rocks a +0 leather armour a +0 dire flail (16, 15, Vaults:5) a +0 leather armour 2 boomerangs a +1 whip of electrocution (16, 16, Vaults:5) a +0 robe a +0 long sword (18, -2, Vaults:5) a +0 dire flail a +0 dire flail (18, 12, Vaults:5) 5 large rocks (18, 14, Vaults:5) 5 large rocks (19, 16, Vaults:5) a +0 great mace a +4 dire flail of protection a +0 robe a +0 whip (22, -2, Vaults:5) a +0 flail a +0 ring mail (22, 18, Vaults:5) a +3 arbalest of freezing a ring of see invisible (23, -22, Vaults:5) a +0 ring mail (23, -2, Vaults:5) a +0 scimitar a +0 plate armour a +2 heavy battleaxe a +0 plate armour a +0 long sword a +3 chain mail of archery (24, -2, Vaults:5) a +0 plate armour a +0 long sword (24, 0, Vaults:5) a +0 scale mail a +0 morningstar (25, -8, Vaults:5) a +0 robe a +0 dagger (25, -3, Vaults:5) a +0 chain mail a +0 great sword (26, -5, Vaults:5) a +0 chain mail a +0 partisan (28, 2, Vaults:5) a +0 chain mail a +2 great mace of holy wrath (29, 1, Vaults:5) a +0 arbalest (30, -6, Vaults:5) a +3 ring mail of willpower a +0 great mace (30, -3, Vaults:5) a +0 plate armour a +0 broad axe a ring of flight (32, -12, Vaults:5) a +1 battleaxe of freezing (33, -1, Vaults:5) a +0 arbalest (34, -23, Vaults:5) a +0 plate armour a +0 war axe (36, -22, Vaults:5) 3 large rocks a +0 arbalest (36, -21, Vaults:5) a +0 chain mail a +0 great mace (38, -20, Vaults:5) a staff of earth (38, -18, Vaults:5) a +1 quarterstaff of speed (39, -19, Vaults:5) a +0 kite shield a +2 plate armour of poison resistance a +0 long sword (39, -17, Vaults:5) a +3 partisan of flaming (40, -19, Vaults:5) a +0 dagger (40, -17, Vaults:5) a ring of flight (41, 12, Vaults:5) a parchment of Martyr's Knell (42, 9, Vaults:5) a +1 war axe of sundering a +1 war axe of sundering a +0 ring mail (42, 11, Vaults:5) a +0 chain mail (43, 11, Vaults:5) a parchment of Splinterfrost Shell (44, 13, Vaults:5) a parchment of Vhi's Electric Charge (46, 7, Vaults:5) a +0 battleaxe a +0 plate armour (47, -18, Vaults:5) a +2 robe of willpower (47, -16, Vaults:5) a +0 plate armour (47, 3, Vaults:5) 4 large rocks (48, -24, Vaults:5) a +0 broad axe a +0 broad axe a +0 ring mail (49, 9, Vaults:5) a +0 war axe a +0 chain mail (50, 5, Vaults:5) a +1 arbalest of flaming (50, 7, Vaults:5) a +0 mace a +0 leather armour (51, -25, Vaults:5) a +0 morningstar a +0 ring mail a +0 morningstar of protection a +0 ring mail (51, -24, Vaults:5) a +0 long sword a +0 arbalest a +0 ring mail 2 large rocks (51, 3, Vaults:5) a +1 long sword of freezing a +3 ring mail of willpower a +0 buckler (51, 4, Vaults:5) a +0 battleaxe a +0 chain mail (51, 6, Vaults:5) a +0 halberd a +0 chain mail (51, 8, Vaults:5) a +0 great mace a +0 great mace (51, 9, Vaults:5) a +0 battleaxe a +0 plate armour (51, 14, Vaults:5) a +0 battleaxe a +0 chain mail (52, -26, Vaults:5) a +3 great mace of draining (52, 3, Vaults:5) a +2 war axe of freezing a +0 plate armour (52, 4, Vaults:5) a +0 great sword a +0 chain mail (52, 5, Vaults:5) a +0 dire flail a +0 dire flail (52, 7, Vaults:5) a parchment of Sticky Flame (53, -25, Vaults:5) a +0 short sword a +0 robe (53, -12, Vaults:5) the +7 quarterstaff "Feesetuck" {freeze, ^Fragile rCorr Dex+2 Stlth+} ^Fragile: It will be destroyed if unequipped. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 plate armour a +0 trident a +0 trident a +0 scale mail (53, -11, Vaults:5) a +0 war axe a +0 plate armour (53, -10, Vaults:5) a +0 long sword a +0 plate armour (53, 0, Vaults:5) a +0 great sword a +0 chain mail (53, 4, Vaults:5) a +0 cloak of air (53, 5, Vaults:5) a +0 battleaxe a +0 chain mail (54, -8, Vaults:5) a +1 battleaxe a +0 plate armour (54, -6, Vaults:5) a +0 short sword a +0 leather armour (54, 1, Vaults:5) a +0 long sword a +0 chain mail (55, -25, Vaults:5) a +0 arbalest (55, -6, Vaults:5) a +0 war axe a +0 chain mail a +0 battleaxe a +0 chain mail a +6 ring of dexterity (55, -4, Vaults:5) a +0 war axe a +0 plate armour (55, -3, Vaults:5) a +0 rapier a +0 robe (55, 1, Vaults:5) 4 large rocks (55, 6, Vaults:5) the fortress talisman "Reano" {rElec rF- Str+2 SInv} [fortress talisman] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+2: It affects your strength (+2). SInv: It lets you see invisible. (55, 9, Vaults:5) a +2 heavy great mace a +0 ring mail (56, -26, Vaults:5) a +0 cloak Level 1 of the Crypt [Shop] Tiwnitod's Jewellery Emporium the ring of Suavugi {+Blink rElec rF+ Dex-2 Slay+4} (1255 gold) [ring of slaying] +Blink: It lets you blink. rElec: It insulates you from electricity. rF+: It protects you from fire. Dex-2: It affects your dexterity (-2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). an amulet of faith (840 gold) the ring "Woeczyrij" {Wiz Dex+3} (909 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Dex+3: It affects your dexterity (+3). a +6 ring of intelligence (756 gold) an amulet of guardian spirit (630 gold) an amulet of wildshape (630 gold) a storm talisman (840 gold) a ring of resist corrosion (420 gold) (0, 0, Crypt:1) a +0 pair of boots (3, -6, Crypt:1) a +0 halberd (6, -3, Crypt:1) a +0 long sword (6, -2, Crypt:1) a +0 war axe (7, -3, Crypt:1) a +0 robe (7, 30, Crypt:1) a +0 battleaxe (8, -2, Crypt:1) a +0 flail (20, 39, Crypt:1) a +0 long sword a +0 robe (25, 15, Crypt:1) a +0 chain mail a +0 battleaxe (31, 17, Crypt:1) the +6 whip "Izubb" {drain, rF+} rF+: It protects you from fire. It cannot be enchanted further. (34, 21, Crypt:1) a +0 robe (36, 0, Crypt:1) a +0 chain mail a +3 battleaxe of pain (37, -1, Crypt:1) a +1 mace of concussion a +0 battleaxe (38, -3, Crypt:1) a +0 mace (38, -2, Crypt:1) a +0 trident (38, -1, Crypt:1) a +0 chain mail a +2 heavy great sword (38, 0, Crypt:1) a +0 dire flail a +0 chain mail a +1 battleaxe a +0 ring mail a +0 dagger (44, 39, Crypt:1) a +2 long sword a +0 chain mail (45, 41, Crypt:1) a +0 dagger a +0 robe (46, 6, Crypt:1) a parchment of Summon Ice Beast (57, 27, Crypt:1) a +0 dagger a +0 robe (59, 18, Crypt:1) a +0 mace (60, 5, Crypt:1) 5 poisoned darts Level 2 of the Crypt (0, 0, Crypt:2) a +0 chain mail (6, -24, Crypt:2) a +0 war axe (11, -12, Crypt:2) a +1 flail of venom (13, 2, Crypt:2) a +0 robe (14, -6, Crypt:2) a staff of earth (14, -4, Crypt:2) a +0 long sword a +0 chain mail (15, -16, Crypt:2) a +0 chain mail (15, -5, Crypt:2) a +0 bardiche a +0 plate armour (19, -2, Crypt:2) a +0 leather armour (23, -21, Crypt:2) a +0 halberd a +0 chain mail (34, -29, Crypt:2) a +0 dire flail a +0 plate armour (35, -32, Crypt:2) a +0 war axe a +0 chain mail (40, -5, Crypt:2) a +0 shortbow (45, -7, Crypt:2) a +0 glaive Level 3 of the Crypt [Shop] Loibbept's Gilded Reliquary the necromancy staff of the Wilderness {rN+ Int+4 Necro} (808 gold) [staff of necromancy] rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Necro: It increases the power of your Necromancy spells. a +5 vampiric great mace (1140 gold) the ring of Obugaar {Fly rN++ SInv} (692 gold) [ring of see invisible] Fly: It grants you flight. