biblecampvictem Level 1 of the Dungeon (2, -10, D:1) a rat corpse (skeletalised by now) (6, -12, D:1) a +0 club a kobold corpse (skeletalised by now) (8, -12, D:1) a rat skeleton (8, -11, D:1) a +0 club a frilled lizard skeleton a kobold skeleton (10, -10, D:1) a +0 dagger (15, 8, D:1) a bat skeleton (22, -8, D:1) a +0 club (28, -1, D:1) a frilled lizard corpse (skeletalised by now) (29, -3, D:1) a rat corpse (skeletalised by now) (29, 12, D:1) a bat skeleton (37, 14, D:1) a +0 dagger a kobold skeleton (38, 3, D:1) a ball python skeleton (40, -3, D:1) a +0 club (43, 7, D:1) a +0 dagger (49, 27, D:1) a +0 robe (61, 20, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Hin Ysew's Assorted Antiques a scroll of identify (52 gold) a box of beasts (1040 gold) a +0 dagger (52 gold) a scroll of fog (104 gold) a scroll of identify (52 gold) a lightning rod (4/4) (1040 gold) a scroll of enchant weapon (195 gold) the +5 spear of Fate {flame, rPois rCorr} (1227 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a potion of moonshine (26 gold) a phantom mirror (1040 gold) the +9 rapier "Dinoor" {holy, rN+ Int+5} (1991 gold) rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). (0, 0, D:2) a +0 dagger (3, -12, D:2) 5 atropa-tipped darts (7, 0, D:2) a potion of might (10, -4, D:2) 9 gold pieces (12, -4, D:2) a +1 spear of flaming (still there?) a gnoll corpse (still there?) (13, -3, D:2) a giant cockroach corpse (23, -24, D:2) a jackal corpse (23, -23, D:2) a hobgoblin corpse (28, -10, D:2) a hobgoblin corpse (skeletalised by now) (30, -11, D:2) a ball python corpse (skeletalised by now) (34, -19, D:2) a frilled lizard corpse (skeletalised by now) a ball python corpse (skeletalised by now) (34, -16, D:2) 4 stones a kobold corpse (skeletalised by now)