biblecampvictem Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, -11, D:1) a +0 club (3, 3, D:1) a ball python corpse (skeletalised by now) (14, 22, D:1) a +0 dagger (21, 25, D:1) a bat corpse (skeletalised by now) (22, -5, D:1) 3 stones (22, -3, D:1) 6 stones (23, -4, D:1) a +0 leather armour (23, -3, D:1) 8 gold pieces (23, 0, D:1) a Young Poisoner's Handbook (24, 23, D:1) a frilled lizard skeleton (25, -1, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (30, 10, D:1) a book of Callings (30, 21, D:1) 4 stones a kobold skeleton (37, 3, D:1) a +0 dagger (50, -1, D:1) a bat corpse (skeletalised by now) (53, 6, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 10 gold pieces (4, -13, D:2) a ball python corpse (skeletalised by now) (5, -3, D:2) the felid corpse of Natasha (19, -9, D:2) a hobgoblin corpse (skeletalised by now) (20, 8, D:2) a hobgoblin corpse (21, 5, D:2) a ring of positive energy (25, 11, D:2) a ball python corpse (27, 11, D:2) a scroll of noise (33, 7, D:2) 5 stones (34, 4, D:2) a quokka corpse (skeletalised by now) (34, 11, D:2) 6 stones (35, 4, D:2) a ball python corpse (skeletalised by now) (35, 11, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a bat corpse (2, 6, D:3) a +0 whip (5, 4, D:3) a potion of might (8, 8, D:3) 7 stones