Dungeon Crawl Stone Soup version 0.35-a0-257-gf9e06672e4 (webtiles) character file. Game seed: 7038068743192159073 75 bentocg the Slasher (level 4, 33/33 HPs) Began as a Demonspawn Gladiator on Apr 4, 2026. Got out of the dungeon alive. The game lasted 00:02:03 (1856 turns). bentocg the Slasher (Demonspawn Gladiator) Turns: 1856, Time: 00:02:04 Health: 33/33 AC: 4 Str: 14 XL: 4 Next: 11% Magic: 4/4 EV: 11 Int: 8 God: Gold: 87 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1, spiny 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) f - the +3 sling of bentocg's Quick Death {drain, rN++} (You found it on level 2 of the Dungeon) rN++: It greatly protects you from negative energy. It cannot be enchanted further. Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of blinking {unknown} h - 4 scrolls of identify {unknown} l - a scroll of teleportation {unknown} Potions d - a potion of ambrosia {unknown} f - a potion of brilliance {unknown} j - a potion of magic {unknown} k - a potion of attraction {unknown} Skills: + Level 2.1 Fighting * Level 4.1 Long Blades - Level 1.7 Throwing + Level 0.6 Armour + Level 3.0 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 50% 1 Lesser Beckoning Tloc 0% N/A 63% 2 Hailstorm Conj/Ice 0% 3d5 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. You are partially covered in sharp spines. Message History You slash the adder! The adder is almost dead. The bat misses you. The adder closely misses you. You miss the adder. The adder is almost dead. The bat misses you. The adder closely misses you. The adder barely misses you. You hit the adder. You kill the adder! The bat completely misses you. You have reached level 4! You feel agile. Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. You closely miss the bat. The bat is struck by your spines. The bat misses you. The bat is struck by your spines. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! What level of the Dungeon? (default 3, ? - help) HP restored. There is an open door here. You see here a +0 dagger. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a +2 hand axe of pain. You open the door. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! #.##.# #######....# #......#.## #....# PPP.♣.#....# #......#.## ###### PP.P.P#....####......#.## #### .....P#.#.....'...÷..#... ...# ♣♣...#.#.#####......#... ##.# .♣.♣P♣#...# #......#... #.# P..P..#...# #......##.. #.# ♣P.P.P#...# ####.###### #.# PP.♣.P#.@.# #.# # #.# .P...P#...# #.###### #.# ..PP.P#...# #....... #.# ♣.PP.P#...# ######## #.# ..PP.P#.#.# #.# P....P#.#.# #.# ....♣P#...# #.# P♣PP..#...# #.############...############### There were no monsters in sight! Vanquished Creatures 3 adders (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 5 hobgoblins 2 jackals (D:1) 4 quokkas 5 ball pythons 4 bats 7 endoplasms (D:1) 4 goblins 3 kobolds 8 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bentocg the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 106 | D:1 | Reached skill level 3 in Long Blades 295 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 295 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 707 | D:1 | Reached XP level 3. HP: 20/27 MP: 3/3 1441 | D:2 | Reached skill level 4 in Long Blades 1449 | D:2 | Identified the +3 sling of bentocg's Quick Death {drain, | rN++} 1792 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1792 | D:2 | Reached XP level 4. HP: 32/33 MP: 4/4 1856 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_basic D:2: layout_basic D:3: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 3 4 | 4.1 Dodging | 3 | 3.0 Fighting | | 2.1 Throwing | | 1.7 Armour | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 113 | 1 || 114 Melee: Long sword | 113 | 1 || 114 Fire: Sling | 10 | || 10 Armour: Leather armour | 79 | || 79 Dodge: Dodged | 102 | 1 || 103 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1888 | 1786 | 102 | 163 | 1313 | 3 | 629.3 | Dungeon | 1888 | 1786 | 102 | 163 | 1313 | 3 | 629.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1025 daAuts D:2: 856 daAuts D:3: 7 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+