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. the +5 scythe "Finisher" {speed, execute} (880 gold) It cannot be enchanted further. the Atlas of the Dead (1046 gold) Spells Type Level a - Cigotuvi's Putrefaction Necromancy/Air 4 b - Death Channel Necromancy 6 c - Borgnjor's Revivification Necromancy 8 a sanguine talisman (600 gold) the +5 plate armour "Huus" {Death, rF- Will+++ Int+5 SInv} (1814 gold) rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. It cannot be enchanted further. (0, 0, Crypt:3) a parchment of Hellfire Mortar (3, -19, Crypt:3) a +0 dire flail a +2 hand axe of sundering (3, -18, Crypt:3) a +0 hand axe a +0 chain mail a +3 glaive (3, -17, Crypt:3) a +0 scimitar (4, -19, Crypt:3) a +0 war axe a +0 glaive (4, 13, Crypt:3) a +0 ring mail (4, 28, Crypt:3) a +0 leather armour (11, -11, Crypt:3) a +0 rapier (15, 32, Crypt:3) a +3 rapier of speed (16, 19, Crypt:3) a +4 quarterstaff of draining a +0 chain mail a +6 ring of intelligence (17, 31, Crypt:3) a +4 short sword of venom (17, 32, Crypt:3) a +3 halberd of distortion (18, 14, Crypt:3) a +0 cloak (21, -6, Crypt:3) a +0 cloak of willpower (22, -18, Crypt:3) a +0 long sword a +0 ring mail (22, -6, Crypt:3) a staff of necromancy a +0 shortbow (22, 4, Crypt:3) a +0 dire flail (26, -15, Crypt:3) a +0 trident a +0 robe (30, 17, Crypt:3) a +0 longbow (31, -22, Crypt:3) a +0 plate armour (32, 10, Crypt:3) a +0 short sword (33, 0, Crypt:3) a parchment of Swiftness (38, -15, Crypt:3) a +0 trident (38, -5, Crypt:3) a +0 scimitar (39, 7, Crypt:3) a +0 dagger (47, -11, Crypt:3) a +3 great mace of draining a +0 chain mail (57, 9, Crypt:3) a +0 dagger a +0 robe (58, 9, Crypt:3) a +0 short sword (58, 24, Crypt:3) a +2 dire flail of protection (59, -18, Crypt:3) a +0 robe (59, 17, Crypt:3) a +2 great mace a +0 chain mail (61, 1, Crypt:3) a +1 dire flail of protection Level 1 of the Tomb of the Ancients (15, -5, Tomb:1) a +3 bardiche of flaming (21, -26, Tomb:1) 7 gold pieces (21, -25, Tomb:1) a +0 plate armour a +1 great mace of pain (23, 14, Tomb:1) a +0 glaive (28, 12, Tomb:1) a +0 flail (31, 8, Tomb:1) a +0 flail (36, 15, Tomb:1) a +0 cloak of stealth (39, 10, Tomb:1) a +0 battleaxe (39, 15, Tomb:1) a +0 cloak (42, 16, Tomb:1) a +0 mace (42, 17, Tomb:1) a +0 flail a +0 partisan (43, 16, Tomb:1) a +0 scimitar (43, 17, Tomb:1) a +0 cloak a +0 cloak of poison resistance (45, 16, Tomb:1) the +4 robe "Suriud" {rPois Dex+2 Stlth-} rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. (45, 18, Tomb:1) a +0 cloak (49, -23, Tomb:1) a +0 flail Level 2 of the Tomb of the Ancients [Shop] Lamo's Antique Weapon Emporium the +10 scimitar of Temperance {flame, ^Fragile rF+ Int+3 Dex+3} (1717 gold) ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +9 lajatang of Division {speed, +Blink rElec rF- Int+5} (2310 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +3 spear of distortion (514 gold) a +3 heavy halberd (508 gold) the +9 arbalest of a bazaar {freeze, Bane rPois rN+ Int+2} (1640 gold) Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +1 shortbow of flaming (260 gold) the +6 dagger of the Bashing Tick {speed, Str+3} (1035 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. the +9 sling "Luocennott" {chaos, rF+ Str+5} (1516 gold) rF+: It protects you from fire. Str+5: It affects your strength (+5). It cannot be enchanted further. (2, 14, Tomb:2) a +4 ring of slaying (3, -5, Tomb:2) a parchment of Fulminant Prism (3, 13, Tomb:2) a +2 hat of see invisible (5, 18, Tomb:2) the +7 mace of Netz {elec, Bane rC+ Dex+4} Bane: It inflicts you with a random bane when you equip it. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (8, -14, Tomb:2) a +0 orcbow (12, -14, Tomb:2) 5 gold pieces (12, 0, Tomb:2) a parchment of Forge Lightning Spire (13, 9, Tomb:2) a +0 scimitar (14, -14, Tomb:2) a +0 flail (14, 8, Tomb:2) a +0 plate armour a +0 battleaxe of freezing (14, 9, Tomb:2) a +0 chain mail a +1 battleaxe of draining (15, 9, Tomb:2) a +0 flail (16, -14, Tomb:2) a +0 chain mail a +1 heavy great sword (16, 7, Tomb:2) a parchment of Diamond Sawblades (18, -14, Tomb:2) the +2 robe of the Shrinking Gods {Rampage rN+ Will- rCorr} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (19, 3, Tomb:2) a +0 ring mail (23, -13, Tomb:2) 3 gold pieces (23, -12, Tomb:2) 8 gold pieces (27, -9, Tomb:2) a +0 plate armour (32, 16, Tomb:2) a +4 plate armour Level 3 of the Tomb of the Ancients [Shop] Vykuur's Jewellery Boutique an amulet of wildshape (540 gold) the ring of Doqyutz {rC+ rN+ Dex+6} (975 gold) [ring of dexterity] rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+6: It affects your dexterity (+6). an amulet of the acrobat (540 gold) an amulet of guardian spirit (540 gold) the ring of Fyra {^Contam rN++ rCorr} (574 gold) [ring of resist corrosion] ^Contam: It causes magical contamination when unequipped. