Dungeon Crawl Stone Soup version 0.35-a0-105-g08978299a1 (webtiles) character file. Game seed: 16878269202499005990 55 bentocg the Shooter (level 3, -1/29 HPs) Began as an Anemocentaur Hunter on Feb 23, 2026. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:39 (1261 turns). bentocg the Shooter (Anemocentaur Hunter) Turns: 1261, Time: 00:02:40 Health: -1/29 AC: 3 Str: 12 XL: 3 Next: 67% Magic: 3/3 EV: 8 Int: 8 God: Gold: 77 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) c - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: stampede @: no status effects A: large, hooves 3, deformed body, stampede 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour c - a +0 ring mail (worn) Scrolls s - a scroll of butterflies c - 6 scrolls of identify {unknown} e - 5 scrolls of teleportation {unknown} h - a scroll of blinking {unknown} l - a scroll of fear {unknown} Potions d - a potion of heal wounds {unknown} f - a potion of haste {unknown} j - a potion of curing {unknown} k - a potion of invisibility {unknown} Skills: + Level 2.2 Fighting + Level 5.1 Ranged Weapons + Level 0.7 Armour + Level 2.2 Dodging + Level 1.3 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 0% N/A 83% 2 Confusing Touch Hex 0% N/A 96% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. Message History Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 60% to hit) You shoot an arrow. The arrow hits Sigmund. Sigmund is heavily wounded. Sigmund points at you and mumbles some strange words. The magic dart hits you. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 60% to hit) You shoot an arrow. The arrow closely misses Sigmund. Sigmund casts a spell at you. The magic dart hits you! Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 60% to hit) You shoot an arrow. The arrow closely misses Sigmund. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 60% to hit) You shoot an arrow. The arrow barely misses Sigmund. Sigmund hits you but does no damage. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 60% to hit) You shoot an arrow. The arrow hits Sigmund! Sigmund is severely wounded. Sigmund hits you from afar with a +0 scythe. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 60% to hit) You shoot an arrow. The arrow hits Sigmund. Sigmund is almost dead. Sigmund closely misses you. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, 60% to hit) You shoot an arrow. The arrow hits Sigmund. Sigmund is almost dead. Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. ... ######## ####.#### #......# #.......# #.####.#########.##.##.# ###.# #.##..#......#.# ....####.........>#...# .............#........# ##..########.##.#.....##### #............@.@...[...... ##.#############.......... #.# ########.##...... #.# #........##.####. #.# #.#########.# ...# #.# #.# #.# #..# #.#### #.# #.# #..### #. ..# #.# #####.#### #..... #####.####.## #........###...## You could see Sigmund. Vanquished Creatures A gnoll (D:1) An adder (D:2) 2 dart slugs A ribbon worm (D:2) 3 endoplasms 7 hobgoblins 3 ball pythons 6 bats A frilled lizard (D:1) A goblin (D:1) 5 kobolds 5 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bentocg the Anemocentaur Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 250 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 764 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1047 | D:2 | Reached skill level 5 in Ranged Weapons 1221 | D:2 | Encountered Sigmund 1261 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_loops_ring D:2: layout_loops_ring, amethyst_killhole, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 5 | 5.1 Fighting | | 2.2 Armour | | 0.7 Dodging | | 2.2 Stealth | | 1.3 Action || total ---------------------------++------- Fire: Shortbow || 97 Armour: Leather armour || 4 Ring mail || 19 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1286 | 1218 | 68 | 0 | 944 | 2 | 643.0 | Dungeon | 1286 | 1218 | 68 | 0 | 944 | 2 | 643.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 709 daAuts D:2: 576 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+