Dungeon Crawl Stone Soup version 0.35-a0-257-gf9e06672e4 (webtiles) character file. Game seed: 6602826428416682573 15 bentocg the Slasher (level 2, 0/22 HPs) Began as a Demonspawn Gladiator on Apr 6, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (600 turns). bentocg the Slasher (Demonspawn Gladiator) Turns: 600, Time: 00:00:43 Health: 0/22 AC: 3 Str: 14 XL: 2 Next: 34% Magic: 2/2 EV: 11 Int: 8 God: Gold: 35 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: antennae 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet Scrolls c - 3 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} h - a scroll of enchant weapon {unknown} Potions d - a potion of lignification {unknown} f - a potion of attraction {unknown} Skills: + Level 2.2 Fighting + Level 2.9 Long Blades - Level 1.7 Throwing + Level 0.7 Armour + Level 2.9 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 50% 1 Rending Blade Conj/Frge 0% 2d6 99% 4 Silence Hex/Air 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History The jackal closely misses you. The jackal completely misses you. The jackal bites you but does no damage. The jackal closely misses you. x3 You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. The jackal misses you. The jackal closely misses you. The jackal bites you. The jackal pauses to sniff the ground. The jackal barely misses you. The jackal misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. x2; The jackal bites you. You die... ♣.♣.♣.♣ ###$ #...... ... ♣.♣.♣.♣ ...#### # ### ..... ###...#### .# ........####.# #.hh......:.####### ###h@..♣♣.....+...... #....♣P♣P.....####### #....$P♣♣.....## # #......♣.......## # #.......P.........# # +.........).....#..#### #.......##......##....# #...######.........##†# #...######.........##.. You could see 3 jackals. Vanquished Creatures 3 endoplasms (D:1) 2 hobgoblins (D:1) A jackal (D:1) 3 ball pythons (D:1) 3 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bentocg the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 321 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 321 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 600 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic, serial_forest, infiniplex_forest_clump_medium, infiniplex_forest_zigzag_1, infiniplex_forest_lined_4_way, infiniplex_forest_clump_small, infiniplex_forest_straight_2, infiniplex_forest_clump_small, infiniplex_forest_lined_room_3, serial_bayou_ford_a Action || total ---------------------------++------- Attack: Normal || 50 Melee: Long sword || 50 Armour: Leather armour || 54 Dodge: Dodged || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 618 | 618 | 0 | 0 | 488 | 1 | 618.0 | Dungeon | 618 | 618 | 0 | 0 | 488 | 1 | 618.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 618 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+