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. a ring of protection from cold (450 gold) a ring of poison resistance (360 gold) the ring of Qoucyi {*Corrode Will++ Str+4 SInv} (698 gold) [ring of see invisible] *Corrode: It may corrode you when you take damage. Will++: It greatly increases your willpower. Str+4: It affects your strength (+4). SInv: It lets you see invisible. (0, 0, Tomb:3) a staff of cold (0, 1, Tomb:3) a staff of earth (2, 1, Tomb:3) a +0 heavy great mace (2, 2, Tomb:3) a parchment of Arcjolt (2, 3, Tomb:3) the ring of Res Nullius {rPois Dex+3 SInv} [ring of see invisible] rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (3, -19, Tomb:3) a parchment of Anguish (3, 1, Tomb:3) a +7 orcbow (3, 2, Tomb:3) a staff of air (3, 3, Tomb:3) a staff of fire (3, 4, Tomb:3) a +4 ring mail of cold resistance (4, 1, Tomb:3) a +0 arbalest of draining (4, 2, Tomb:3) a parchment of Yara's Violent Unravelling (4, 3, Tomb:3) a staff of air (4, 4, Tomb:3) the +1 flail "With Two Names" {concuss, rF+ rCorr Int-2} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). It cannot be enchanted further. (4, 5, Tomb:3) a +1 hand cannon of freezing (5, 3, Tomb:3) a +0 arbalest of freezing (5, 4, Tomb:3) a +2 heavy orcbow (5, 5, Tomb:3) a parchment of Martyr's Knell (5, 6, Tomb:3) a staff of necromancy (6, 4, Tomb:3) the +2 rapier of Qonnegon {heavy, Will++ Int-2} Will++: It greatly increases your willpower. Int-2: It affects your intelligence (-2). It cannot be enchanted further. (6, 5, Tomb:3) the +1 longbow of Outrage {elec, rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. (6, 6, Tomb:3) an amulet of the acrobat (6, 7, Tomb:3) a staff of cold (7, 7, Tomb:3) the +1 long sword of Armageddon {freeze, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (7, 8, Tomb:3) a +0 robe (8, 6, Tomb:3) an amulet of wildshape (16, 1, Tomb:3) a +0 war axe (16, 2, Tomb:3) a +0 plate armour a +2 battleaxe (16, 3, Tomb:3) a +0 scale mail (16, 7, Tomb:3) the +2 robe of the Present {SInv Archmagi} SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. a +0 flail (17, 3, Tomb:3) a +0 plate armour a +2 battleaxe of pain (17, 7, Tomb:3) a +0 plate armour a +1 battleaxe (21, 2, Tomb:3) 6 gold pieces (21, 5, Tomb:3) a +0 plate armour a +0 great sword of flaming (22, 2, Tomb:3) a +0 trident (26, 6, Tomb:3) a parchment of Spellspark Servitor (27, 5, Tomb:3) a staff of fire (29, 1, Tomb:3) a +0 partisan (29, 4, Tomb:3) a ring of resist corrosion (30, -1, Tomb:3) a parchment of Splinterfrost Shell (30, 6, Tomb:3) a parchment of Yara's Violent Unravelling (31, 3, Tomb:3) a ring of resist corrosion (32, -1, Tomb:3) a +0 plate armour (33, 3, Tomb:3) a parchment of Starburst (34, -5, Tomb:3) a parchment of Olgreb's Toxic Radiance (34, 3, Tomb:3) 2 darts of disjunction the Vestibule of Hell [Shop] Zatrilep's Antique Weapon Shop the +2 shortbow of Kimylopn {flame, Bane Int+9 SInv} (955 gold) Bane: It inflicts you with a random bane when you equip it. Int+9: It affects your intelligence (+9). SInv: It lets you see invisible. It cannot be enchanted further. the +1 sling of Gayduv {heavy, Will+ Str+3 Int+2} (646 gold) Will+: It increases your willpower. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 glaive of pain (567 gold) a +1 heavy war axe (279 gold) a +0 vampiric dagger (168 gold) the +6 orcbow "Raibetai" {elec, rElec rPois rF+ Str+2} (1457 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Str+2: It affects your strength (+2). It cannot be enchanted further. a +1 heavy arbalest (430 gold) a +2 vampiric spear (441 gold) [Shop] Weutel's Jewellery Boutique a ring of poison resistance (400 gold) a +6 ring of dexterity (720 gold) a +6 ring of dexterity (720 gold) a ring of magical power (400 gold) the amulet of Soryfudgh {Faith rF+ Str+4} (1248 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rF+: It protects you from fire. Str+4: It affects your strength (+4). a ring of poison resistance (400 gold) a +5 ring of evasion (720 gold) (1, 8, Hell) a +0 war axe (7, -3, Hell) a +2 battleaxe of freezing (7, -2, Hell) a +0 battleaxe (18, -21, Hell) a +0 halberd a +0 plate armour (18, -19, Hell) a +4 demon whip of draining a +0 chain mail (18, 1, Hell) a +1 scythe of protection (18, 3, Hell) a +2 scythe of venom (19, -21, Hell) a +3 great sword a +0 plate armour a +0 dagger a +0 robe (19, -20, Hell) a +0 battleaxe of draining a +0 plate armour a +4 partisan a +2 chain mail of fire resistance (19, -19, Hell) a +1 battleaxe a +0 plate armour (20, -16, Hell) a +0 chain mail a +4 heavy war axe (21, -1, Hell) a +2 dire flail of protection (22, -2, Hell) a +0 trident (23, -15, Hell) a +2 scythe of protection (25, -18, Hell) a +0 flail (27, 0, Hell) a +0 robe a +0 dagger (36, -4, Hell) a +0 antimagic morningstar (36, -3, Hell) a +0 morningstar (40, -3, Hell) a +1 scythe of venom (41, 2, Hell) a +0 mace (43, 7, Hell) the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. Level 1 of the Iron City of Dis (0, 0, Dis:1) a +0 chain mail a +1 great sword of freezing (0, 5, Dis:1) a +0 antimagic morningstar (0, 6, Dis:1) a +0 plate armour a +0 great mace of flaming (5, 7, Dis:1) a +0 chain mail a +2 great mace (11, -3, Dis:1) a +0 great mace (16, 1, Dis:1) a +2 great mace of venom (18, 0, Dis:1) a +4 morningstar Level 2 of the Iron City of Dis (0, 0, Dis:2) a +0 giant spiked club (1, -4, Dis:2) a +0 plate armour a +3 great sword of freezing (1, -2, Dis:2) a +0 dire flail (1, -1, Dis:2) a +0 flail (2, -3, Dis:2) a +0 flail (2, -2, Dis:2) a +1 great mace of protection (2, -1, Dis:2) a +0 plate armour a +3 battleaxe of freezing (3, -1, Dis:2) a +0 chain mail a +3 battleaxe Level 3 of the Iron City of Dis (11, -5, Dis:3) a +0 morningstar Level 4 of the Iron City of Dis (10, 0, Dis:4) a +1 great sword a +0 chain mail (16, 1, Dis:4) a +0 giant club (17, -2, Dis:4) a +0 battleaxe a +0 plate armour Level 5 of the Iron City of Dis (0, 0, Dis:5) a +3 great sword a +0 chain mail (2, -1, Dis:5) a +0 giant club (5, -2, Dis:5) a +0 giant club (5, 0, Dis:5) a +0 giant club (6, -18, Dis:5) a +4 morningstar of protection (6, 0, Dis:5) a +0 giant club (8, -17, Dis:5) a +2 great mace a +4 plate armour (15, -11, Dis:5) a +0 giant club Level 6 of the Iron City of Dis (7, -1, Dis:6) a +0 giant club (12, -3, Dis:6) a +0 giant club Level 7 of the Iron City of Dis (0, 0, Dis:7) a +1 battleaxe of freezing (1, 0, Dis:7) a ring of poison resistance (2, 0, Dis:7) a +1 heavy sling (3, -58, Dis:7) a +3 plate armour of archery (3, -57, Dis:7) a ring of protection from fire (3, -56, Dis:7) a +3 short sword of venom (3, -31, Dis:7) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). (3, -5, Dis:7) a +3 battleaxe a +0 chain mail (3, 0, Dis:7) a +3 ring mail of fire resistance (4, 0, Dis:7) a staff of necromancy (6, -50, Dis:7) a +0 lajatang (8, -50, Dis:7) a +3 flail of holy wrath (8, -34, Dis:7) a staff of fire (8, -27, Dis:7) a parchment of Curse of Agony (9, -34, Dis:7) a +0 pair of gloves of parrying (9, -27, Dis:7) a staff of necromancy (10, -33, Dis:7) the cold staff of Huac {rC++ rCorr Str+2 Int+3 Dex-5 Ice} [staff of cold] rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). Ice: It increases the power of your Ice spells. (10, -32, Dis:7) the +0 pair of boots "Rolicael" {rPois rC+ Str+5} rPois: It protects you from poison. rC+: It protects you from cold. Str+5: It affects your strength (+5). It cannot be enchanted further. (10, -29, Dis:7) the amulet of Ulloidd {Chemistry rPois Int+3 SInv Stlth-} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (10, -28, Dis:7) a +2 short sword of venom (11, -30, Dis:7) a parchment of Hellfire Mortar (14, -37, Dis:7) a +0 chain mail a +1 heavy great mace (15, -37, Dis:7) a +0 morningstar (15, -36, Dis:7) a +0 flail (16, -63, Dis:7) a +2 great mace a +0 plate armour (20, -16, Dis:7) a +0 morningstar of venom (21, -40, Dis:7) a +0 antimagic great mace a +0 giant spiked club (21, -3, Dis:7) a +0 lajatang (22, -40, Dis:7) a +0 giant spiked club (25, -9, Dis:7) a +0 triple sword (26, -16, Dis:7) a +2 flail of protection (29, -32, Dis:7) a +0 glaive (31, -44, Dis:7) a +0 flail (32, -58, Dis:7) a +2 morningstar of pain (32, -50, Dis:7) a +2 plate armour of cold resistance (32, -44, Dis:7) a +0 antimagic flail (33, -15, Dis:7) a +0 morningstar (34, -58, Dis:7) a +0 flail (35, -1, Dis:7) a +0 morningstar (36, -23, Dis:7) a +3 morningstar of protection (36, -9, Dis:7) a +1 heavy battleaxe a +0 plate armour (37, -21, Dis:7) a +0 flail (42, -47, Dis:7) a +0 flail (44, -12, Dis:7) a +2 great mace of pain a +0 chain mail (45, -14, Dis:7) a +4 great mace of draining (45, -12, Dis:7) a +5 great mace of protection (47, -40, Dis:7) a +1 flail of holy wrath (49, -60, Dis:7) a +0 glaive of freezing (49, -48, Dis:7) a +4 dire flail of venom (49, -14, Dis:7) a +3 great mace of draining a +0 chain mail (50, -47, Dis:7) a +0 flail (52, -40, Dis:7) a +1 morningstar of pain (52, -38, Dis:7) a +0 dire flail (52, -37, Dis:7) a +0 plate armour a +1 battleaxe of draining a +0 giant club a +0 chain mail a +2 battleaxe of flaming (53, -52, Dis:7) a +2 antimagic morningstar (53, -39, Dis:7) a +0 plate armour a +1 great sword (53, -36, Dis:7) a +0 heavy morningstar (56, -58, Dis:7) 4 poisoned darts (57, -22, Dis:7) a +0 flail (58, -40, Dis:7) a +2 flail of draining (58, -23, Dis:7) a +1 flail of holy wrath (58, -7, Dis:7) a +0 chain mail (58, -4, Dis:7) a +0 dire flail (63, -55, Dis:7) a +0 chain mail a +0 great mace of draining (63, -35, Dis:7) a +0 chain mail a +2 battleaxe Level 1 of Gehenna (0, 0, Geh:1) a +2 great sword of flaming (8, -16, Geh:1) a +2 great sword of flaming (17, -2, Geh:1) a +0 great sword of flaming Level 2 of Gehenna (2, 5, Geh:2) a +0 demon whip Level 3 of Gehenna (6, 10, Geh:3) a +2 great sword of flaming (8, 10, Geh:3) +2 fire dragon scales a +1 glaive of flaming (9, 17, Geh:3) a +0 great sword of flaming (9, 19, Geh:3) a +0 great sword of flaming (10, 15, Geh:3) a +2 demon whip of flaming (12, 19, Geh:3) a +0 demon whip of pain Level 4 of Gehenna Level 5 of Gehenna (11, -9, Geh:5) a +2 demon whip of freezing (12, -1, Geh:5) a +2 great sword of flaming (17, -1, Geh:5) +0 fire dragon scales a +1 glaive of flaming (19, -22, Geh:5) a +1 great sword of flaming Level 6 of Gehenna (30, 12, Geh:6) a +0 great sword of flaming Level 7 of Gehenna (0, 0, Geh:7) a +0 demon whip (8, -25, Geh:7) a parchment of Frozen Ramparts (9, -21, Geh:7) a +1 ring mail of fire resistance (10, -23, Geh:7) a parchment of Summon Forest (11, -25, Geh:7) a +1 morningstar of protection (11, -21, Geh:7) the +1 ring mail of Eternal Winter {*Slow rPois Int+5} *Slow: It may slow you when you take damage. rPois: It protects you from poison. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (12, -36, Geh:7) a +2 demon whip of pain (12, -25, Geh:7) a +0 dire flail of concussion (14, -21, Geh:7) a storm talisman (15, -25, Geh:7) a +2 short sword of venom (15, -23, Geh:7) a +0 broad axe of flaming (15, -19, Geh:7) a +1 demon whip of venom (18, -27, Geh:7) a +3 demon whip (19, -20, Geh:7) a +3 glaive of flaming +2 fire dragon scales (19, -9, Geh:7) a +2 antimagic demon whip (20, -19, Geh:7) a +2 bardiche of flaming +1 fire dragon scales (21, -23, Geh:7) a +1 great sword of flaming (22, -9, Geh:7) the +13 sceptre of Asmodeus Hellfire Court: It may summon demons of flame and damnation when striking foes. It cannot be enchanted further. (24, -18, Geh:7) a +3 bardiche of flaming +1 fire dragon scales (30, -27, Geh:7) a +1 bardiche of flaming +0 fire dragon scales (35, -28, Geh:7) a +0 demon whip of electrocution (37, -30, Geh:7) a +0 demon whip of venom (43, -11, Geh:7) a +1 glaive of flaming +0 fire dragon scales (44, -37, Geh:7) a +2 glaive of flaming +0 fire dragon scales (45, -41, Geh:7) a +2 demon whip of pain Level 1 of Cocytus (10, 9, Coc:1) a +2 battleaxe of freezing Level 2 of Cocytus (1, 14, Coc:2) a +2 battleaxe of freezing Level 3 of Cocytus Level 4 of Cocytus Level 5 of Cocytus Level 6 of Cocytus Level 7 of Cocytus (0, 0, Coc:7) a +1 battleaxe of freezing (4, 15, Coc:7) a +1 battleaxe of freezing (4, 29, Coc:7) a parchment of Shatter (5, 4, Coc:7) a +2 battleaxe of freezing (6, 29, Coc:7) a +1 ring mail of cold resistance (6, 37, Coc:7) a +1 battleaxe of freezing (6, 39, Coc:7) a +2 battleaxe of freezing the amulet "Weuhoetakk" {Faith rElec rC+} [amulet of faith] Faith: It allows you to gain divine favour quickly. rElec: It insulates you from electricity. rC+: It protects you from cold. (7, -12, Coc:7) a +2 battleaxe of freezing (7, 