Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 1483783849264876945 0 biblecampvictem the Grave Robber (level 1, 0/9 HPs) Began as a Vine Stalker Necromancer on Dec 9, 2025. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (47 turns). biblecampvictem the Grave Robber (VSNe) Turns: 47, Time: 00:00:32 Health: 0/9 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 0/4 EV: 11 Int: 15 God: Gold: 13 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions c - a potion of magic e - a potion of heal wounds {unknown} f - a potion of attraction {unknown} Skills: + Level 1.5 Dodging + Level 2.4 Stealth + Level 2.1 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 26% 2d8 6% 2 Vampiric Draining Necr 13% 2d6 13% 3 Animate Dead Necr 13% N/A 38% 4 Curse of Agony Necr 13% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Found a grey potion, a lumpy dark potion and 13 gold pieces. d - a scroll labelled ODEUDWENAG e - a lumpy dark potion Found a ring mail. f - a grey potion You now have 13 gold pieces. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the large door. Found 6 gold pieces. There is a large open door here. A rat comes into view. The rat squeaks loudly. A quokka comes into view. Found 8 stones. The rat attacks as it pursues you! The rat barely misses you. You see here 6 gold pieces. You hit the rat but do no damage. You closely miss the rat. You bite the rat. You drain its power. The rat is moderately wounded. The rat bites you but does no damage. You hit the rat but do no damage. Your bite misses the rat. The rat is moderately wounded. The rat closely misses you. The quokka completely misses you. You barely miss the rat. The rat is moderately wounded. The rat bites you. The quokka bites you but does no damage. You barely miss the rat. You bite the rat, but do no damage. The rat is moderately wounded. The rat misses you. The quokka bites you. The rat bites you but does no damage. Found a stone staircase leading down. The rat bites you. The quokka bites you but does no damage. Found a stone staircase leading down. The quokka bites you. The quokka attacks as it pursues you! The quokka bites you. The quokka bites you. Ouch! That really hurt! You die... ############# ............ ..........#####. ................ .......@...##### ........r....... .....(..r...#### ..........#...# ..........###.>. ..........#####. #####..#.....>.. ######..##.####### ####........$.## You could see a quokka and a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | biblecampvictem the Vine Stalker Necromancer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 47 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_rooms, minmay_cupped Action || total ---------------------------++------- Melee: Dagger || 5 Bite || 2 Armour: Robe || 10 Dodge: Dodged || 4