28, Coc:7) the +4 ring mail of Moral Flaws {rF- Regen+ MP+6 Str-4} rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. MP+6: It affects your magic capacity (+6). Str-4: It affects your strength (-4). It cannot be enchanted further. (8, 28, Coc:7) a +3 leather armour of cold resistance (8, 31, Coc:7) a +2 halberd of freezing (8, 33, Coc:7) a +2 heavy mace (9, 29, Coc:7) a staff of air (16, 15, Coc:7) a +0 battleaxe of freezing (30, 5, Coc:7) a parchment of Tukima's Dance (30, 6, Coc:7) the air staff of the Gloaming {rElec rC+ Dex+3 SInv Air} [staff of air] rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Air: It increases the power of your Air spells. (31, 6, Coc:7) an amulet of chemistry (31, 7, Coc:7) the +14 crystal plate armour of Riyx {rElec Regen+ Str+4} rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). It cannot be enchanted further. (35, -4, Coc:7) a +2 battleaxe of freezing (36, 1, Coc:7) a staff of necromancy (43, 7, Coc:7) the +7 hand axe of Nodoxeni {heavy, Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. Level 1 of Tartarus Level 2 of Tartarus (0, 0, Tar:2) a +1 heavy scythe (13, 9, Tar:2) a +3 antimagic demon whip Level 3 of Tartarus Level 4 of Tartarus (9, 15, Tar:4) 3 large rocks Level 5 of Tartarus (0, 0, Tar:5) 4 large rocks (1, 0, Tar:5) a +3 vampiric demon whip (6, -6, Tar:5) 4 large rocks (11, -4, Tar:5) 3 large rocks (11, -3, Tar:5) 5 large rocks Level 6 of Tartarus (8, 2, Tar:6) 2 large rocks (11, 0, Tar:6) a +2 whip (17, -13, Tar:6) 5 large rocks (22, -12, Tar:6) 4 large rocks Level 7 of Tartarus (0, 0, Tar:7) a +0 demon blade of venom (0, 10, Tar:7) a +2 battleaxe of flaming (0, 13, Tar:7) 6 large rocks (4, -28, Tar:7) a +1 flail of concussion (4, -8, Tar:7) 2 large rocks (6, 6, Tar:7) +1 steam dragon scales (10, 8, Tar:7) a parchment of Summon Cactus Giant (11, -32, Tar:7) a +1 demon whip of draining (12, -30, Tar:7) a +3 whip of flaming (16, 4, Tar:7) a +0 ring mail (17, 4, Tar:7) 2 large rocks (20, -36, Tar:7) a +1 crystal plate armour (26, -43, Tar:7) 5 large rocks (32, -18, Tar:7) 4 large rocks (44, -15, Tar:7) a staff of air (44, -14, Tar:7) a +2 plate armour of archery (45, -20, Tar:7) a condenser vane (45, -19, Tar:7) a staff of alchemy (46, -20, Tar:7) the +9 quarterstaff of the End of Times {speed, *Corrode rElec rC+ Str+4} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rC+: It protects you from cold. Str+4: It affects your strength (+4). It cannot be enchanted further. (47, -40, Tar:7) a +3 whip 6 large rocks (47, -20, Tar:7) a parchment of Hellfire Mortar (47, -19, Tar:7) a ring of wizardry (47, -8, Tar:7) 5 large rocks (47, -7, Tar:7) a +1 demon whip of pain (48, -15, Tar:7) a staff of necromancy (48, -14, Tar:7) a +4 ring of slaying (49, -41, Tar:7) a +3 vampiric demon whip (49, -24, Tar:7) 3 large rocks (49, 8, Tar:7) 3 large rocks (50, -24, Tar:7) a +3 whip of venom (51, -25, Tar:7) 4 large rocks (51, -23, Tar:7) 4 large rocks (52, 7, Tar:7) 4 large rocks (53, 7, Tar:7) 5 large rocks Level 1 of the Realm of Zot (0, 0, Zot:1) a parchment of Summon Mana Viper (1, 1, Zot:1) a +0 dire flail (11, -5, Zot:1) a +0 rapier (13, -29, Zot:1) a +0 scale mail (44, -2, Zot:1) a +6 ring of strength (44, 6, Zot:1) a +0 scale mail (46, -13, Zot:1) a parchment of Vhi's Electric Charge (51, -13, Zot:1) a +0 short sword (51, -12, Zot:1) a +0 halberd (52, -17, Zot:1) a +0 cloak of stealth a +0 dagger (53, -17, Zot:1) a +2 cloak a +0 long sword (53, -16, Zot:1) a +0 trident (54, -19, Zot:1) a +0 battleaxe (54, -18, Zot:1) a +0 battleaxe (55, -20, Zot:1) a +0 war axe (55, -18, Zot:1) a +1 flail of holy wrath a +0 glaive (55, -17, Zot:1) a +0 mace (55, -16, Zot:1) a +0 cloak of corrosion resistance a +0 dagger (55, -3, Zot:1) a +0 flail (56, -19, Zot:1) a +0 cloak a +0 long sword (56, -15, Zot:1) a +0 hand axe (57, -19, Zot:1) a +0 partisan (60, -20, Zot:1) a +0 mace Level 2 of the Realm of Zot (5, 12, Zot:2) a +0 hand axe (6, 11, Zot:2) a +0 dire flail a +0 cloak (6, 12, Zot:2) a +0 hand axe a +0 glaive a +0 scimitar (9, 39, Zot:2) a +0 short sword (11, 6, Zot:2) 8 gold pieces (11, 7, Zot:2) 14 gold pieces a +0 robe a +0 dagger a +0 scale mail a +0 dire flail (11, 40, Zot:2) a +0 scimitar (19, 27, Zot:2) a +0 dagger a +0 cloak (23, 2, Zot:2) a parchment of Gell's Gavotte (25, 30, Zot:2) a ring of willpower (26, 31, Zot:2) a +0 short sword a +0 cloak of willpower (27, 18, Zot:2) a +0 cloak of willpower (27, 30, Zot:2) a phantom mirror (31, 30, Zot:2) a +0 mace (33, 28, Zot:2) a +0 rapier a +0 cloak (35, 17, Zot:2) a +0 quarterstaff (38, 17, Zot:2) a parchment of Conjure Ball Lightning (38, 18, Zot:2) an Everburning Encyclopedia (39, 17, Zot:2) 6 boomerangs (39, 32, Zot:2) a +0 dagger (42, 16, Zot:2) a storm talisman (42, 29, Zot:2) a +0 scale mail Level 3 of the Realm of Zot [Shop] Ytateuw's Magic Scroll Boutique a scroll of enchant weapon (135 gold) a scroll of identify (36 gold) a parchment of Yara's Violent Unravelling (312 gold) a scroll of immolation (72 gold) a scroll of revelation (135 gold) a scroll of enchant armour (135 gold) a scroll of identify (36 gold) a scroll of teleportation (54 gold) a scroll of poison (72 gold) a scroll of identify (36 gold) (0, 0, Zot:3) a +0 long sword of draining (15, 15, Zot:3) a +0 demon whip (15, 16, Zot:3) 8 gold pieces (15, 17, Zot:3) 6 gold pieces (16, 17, Zot:3) 3 gold pieces (17, 7, Zot:3) a ring of see invisible (17, 22, Zot:3) a +0 mace (24, 17, Zot:3) a +0 scimitar (25, 18, Zot:3) a +0 battleaxe a +1 battleaxe of freezing (26, -21, Zot:3) a +0 short sword (26, -20, Zot:3) a +0 halberd (27, -21, Zot:3) a +0 dire flail (27, 19, Zot:3) a +0 cloak a +0 short sword (28, -23, Zot:3) a +0 war axe (28, -21, Zot:3) a +0 dire flail a +0 short sword (28, 20, Zot:3) a +0 glaive (29, -21, Zot:3) a +0 glaive (29, -20, Zot:3) a +0 short sword (29, -19, Zot:3) a +0 halberd (30, -24, Zot:3) a +0 rapier a +0 cloak (30, -21, Zot:3) a +2 glaive of venom (31, -21, Zot:3) a +0 cloak (31, -20, Zot:3) a +0 mace (31, -18, Zot:3) a +0 glaive (32, -22, Zot:3) the +4 dragonskin cloak {Aegis} Avatar's Aegis: It grants the wearer a chance to resist fire, cold, poison, electricity, acid, and negative energy. It cannot be enchanted further. a +2 glaive of freezing (32, -21, Zot:3) a +1 cloak a +0 dagger a +0 scimitar a +0 tower shield a +0 cloak a +2 long sword of draining (32, -20, Zot:3) a +0 pair of gloves a +0 cloak a +0 battleaxe (33, -20, Zot:3) a +2 trident of venom (33, -19, Zot:3) a +2 dire flail of concussion (33, -18, Zot:3) a +0 dire flail (33, -14, Zot:3) a +0 short sword (33, 16, Zot:3) a storm talisman (34, -19, Zot:3) a +0 cloak a +0 whip (35, -18, Zot:3) a +0 battleaxe (38, -16, Zot:3) a +0 glaive (44, 15, Zot:3) a +0 flail (59, -12, Zot:3) a +0 halberd (61, 5, Zot:3) a parchment of Plasma Beam Level 4 of the Realm of Zot (0, 7, Zot:4) a +0 cloak (1, 5, Zot:4) a +4 whip a +0 cloak of willpower (1, 7, Zot:4) a +1 broad axe of freezing a +0 cloak of poison resistance (2, 0, Zot:4) a +0 ring mail (2, 7, Zot:4) a +1 great sword of holy wrath a +0 cloak (3, 24, Zot:4) a +0 arbalest (14, 18, Zot:4) Great Wizards, Vol. VII (17, 6, Zot:4) a parchment of Enfeeble (22, 2, Zot:4) a parchment of Manifold Assault (28, 8, Zot:4) a parchment of Splinterfrost Shell (32, 2, Zot:4) a +0 pair of gloves (35, -2, Zot:4) a +2 heavy mace (40, 32, Zot:4) a +0 battleaxe Level 5 of the Realm of Zot (3, 3, Zot:5) a parchment of Magnavolt (4, -1, Zot:5) a +0 trident (5, 5, Zot:5) a potion of moonshine (6, 2, Zot:5) a parchment of Freezing Cloud (10, 1, Zot:5) 3 atropa-tipped darts a +0 dire flail (13, 11, Zot:5) a +0 great mace (14, -7, Zot:5) a +9 vampiric club (23, 5, Zot:5) a +0 battleaxe (24, -25, Zot:5) a +0 long sword a +0 cloak of willpower (25, -27, Zot:5) a +0 mace (32, -26, Zot:5) a parchment of Airstrike (34, -26, Zot:5) a +0 dagger a +0 cloak (34, -24, Zot:5) a +0 short sword a +0 scimitar (34, -23, Zot:5) a +0 long sword (38, 4, Zot:5) a +8 club of holy wrath (40, 3, Zot:5) the +5 halberd "Jyonaup" {vamp, rF+ rC+ rN+} rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. (41, -19, Zot:5) a +0 club (44, -21, Zot:5) a +0 quarterstaff (47, -21, Zot:5) a parchment of Gell's Gavotte (50, 8, Zot:5) a +0 morningstar of venom (54, -11, Zot:5) a potion of moonshine Level 1 of the Depths (0, 0, Depths:1) a +2 shortbow of draining (3, 22, Depths:1) the Atlas of Free Will Spells Type Level a - Sticky Flame Fire/Alchemy 4 b - Fireball Conjuration/Fire 5 c - Detonation Catalyst Fire/Alchemy 5 (3, 28, Depths:1) a +0 dagger a +0 robe (3, 29, Depths:1) a +0 dagger a +0 robe (9, 25, Depths:1) the +2 robe "Gihemedetz" {^Contam +Inv Str+3 SInv Archmagi} ^Contam: It causes magical contamination when unequipped. +Inv: It lets you turn invisible. Str+3: It affects your strength (+3). SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (11, 46, Depths:1) a +0 robe (19, -2, Depths:1) a +2 great sword of flaming (19, 30, Depths:1) a +0 dire flail a +0 dire flail (23, -2, Depths:1) 3 large rocks (29, -10, Depths:1) the +1 plate armour of Philately {Regen+ Int+3} Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (29, 23, Depths:1) 4 large rocks (30, 28, Depths:1) a +0 ring mail (31, 21, Depths:1) a +2 battleaxe of freezing (31, 23, Depths:1) 5 boomerangs a +0 demon blade of freezing a +1 leather armour of cold resistance a +3 demon trident of flaming (38, 20, Depths:1) a +0 ring mail (41, 1, Depths:1) a +6 ring of dexterity a +0 ring mail (41, 19, Depths:1) the +0 chain mail "Meur" {rF+} rF+: It protects you from fire. It cannot be enchanted further. (45, 13, Depths:1) 5 boomerangs (46, 11, Depths:1) a +0 dire flail a +0 dire flail (46, 26, Depths:1) a +0 great mace (47, -5, Depths:1) a +0 robe a +0 dagger (47, -4, Depths:1) a +5 battleaxe of freezing (48, -1, Depths:1) a parchment of Sticky Flame (48, 12, Depths:1) the +10 falchion "Gamaimop" {venom, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Level 2 of the Depths [Shop] Noegh's Book Boutique a parchment of Summon Seismosaurus Egg (338 gold) a parchment of Lee's Rapid Deconstruction (478 gold) a parchment of Magnavolt (852 gold) a parchment of Summon Cactus Giant (650 gold) a parchment of Starburst (650 gold) a manual of Polearms (2080 gold) a parchment of Summon Mana Viper (478 gold) a parchment of Forge Phalanx Beetle (650 gold) a parchment of Hoarfrost Cannonade (478 gold) a parchment of Yara's Violent Unravelling (478 gold) a parchment of Rimeblight (852 gold) a parchment of Sphinx Sisters (852 gold) a parchment of Conjure Ball Lightning (650 gold) [Shop] Qoul Buohac's Armour Boutique a +0 leather armour of positive energy (84 gold) a +0 robe (12 gold) +2 golden dragon scales (1288 gold) quicksilver dragon scales (700 gold) a +0 pair of boots (63 gold) a +0 chain mail (84 gold) a +2 pair of boots of flying (301 gold) a +0 plate armour (252 gold) a +1 leather armour of willpower (196 gold) the +2 plate armour "Zasch" {Death, Dex+4} (677 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. [Shop] Seubrias's Antique Weapon Emporium a +0 falchion of draining (133 gold) a +2 long sword of holy wrath (329 gold) the +9 flail of Indomitability {freeze, rN+ SInv} (1200 gold) rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. a +1 sling of draining (174 gold) a +0 devious rapier (135 gold) a +9 arbalest (981 gold) a +2 hand axe of freezing (313 gold) a +1 longbow of draining (482 gold) a +3 rapier of venom (424 gold) [Shop] Joxefat's Antique Weapon Boutique a +3 falchion of flaming (604 gold) a +1 spectral giant spiked club (364 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (2635 gold) rF+: It protects you from fire. It cannot be enchanted further. a +2 dagger of holy wrath (421 gold) a +2 flail of holy wrath (494 gold) a +0 heavy flail (224 gold) the +0 sling of Ytsah {heavy, rC+ Int+4} (677 gold) rC+: It protects you from cold. Int+4: It affects your intelligence (+4). It cannot be enchanted further. [Shop] Jotohedd's Weapon Boutique a +1 dagger of electrocution (240 gold) a +1 orcbow of flaming (284 gold) a +2 devious short sword (300 gold) 6 darts of disjunction (108 gold) a +0 war axe of flaming (166 gold) a +2 spear of freezing (348 gold) the +1 shortbow "Dozur Qoste" {heavy, ^Contam rN+++ Str+3 Dex-5} (572 gold) ^Contam: It causes magical contamination when unequipped. rN+++: It renders you almost immune to negative energy. Str+3: It affects your strength (+3). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. [Shop] Dack's Antique Weapon Emporium the +4 short sword of Gozag's Generosity {reap, +Blink rElec rPois} (1108 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. the +1 shortbow "Hehydd" {heavy, rPois rC+ Str+4 Int-5} (609 gold) rPois: It protects you from poison. rC+: It protects you from cold. Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). It cannot be enchanted further. the +1 sling "Jetz" {drain, Int+3} (483 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +1 heavy flail (305 gold) a +4 shortbow of flaming (630 gold) a +3 vampiric hand axe (598 gold) a +2 flail of holy wrath (420 gold) a +0 falchion of venom (128 gold) a +5 rapier of protection (772 gold) a +6 short sword of flaming (860 gold) [Shop] Feceerav's Antique Weapon Boutique a +8 orcbow (874 gold) a +1 mace of draining (235 gold) a +2 scimitar of electrocution (513 gold) a +2 sling of freezing (279 gold) a +0 rapier of venom (163 gold) a +5 great sword of electrocution (988 gold) a +1 short sword of protection (201 gold) (3, -40, Depths:2) a +0 plate armour a +0 war axe (5, -49, Depths:2) a +0 dire flail a +0 dire flail of protection (6, -12, Depths:2) a +0 hand axe (8, -19, Depths:2) a staff of fire (15, -39, Depths:2) a +0 glaive (16, -34, Depths:2) 4 large rocks (16, -6, Depths:2) a +1 great sword of flaming (18, -35, Depths:2) 3 large rocks (19, -42, Depths:2) a +1 morningstar of draining (19, -24, Depths:2) a +2 ring mail of fire resistance (21, -6, Depths:2) a +0 robe a +1 scimitar of venom (22, -40, Depths:2) a +0 dagger a +0 robe (22, -6, Depths:2) a +0 buckler a +0 leather armour a +0 long sword (22, -5, Depths:2) a +0 robe a +2 dagger (25, -1, Depths:2) a +2 battleaxe of freezing (27, -21, Depths:2) a +0 robe (27, -14, Depths:2) a +0 chain mail a +2 long sword of draining (27, -5, Depths:2) a +0 scale mail (28, -34, Depths:2) the +4 spear "Newt's Doom" {venom, rElec Int+3 Stlth+} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 robe (28, -16, Depths:2) a +0 battleaxe of freezing (29, -27, Depths:2) a +0 robe (31, -30, Depths:2) a +0 great mace a +0 dire flail (32, -27, Depths:2) a +0 robe a +0 whip (33, -27, Depths:2) 5 large rocks (33, -16, Depths:2) 3 large rocks (35, -23, Depths:2) a +1 rapier of speed (35, -8, Depths:2) a +0 leather armour (37, -31, Depths:2) a +0 robe (38, -33, Depths:2) 5 large rocks (38, -32, Depths:2) a +0 robe a +0 dagger (38, -20, Depths:2) a +0 robe (41, -33, Depths:2) a +0 animal skin a +0 quarterstaff (43, -11, Depths:2) a +3 great sword a +0 scale mail (43, -5, Depths:2) a +0 cloak (45, -34, Depths:2) a +0 dire flail a +1 dire flail of holy wrath (46, -15, Depths:2) a +2 battleaxe of freezing (46, -14, Depths:2) a +0 great sword of flaming (46, -8, Depths:2) a +0 leather armour (47, -40, Depths:2) 3 large rocks (48, -22, Depths:2) +1 acid dragon scales (49, -41, Depths:2) a +0 battleaxe of freezing (49, -22, Depths:2) a +0 trident (51, -36, Depths:2) a potion of moonshine (51, -11, Depths:2) a +0 great sword of flaming (52, -14, Depths:2) a +0 chain mail (53, -7, Depths:2) a +1 demon trident of venom (59, -22, Depths:2) a +0 rapier (59, -16, Depths:2) a ring of see invisible an amulet of regeneration (60, -36, Depths:2) 7 gold pieces (63, -12, Depths:2) a +0 buckler Level 3 of the Depths (0, 0, Depths:3) a +0 plate armour (4, 4, Depths:3) a +5 ring of evasion (15, -4, Depths:3) a +0 plate armour (16, 23, Depths:3) a parchment of Splinterfrost Shell (17, -23, Depths:3) a +0 chain mail a +0 long sword (17, -22, Depths:3) a +0 animal skin a +2 antimagic rapier (18, -12, Depths:3) a +0 flail (18, 14, Depths:3) a +0 crystal plate armour (19, -13, Depths:3) a +0 animal skin (19, -5, Depths:3) a +0 quick blade (19, 7, Depths:3) a +0 scale mail (28, -5, Depths:3) a +0 dagger (29, 28, Depths:3) a +0 dire flail (30, 12, Depths:3) a +0 buckler (31, -2, Depths:3) a sanguine talisman (31, 4, Depths:3) a parchment of Awaken Armour (31, 31, Depths:3) a +0 scale mail (32, -3, Depths:3) a +0 ring mail (32, 0, Depths:3) a parchment of Olgreb's Toxic Radiance (33, -10, Depths:3) a +0 dire flail (33, 2, Depths:3) a +0 falchion (33, 3, Depths:3) a parchment of Tukima's Dance (34, -23, Depths:3) a +0 hand axe (34, -1, Depths:3) a +0 robe (35, 1, Depths:3) a potion of moonshine (35, 20, Depths:3) a +0 rapier a +0 ring mail (35, 22, Depths:3) a +0 hand axe a +0 animal skin (35, 23, Depths:3) a +1 vampiric trident a +0 robe (36, -22, Depths:3) a +2 rapier of electrocution (36, 3, Depths:3) a parchment of Awaken Armour (36, 13, Depths:3) a +0 scale mail (36, 20, Depths:3) a +1 cloak a +3 bardiche of freezing a +0 ring mail (36, 22, Depths:3) a +0 battleaxe of freezing (37, -7, Depths:3) a +0 quarterstaff a +0 animal skin (37, 3, Depths:3) a +0 dagger of holy wrath a +0 robe (37, 22, Depths:3) a +0 war axe a +0 animal skin (37, 23, Depths:3) a +1 vampiric scythe (39, -2, Depths:3) 3 datura-tipped darts (39, 1, Depths:3) the +4 hand axe of Senideck {flame, ^Drain Int+3 Dex+3} ^Drain: It drains your maximum health when unequipped. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (39, 16, Depths:3) a +0 broad axe a +0 animal skin a +0 short sword a +0 robe (39, 21, Depths:3) a +0 robe (40, -14, Depths:3) a +0 leather armour (40, 0, Depths:3) a +0 spear a +0 ring mail a ring of magical power (40, 17, Depths:3) a +1 mace of concussion a +0 robe a +0 war axe a +0 animal skin (41, -2, Depths:3) a +0 bardiche (41, 23, Depths:3) a +2 battleaxe of freezing (41, 24, Depths:3) a +0 quarterstaff a +0 animal skin (42, -21, Depths:3) 4 large rocks (42, -3, Depths:3) a +0 antimagic quarterstaff a +0 animal skin (43, -7, Depths:3) a +0 robe a +0 rapier (43, 13, Depths:3) the +6 quarterstaff of Purpose {heavy, rPois} rPois: It protects you from poison. It cannot be enchanted further. (44, -8, Depths:3) a +0 robe (45, -22, Depths:3) a +0 ring mail a +0 rapier (45, -7, Depths:3) a +2 cloak (47, -8, Depths:3) a +0 chain mail a +2 long sword of flaming (47, -6, Depths:3) a +0 robe a +1 long sword of protection (48, -11, Depths:3) a +0 animal skin a +0 rapier (48, -10, Depths:3) a +0 robe a +0 dagger a +0 robe a +0 dagger (48, -9, Depths:3) a +0 buckler of fire resistance a +0 leather armour a +1 war axe of distortion (49, -22, Depths:3) a +0 quarterstaff a +0 animal skin (49, -11, Depths:3) a +0 animal skin a +0 rapier (50, -10, Depths:3) a +0 animal skin a +0 quarterstaff (51, 15, Depths:3) a +3 chain mail (52, -12, Depths:3) a ring of poison resistance (52, 2, Depths:3) an amulet of faith (53, -12, Depths:3) a +0 helmet (57, -1, Depths:3) a +1 cloak of stealth (59, -1, Depths:3) a +0 dire flail (63, -16, Depths:3) a +0 long sword a +0 robe Level 4 of the Depths [Shop] Pesamot's Antique Armour Shop a +0 plate armour of resonance (625 gold) a +3 ring mail of cold resistance (650 gold) the +1 pair of boots of Makhleb's Anger {Int+2} (517 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +0 leather armour of Enacsor {Int-2 Dex+3 SInv} (382 gold) Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +4 scale mail of cold resistance (775 gold) the +6 lightning scales {swift, rElec} (1675 gold) Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. It cannot be enchanted further. a +1 pair of boots of rampaging (412 gold) a +4 chain mail of fire resistance (825 gold) a +2 leather armour of poison resistance (400 gold) [Shop] Coynt's Assorted Antiques a +3 plate armour of cold resistance (880 gold) a box of beasts (880 gold) a granite talisman (660 gold) a potion of brilliance (88 gold) a potion of curing (66 gold) a scroll of enchant armour (165 gold) a phial of floods (880 gold) the +5 shortbow of Amorality {heavy, ^Drain rPois rC+ Dex+3} (1084 gold) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. [Shop] Ezatoam's Magic Scroll Shop a scroll of enchant weapon (249 gold) a parchment of Dragon's Call (1300 gold) a scroll of identify (66 gold) a scroll of fog (133 gold) 2 scrolls of teleportation (200 gold) a scroll of identify (66 gold) 2 scrolls of teleportation (200 gold) [Shop] Imafan's Jewellery Shoppe a dragon-coil talisman (720 gold) the macabre finger necklace {Ring+ rN+ HP+7} (960 gold) [amulet of nothing] Ring+: It enables you to equip an extra ring. rN+: It protects you from negative energy. HP+7: It affects your health (+7). an amulet of regeneration (720 gold) the ring of Lawoos {rPois rCorr Str+3} (933 gold) [ring of poison resistance] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). a +4 ring of protection (864 gold) a +6 ring of intelligence (864 gold) an amulet of the acrobat (720 gold) a +6 ring of strength (864 gold) a ring of positive energy (480 gold) [Shop] Roapraavyig's Jewellery Boutique an amulet of chemistry (390 gold) an amulet of regeneration (390 gold) an amulet of faith (520 gold) an amulet of dissipation (390 gold) a +6 ring of dexterity (468 gold) a +6 ring of intelligence (468 gold) an amulet of magic regeneration (390 gold) an amulet of dissipation (390 gold) an amulet of dissipation (390 gold) a ring of wizardry (390 gold) a +6 ring of strength (468 gold) [Shop] Xypnucop's Jewellery Shop a ring of resist corrosion (380 gold) a +6 ring of strength (684 gold) an amulet of chemistry (570 gold) an amulet of chemistry (570 gold) a ring of poison resistance (380 gold) the ring "Fiapa" {Will+ Int+6} (923 gold) [ring of intelligence] Will+: It increases your willpower. Int+6: It affects your intelligence (+6). an amulet of guardian spirit (570 gold) [Shop] Cyuvaoro's Antique Armour Shop the +1 leather armour of the Crypt {-Tele rN++ Int+2} (390 gold) -Tele: It prevents most forms of teleportation. rN++: It greatly protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +1 leather armour of the Baleful God {-Tele rPois Will++ Str+2} (529 gold) -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. Will++: It greatly increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. a +1 ring mail of poison resistance (234 gold) a +4 chain mail of willpower (594 gold) a +4 ring mail of poison resistance (504 gold) a +3 chain mail of willpower (504 gold) (0, 0, Depths:4) a +3 battleaxe of freezing (5, 0, Depths:4) a +4 ring of protection (6, -3, Depths:4) a +1 great sword of flaming (6, 0, Depths:4) the ring "Myzyst" {rN++ MP+9} [ring of magical power] rN++: It greatly protects you from negative energy. MP+9: It affects your magic capacity (+9). (13, -4, Depths:4) 4 large rocks (15, -34, Depths:4) the +4 robe of Xuepnip {rF+ Regen+ Int-4} rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Int-4: It affects your intelligence (-4). It cannot be enchanted further. (15, -9, Depths:4) a +0 great sword of flaming (18, -14, Depths:4) a +0 robe (22, -31, Depths:4) 5 large rocks (29, 13, Depths:4) a +0 battleaxe of freezing (30, -33, Depths:4) a +0 chain mail a +0 great mace of draining (30, -32, Depths:4) a +1 demon whip of venom (33, -15, Depths:4) a +0 broad axe (34, -17, Depths:4) a +0 mace (34, -16, Depths:4) 17 gold pieces (34, -15, Depths:4) 6 gold pieces (34, -8, Depths:4) a +0 hand axe (35, -23, Depths:4) 4 atropa-tipped darts (35, -17, Depths:4) 6 gold pieces (36, -18, Depths:4) a +0 robe a +0 long sword (40, -23, Depths:4) 4 large rocks (43, 6, Depths:4) a parchment of Lesser Beckoning (44, -18, Depths:4) a book of Conjurations (45, -22, Depths:4) a +0 rapier (46, -17, Depths:4) a +0 robe (47, -12, Depths:4) a +0 animal skin a +0 antimagic hand axe (47, 8, Depths:4) an amulet of magic regeneration (48, -17, Depths:4) a +0 war axe (48, -15, Depths:4) a +2 heavy battleaxe a +0 cloak a +0 long sword (48, 1, Depths:4) a book of the Spheres (48, 2, Depths:4) a +2 battleaxe of freezing (52, -7, Depths:4) 3 large rocks (53, -17, Depths:4) a +1 cloak a +0 long sword (53, -16, Depths:4) a +0 battleaxe (54, -17, Depths:4) a +0 war axe (55, -39, Depths:4) a +0 animal skin a +0 hand axe (55, -6, Depths:4) a +0 mace